Uzbin Parault

Saashaa's page

Pathfinder Rulebook, Starfinder Society Subscriber. ****** Venture-Lieutenant, Conventions—Gen Con 725 posts (10,072 including aliases). 11 reviews. No lists. 1 wishlist. 48 Organized Play characters. 43 aliases.


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Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I am interested.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Will this be play-by-post?
Is psychic allowed?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Aeshuura, it has been a while. Is there room for another person? I can play a level 3 or a new level 1. Whichever ya'll prefer. The 3 is a fighter.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I'm sorry if this has already been asked, but is the Psychic class allowed?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

GM did you want a fully constructed character or concepts?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I am very interested. I would like to put forward an elven psychic (with 1 level dip into enchanting courtesan). He will be mind-affecting spell focused.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Tegrhen:
Tegrhen doesn't remember his early years. His first memories are of serving a war wizard, master Wrenil, in Ramgate. Master Wrenil told him that he had some innate magic, probably in his blood. Wrenil taught Tegrhen basic magic with a focus on abjuration, Wrenil's school of choice. While Tegrhen wasn't an exceptional student, he managed.

The manual labor he did for his master, seemed to suit his physiology much better. As he reached his late teenage years, when he became a full-fledged apprentice to Wrenil, his teacher shifted his focus to make use of his larger build. With a mixture of abjuration for defense and a muscley club wielding offense, Tegrhen had potential to become quite a force to be reckoned with.

And then came that day...

Wenil was starting a new lesson in transmutation, which he was beginning to say would "synergize well with the base of your style" when the alarms blared. All hell broke loose. Ramgate was under attack. His teacher rushed out at the alarms. Tegrhen waited for, he couldn't remember how long. Then, just as suddenly, Wrenil came back in and thrust and magically locked Tegrhen in a broom closet. Tegrhen heard his teacher say some incantations and then nothing. Profound silence from the other side of the door. Tegrhen tried to open the door several times afterwards but clearly it was magically sealed.

When the magic on the door finally ran out he opened the door to horror. Destruction, gore and death were everywhere...

Now Tegrhen just wanders. He tries to teach himself the magic that his teacher was about to teach him...transmutation.

((Mechanically, Tegrhen is an exploiter wizard that has 1 level in Sorcerer[shapechanger bloodline]. His future build will be polymorph focused))

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Is the Sixth pillar archetype allowed?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

What is your preferred power level for the character?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

After reviewing the previous applicant, I think that ya'll are better off with them.

I withdraw. Well built Azih.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Here is most of a build for your consideration. The flavor and final purchases will come tomorrow.

build:
Ancestry: Human (skilled)
Background: Scholar
Class (level) Cleric 11
Size: Medium
Alignement: Neutral Good
Deity: Qi Zhong
Languages: Common
____________________
SENSES
Perception: +19 = 15 + 4 + 0 [E]
Special Senses:
____________________
DEFENSES

HP: 151

ARMOR CLASS
AC: 28 (10 + 13 + 4 + 1) [T]

Unarmored: [T], Light: [T], Medium: [T], Heavy: [T]

SAVING THROWS
Fortitude: +20 (15 + 4 + 1) [E]
Reflex: +20 (15 + 4 + 1) [E]
Will: +22 (17 + 4 + 1) [M]
Notes: (conditional modifiers, reactions, resistances, immunities, etc.)
____________________
OFFENSE

Class DC:

Speed: 25 ft. Movement Types: none

Melee Strikes
G Staff of Healing +13 (13 + 0 + 0) [T]
damage (1d4) (B) two-hand d8

Ranged Strikes

Weapon Proficiencies
Simple Weapons [T]
____________________
MAGIC

Magic Traditions
Divine

Spell Attack Roll: +19 = (15 + 4) [E]
Spell DC: 29 = (10 + 15 + 4) [E]

Arcane

Spell Attack Roll: +13 = (13 + 0) [T]
Spell DC: 23 = (10 + 13 + 0) [T]

Cleric Spell Slots per Day
0th : 5 : Disrupt Undead, Shield, Divine Lance, Light, Forbidding Ward
1st: 3 : Bless, Bless, Heal
2nd: 3 : Shield Other, Shield Other, Shield Other
3rd: 3 : Heal, Searing Light, Heal
4th: 3 : Vital Beacon, Spirit Link, (sacrificed to staff)
5th: 3 : Spirit Link. Spirit Link, Spirit Link
6th: 2 : Summon Celestial, Summon Celestial, Heal x5

Witch Spell Slots per Day
0th : 1 :

Focus Spells
Life Boost
Healer's Blessing
Rebuke Death

Focus Points: 3 (maximum)
____________________
SKILLS tot = prof + ability + item - armor [prof rank]

