
the Shining Host |

Beautiful Talingarde is in chaos. From rumors of a jailbreak from Brandescar Prison to the rumors of the fall of the Watch Wall, the Shining Paragon of Virtue and Law is becoming tarnished by Wickedness.
The Mitrans and King Markadian V might call them rumors, but they lie! In fact, a horde has descended from the Borderlands and the fighting has raged at Lorringsgate, Ambryl and Tarrington Fields. What’s worse, there are rumors of a Knight of Alerion who has turned on the Realm and is committing atrocities against the very people he was sworn to protect!
Such instability breeds chaos and in chaos there is opportunity. While the Religious Monarchy sees blind fealty to Mitra as the most wholesome and just path forward, many believe that this rigidity of thought and action are just as bad if not worse, than the teachings of other, more forbidden powers. Thus, does the cult of Asmodeus begin to rise from obscurity.
Mephistopheles has spent his life in the Realm persecuted for the crime of being born, and yes perhaps he did commit Sedition in Eldridge, but wouldn’t you? For his crimes they attempted to send him to Brandescar, but the wagon in which he was sent never arrived. He was rescued by a mysterious patron and given assistance by the Iraens to hide in the wilderness of the Caer Bryr. The Druids of the woodlands were distant but aided him nonetheless believing, quite naively, that he was persecuted based on his appearance alone. Thus, they pester him not on his path towards Farholde or perhaps they are simply happy to be rid of him? Either way, the mysterious figure Tiadora has directed him towards this city on the northwestern side of the realm promising great rewards should he arrived there in a timely manner.
Malleck of Alerion knows all too well the persecution of the Mitrans. For several weeks he has been rotting inside the prison walls of Matharyn for having the audacity to utter the name of Urgathoa. Perhaps, the claim of Desertion has some ring of truth to it, but it is likely a trumped up charge, at least that’s what Malleck convinced his guard Alathea. She believed Malleck’s honeyed words and noble family should count for something… but now she lies at the bottom of Cambrian Bay while Malleck is free. If only he had thought to seduce her, but alas no, it was his shadowy visitor Tiadora who informed him that a great prize awaited him in Farholde and that sympathetic Alathea was the weak link in the chain that bound him.
Lady Elliaria has been a long-standing agent of the Cardinal. Her secrets are embedded within her very flesh and bones, indeed, she is not what she appears to be. For what seems like an eternity she has waited to become “activated” and serve her true higher purpose. A nighttime visit from Tiadora has finally illuminated the way. Although she must travel to a back-water town like Farholde to establish “family trade business”, soon with the rise of her Lord, all towns shall be equal, in their subservience to the one true God, Asmodeus.
Clyde is no threat to anyone, he is a gentle giant. His meats are the finest meats in any city in which he travels, just don’t ask him where he hides his herd of cows! Yes, Clyde has spent several years roaming Talingarde putting his talents to good use. With the recent chaos in the realm, the voice in the well has set him on a new path, one in which he will no longer have to hide his true nature, one where the real him can be and will be embraced. That mangy cat that first came to him so long ago claimed that her name was Tiadora, it was always Tiadora. And Tiadora had a new place for him to travel to ply his wares, Farholde.
Tih has been outcast since Mama and Papa met their fate at the hands of the ever so accepting Mitrans. She made them pay and pay and pay. Recently though, the Witch Hunter came too close for comfort, yes the village paid the price for his overzealousness, but it could have just as easily been her fur that was singed. While considering where to go next, she was confronted by a human woman, her first thought was to kill her like she did so many others, but this one was different. She resisted Tih’s charms and claimed to understand and yes even sympathize with Tih! This woman, Tiadora by name seemed to know Tih’s sad tale and promised that if she joined with Tiadora’s patron, her anger and vengeance would replay one thousandfold. How could the Kitsune refuse?
Tiadora has provided you all with the same instructions, once you reach Farholde you have been instructed to meet with a contact in that city Sir Jack Balin, and if he cannot be located, you should pay a visit to Baron Vandermir. Farholde is the furthest northernwest colony of Talingarde. This small city is a backwater, largely isolated from its parent nation by distance and danger. Feel free to introduce your arrival to the city as you see fit.

