Pathfinder-Reign of Winter-pbp (Inactive)

Game Master New England Frost Giant

An earthquake rocks Taldor and its border regions. Can to heroes unearth the secrets behind the breached walls and the Reign of Winter?


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AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5

I thought that woods skills and bushcraft was under survival now since traditional handicraft and pioneering wasn't covered by any profession, craft or knowledge skill?

"Well I got the right materials, but I will have to remember how its done or find someone who can weave the shoe."


Hedrick of Whitehaven wrote:

I thought that woods skills and bushcraft was under survival now since traditional handicraft and pioneering wasn't covered by any profession, craft or knowledge skill?

"Well I got the right materials, but I will have to remember how its done or find someone who can weave the shoe."

I was going by the module its states Craft(shoes), but maybe we can alter it. Or you can talk to the carpenter.


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Craft skills can be used untrained. We can even try Aid Other actions...
I don't suppose there is a way to know or learn the DC beforehand?


Grey, the Lady's dog wrote:

"Truth be told, I've never been called 'Master' Grey before in my life...

Not,
quite certain how to answer."
"Unfortunately, no. Everything is definitely not alright."
Looking around to see if there are eavesdroppers about. "Might we speak inside? What I've to tell you, you can better judge who should hear."
** spoiler omitted **

Lady Teppen gestures for you to enter her home and offers you a seat. What news do you have of the weather and Lady Argentea? Please tell me everything you know.


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

"The ambush site seems to mark...
Or nearly mark,
the outer edge of some manner of...
Translocated deep Winter,
such as might be expected far to the North, Perhaps even as far as the Crown of the World."
Grey began. "Besides the obvious signs, we also found other reason to suspect it is not a natural occurrence, as it brought with it Fae beings I had never heard of about these parts before."
"It is possible that it somehow transformed Fae who were already here however, though to be honest, I don't quite see that as an improvement."

Pausing for breath, Grey continued. "The...
Bandits?
Kidnappers?
Honestly, I am uncertain what to call them."
"They didn't leave much but corpses & despoil in their wake. Though of the signs of their...
?disdain? for others, they certainly weren't shy. Witchery was a part of it, for we found the man who was likely the commander of Lady Argentea's escort frozen like a statue in a pillar of ice."
"Also, they despoiled the corpses behind them, for two had been left behind as the walking dead, as though to foil investigation or pursuit."
"For all that however, my companions were of such doughty stock I have no doubts but that we would have continued on had the Cold not felled two of our number as I began this visit saying."


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

Kilain stroked his beard in though.

aye, foul magic for cert.


DC to craft a pair of useable snowshoes is 15. Cost 2 sp for materials.


AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5

"So who is our new companion?"


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Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

Hedrick, this here's Rickard. Has a healthy thirst for a lad. he is of the sneakin' type. We may be able to use his skills, no?


Male Human

Hello, Hedrick. Rickard Zain. Not sure how thirsty I really am or how sneaky I can be but I think we have a similar mission. I'd like to help you out if I could.


AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5

"Well hopefully he has some ideas on how we can pull this off. How did you wind up having a similar mission? Did the city council hire you as well?"


Male Human

Rickard tells the same story he did previously. So not exactly. Still, this woman needs our help, if she is still alive. So, what's our next move?


AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5

"Well, for starters we are going to make snowshoes so that we can make it through the snow. It's been a while since I have made a set of these, but if we go slow I can show you how. Everyone grab a slat. Now the first thing we need to do is make a hoop. . ."

Take 20 and craft


Grey:
After you tell your story, Ionnia thanks you and tells you the town will begin preparations for an early winter and bids you a safe journey back into the bitter cold Border Wood.

It takes a couple hours to construct a pair of snowshoes as each member follows Hedrick's instructions, but in the end you each have a durable set to get you through the deep snow with little effort.
After a good nights rest, you check on Vitali and Soggy and are reassured both will be okay. They both just need plenty of rest.


Secure any items you need for your quest and then we can continue on.


Male Human

Think I'm ready to go.


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

Varg wakes with a viscious hangover from the night's activities.

At least the cold will wake me up and clear the cobwebs.


