Uzbin Parault

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Pathfinder Rulebook, Starfinder Society Subscriber. ****** Pathfinder Society GM. Starfinder Society GM. 871 posts (11,066 including aliases). 11 reviews. No lists. 1 wishlist. 50 Organized Play characters. 48 aliases.


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Scarab Sages

For the record, I meant it in the way of fun friendly competitiveness.

Scarab Sages

Yes. Unfortunately, Inennarra can only officially speak for SoS. Thus any official agreements of resource or knowledge sharing would also be only with SoS...

:)

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I think Dago will start as neutral instead of neutral good. He's not exactly selflessly motivated.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I decided not to go with the planar oracle archetype because the mechanics got wonky. My submission

Dago:
Dago the smith
Human Oracle 6

NG

Init +0; Senses ; Perception +7

Defense
AC 10

HP 69

Fort +7 ; Ref +2 ; Will +6

CMD 14

Offense
Speed 30ft;

Spell-Like Abilities

Cure Light Wounds 1/1

Spells Known/Prepared

3rd—Cure Serious Wounds, Neutralize Poison, Remove Blindness/Deafness
2nd—Cure Moderate Wounds, Restoration, Lesser, Delay Disease, Remove Paralysis, Delay Poison
1st—Cure Light Wounds, Detect Undead, Remove Sickness, Liberating Command, Remove Fear, Unbreakable Heart
0th—Stabilize, Create Water, Detect Poison, Detect Magic, Purify Food and Drink, Mending, Read Magic

Statistics
Str 10, Dex 10, Con 20, Int 10, Wis 12, Cha 22

Base Atk +4; CMB +4; CMD 14

Feats Diehard, Endurance, Reach Spell

Skills
acrobatics +3, appraise +1, bluff +3, climb +1, craft: Weaponsmith +4, craft: Armorsmith +4, diplomacy +6, disable Device +1, escape Artist +1, handle Animal +6, heal +5, intimidate +1, knowledge Arcana +1, knowledge Dungeoneering +1, knowledge Engineering +1, knowledge Geography +1, knowledge History +4, knowledge Local +1, knowledge Nature +4, knowledge Planes +1, knowledge Religion +4, perception +7, profession: Merchant +5, ride +1, sense Motive +5, sleight Of Hand +1, spellcraft +5, stealth +1, survival +5, swim +1, use Magic Device +3

Languages Common

SQ Channel (3d6) (7/day), Channel (Rev), Lifelink (Rev), Wasting (Curse)

Mythic
Hierophant (Inspired Spell), Dual Path (feat), Guardian (Absorb Blow), Fast Healing (ability)

Traits
Touched by 'Divinity', Sun-Blessed

Gear Belt of Con +2: , Headband of Cha +2: ; Money 8000 gp


Background:
Dago was pretty much an average guy in Mendev. He worked as a weapon and armor smith like his father before him. He wasn't as good as his father, but he was a passable smith. The only special thing about him was that he healed wounds a little faster than the average person. Not quickly, mind you, just a little faster.

Then it happened..The demons appeared and pretty much everyone died. Dago didn't though...

Dago awoke amidst the rubble of his family's smithy without a scratch nor bruise. It was about as odd the dream he had before awakening. It was of some massive, red-skinned creature that emanated roiling waves of brilliant fire. The creature seemed to speak into his mind, You are to keep them alive. Visions of four people appeared to him and that is when he awoke.

While he wasn't injured, he felt different. Something deep inside of him was pouring life into him so fiercely, he could feel his body was barely able to contain it. And not necessarily in a good way. Somehow he knew, and not just because of the green splotches all over his body, he knew that what was welling up inside of him would eventually destroy his body. He had to find something..do something..Maybe if he found those people, he, or they, could figure it out.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I will be putting together a planar oracle of life. Backstory is that he gained his curse and mystery from a Manasaputra, Solar Pitri (Agnishvatta) whose action was intended to assist with this event to fix the cosmic big picture. FYI, I just stumbled across this pathfinder lore and it is really neat. Plus, it is an interesting opportunity to have another hand in play that isn't a standard good deity thing.

HP: 5d8 ⇒ (2, 4, 6, 4, 4) = 20

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

This piques my interest. I'm curious what kind of healing fun I can pull off with Mythic shenanigans.

Scarab Sages

Happy Player Birthday Demon King Domayoku!!

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

4d6 ⇒ (2, 6, 3, 4) = 15

I'll be putting forward a mutation mind archetype abomination psychic.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Sercrutio Leroung:

Male Human Wizard (Spell Sage) 4

NE Medium

Init +2; Perception +6

Defense
AC 12; Touch 12; Flat-Footed 10

HP 22;

Fort +1 ; Ref +3 ; Will +6

Offense
Speed 30ft;

Statistics
Str 9, Dex 14, Con 10, Int 23, Wis 14, Cha 10

Base Atk +2; CMB +1; CMD 13

Feats Noble Scion (Lore), Soulless Gaze, Maleficium

Skills appraise +8, diplomacy +4, intimidate +10, knowledge (All) +12, knowledge Nobility +15, linguistics +10, perception +6, sense Motive +6, spellcraft +13

Languages
Common, Infernal, Draconic, Elven, Sylvan, Dwarven

SQ Focused Spells, Spell Study

Traits Chelish Noble, Fiendish Confidence

Gear Headband of Int +2: ; Money 2000 gp

rough ideas backstory:
Sercrucio Leroung, from the well known Leroung house of Cheliax, graduated from the esteemed Egorian Academy a few years ago. While the binder academic path is popular, it didn't appeal to him. He preferred a study that allowed flexibility. After graduating as one of the top of his class, he spent time studying and exploring what magic was capable of, and more specifically the usefulness.