Acrobatics: +15 = 11 + 4 + 0 + 0 []
Arcana: +11 = 11 + 0 + 0 []
Athletics: +11 = 11 + 0 + 0 + 0 []
Crafting: +11 = 11 + 0 + 0 []
Deception: +17 = 13 + 4 + 0 [T]
Diplomacy: +21 = 17 + 4 + 0 [M]
Intimidation: +15 = 11 + 4 + 0 []
Medicine: +21 = 17 + 4 + 0 [M]
Nature: +17 = 13 + 4 + 0 [T]
Occultism: +11 = 11 + 0 + 0 []
Performance: +17 = 13 + 4 + 0 [T]
Religion: +21 = 17 + 4 + 0 [M]
Society: +11 = 11 + 0 + 0 [T]
Stealth: +15 = 11 + 4 + 0 + 0 []
Survival: +15 = 11 + 4 + 0 []
Thievery: +15 = 11 + 4 + 0 + 0 []

Lore (Axis): +13 = 13 + 0 + 0 [T]
Lore (Gladitorial): +13 = 13 + 0 + 0 [T]
Lore (Goka): +13 = 13 + 0 + 0 [T]
Lore (Qi Zhong): +13 = 13 + 0 + 0 [T]
____________________
ABILITY SCORES

STR 10, DEX 18, CON 18, INT 10, WIS 19, CHA 18
____________________
FEATS:

Ancestry Feats and Abilities
1st: Natural Skill
5th: Clever Improviser
9th: Multitalented (Cleric Dedication)

Skill Feats
Background: Dubious Knowledge
2nd: Assurance (Medicine)
4th: Continual Recovery
6th: Battle Medicine
8th: Ward Medic
10th: Advanced First Aid

General Feats
3rd: Natural Ambition
7th: Toughness

Class Feats and Abilities
Feature 1st: Cloistered Cleric
Feature 1st: Domain Initiate
1st: ---
2nd: Witch Dedication
3rd: Healing Hands
4th: Lesson
5th: ---
6th: Champion Reaction
7th: ---
8th: Advanced Domain
9th: Champion Dedication (from multitalented)
10th: Champion Reaction
11th: ---
____________________
EQUIPMENT

Combat Gear: +1 Resilient Explorer's Clothing, Staff of Healing (Greater)
Magic Items: Healer's Gloves
Other Gear: Adventurer’s pack, material component pouch, writing set, religious symbol (silver), repair kit (superb), grappling hook, crowbar

Wands:
Scrolls:

Bulk: (Encumbered at: 5 = 5 + 0; Maximum at: 13 = 10 + 0)

Coins:
copper
silver
gold
platinum

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

A healer you say? I can get on board with that!

Later today I'll be putting forth a NG Cleric of Qi Zhong (witch and champion dedication).

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I am now considering a spell substitution conjuration wizard.

Edit: or a summoner.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Would a fighter or a sorcerer be a most suitable addition?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I'm considering a shadow oracle that was previously a mercenary dungeon delver (trap specialist). He was cursed with the shadows after trying to pocket a relic during a delve. He was caught and imprisoned. As time has passed, the shadows have been overtaking him. He sees the system as broken and wants revenge for his imprisonment.

What is the trait situation?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber
Nikolaus de'Shade wrote:

@DireMerc: I'm interested and just wanted to clarify - no Mesmerists? They're my favoritest ever class and can be gorgeously evil, but you said no psionics and then occult so I assume they're out?

Assuming that's the case I'll consider other options.

DireMerc wrote:
Saashaa wrote:
It is not my intent to be tedious, just looking for clarity. By psionic, are you referring to the occult classes?
@Saashaa Yes I am.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

The particular character I had in mind was a telekinetic focused spellcaster. I had chosen Psychic solely due to specific spells being only on the Psychic list. Would you perchance be amenable to me having access to the spells with say, a sorcerer or wizard?

(The specific spells being: Rend Body and Telekinetic Storm)

(As well as others that were thematically appropriate like Implosion and Earthquake)

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

It is not my intent to be tedious, just looking for clarity. By psionic, are you referring to the occult classes?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I'm interested. What kind of power level did you have in mind for the PCs for this game?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I'm interested in presenting a mystic theurge as a neutral God of magic.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I have a fighter build that I should be able to adapt to just about any themed crew. Because of the nature of the team aspect of the AP, I wanted to stay open with the other aspects of the character.

Personality-wise, he will be a solid embodiment of CG. His fighting style will also be a slurry of weapon, hand-to-hand, and maneuvers. His style reflecting his chaotic nature.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I've always felt that Norgorber should have a presence in the Wrath of the Righteous story. It feels too big of an event to leave things alone. I will be brainstorming a 'hand' of Norgorber.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

As it is PF1 and gestalt and mythic, what power level are you looking for/not looking for?