Elliaria |

Being out in the wilderness, Farholde always needed that which they could not build locally. The caravan carried goods, news and messages north and would bring back furs and lumber to the main body of the kingdom. This time it also carried Lady Elliaria. Not in a fine carriage befitting her station, but rather in a plain coach with several other passengers. Perhaps other PC's.
On the trip, it seems that Elliaria got to know nearly everybody on the trip. Often helping people with the myriad chores needed to keep the caravan going. Helping illicit lovers sneak off for some alone time, sneaking some extra dessert for someone with a sweet tooth, Reassuring the leader that he runs the tightest trip she has seen. Subtly encouraging each of them to indulge their sins, but concealed in mere kindness.
They ran into some trouble with bandits along the way. Elliaria didn't join the defenders, but she did climb on top of the coach to use her sling to help out. She wasn't very effective, but did get a couple of lucky hits. Afterwards, she was able to provide healing once, as she only had a little blessing from Mitra. But it meant a potion they had for later.
Arriving in the city, Lady Elliaria will of course start by visiting whatever chapel, shrine, or church they have here to give thanks to Mitra for their safe journey, and meeting the local clergy. At least that is what it appears on the outside. Inside, she is taking note of the opposition forces. In the collection plate she leaves five silver, mentally drawing the pentagram between them.
Bluff, innocence, +2 against humans: 1d20 + 20 + 5 + 2 ⇒ (20) + 20 + 5 + 2 = 47 Hail Asmodeus!
diplomacy, set first impression: 1d20 + 19 ⇒ (16) + 19 = 35
Once she has established that she is a good little Mitran, she heads out to the town square to begin asking about Sir Balin.
Gather information: 1d20 + 19 ⇒ (19) + 19 = 38

Mephistopheles. |

Huddled among the other passengers inside the plain Coach to Farholde, a wizened elder woman wrapped in numerous multicolored shawls routinely nods and smiles at those passengers that attempt to chitchat with her. Her minimum of teeth, paired with the dryness of her skin seems to cause those attempts to be a bit minimal.
The wizened elder woman's blue eyes do seem to smile as they watch the comings, goings, reassuring, advising that the Lady Elliaria continuously causes amongst the other passengers.
Quite the busy Devil that one.
The arrival of the bandits allowed for some respite from the trudging along the way. The wizened elder woman may (or may not have) involved herself by--Silently--summoning a pack of dire wolves to suddenly come racing out of the surrounding foliage to chase, harass, persuade the bandits to flee!
Once the commotion calmed, the wizened elder woman was found calmly knitting inside the coach.
Such naughtiness in this world.
She seems to be looking directly at Lady Elliaria and smile on her face.
At their eventual arrival at Farholde, the wizened elder woman is actually not seen departing the coach, along with the others (although a young man, dressed as a local is seen wondering away from the area)....
Mephistopheles walks casually about the small town of Farholde. The Wizard nods greetings to those that acknowledge the familiar, but just can't quite place the obvious local.
To bad this Sir Jack Balin didn't offer a pick up service...

ClydeMcClod |

Clyde hummed a happy tune as he turned the meat over the fire, fat dripping off and sizzling in the flames. The coach and caravans were always happy to have someone pitch in, whether cooking up dinner for everyone or a strong back to heft luggage Clyde was there.
His dreams had drawn him this way, urges and whispers guided him as he seemingly wandered aimlessly across the land but now he had a goal at Farholde, new opportunities.
Clyde carved away slices of rich meat to serve. Things hadn't been so quiet though, the bandits were a welcome distraction and he had vanished into the shadows with a swiftness that would have surprised everyone. One bandit who had seperated from the others was a fine offering and when they had stopped for the night, their liver was dropped into a well, another fingerprint set for..for.. well, Clyde was sure that it was appreciated no matter what.
Now that Farholde was in sight Clyde packed his things and headed inside to see if he could learn more about this Tiadora.