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

The evening before he went to sleep, Kilain went to where soggy was being kept and prayed to Torag for his healing energies (Channel as many times as it takes to get the him back to normal...since he has 6 available)

after he moves to his room and goes to sleep

----------------------------------------------------------------------

The next morning

Kilain gets up in the morning and sets to praying to Torag. Once his morning ritual is complete, he casts Endure Elements on himself again

and then goes to check on the condition of Soggy and casts an Endure Elements on Greys pet. saying Ye poor soul, all ye want to do is please yur friend. The snow up to yur belly don help none ehh. Well this'll make it tolerable.

Cast Endure Elements on himself and Soggy


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Oh thank you, Kilain!

@Rickard: Before the end of the evening, a young boy trundles back to the others, a look of resignation on his face. "Not at all certain what good it will do if we don't discover & reverse the cause of this unnat'ral weather...
But I've told the Councilwoman what we witnessed & she said they'll take the precautions they are able."
"Good thing you got the supplies you did, eh Hedrick?"

As the others introduce the two of you, you realize the boy is actually a Halfling.

The next morning: Overjoyed at Soggy's full recovery & Kilain's blessing of resilience, Grey hugs them both as mightily as his small frame is able. Looking to the new addition, Grey warns, only slightly impishly. "You'll want to be careful, Southern men don't tend to do as well in our company."

Am I correct in assuming the Snowshoes made for Grey are small-sized?


Male Human

Rickard introduces himself to Grey and listens to what he has to say. Hopefully I'll fare a little better than the others, time will tell I guess. So where are we off to?


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

"Back to the wild & Wintry woods, of course. Now we have these..." as Grey holds up the framework of wood & leather quizzically. "Our greatest hurdle is at least lessened."
Turning back to Hedrick & Kjell, Grey queries. "How do these things work again?"


AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5

"They are like duck feet. They make a web of sorts like a webbed foot. This helps distribute your weight over a wider area and keeps you from sinking into the snow."

"I also suggest we all buy wool clothing that stays warm when wet, spare food and other supplies. I fear the city's supplies will soon face hoarding and demand will outstrip inventories. Too bad we don't have any sled dogs. Those would definitely come in handy in these conditions."


5 sp for a winter blanket


Once you ear a hearty breakfast and secure gear you head out into the winter not so wonder land. You pass the ambush site, the swinging log trap, deep snow banks and make it safely to the area you left off. It is again dark, so you make camp in the same area you did last time and make better preparation by using heavy blankets and building up the banks so the wind doesn't freeze your your exposed skin. The night is uneventful and you eat a hearty meal before continuing on.

Post conversation and any other details


AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5

"Thank the gods! Last time we cam this way it felt like it took months. So over in this direction is where I thought the camp might lay. Lets have a look about."

1d20 + 6 ⇒ (6) + 6 = 12Survival/Tracking
1d20 + 7 ⇒ (1) + 7 = 8Perception <---Throws up his hands
1d20 + 8 ⇒ (16) + 8 = 24Stealth

"Oh, and look for traps, our archeologist friend wasn't very good at finding them, but these bandits are sure good at setting them."

Hedrick will keep an arrow nocked on his bow as he moves cautiously forward.


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

Kjell draws his Axe and proceeds behind Hedrick.

Let's find these scum.

Perception: 1d20 ⇒ 5


not with that perception check. Lol


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Grey takes a mildly morbid interest in pointing out to Rickard all the places where things went wrong on the first trip, though he does take appropriate precautions, quieting often enough for everyone to be able to listen for possible ambush or other oddness.
Once the new days dawns, he suppresses his somewhat macabre bonhomie to focus on the environment around them.
untrained Perception: 1d20 + 1 ⇒ (17) + 1 = 18, Yay! I have a chance at noticing something!


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

Yep...classic Kjell!


Male Human

Quite a story... Rickard can not seem to find anything else to say about the matter.

Rickard will just do as the group asks him to do since they are strangers to him.

Perception: 1d20 + 3 ⇒ (18) + 3 = 21


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

Kilain trooped along in the snow as before stoic as ever.

perception: 1d20 + 3 ⇒ (16) + 3 = 19 He studies the area with an alert eye though ok maybe Ill see something other than snow this time ;)


You manage to pick up the faint trail and follow it for a couple miles. About fifty yards away you notice what looks to be a rough looking snowman. no carrot or any facial features such as eyes and mouth


Male Human

Umm, odd place for kids to be building snowmen, isn't it? Rickard will take a look around the area for anything that just doesn't seem right, like traps or an ambush, if possible.