Scarab Sages

Sorry for the inconvenience, but I will be available to get everything squared away with my character this weekend.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I have a level 4 pregen kobold bard if you'll allow, named Engashez.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

That communication word is very relieving to hear. I really like helping create interesting stories. I tend to view my character as only mostly mine. A certain amount of the rest of it belongs to the GM and other players. If my characters cannot be changed by anyone other than me, then they become stagnant or too rigid. I have a very 'yes and' or 'maybe not, but what about' approach to situations.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

1) Interested
2) Way of the Wicked

I'm referring to save or suck based spells, vital strike, grappling, and other things that are...easy to break. Are there specific game mechanics that cause you an irritated twitch?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

What kind of mechanics do you like? Any you don't like?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Have you run a solo WotW before?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

This sounds very interesting. I have tried on multiple occasions to play evil mastermind characters, but they never seem to fit into the group very well. In a solo campaign of WotW, I can see such a character flourishing.

Hey there YBD! I've unfortunately never had an opportunity to play at one of your tables, but you seem to have a following. I've been playing tabletops for around 25 years and have played over a dozen different systems. Throughout all of that, I've come to believe that the mechanics of a system are meant to enhance a story, not get in the way. It is a perspective thing. I prefer playing a character over playing the tactical miniature battle game from which many systems have their foundation. That is not to say that I don't enjoy tactical combat. Merely, that the character's personality and story take priority.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

As much as I want to build this character out, I don't think I should. Berrolt doesn't belong in the same category because the shifter has significantly less form options than a polymorph caster. As such, it is a little unfair to put them in the same category.

I realized that I can couple my cool forms concept with the spell Transformation and that was it. I must withdraw. While I am perfectly capable of containing my choices to make sure I don't overshadow my fellow players, having such a strong option in the back pocket means that I would likely be unable to be fully challenged. A thing that seems cool at first but eventually eats away at the integrity of the game.

I appreciate the consideration you've had toward my character concept, but I think the power level of this build is inappropriate for this story.

I hope to, one day, be able to play this character. While very powerful, it also has the opportunity to be very flavorfully fun. If any of you come across a game where this would fit in, please give me a holler.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I just glanced at the other applicants and am significantly less sure of the power of my build in relation to theirs. lol

We shall see...

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Yeah...but my brain attached itself to this concept and it is pretty excited about it. I can't help what gets me interested sometimes.

I'll start working on the specifics and the background. If you feel that I'm too versatile, it is what it is. I understand.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

So, I'm going for a Polymorph caster with the arcane discovery 'Multimorph'. The mechanics are such that I can change form fairly easily for some fun versatility both in and out of combat.

While the versatility is strong, it is hard to gauge just how strong because of the multitude of possibilities. The HD are still d6s as well as an AC that will be okay. Their skills are going to be focused to support many forms; so knowledge (of possible forms) as well as physical skills that could be utilized by forms.

edit: got it, the wiz was just a perk anyway.

edit 2: I mean, the power difference between picking a form with pounce, or having a dragon form with 5 natural attacks, or just picking an interesting form that doesn't have anything over-the-top. I am good at self-policing. Plus, I'm just going to feel cool being able to shift into so many different forms that I will be be just as happy in a form with one decent attack as I would a pouncing tiger.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Indeed you are right.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I will tentatively be building a Sorc 1 / Wiz 1 / Arcanist 14...I think..

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Are there any feat limitations?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Str: 2d6 + 7 ⇒ (6, 6) + 7 = 19
Dex: 2d6 + 7 ⇒ (2, 4) + 7 = 13
Con: 2d6 + 7 ⇒ (6, 2) + 7 = 15
Int: 2d6 + 7 ⇒ (3, 5) + 7 = 15
Wis: 2d6 + 7 ⇒ (2, 3) + 7 = 12
Cha: 2d6 + 7 ⇒ (4, 3) + 7 = 14

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

As much as I am interested in the character. I just didn't get to this with enough time to come up with a thorough enough 'character' to fit on top of the mechanics. I appreciate the consideration.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Might I submit a creative take on a 'healer'?

My submission would be a heavily archetyped paladin of Torag. Archetypes are Holy Guide, Sacred Shield, and Warrior of the Holy Light. Mechanically, it is a focus on defensive buffs and damage mitigation, supported by Lay on Hands.

Edit: Apologies, I didn't realize those archetypes were from the books that they were.

Scarab Sages

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Darksol the Painbringer wrote:
And to be clear, I disagree with the whole concept on all parties involved. The entire notion is unappealing to me, not just one side of it.

I guess I'm wondering if there is a possibility for separation between "I disagree with.." and "...is morally wrong to me."?