Tih |

"I shall have it right back, friend." Tih remembered, and she smiled.
Tih had ridden the 'borrowed' chestnut mare until it was too tired to move. That was a few miles ago. She had left it. Her clothes were rough but held-together well so she was confident in walking the remaining stretch.
Her gift of mimicry meant her crimes were chained together. A month ago she had been a singed girl crawling from the ash of her home. That singed girl had talked a travelling merchant into giving up his gold. Then that travelling merchant had cast a spell on a cleric to heal his wounds but keep it under wraps. The cleric became the farmhand became the inkeep and so on, until someone became the man with a chestnut mare.
But as she approached town, Tih became a girl again. An unsinged one. The one with the shoulder-length dark hair cut with a dagger. With eyes watching, and expressions ready to pounce.
Tih's first priority was to walk the streets and get a feel for the city. A potential escape was always on her mind. Her second priority was a tavern.
If it's okay, Tih has implanted the trick Slip Bonds on herself today - she won't get trapped again!

Malleck of Alerion |

Malleck slowly made his way towards the road that heads into Farholde. His armor clanking away from the sides of his backpack. His greathelm stowed away to prevent unwanted eyes on the imagery that decorates it now. The wiry man trudged along. It's been days since he started his journey towards this town. Only thing that was carrying on him besides his backpack, was his shield strapped to his back and his sword at his side. All the other non essentials safely in the small extra dimensional space of the bag hanging from the bottom of his backpack
This Tiadora better have been right. He wasn't very happy with the trip, at least with some rest and a bath or two along the way, a few meals on top of all that, he was looking more like his usual self. Prison was unkind to his physique, but he has recovered. His black hair has gotten some shine back. His arms and legs could once again lift all his belongings without buckling. It was still a heavy load, adamantine wasn't a light metal like mithral. And he knew his metals. Magical and mundane. It took him ages to build and forge his current Armor and shield to a point where both did not hamper his movement in any way
But here he was. Following the instruction of a deadly but beautiful woman. Wonder what she had in store for him. Luckily no one has bothered him much on his way here. A lonely soldier on his way home from a battle has been his go to excuse. So no scrutiny over his belongings caused unwanted deaths. He made it without incident