Perception: 1d20 + 3 ⇒ (20) + 3 = 23


AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5

"Oh boy, here we go."

Here it is!


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

Kilain moves forward to stand behind, but offset to Kjell and Hedrick looking ahead as he peers between them hurrrrrrm! whats the meaning of this....


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

"Then it behooves us to respond appropriately." Grey replies, following that reply with an eldritch incantation.
Summon Monster I Spell-like Ability; calling forth a Celestial Eagle.

As the Gleaming Raptor coalesces into existence, Grey points toward the rough-formed figure of snow & ice, directing the avian to investigate.


AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5

Hedrick waited patiently to see what would happen. It seemed as though time itself slowed and the suspense was thick. At the extreme edge of his sharp elven hearing he thought he could hear the sound of bells carried faintly on the wind.


A human-sized snowman stands in the middle of the trail before a frozen stream. A crude wooden sign leans against it and bears the words “Trespassers Turn Back.” as the eagle gets within 15 feet of the snowman, it seemingly stirs to life and speaks in common saying, “Can’t you read? The sign says turn back! Now get lost!”


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

untrained Perception: 1d20 + 1 ⇒ (11) + 1 = 12, to get an idea if the sound is really coming from the Snowman or not. Not with that roll...

Considering the 'Snowman' is fifty yards away, he had to have been bellowing for us to hear him. Which is why Grey is bellowing back.

"How do you know we're trespassing? Until just a short time ago, you didn't exist!"


It does not respond back.


AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5

"Is this some kind of a spell or simple ventriloquism?

1d20 + 7 ⇒ (18) + 7 = 25 Perception


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

"I'll need to be much closer to be sure, but I can determine if there is magic involved." Grey volunteers.


Post your actions Grey.


Male Human, Ulfen Init +3 Senses +10, AC: 23, T: 12, FF: 23 vs traps 25, hp 91, Fort +8, Ref +5, +7vs traps, Will +5

"Eh, It's a trap. It's just a matter of what kind."


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

Kilain nods. Aye, It seems the snowman is either alive or a construct.

50 yards...150 feet. Too far for even our long range stuff.

Kilain starts to trudge forward Well lets be to it. we might as get closer

double move will put me still 110' feet away


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Sorry if I was unclear everyone. Grey was saying he could check, but he would have to get closer & he didn't want to do something which might provoke a response without everyone's agreement.
He will go ahead & get closer at a normal pace since no one seems to object.
NEFG, at double move (since Grey isn't going to really hurry) it will take him three rounds to get to 60' or less distance from the Snowman. If either the Snowman, or someone else acts in that time, consider that the non-move part of this post happens after those actions.
Assuming it doesn't decide to attack, the Eagle will circle the Snowman for those three rounds. SMI SLA, 6 rounds left.

Carefully moving through the snow to get close enough for his eldritch perceptions to function, Grey mutters the incantation & opens his eyes, peering intently at the boreal figure before him.
Cast Detect Magic.


Two Handed Fighter/4; AC: 21; HP: 47/47; F: +6, R: +4, W: +1; Init: +3; Perc: +1

Kjell leads Grey closer so as to allow him to use his skills.

Ok, Grey, do your stuff.


Grey moves slowly towards the snowman. He gets within 5 feet of it a deafening sound erupts from it. Grey takes 1d8 ⇒ 5 sonic damage. Will save 1d20 + 2 ⇒ (15) + 2 = 17 stunned for one round.

Then the ice begins to stir as two creatures emerge from the surface. Two ice elementals move in on Grey


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

My mistake. I should have clearly stated that Grey doesn't get closer than 50' before casting Detect Magic
Since it would take him another round of double movement to get to 5' away
SMI SLA: 5 rounds left.

Distracted by the snow glare, Grey gets far closer than he originally intended. At the Ice Elementals appearance the Celestial Eagle immediately dives to attack one.
Talon attack: 1d20 + 3 ⇒ (8) + 3 = 11


Male Dwarven 1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

Hey Dm why is Kilain down 2 hp?

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