Plume's Monstrous Revenge Mission

Game Master Plume


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These are some very interesting characters indeed. I have to say, that reading your stuff, makes me a little nervous as I am not used to do roleplaying in writing and English is not my first language. I think I will manage though. Just cut me some slack for starters. :)

Plume. Do you want us to use the standard bonds or make ones up to fit ?


Short backstory of the character

Stybar was born with a birth defect causing his left horn to stop growing at an early age. Because of this, he earned the nickname Halfhorns, used by everyone except his mother. He is the only child of legendary Maze designer, dungeon architect and pricefighter Jarlinson Highorns, a tough father with unrealistically high ambitions on behalf of his son.
Stybar is not a gifted fighter. He is a smart guy though and graduates from the college of Maze design and architecture and lands a position in middle management in the defense division of the minotaur settlement. Because of his strict upbringing, Stybar is terrified to make mistakes, resulting in him always needing to follow minotaur protocol, although following protocol is not very minotaur like.

Secretly, Stybar dreams of surpassing his father’s achievements, building something which will outshine jarlinsons masterpiece, The Tripple Upside Down Pyramids of Daedalus. The problem is, Jarlinson was a master of improvisation and innovation. Stybar is not.

When the defense division is called upon to build a new vault and protecting maze for the settlements most valuable treasures. Stybar is handed the responsibility of a small part of the design. Unfortunately, that is where the looters went trough. Easily.

I wanted to try writing something, so I did this, assuming we will begin as the party is handed the mission. If you want to start earlier, just disregard this

Looking at the group from a few feet away, Stybar rubs his short left horn in discomfort. This group is definitely not following standard raid party protocol. Who even authorized this? And what about the paperwork?! He tried to shake it off and told himself to stop worry. Nobody ever followed protocols anyway. Still he could not help searching through his memory. Interracial raid party form 86.4, that’s the one. He trusted the Lizardfolk, they were predictable. But the human was another matter. Since the raid of the village it had bothered him. I crunched the numbers, I did the math, I followed protocol and still the sunlovers had been able to easily pass through his intricate network of labyrinths, riddles and traps. How? Could it be an inside job? Suddenly a thought came to him. Before we leave I have to go see father. I HAVE TO GO SEE FATHER! He did not mean to shout and he did not notice. As he turned and ran to the city, he did not notice the mocking laughter of a few of his soon to be colleagues either.

I did the capslock think too :)


Oh, don't take it so hard, Stybs. in case you didn't notice, that mage had a blink spell, was teleporting all over the battlefield. Bastard wouldn't stay still long enough to get stabbed. Even the best labyrinth would have failed against him. he pats the minotaur on his lower shoulder.


Looks excellent, Stybar. I'm confident you will have no problem with roleplaying with the group. Your English is very good.

Discussion Thread and Gameplay Thread are up. We're going to kick it off with some questions in the Discussion Thread about your backstory, and we'll start forming some Bonds.

Recruitment is still open for those of you that haven't created their character yet. Just know that the following classes have been claimed:

___
Barbarian
Thief
Fighter
Druid
Monk

There's plenty more classes, though. If you want to play a class that isn't listed in the official SRD, that's fine, just provide a link to the PDF where the class rules are. (Unless it's from Grim World, I have that already).


And Monk is only kinda-sorta claimed since that character hasn't committed yet.


Don't forget Immolator!


Right, right! My bad!


Questions are up in the Discussion thread! Other interested parties can post their character concept here.


The concept for this reminds me very much of the first game I ever got into on these forums. Up until now, I wasn't sure whether I actually wanted to apply, though.

Then I had a lovely idea. Oh, how lovely indeed.

If you haven't got Inverse World tucked away somewhere, then you can find the playbook I had my idea for amongst this lot. Page 9.

I'd like to play a Were-Fox Mechanic, complete with fox-shaped mech suit. Because as long as the necessary tech/magitech to make this feasible is on the table, hurtling about as a metallic death-fox sounds a little too enjoyable.

_/_/_/_/_/_/

A series of over-excited yips can be heard in the distance. It's a little bizarre to most people.
But if you speak Fox for some reason, and have a good enough ear to notice the metallic sounds accompanying those yips, it's a little more concerning.

"Now, the normal idea of orcs is that they're idiots. Not exactly true. Some of are smart, some of us are dumb, just like most folks. But theeeen again, even the smart orcs usually prefer not to use those brains of theirs. It's more fun that way!"
"Well...for moooost of them. Me? I suppose I'm still an orc, but I'm not a normal orc. And I found a way to use my brain AND have fun!"

