Post Apocthulhu Pathfinder RAW
Game Master
Michael Johnson 66
The PCs are survivors in a version of modern Earth ravaged by Cthulhu and his minions.
Male Human Wizard 10/Envoy of Balance 9 (Mythic 9)
M Human unchained monk 8/paladin 6
Radsworth wrote: Hoooty! Ruuuuuun! Lol!
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Derrik is giving his All... Time to EAT IT ITHAQUA
DERRIK HAS ACTIVATED STUBBORN MODE
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Now Yingzens attack should be +1 higher for +6 Dawnsaber and he didnt choose a Blessing So assume +2 to hit and AC.. and he can still surge
Yingzen needs to hit to not get gobbled
M Human unchained monk 8/paladin 6
Derrik Stonesmith wrote: Now Yingzens attack should be +1 higher for +6 Dawnsaber and he didnt choose a Blessing So assume +2 to hit and AC.. and he can still surge
Yingzen needs to hit to not get gobbled
True.... I forgot Ithaqua was flat-footed for his attack (it still missed)....a surge might've landed it....
M Human unchained monk 8/paladin 6
Holy crap.... Just calculated XP for this adventure if you defeat Ithaqua....
Might have to apply the RAW restriction on double-leveling! Lol....
Female Human Summoner 11 / Diabolist 1 | Mythic Archmage-Guardian 4 (Lvl 12)
Assuming we don't get a TPK instead...
Female Human Summoner 11 / Diabolist 1 | Mythic Archmage-Guardian 4 (Lvl 12)
Ruladin question: can a wall of fire be cast in mid air?
M Human unchained monk 8/paladin 6
Prof. Naomi Levinson wrote: Assuming we don't get a TPK instead... Starting to look like a distinct possibility.... :(
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
It wont happen, I'm probably going to kill it and yes you can cast it in the air .. though not sure why..
Male Human Wizard 10/Envoy of Balance 9 (Mythic 9)
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
He can't stop until he dies... Literally...
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Female Human Summoner 11 / Diabolist 1 | Mythic Archmage-Guardian 4 (Lvl 12)
Derrik Stonesmith wrote: It wont happen, I'm probably going to kill it and yes you can cast it in the air .. though not sure why.. As part of a "brilliant" and now obsolete plan. And um.... profit?
M Human unchained monk 8/paladin 6
Prof. Naomi Levinson wrote: Derrik Stonesmith wrote: It wont happen, I'm probably going to kill it and yes you can cast it in the air .. though not sure why.. As part of a "brilliant" and now obsolete plan. And um.... profit? Lol!
M Human unchained monk 8/paladin 6
Just bought B4.... Ithaqua is not in it, so I made a good choice....
The Great Old Ones that are in there (Bokrug, Cthulhu and Hastur) are sick....
The FOs should be 20th level and mythic tier 10 before they go after Cthulhu, I'd say....
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Female Human Summoner 11 / Diabolist 1 | Mythic Archmage-Guardian 4 (Lvl 12)
It also has Dagon in there. I think he is listed as a Demon lord though.
Male Human Two-handed fighter 10/urban barbarian 9/cleric of Sif 1; Mythic Champion tier 10; hp 263
Yeah....that immortality ability is pretty true to HPL's story Call of Cthulhu--when the captain plows through Cthulhu's head with the ship and he becomes a nauseating gas for several rounds before reforming.... Spot on :)
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Want to somehow stop that as Derrik... Ending Cthulhu forever would be nice; We should develop a way. Maybe sacrifice?
M Human unchained monk 8/paladin 6
Ithaqua's burning through his mythic power points pretty fast, lol....
But I figure he's only gonna be fighting for a few rounds before:
A--He TPKs us to an unsatisfying conclusion....
B--His hairy ass is handed to him and he dies or flees....
C--He gets close to A, forcing the FOs to retreat and regroup....
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Hrmm, Daisy could get MJ up with a Breath of Life and as long as she healsthe amount that killed him -5 he lives... then follow that up with a Channel.. with amazing init
And Like I said, the First in most likely not going to happen for various reasons...
Female Human Summoner 11 / Diabolist 1 | Mythic Archmage-Guardian 4 (Lvl 12)
Casually rolls up new character fearing the worst...
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Mythic Tetori or summat sounds mighty tempting as a backup for me.
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Don't you casters be forgetting SR
Female Human Summoner 11 / Diabolist 1 | Mythic Archmage-Guardian 4 (Lvl 12)
Corrected. All Hail the Ruladin!