Scarab Sages

4 people marked this as a favorite.
Pathfinder Rulebook, Starfinder Society Subscriber
Darksol the Painbringer wrote:

...Or even if they are, that they are shallow by comparison to those who leave more fulfilling lives, and borderline predatory on those who cannot do so, either by societal pressures, genetics, etc...

...Why would deities want to court one another when they already have all the power, wealth, and capacity they need?...

What a very interesting perspective. What is this 'fulfilling life' you regard so strongly? Also, for clarity, the purpose of a romantic relationship is power, wealth, and capacity(?)?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Saashaa: [CG]
Symbol: A blank circle
Edicts: Do good no matter what is trying to prevent you.
Anathemas: Act selfishly.
Follower Alignments: NG, CG

Devotee Benefits
Divine Font: Heal
Divine Skill: Deception
Favored weapon: none
Domains: Trickery, Truth, Healing, Protection
Cleric Spells: 1. Charm 2. Invisibility 6. Dominate

Scarab Sages

The Archlich - Seltyiel Renn - heresy - NE - tiefling - cleric (fiendish vessel) - shifter (elementalist) - trompe l'oeil - a fiendish reflection of solomon tyrath

Saashaa - Demian Pirevam - Sedition - NE - elf - psychic - occultist (silksworn) - vampire - led an extravagant life off the exploitation of lessers

Phntm888 - Sarela Falrin - murder - NE - aasimar - mesmerist (vexing daredevil) - vigilante (cabalist) - psychic lich - killed the others to be the best dancer

Spazmodeus - Eowithe Mourngrym - desecration - LE -human - slayer - inquisitor - implacable stalker - born of zeal, reborn of fear

Fanguar - Barnabas Wright - attempted murder - LE - human - unchained monk (black asp) - alchemist (toxicant/vivisectionist) - vampire - assassin who failed an important job

Javell DeLeon - Morthos - high treason - LE - human - antipaladin (knight of the sepulcher/tyrant) - fighter - graveknight - believes he deserves to be king

Scarab Sages

Couple questions regarding vampires:

*How does mind control affect being invited into private home?

*Is the +2 skills a one time thing or per level? Is this in addition to the background skills? nvm

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Is the ability score bonus from templates untyped or racial?

Scarab Sages

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Pirate Rob wrote:
DoubleGold wrote:
I have a goal to get to 4 stars. The problem, I don't want to DM tons of scenarios. What is the easiest repeatable to DM like a zillion times?
Statements like this are why.

I can say, from experience, if you are looking for a copy/paste pbp run through of repeatables, DoubleGold is your DM.

Scarab Sages

Correct

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber
Cardinal A. Thorn wrote:
led an extravagant life off the exploitation of lessers

:O That is an outrageous........ly accurate representation.

Why are you sickly looking?

"Oh yeah...that. So, when I was laying low after my friends failed at their uprising some creepy dude just kind of appeared behind me in my secret humble abode. I mean...mostly humble..Anyway, he appears and offers me the chance to overcome my current situation. He says that he knew my father and offered my father the same deal. We immediately bonded over thinking my father was a fool. His terms were that I'd have to turn over my first spawn, weird right? I was about to be caught and I knew it so I agreed. Worst case I get beheaded right? Then, and you probably won't believe me, then he grabbed my arm and bit it! I mean, I'm pretty sure he did because I awoke to the knights arresting me. Likely that jerk just got rich selling me out. Bad luck, right?"

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Name: Demian Pirevam (dem-E-an, pEr-eh-vam)
Crime: Sedition
Alignment: NE (leaning toward LE)
Race: Elf
Template: Vampire
Class 1: Psychic
Class 2: Occultist (Silksworn)
Backstory:

"I am very self-indulgent elven man. This was all fine and good until the Knights of Alerion came through my town and began rounding up my partners in indugence. Apparently fraud, extortion, forgery, and slavery are all illegal in Talingarde. I was actually pretty okay with Pivel the Slaver being taken. He was a weird, awkward fellow. Terrible to have at parties. Nevertheless, the others were useful and pleasant enough. My contributions were not overly obvious, so I got passed over on the first gatherings. I wisely decided to lay low.

I thought that they would fulfill their 'cleaning' compulsion with their gatherings and leave, but they stayed, AND investigated further. Well, I got right angry and decided that this would not do. So I reached out to many of the citizens and gathered an...oppositional force and pointed them toward the Knights. They'd have done much better had the Knights been less skilled. I've got to give them credit, they are good.

Also, as it turns out, riling up folk to rebellion is a crime as well...Sedition...And, wouldn't you know it, despite my best efforts, they caught me and sentenced me with just that. They tried to tack on a charge of murder, but it isn't my fault one knight ran another through. I mean, I asked him to but that weren't by my hand.

Anywho, that is why I am comfortably shacked here in Branscar. What's your story? Maybe we can be friends? Quality friends are so hard to come by."

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