the Shining Host |
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Farholde
As your eyes look upon the city with a little imagination, you can see that the delta is actually a great monster closing its jaws upon Farholde. The town seems like little more than a morsel this great beast will soon devour. Though simply a coincidence of geography, this is an apt analogy. It almost every structure in the city of Farholde is built on one of nine hills that the city is comprised of.
---
Elliaria
The caravan pulls into Newell, the arrival area of Farholde where the road ends quite literally. With hustle and bustle of the arrival of the caravan you don't notice the disappearance of the blue eyed elderly woman who journeyed with the caravan, but then, you have a great deal to attend to and you never did quite catch her name anyhow. You do see the cook on the trip, Mr. McClod head into Newell, again he is not your concern.
Your family has set you up in the finest inn in the city, The Crisp Morning located in the Newchurch section of the city [Area 9 on the map]. Your family’s trading partner in the city is one lady Shalyn
Marsten the cities wealthiest merchant. While you are not required to meet with her, it should be quite easy to arrange a meeting with her in person, should you so desire.
Observing the city, you can see that Castle Hammerhall [Area 1 on the Map] across the river and Bryrwatch "the Trident" [Area 6 on the Map], on this side of the river are the defensible positions which are actually garrisoned by soldiers. Sir Valin Darian is the Knight of Alerion in charge of defense within Farholde.
As you head towards the Cathedral in the Newchurch region, members of your entourage bring your luggage to the Inn on your behalf.
After your show of piety and generosity, a Brother Thurmond makes your acquaintance. He directs one of the young Acolytes of the Cathedral, Myalee to give you a short tour of the city after your unbeknownst to him wicked donation.
The hills here seem to each be a walled city unto themselves with houses rimming each hill in a circle some fenced in some not.
Auld'Irey [Area 8 on the map] is the only truly walled section of the city. Auld'Irey was built upon the largest of the nine hills, this is the oldest section of Farholde and the only part of the town surrounded by a wall.
It's the mostly densely populated portion of Farholde. Every available plot has been developed and buildings are stacked upon buildings. The majority of commerce is done here and the lionshare of Farholde’s shops, taverns and inns are located in this quarter.
Many people live here and the oldest houses in Farholde are located here. Once Auld’Irey was the nicest place to live in Farholde but recently that honor has been usurped by the manors of Calliver Green.
As you reach the south end of this hilled neighborhood, a bridge connects this hill to the next. As you look down you can see an area called "Drowningtown" which is crowded with temporary structures, water-logged shanties and traveller’s tents. This transient community is definitely the bad part of town. The walls of Auld'Irey have no break near this part of the town so one would need to trudge through mud to get from there to the shops and businesses, a place you bet where you could find illicit items if you need them.
You waive off the Acolyte and begin to listen to the crowd. It seems that rumors of war to the east have the populace a bit spooked, though some are excited by the prospect. After a few more conversations you find out that you are in luck, it seems that Sir Balin is staying at the same location you are, The Crisp Morning.
Where would you like to head to next?
-------
Mephistopheles.
The caravan pulls into Newell, the arrival area of Farholde where the road ends quite literally. You sneak off in a new identity taking note that Elliaria appears to be the key member of the caravan as a young Scion of her family who paid for and backed the trip, perhaps you shall see her again on this trip!
You wander the city, picking up that there are several sections of the city, some more well off than others as in every city.
Calliver Green [Area 3 on the Map] has become home to the wealthiest residents of Farholde. While a pass is required to enter, you are fairly easily able to make your way in with the proper application of magic. There are six estates here that surround a large picturesque communal green. Most notably, one of the homes here belongs to your secondary contact, Baron Vandermir.
You exit the Green and enter what appears to be the heart of Farholde, Auld'Irey [Area 8 on the map].
Here, you inquire about a Sir Jack, most of the locals have never heard of him and direct you to either "the Trident" on this side of the river, or Hammerhall Castle across the river to inquire about him further.
Where would you like to head to next?
-------
ClydeMcClod
The caravan pulls into Newell, the arrival area of Farholde where the road ends quite literally. You pack up and exit Newell and head to the closest area, Jasperhill [Area 4 on the Map]. The houses of this area surround an abbey. That Abbey is filled to the brim with nuns devout to Mitra. They dress in dark blue and white habits and are everywhere you look.
Unfortunately, none you speak with are familiar with any Tiadora. They have heard of Sir Jack Balin as he is a famous Witch Hunter, but were not aware that he was present in the city. All though have heard of Baron Vandermir tough you are informed that gaining an audience with him is not easy to achieve.
Where would you like to head to next?
-------
Tih[/]
You arrive in a welcome area in Farholde known as Newell. You watched the caravan that is currently unloading here in Newell speed past you about an hour ago.
You enter the city greeted by waves and warm smiles, though you know that these smiles would turn to frowns and waves would be replaced by weapons were your true form revealed.
Farholde appears to be a city of hills, with each hill encircled by houses that act as a sort “wall” with only one area truly walled in. You gravitate towards the area that is the soft underbelly, Drownington [Area 10 on the Map]. This area, you come to find out from various interactions along the way This is the low-lying middle between Auld’Irey, Newchurch, Estell and Jasperhill. Being one of the lowest areas around the delta, no one sane would live here and yet it is crowded with temporary structures, water-logged shanties and traveller’s tents. This transient community is definitely the bad part of town.
The soggy march through the mud to this section of the city is miserable but your best bet you believe to find the sorts of people who [i]would serve dark powers. Temporary structures and smell of water logged wood fill your nostrils as dirty children flit back and forth underfoot playing as if the condition of this place is normal and not a living hell compared to the rest of this city.
You can sense the danger inherent in this place. Men with ill intent watch passers-by as they zig zag through the maze-like shantytown. No doubt the dark alleyways hide bare blades they would enjoy using against those too weak to hold onto their own coin. As the sun is still in the sky it seems these cut throats are content to wait for the cover of darkness to play their trade in blood.
Prostitutes are much less shameless, they blow kisses promising all manner of sinful pleasure for a price that seems far too low to sell oneself, if there were a right price for such intimacy.
You walk about to get a lay of the land and conclude that there is only one possible structure where you might not get immediately knifed or worse, Lord Drownington’s Manor. This place is the only permanent structure here built on what appears to be a giant slab of rock set about a half a foot above the rest of this sunken town.
Do you want to enter this “establishment” to inquire about Sir Balin or Baron Vandermir or try a place in the nicer area of the city?
-------
Due to you having traveled the farthest to get here, I will have you arrive by ship.
Malleck of Alerion
You step onto the docks named Corgan’s Landing [Area 14 on the Map] you chuckle at the name of the vessel that brought you here, the New Beginnings. One of the male dock workers sizes you up, ”You my friend appear to be a man fleeing from something, or perhaps towards something. Well Met, I am Mallory Ritkin assistant harbormaster. Feel free to seek me out should you need something”. His grin is a bit slimy, but it’s not like you’ve never dealt with a seedy element before!
You head towards the nearest area of the city, named Estell [Area 5 on the map]. You walk about clutching all or your earthly belongings in one hand looking for something that can lead you towards a meeting with either this Sir Jack Balin or this Baron Vandermir.
After a short period of time, you are in luck! The Vandermir Orphanage looms before you that’s number 5 specifically and even if this isn’t the Baron himself that founded it, it still bears the family name. You inquire with some of the locals about the place and find out that indeed it was the Baron himself that founded the place to help the most needy of Farholde’s children, not exactly the kind of act of darkness you were expecting based upon the ruthlessness of the being that dropped his name.
Regardless, the Orphanage itself is an imposing structure teeming with children of all ages. The nearby children stare you down pretty hard as you stare at the front door to the building.
Do you want to enter the Orphanage to inquire about Sir Balin or Baron Vandermir or try elsewhere?

