TOZ's Bronze House Reprisal [PbP Gameday VII] (Inactive)

Game Master TriOmegaZero


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Grand Lodge

Male CN Dwarf Cleric 6 |AC 22 (T 13/FF 20) | CMB +6 CMD 23 | HP 57 | Init +8 | Fort +10 Ref +6 Will +10 | Perception +5 | Speed 20 ft. | Darkvision

Day Job

Sculptor: 1d20 + 7 ⇒ (9) + 7 = 16

Dark Archive

LN Male 'Hellknight' 6:
LN Male Daemon-Spawn Tiefling Occultist (Battle Host) 6
HP: 45/45 || AC: 29 T: 12 FF: 28 CMD: 21 || F: +9 R: +5 W: +6 || Resist 5 (Cold, Electricity, Fire) || Init: +1 Perception: +3 <Darkvision 60> ||
'Hellknight Magic':
Tiefling SLA (at will) Deathwatch; 0 (at will) message, resistance; 1st (5/5) feather fall, shield; 2nd (4/4) resist energy, weapon of awe

Barrister!: 1d20 + 3 ⇒ (11) + 3 = 14
Reroll Barrister!: 1d20 + 3 + 5 ⇒ (15) + 3 + 5 = 23

The Exchange

Female Vishkanya Vigilante/6 |HP 48/48 | AC 18 Touch 13 FF 15 | Perception +9 | Fort +4 Ref +8 Will +5

Merchant: 1d20 + 8 ⇒ (15) + 8 = 23

Scarab Sages

Consumables and Other Notes:
Unchained Rage 25/25, DR 1/-
Stats:
Half-Elf U. Bar. 9|HP: 122/122|AC: 23/T:13/ FF: 23|F: +13*/R:+7*/W: +8*|CMB:+13*|CMD: 26/24FF|BAB: +9|Init:+4|LL Vision|Elven Imm.|Ling: +9||Per:+13/20|Climb:+2|Swim:+6|K:Nat.:+5|K: P/H+10*|Srv:+3|Hndl An: +2|PFS#145296-2

Please to be rolling my lack of Day Job. :P Thank you to folks for coming along and bearing with Agraic's antics. He's actually a pretty decent enough sort of fellow, and the fact he was speaking 'normal' at the end was his effort to emphasize he's not as dumb as he acts most of the time. Also, OOT

Sovereign Court

Male Human Gunslinger (Bolt Ace) 3/ Fighter (Mutation Warrior) 3 | HP 55/55 - AC: 21 T: 17 /FF: 14 - Perception +11 - F: +9 / R: +11 /W: +6 - CMB +6 - CMD +22 - Speed 30 - Init. +8 - Grit Pool 2/2 day

Profesion(soldier): 1d20 + 9 ⇒ (14) + 9 = 23

And thanks DM for the cool game and everyone else for contributing to make it great


One last point of admin, the chronicle allows you to add one of the three possible items looted- I mean, confiscated from Bronze House to your chronicle for purchase availability. The last two can be unlocked at the cost of 2PP each. Please let me know which item you would like to be unlocked for free (majority vote unfortunately) and if you want to spend the prestige to unlock the other two. (According to the wording, you must do it now and cannot do it later.) I'm including the descriptions below for ease of reference.

Amulet of Armored Fists (28,000 gp; neck slot) wrote:
This barbed amulet allows its wearer to take advantage of his enemies’ weaknesses and protects its wearer from harm. It functions simultaneously as a cruel menacing amulet of mighty fists and an amulet of natural armor +2.
Amulet of the Godcaller (gills, swim; 6,000 gp; neck slot) wrote:
The wearer of this amulet grows a pair of gills, and can breathe underwater indefinitely. She also gains a swim speed equal to her base land speed.

The following item was not found during the raid and cannot be selected for free. It can be unlocked with prestige however.

Mask of Mental Warding (16,000 gp; head slot) wrote:
This intricate mask from the elves of the Mordant Spire helps its wearer combat mental influences. The wearer is continually immune to detect thoughts, discern lies, and any attempt to magically discern her alignment, as if wearing a ring of mind shielding. In addition, once per day when the wearer fails a saving throw against a mind-affecting effect, she may attempt a new saving throw on the following round as a free action to end the effect.

The Exchange

Female Vishkanya Vigilante/6 |HP 48/48 | AC 18 Touch 13 FF 15 | Perception +9 | Fort +4 Ref +8 Will +5

My preference is for the Amulet of the Godcaller, but I'm good with whatever the team wants to pick.

Grand Lodge

Male CN Dwarf Cleric 6 |AC 22 (T 13/FF 20) | CMB +6 CMD 23 | HP 57 | Init +8 | Fort +10 Ref +6 Will +10 | Perception +5 | Speed 20 ft. | Darkvision

I'm okay with the Amulet of the Godcaller. I'm not sure I would ever buy the other two items. I personally would not spend the 2 PP to unlock any of the three.