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Indeed.. sadly we have no reroll abilities.. otherwise would have vorpaled him....
Female Human Summoner 11 / Diabolist 1 | Mythic Archmage-Guardian 4 (Lvl 12)
Ever have that feeling that Derrik could solo this campaign, and we are just there for dramatic support? :)
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
You should see Zix when he's on a roll.
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
I did warn you he gets scarier and scarier as time goes on... Buff Spell.. judgement.. Attack.. Smite or Bane... Position, Whichever he didnt already do.. stab stab stab
But nah Derrik is good at focusing he isn't the best but he is a beast when given the time. Every player has their strengths and weaknesses.. Derrik needs a party.. just thematically he seems to be some form of holy destruction.
Male Human (Dwarfblood/Infused) Inquistor 12/ Paladin of Vengence 4 / Chevalier 3| Mythic Guardian-Champion 9 (Lvl 19)
Funny thing he is probably the least optimized.. he's just really complex.. and has ramp up...
Female Human (Navajo) Cleric 20; Mythic Hierophant tier 10; hp 176
What a sucky channel!!! Grrrrr!!!
Male Human Wizard 10/Envoy of Balance 9 (Mythic 9)
I dont think ANYTHING is less optimized than a spellslinger..
M Human unchained monk 8/paladin 6
And yet, Radsworth deals Ithaqua the killing shot! ;)
Male Human Wizard 10/Envoy of Balance 9 (Mythic 9)
Whats really weird and something I noticed after leveling, one can take a single level of spellslinger and have access to all its abilities, then level as a sorcerer and not have any prohibitied schools and get all your cantrips back.
Even sacrificing spells levels with your character level, not spellslinger level. It IS nice to get 5 minutes of a +5 weapon for sacrificing 1 fifth level spell. And I can put SPELL STORING on my GUN, which usually isnt allowed. So I can have a spell storing gun delivering a spell through the gun..
Female Human Summoner 11 / Diabolist 1 | Mythic Archmage-Guardian 4 (Lvl 12)
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
So do I! Sort of. I already could get wings but now it's converted to Overland Flight for a duration equal to my level, which is awesomesauce.
Only downside is now I have to level AGAIN, holy jeez guy.
Greater Spell Penetration is definitely gonna be my Feat.
male tengu swordmaster (Rogue) lv 19 trickster tier 9
I am just now finishing my mythic stuff
Female Human Summoner 11 / Diabolist 1 | Mythic Archmage-Guardian 4 (Lvl 12)
Maybe I missed something, but I think Level 12 should be 145,000 XP on fast track. And after the experience gained from that battle we are at 144,777 (or 223 shy of twelfth level).
M Human unchained monk 8/paladin 6
Sorry about the blistering pace, all! Lol.... Since this is a sandbox, you are free to attempt ill-advised challenges whenever you want, which can result in surprising jumps in power like this one if the dice cooperate....
M Human unchained monk 8/paladin 6
Prof. Naomi Levinson wrote: Maybe I missed something, but I think Level 12 should be 145,000 XP on fast track. And after the experience gained from that battle we are at 144,777 (or 223 shy of twelfth level). Perhaps my math was off?
Female Human Summoner 11 / Diabolist 1 | Mythic Archmage-Guardian 4 (Lvl 12)
I think I found the problem: 105,000 is the experience needed for level 11, but you had it stated as the experience needed for level 12. Either way, we are not too far off from level 12.
M Human unchained monk 8/paladin 6
Oh, right.... Yeah, I confuzzled myself! Lol....
male tengu swordmaster (Rogue) lv 19 trickster tier 9
Could someone please bring me up to speed, I tried to follow along these last few dats to no luck.
Female Human Summoner 11 / Diabolist 1 | Mythic Archmage-Guardian 4 (Lvl 12)
Super short version: Went to fight some weresquatches, took down one of the Old Ones, and MJ bit the dust.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
MJ will be fine as soon as we pick up his corpse, I whack him with a Raise Dead, then Mnemonic Vestment a Restoration on him.
Female Human Summoner 11 / Diabolist 1 | Mythic Archmage-Guardian 4 (Lvl 12)
Oooor... We could raise him as an undead minion, and teach him the Thriller Dance.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
If I had 6th levels spells and so could make him a JuJu Zombie, I totally would.
Female Human Summoner 11 / Diabolist 1 | Mythic Archmage-Guardian 4 (Lvl 12)
I bet we could go to Merlin or Prof. Dirge and have them whip us up a wand of animate corpse. Then we have a Juju Mikey!
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