Malleck of Alerion |

Malleck steps into the building, knocking on the door as he peers around for someone that could potentially help him to find the people he was looking for. Be it their name sake or the Baron

Elliaria |

Having gotten the lay of the land, she will visit Lady Shaylyn's offices next. After all, business was her cover identity and it would be rude not to announce her arrival. She enters in and addresses the person behind the desk. "Greetings. I an Lady Elliaria, here to meet with Lady Shaylyn at her convenience." She hands over a calling card on elegant bone stationery embossed in Sillian Rail. "If she has a moment to talk, that would be wonderful. Otherwise I will be staying at the Crisp Morning. I hear it is quite pleasant accommodations."
No rush, but when you get time, I'd like to know about my entourage. One must always take stock of resources. Sadly, I expect most of them to end up lost on the expedition, but knowing names to pretend to grieve over will be useful.

Tih |

A smile for a smile, a leer for a leer; never break eye contact first. This is the game we all play and never talk about, Tih thought as she got her bearings. The world was a bare blade for those who were different, and Tih had tiptoed along its edge for years.
Lord Drownington's Manor. Tih smiled toothily as she looked at the outside of the place. Most people wouldn't look for a knight or a baron here but Tih considered her own life: people whose necks are being stepped on tend to acknowledge the culprit. Someone here might remember a noble who wronged them, or if Balin or Vandermir had sought services here.
Tih entered looking for information and a room.

ClydeMcClod |

Clyde finds himself in an unfortunate situation. He had no real idea where to locate Tiadora or Ser Balin and convincing people to aid him without making them quake in fear was a skill he was sorely lacking
Deciding to start from scratch, he sought out any inns or taverns that might be interested in hiring a cook. Once he had wo people's hearts through their stomachs, he would be able to loosen tongues.

Mephistopheles. |

Casually strolling the edges of Auld'Irey, occasionally lifting his blue eyes to glance across the waters to smile at Hammerhall Castle, a towheaded boy of human heritage bends to pick up a flattish stone, and he skips it across those waters in the general direction of the defensive structure.
That place most definitely is in need of an enema.
The youth laughs aloud, startling a pair of ducks.
No worries, Mallards. A bit too early in our visit for such shananagins.
His blue eyes shine with potential mischief.
Best to get paid for it anyway. You two wouldn't know a Sir Balin, I suppose.
Expecting nothing but Mallard aloft ness, the boy continues his stroll, allowing his boots (muddy) to wonder, while his mind begins to catalog all his blue eyes see ....
....a bit later in the day, a well dressed young woman (again of human heritage) is seen venturing about Newell, inquiring around the recently arrived caravan about possible meeting a Lady Elliaria for business....
Mephistopheles sighs.
Not certain how they wear these corsets all the time!