The sound of something rapidly approaching meets the ears of the strange orc-fox's victims, but by the time the metal-death fox leaping over the trees is noticed, it's just a little late for them to save themselves. Numerous devices designed to bring about a grisly death can be seen sprouting from its form as it hurtles toward the poor, soon-to-be-dead vanguard.

To them, it sounds like a disconcerting, manic fox howl. To the one making the howl, however...
"DEATH FROM ABOOOOOOOVE!"


Hmm, very interested, i'm thinking about playing a were-spider cleric. Will post the character soon.

Liberty's Edge

Pathfinder Starfinder Roleplaying Game Subscriber

Dotting. Post coming soon!

Liberty's Edge

Pathfinder Starfinder Roleplaying Game Subscriber

So classes are only those listed in the Wiki, correct?

Oh nevermind. Find the additional sources you were talking about.

If Inverse World was available a Minotaur Airship Captain would be rad. But I'm thinking of a Minotaur Necromancer perhaps.

Dark Archive

Dot for intrest


The inverse world classes lean more toward Sunlovers in flavor, to me. If your heart is set on the class concept, and you write in a good backstory to justify being allied with this relatively primitive tribe, then maybe...but on first pass it doesn't sit well with me. Just personal preference.


How so, exactly? What about it feels that way? I mean, apart from some of the specific flavour. That's pretty easy to rewrite.

We don't exactly know much of the setting specifics. I mean, just in my case - what even is the status of tech?
Is it much of a thing?
Do the Sunlovers focus heavily on it, and jealously guard their fancy toys?
Is it rarely seen, a show piece of their nobles?
Hell, for all I know the Sunlovers run on a Mageocracy and technology is seen as a primitive, inferior thing no matter how great. Not entirely unjustified, given the crazy things you can do with magic.

I don't know what the assumptions are here.


I'm not ruling out technology, we had just established that the Laogo Tribe was a fairly low-technology/high-magic tribe of Minotaurs and Lizardfolk. Hunter/gatherer on the Minotaur side, and some agricultural knowledge from the Lizardfolk people. By contrast, this mecha-fox btatle suit you're referring to would require immense scientific know-how to create and maintain.

That pushes your character toward being an outsider that joined the tribe after developing his technology elsewhere. And that's fine, to an extent, but we'd need to establish a strong motive for your character to actually care about the tribe. An outsider can only care so much about a group of people he barely knows.

The reason for this is that the players are meant to unified in their pursuit of vengeance on the adventurer raiders. This is a revenge mission based on a personal offense, not your average dungeon-crawling treasure hunt. Why should a high-tech, self-sufficient werefox wanderer care about what happens to a bunch of marsh-dwelling primitives? If you can establish that, your character can join.


Got it. That make things a lot clearer. In any case, I think I have an idea for how this might work out.

Arathoth's fox-suit wasn't his first mech-suit at all. He had another one before it, originally made before his tribe was decimated in a raid gone wrong. There were just a couple of problems with it.

For one, it was made for the wrong form. Arathoth preferred to fight as a fox instead of an orc - it just felt right to do it that way - but between lacking proper forge access, let alone a skilled smith, his only choice for parts was to salvage them from the war-machines that were getting increasingly common. He did well enough to make adjustments for his size, but he couldn't change the body-shape altogether.

And second? It just wasn't that well put together. Everything had to be cobbled together, and while it was still functional and incredibly dangerous, it had problems with overheating, being too cold, pieces of metal being dislodged and jammed into his body...it was a walking pile of beat up scrap, and it would have probably fallen apart at any moment if put under enough strain. Hell - it did fall apart a few times. It should not have worked, but it did, and it kept him alive.

After the destruction of his own tribe, Arathoth eventually came across the Laogo during his wandering. He saw the works of the Priests of The Flames, and that in turn sparked something in him. These people could work metal. These people could make the parts he needed. And if he worked with them, he could make something so much better than the pile of junk he was using now. It was a thought that filled him with glee.

Since then, he hung around the tribe, doing whatever he needed to do for them to get parts, tools, whatever bits and pieces he needed for his designs. They weren't nearly as enthusiastic about his work as he was, but he made himself useful to them, uninterested in any compensation except more pieces for his newest design and chances to use what he made.