Scarab Sages

Consumables and Other Notes:
Unchained Rage 25/25, DR 1/-
Stats:
Half-Elf U. Bar. 9|HP: 122/122|AC: 23/T:13/ FF: 23|F: +13*/R:+7*/W: +8*|CMB:+13*|CMD: 26/24FF|BAB: +9|Init:+4|LL Vision|Elven Imm.|Ling: +9||Per:+13/20|Climb:+2|Swim:+6|K:Nat.:+5|K: P/H+10*|Srv:+3|Hndl An: +2|PFS#145296-2

My Thoughts and votes are as follows: Select the Amulet of the Godcaller as our 'choice' (since it's in our reasonable price ranges for equipment) and then option to buy the others as desired. As it goes, I will be spending 4PP to unlock the other two.

The Exchange

Female Vishkanya Vigilante/6 |HP 48/48 | AC 18 Touch 13 FF 15 | Perception +9 | Fort +4 Ref +8 Will +5

I would also like to spend 2pp to unlock the mask, just to have it available

Dark Archive

LN Male 'Hellknight' 6:
LN Male Daemon-Spawn Tiefling Occultist (Battle Host) 6
HP: 45/45 || AC: 29 T: 12 FF: 28 CMD: 21 || F: +9 R: +5 W: +6 || Resist 5 (Cold, Electricity, Fire) || Init: +1 Perception: +3 <Darkvision 60> ||
'Hellknight Magic':
Tiefling SLA (at will) Deathwatch; 0 (at will) message, resistance; 1st (5/5) feather fall, shield; 2nd (4/4) resist energy, weapon of awe

Since we don't have any Punchers in the party, I think the safest bet would be to have the Godcaller Amulet as the Default unlock.
That being said, I would like to spend the 4 PP to unlock the other 2 as well.

Sovereign Court

Male Human Gunslinger (Bolt Ace) 3/ Fighter (Mutation Warrior) 3 | HP 55/55 - AC: 21 T: 17 /FF: 14 - Perception +11 - F: +9 / R: +11 /W: +6 - CMB +6 - CMD +22 - Speed 30 - Init. +8 - Grit Pool 2/2 day

Godcaller as well, ty


Chronicles are posted here. Athalis is the only one not up yet. Please let me know if there are any errors.

Grand Lodge

Male CN Dwarf Cleric 6 |AC 22 (T 13/FF 20) | CMB +6 CMD 23 | HP 57 | Init +8 | Fort +10 Ref +6 Will +10 | Perception +5 | Speed 20 ft. | Darkvision

Thanks for the session!

Dark Archive

NG Male Elf | Magus 5 | Perception: +2, Low-Light Vision | Init: +1 | HP: 38 (of 38) | AC: 16, Touch 12, FF: 15, CMD: 18 | Speed: 30' | Fort: +6, Reflex: +4, Will: +5 | Concentration Check: +17 |
Abilities/Spells Used:
1 (of 6 Arcane Pool Points); 1st Level Spells Used: 4 (of 5); 2nd Level Spells Used: 2 (of 3)
Buffs/Conditions*:
Shocking Burst (8 rounds left)

Sorry for late note, I was busy last night and didn't see any of these posts until this morning. Godcaller works for me, I have no interest in purchasing the others for 2pp and here's my Day Job roll.

Day Job (Soldier): 1d20 + 10 ⇒ (8) + 10 = 18

Hmm... not great, but I already used my reroll for one of those useless skill checks I think.

Thanks again for the session!


No problem, I'll add your chronicle when I get home tonight.

Dark Archive

LN Male 'Hellknight' 6:
LN Male Daemon-Spawn Tiefling Occultist (Battle Host) 6
HP: 45/45 || AC: 29 T: 12 FF: 28 CMD: 21 || F: +9 R: +5 W: +6 || Resist 5 (Cold, Electricity, Fire) || Init: +1 Perception: +3 <Darkvision 60> ||
'Hellknight Magic':
Tiefling SLA (at will) Deathwatch; 0 (at will) message, resistance; 1st (5/5) feather fall, shield; 2nd (4/4) resist energy, weapon of awe

Thanks TOZ for putting up with all of my Nonsense for a few weeks!


Athalis has been posted! I will leave the campaign active until morning to make sure everyone has their sheets.

Dark Archive

NG Male Elf | Magus 5 | Perception: +2, Low-Light Vision | Init: +1 | HP: 38 (of 38) | AC: 16, Touch 12, FF: 15, CMD: 18 | Speed: 30' | Fort: +6, Reflex: +4, Will: +5 | Concentration Check: +17 |
Abilities/Spells Used:
1 (of 6 Arcane Pool Points); 1st Level Spells Used: 4 (of 5); 2nd Level Spells Used: 2 (of 3)
Buffs/Conditions*:
Shocking Burst (8 rounds left)

Looks great, thank you sir!

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