the Shining Host |

The Vandermir Orphanage - Malleck
You head to the front door and knock, after several moments a tough looking youth of perhaps 17 answers the door. He eyes you up and down eyeing the blade, "Morning Sir.
You look too old to be wantin' to stay the night as an orphan an this ain't no Inn"
You hear a voice from inside, "Jeremy, manners!"
He chuckles, "Manners, I'm always forgettin' my manners. I suppose the correct greeting is how can I help you today". His facial expression says he wants to do anything else but help thouh his eyes do linger down again to the blade at your hip.
-------
Lord Drownington's Manor - Clyde McClod & Tih
Clyde inquired at a few taverns in the nicer sections of town, but he is directed to the Drownington area to seek work. Soon enough you arrive there. Drownington's streets are quite different than the other neighborhoods on the hills, the streets are dirty and filled with flotsam.
Around every corner, even by day, there are desperate men and ladies of the night (starting early it seems!) that occupy the streets. Yet amidst this danger there are also children running to and fro. Fiends and families fill this place to the brim.
Lord Drownington's Manor is a cut above the other waterlogged buildings as its sits on a slab about a foot and a half above the rest of the structures. BY day there are only a handful of people here, some eating or getting drunk or eating and getting drunk.
You meet with the man behind the Bar. "Yer a biggin' suppose I tell tha' boss ta' hire ya ta cook, can I tell him ya can fight too? There's extra money in it for you".
As he finishes his sentence, a woman, who looks like a waif of a girl enters, her dark shoulder length dark hair is a bit unkempt as if it were chopped with a dagger rather than cut withs scissors. You are not the only one that notices her, one of the patrons stands up, "Can I help you young Lady".
Tih, as you enter the tavern/inn, you find it mostly desolate. Plenty of room but not a great deal of patrons, at least not yet anyway. An imposing bald man with a long pointy nose and beady black eyes stands on your side of the bar speaking with the barman, he stands out for his size and due to the fact that he carries belongings with him, as if he too just arrived.
The waitress and other patrons take note of you, but as always, there's at least one forward fool quite interested in you for what he believes are your good looks.
-------
Auld’Irey - Templeton Rise [Area 8 on the Map] - Elliaria
After a brief inquiry you discover that Lady Shalyn Marsten operates her trading business from the an old Temple known as Templeton Rise, perhaps due to it being the literal highest point of the city.
You enter and find it to be an open hall market where goods are traded in bulk. Various merchants maintain stalls to display their goods. The place is loud and furious as auctions are held one after another at the entrance of the former temple. At the far end of the hall are the offices of the family.
You head to the back of the hall being solicited to buy more goods than you could possibly carry out by yourself, from silks to jewels, to fresh fish just caught this morning!
You knock on the door of the office and a women greets you warmly, Melinda is her name, "Greetings Lady Elliaria. So happy that you chose to travel here in person! Lady Shalyn is not present today. I will inform her of your arrival. I am sure she will send a missive to the Morning once she is free to meet with you".
Head to your Inn finally or somewhere else?
Will do over the weekend.
-------
Newell to the Crip Morning - Mephistopheles.
You approach the workers in Newell who are toiling away readying goods to be be shipped south via the Kings Road or being packaged to oar a vessel to who knows where, and of course, also handling wares that will be provided to the residents of the city.
One of the young men takes a liking to your facade and stops to speak with you, "Afternoon my Lady.
Yes, Lady Elliaria can be located at the Crisp Morning Inn in Newchurch [Area 9 on the map]. I on the other hand am Adam and can be located here any day or at Lord Drownington's Tavern in the evening if you'd like a drink and a decent meal".
You extricate yourself from the forward young man and head to the Crisp Morning.
Newchurch is indeed a pleasant area and has contained within its neighborhood the Church of Mitra, which dominates the hill in baroque splendor. Its great central spire, crowned with a Mitran sunburst, can be seen from almost any point in town (and in fact you did notice it while initially milling about). You see fewer Acolytes in the vicinity than you would have expected to.
Stepping through the doors of the Inn, a bright light shines in from a set of stained glass windows along the dome of the foyer. The light is a bit of a surprise from the dingy entrances that greet most who enter such places. The light cannot be natural and you suspect it is not.
It is likely set with several Everburning Torches above to give the ceiling the look it has.
The stained glass depicts the triumphs of Mitra and his minions over evil.
Passing through the next set of double doors the place becomes more familiar, a large common room though with a smaller than average bar sits on the far side form the entrance. Two grand staircases with brass banisters bring visitors to their rooms. several patrons sit down to meals. Behind a podium is a woman who smiles at you warmly, "A Blessed Morning to you, what can I do for you?"