His travels and exploration caused him to cross paths with an accuser devil named Razelago. (I'll leave it here for a possible meld into the story with the crew)

I think that Sercrutio will end up focusing on torture. But he hasn't done much yet.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

HP: 3d6 ⇒ (1, 4, 4) = 9
So 4, 4, and 4. Makes the math easy i suppose

Oh, finally, GM. I will be planning on taking the Damnation feats. Is that a problem?

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I'd like to put a wizard into the ring, but have questions.

Firstly, what spells are are not available? (i.e. "no spells from x book", or "you must be an undine to cast an undine specific spell")

Secondly, what is the power level you are looking for?

I'll stop there for now.

Scarab Sages

Oh, no worries. The obelisk investigation was probably going to be just Desseer and he is unlikely to get the result he wants. Going and visiting the 'witches' would preferably have company.

Scarab Sages

Will post later today

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I would be very enthusiastic at an opportunity to play Way of the Wicked in PF2e.

Otherwise I have played the actual PF2e options.

Scarab Sages

Is guess probably about three and a half hours

Scarab Sages

Finishing up gencon, will post later

Scarab Sages

Ah! I withdraw my complaint then, apologies.

Scarab Sages

I need to remember to have Desseer put Mage Armor in his ring until a better spell comes along.

Edit: Also, I will half heartedly object to the recall knowledge DC for a CR 2 basic planar creature being 22.

Scarab Sages

I will pay later this evening.

Scarab Sages

Thanks for answering my questions. I’ll post later this evening.

Scarab Sages

You all bring up good points. I guess I've just sat at so many tables of pf1 with different GMs that I'm just used to asking.

I think Desseer had intended to ask Myriana eventually, but wanted to get a handle on the situation first. Though this Inennarra situation is likely to overtake his attention.

Scarab Sages

Also, do you allow intentionally failing saves?

Scarab Sages

When you say sent to another plane, is it a set other plane? Like, if someone else failed, would they be sent to the same place?

Scarab Sages

Not to be pushy, but I think we're waiting on a response from Myriana

Scarab Sages

Also, I have been struggling to conceptualize what a 34 intelligence would look like. So far it has focused on memory and thought speed. Any thoughts from any of you all?

Scarab Sages

I suppose that is something that hasn't been addressed. As a guild we would sensibly have a stockpile of items, ingredients, and/or money. GM, how do you want to deal with that?

Scarab Sages

Oh, I meant just for the story, not an actual character. I communicated wrong.

Scarab Sages

For flavor, do you want to create a non-present member of our guild that you wish would have been trapped with us that was one of, or the guild's only, healer focused character?

Scarab Sages

This is a curious development with Iris. I don't think that anyone of us has lesser restoration.

edit: "alchemist 2, cleric 2, druid 2, hunter 2, inquisitor 2, investigator 2, mesmerist 2, oracle 2, paladin 1, shaman 2, spiritualist 2, warpriest 2"

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Thanks for answering my questions.

Then I will likely be submitting a human investigator with infiltrator archetype from the Jhaltero family.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

Thanks for the answer. I have a follow up, where does high bonuses to skill checks play in your analysis of power gaming?

For example: I build a character that is exceptionally good at Disguise and Bluff.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

As this is PF1, it feels necessary to ask..

GM, what is the preferred power level throughout this game?

Scarab Sages

Alright, I made some marks, though I am not completely confident to the accuracy.

Scarab Sages

Here is the link to the roll20 table I made to begin this effort.

Scarab Sages

I'll work on it over this week.

Scarab Sages

GM do you have the map as Desseer is seeing it? If not, I could try my hand at making one.

Scarab Sages

I see, well good. I did have many plans but the lava issue threw me for a loop. I don't know why, but it made me think that you had story plans. Then I will continue with my plans when I return from my escapade at the other guilds base.

As for that base...I am drawing a blank on how I want to proceed. A blank in the sense of option paralysis.

Scarab Sages

I'm not opposed to utter sandbox. In fact, I'm open to getting into it. I think, for me, I could maybe use some suggestions.

Scarab Sages

I'm not opposed to that style, but am not used to it. I will work on this being more player GM collaborative than GM taking player through predetermined storyline.

Scarab Sages

I have one glyph, so that can go to rainzax

Scarab Sages 4/5 5/55/5 *

Pathfinder Rulebook, Starfinder Society Subscriber

"...are accustomed to complete player autonomy."

This part makes me a little confused. I'd be interested in a further explanation. Whenever I GM, my players have complete autonomy. That said, their actions have consequences.

Scarab Sages

I'll make a level 5 guardian.

Scarab Sages

Will do! Thanks for the advice!

Scarab Sages

Overlord

Scarab Sages

I am excited to say that I have started bingeing season 3 and 4. I will be watching for the first time.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I'd like a try with the guardian

Scarab Sages

Desseer has left the location that Dom is currently.

Scarab Sages

Pathfinder Rulebook, Starfinder Society Subscriber

I'll try out the guardian if it is still available

Scarab Sages

Sorry for my abrupt post, work has been time consuming and stressful. Desseer is going to take time looking over everything.

Scarab Sages

For the sake of keeping things moving, Ink, are you alright with your entrance being after Desseer and Arthur left?

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