That fox-suit went through a few iterations in his time with the tribe. It would have undergone another had those adventurers not shown up when they did. He had so, so many plans and designs...and the adventurers destroyed them, as they devastated the tribe that had made all his accomplishments possible in the first place.

Does that work? I figured that naturally speaking, as both an orc and a werefox, it just wouldn't be that easy for him to get what he needed to make a suit like that - a good one, anyway. So when I saw that Priests of The Flames had the capabilities and responsibility for metalworking, I figured that playing on those two bits of information may well allow for a solid explanation for where a connection with the tribe would come from.


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I like it! Welcome aboard, you weirdo.


I wonder if that monk or airship captain will be joining us...

The campaign has begun, but it's definitely still a good time to apply if you're interested in joining! Revenge is a dish best enjoyed with friends.


We've had our first casualty already but that just leaves more room for new recruits! Currently we have:

Thief
Mechanic
Immolator
Barbarian
Druid


Bumping this thread for visibility, hopefully we'll get more interest as we have lost a few players to RL. These things happen!

Our current team composition is:

Minotaur Thief
Minotaur Immolator
Lizardfolk Druid

Open to between 2 and 4 more players, ideally! Let me know if you have any questions about Dungeon World (www.dungeonworldsrd.com) or about the world and story so far! Ideal candidates will be able to post every day or so.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

lycanthrope barbarian

Spoiler:
Lur the Giant

Wild eyes
Forest black body
Strange Tattoos
Scraps

HP 9
d10

str 16 2
dex 13 1
con 15 1
int 8 -1
wis 9 0
cha 12 0

Chaotic

Lycanthrope

Bond
___ is alway getting into trouble, I must protect them

Normal Form
big human
Animal Form
Bear

Banes
full moon
Anger
less than half hit points

Moon Gift
Wild Scent

Cure
can’t be cured

became lycanthrope from
curse of witch

tell
hairy arms
animal shadow

Herculean Apitite
Pure Destruction
Conquest

unencumbered, unharmed

Gear
dungeon rations
dagger
token
two-handed sword (close, +1 dmg, 2 weight)


Dotting for interest! I will work on a character soon and post it either later this morning or tomorrow. :)


Here is the character sheet for my ogre wizard named Princess!

Princess:
Race and Class: Ogre Wizard

Name: Princess

Looks: Sharp, bloodshot eyes; Fat body; Pointy nose; Huge canines; Wild Hair; Stylish Robes

Str 15 (+1), Dex 9, Con 13 (+1), Int 16 (+2), Wis 8 (-1), Cha 12

Max HP: 5

Moves: Basic and Special
Ogre (+1 to defy danger by throwing weight around)
Spellbook: (charm person, invisibility, magic missile)
Prepare Spells
Cast a Spell
Spell Defense
Ritual

Alignment: Evil

Gear: Leather armor, staff, healing potion

If approved, I will work on her background and bonds.


Love it, both of you! What do you guys think about having been captured by the mercenaries that the PCs just defeated in-game, and that's how you join up with the party as it already exists? Otherwise if you have a better idea of how to join up I'm happy to entertain that.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I follow your wisdom GM


That works for me!

Here's a little backstory:

Princess was the favorite daughter of the chief of her ogre clan. She was extremely intelligent (for an ogre) and extraordinary beautiful (for an ogre) and thus quickly rose to prominence. One day, Princess happened upon a wizard in the woods. He offered to teach her magic in exchange for his life. Princess killed him and ate him instead, but took his books back home with her. After a long time squinting at the squiggles on the pages, something clicked in her mind and she was able to understand it. Princess was now a wizard!

The ogress used her newfound powers to aid her clan, until the fateful day when an organized group of adventurers arrived and butchered her family. Princess survived by turning herself invisible and waiting until the adventurers departed. Swearing vengeance, she set off after them!

Image: possibly NSFW!


Do you have any more room?


Yes sir! Roll up your character and put him into shackles, you're about to go on a revenge mission!


New people, I made a post in the gameplay thread introducing the prisoner's wagon that you are imprisoned inside. You're not gagged, so feel free to start talking, but you are securely bound and you're not able to burst the bonds through strength (you've already tried).


Should we use “Number Appearing” or use the standard playbooks with monster races?


If your race appears in Number Appearing, go ahead and use the rules from that supplement.


Thanks! Should I start at level 1?


Yeah, we've only just started so you should start at level 1. You and the other newcomers can have the Christmas XP that I awarded to the other PCs, though! So you start out at level 1 and with 3 XP.

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