[PFS] PbP Gameday V: #6–06: Hall of the Flesh Eaters (4-5) (Inactive)

Game Master Michael Hallet

~Combat Map, Images and Dice Blocks~


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Grand Lodge

Magus (Myrmidarch) 2, Rogue (Unchained-Sniper) 1 / HP23/23 /AC 18/T14/FF14/ F+4 / R+6 / W+4 / Init+6 / Perc+7/ CMB+3/ CMD17 / Move 30 (+1) Composite longbow +6 (1d8+3/+3 PB /×3) Rapier +5 (1d6+2 /18-20 x2)

Fort Save: 1d20 + 4 ⇒ (16) + 4 = 20
Fort Save: 1d20 + 4 ⇒ (7) + 4 = 11

Sickened by the stench of the creature, Thallin withdraws to a more desirable distance.

(Full move action) Withdraw. Note: I am unable to access the map until a little later tonight. If someone could move Thallin in a way not to provoke, I would appreciate it.

Liberty's Edge

Thallin retreats as Rajhan-Vol tries to bite The Restful Spirit and claws at Dreggar.

One claw connects with Dreggar but the other attacks miss.

Rajhan-Vol then steps into the doorway.

Dreggar needs to make Fort save vs paralysis.

Ezren needs to make Fort save to not be sickened by the stench.

I forgot last round, but The Restful Spirit needs to make 2 saving throws against disease as it took both strikes to down the festrog.

GM Screen:
Bite: 1d20 + 11 ⇒ (8) + 11 = 19
Claw: 1d20 + 11 ⇒ (6) + 11 = 17
Claw: 1d20 + 11 ⇒ (17) + 11 = 28
Damage: 1d6 + 5 ⇒ (6) + 5 = 11

The Restful Spirit (Not sickened) <=== UP! (2 Fort saves required)
Rajhan-Vol -35 hp
Jorrah (21/38 hp, Sickened, Paralyzed 3, Diseased)
Magt (3/31 hp, Sickened, Prone, Paralyzed 1, Diseased)
Ezren <=== UP! (Fort save required)
Thallin (13/23 hp, Sickened, Diseased) <=== UP!
Dreggar (25/36 hp, Not sickened) <=== UP! (Fort save required)

Liberty's Edge

Human Monk (Spirit Master) 7 - HP: 66/66 - Init: +3 - Fort/Ref/Will: +10/+9/+10 (+2 vs necromancy spells and effects) - Perception: +14 - AC: 20, T: 19, FF: 17 - CMD: 28 - Stunning Fist: 7/7 - Spirit Combat: 6/6 - Ki Pool: 7/7

Fortitude: 1d20 + 7 ⇒ (1) + 7 = 8
Fortitude: 1d20 + 7 ⇒ (3) + 7 = 10
Ouch...

If Dreggar is NOT paralyzed:
The Restful Spirit focuses on his defense again and tries to move past Rajhan-Vol.

Swift action to use ki on AC and then tumble through its square.

Acrobatics: 1d20 + 9 ⇒ (4) + 9 = 13
Folio re-roll: 1d20 + 9 + 4 ⇒ (20) + 9 + 4 = 33

He then waits for the dwarf to move into position before striking.

Readied attack, flank: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11


If Dreggar IS paralyzed:
The Restful Spirit steps out from the corner and strikes three times against Rajhan-Vol.

Five foot step south, then flurry of blows with an additional attack from ki.

Attack: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d8 + 3 ⇒ (7) + 3 = 10

Attack: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Attack: 1d20 + 6 ⇒ (3) + 6 = 9
Damage: 1d8 + 3 ⇒ (8) + 3 = 11


The dicebot hates me... A whopping average of 7 on 8 d20 rolls, counting the 20.
Move me on the map as appropriate. My AC is currently either 22 or 26 depending on Dreggar's status.

Grand Lodge

Magus (Myrmidarch) 2, Rogue (Unchained-Sniper) 1 / HP23/23 /AC 18/T14/FF14/ F+4 / R+6 / W+4 / Init+6 / Perc+7/ CMB+3/ CMD17 / Move 30 (+1) Composite longbow +6 (1d8+3/+3 PB /×3) Rapier +5 (1d6+2 /18-20 x2)

Having moved to a more adequate distance, Thallin knocks another arrow and fires repeatedly at the remaining Ghoul.

Unable to see the map, I am assuming I was moved to a location where Thallin has a line of fire. Please add modifiers as needed for cover, if any.

(Full round action) Full attack with multi shot. (Attack includes +1 PBS, PS, +1 Arcane pool,+1 Study target, -2 sickened, -2 rapid-shot.

(Attack) +1 Composite Longbow: 1d20 + 6 + 1 + 1 + 1 - 2 - 2 ⇒ (20) + 6 + 1 + 1 + 1 - 2 - 2 = 25
(Attack) +1 Composite Longbow: 1d20 + 6 + 1 + 1 + 1 ⇒ (2) + 6 + 1 + 1 + 1 = 11

(Attack) Critical conformation: 1d20 + 6 + 1 + 1 + 1 - 2 - 2 ⇒ (7) + 6 + 1 + 1 + 1 - 2 - 2 = 12

(Damage) +1 Composite Longbow: 1d8 + 3 + 1 + 1 + 1 ⇒ (8) + 3 + 1 + 1 + 1 = 14
(Damage) Critical: 2d8 + 6 + 2 + 1 + 1 ⇒ (8, 1) + 6 + 2 + 1 + 1 = 19

Liberty's Edge

Rajhan-Vol -49 hp and still going.

Ezren and Dreggar still to act.


Male Human Wizard 4 - HP 34/34 - AC: 17, T: 13, F:15 - Saves: F:+6, R+4 W+6; +1 vs. divine spells; Percepton +1, Init: +2, CMB: +2, CMD: 15

Ezren Fort save: 1d20 + 6 ⇒ (20) + 6 = 26

"Go back to the Pit!" says Ezren, launching more magic missiles from the eldritch runes of light he has traced in the air. "And trouble the world of the living no more!"

Magic missile: 2d4 + 2 ⇒ (4, 2) + 2 = 8

Liberty's Edge

The two missiles impact sends Rajhan-Vol sprawling. He raises a claw and it slumps to the ground. A rattle escapes his desiccated throat, and then there is no more.

Rajhan-Vol 0/57 hp.

Searching the room you find a cache of silver coins in a chest by his throne, but no orb.

With only one place left to search, you spend hours digging out the collapsed tunnel. A ghoul, trapped in the tunnel for ages leaps hungrily at you, but is quickly dispatched. Inside the small chamber are more coins and items including the Orb you seek.

You safely reach the Grinning Pixie and report to Calisro Benarry. Before ordering the Pixie to return to Drenchport, she addresses the PCs once more: "Pathfinders, you have done a great service for me and the Society. The recovery of the Orb of Stars paves the way for future expeditions. Soon, perhaps, we'll learn more about the Gloomspires' mysterious creators, unravel their arcane secrets, and perhaps even delve deeper into old Sevenfingers's tomb to liberate his ill-gotten wealth. Considering what you've seen, you're all now among the foremost authorities on the Gloomspires. I hope that I may call upon all of you again should the Society decide to fund another expedition."

-END-

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