Malleck of Alerion |

The Vandermir Orphanage - Malleck
You head to the front door and knock, after several moments a tough looking youth of perhaps 17 answers the door. He eyes you up and down eyeing the blade, "Morning Sir.
You look too old to be wantin' to stay the night as an orphan an this ain't no Inn"
You hear a voice from inside, "Jeremy, manners!"
He chuckles, "Manners, I'm always forgettin' my manners. I suppose the correct greeting is how can I help you today". His facial expression says he wants to do anything else but help thouh his eyes do linger down again to the blade at your hip.
Malleck takes note of the boy's glances, but for now he simply gives him a forced smile "Greeting, Im looking for someone who can point me in the direction of either the founder of this place? Or perhaps Vandermir? But once im finished, i could come back and we can discus your interest in this?" he pats his falcata

Elliaria |

Now that she has her bearings and has started to establish her alibi for being here, she heads over to the Crisp Morning. Her attention is caught by the shining glass glowing above her.
She circles around to catch all of the dome's decoration, accidentally bumping into the young lady already there. "Oh, please excuse me. I do get so caught up by a beautiful display. I am Lady Elliaria, and you simply must let me buy you some refreshment for my clumsiness."

the Shining Host |

Crisp Morning - Mephistopheles & Elliaria
What luck! The exact person you were looking for has just bumped into you Mephistopheles.
The woman at the front desk smiles, "Welcome back my Lady".

the Shining Host |

The Vandermir Orphanage - Malleck
Jeremy's eyes light up, "No foolin'?
I've never had tea with the Baron or anything but the Headmaster has, he's the one yellin' about my manners. You can come in and talk to him or you can go straight ta the Manse, but if you don't have a pass ya can't even get into Calliver Green [Area 3 on the Map] District. So you're probably better off starting here". He steps aside and opens the door farther to let you in.

ClydeMcClod |

Clyde clomps through the water logged streets of Drownignton and notes that he will need to get some good boots once he gets settled. He was no stranger to such damp places and making sure one's feet kept dry also kept fungus from growing between the toes.
When he inquires about work from the bartender, he hefts an arm and grins. Why I can assure you my good fellow that I am no stranger to dealing with rowdy sorts. Sausage thick fingers waggle. If one is too far into their cups to stay polite, I'll give them a proper drubbing and toss them out on their ear.

Malleck of Alerion |

The Vandermir Orphanage - Malleck
Jeremy's eyes light up, "No foolin'?
I've never had tea with the Baron or anything but the Headmaster has, he's the one yellin' about my manners. You can come in and talk to him or you can go straight ta the Manse, but if you don't have a pass ya can't even get into Calliver Green [Area 3 on the Map] District. So you're probably better off starting here". He steps aside and opens the door farther to let you in.
"Seems like you know a thing or two of this town. I'm sure you can be of great use. And as said, I'd be happy to spend some time teaching you a bit about using a weapon like this. I will just have to finish up some prior business" he holds his hand out as if making a deal
He then enters and goes to seek out the headmaster "Headmaster? Sorry to be a bother, I'm wondering if you can get me in contact with either Sir Balin or Baron Vandermir?
Diplo: 1d20 + 15 ⇒ (10) + 15 = 25

Mephistopheles. |

Blue eyes only blink mysteriously at the helpful laborer, as the young lady receives her information. Smiling innocently (while marking him (Adam ) for a future visit), the young lady sets off for Crisp Morning Inn in Newchurch.
Smiling while she walks about the Newchurch district, Mephistopheles' blue eyes frown at the uppity church.
A bit more pretentious up close, of course.
Blinking up in quite a different way than when speaking with Adam, the Young lady lowers her blue eyes to the floor a bit as she enters the foyer of the Crisp Morning .
I see how the name came about. Brighter than a witch burning in here.
Knowledge (arcana) (Int)+15
Mephistopheles grins at the stained glass traditional depiction of Good verses Evil.
[I]The story is still being written.
Stepping further into the building, she enters the Common room proper, smiles sweetly at the kind woman and is about to respond when....
Oh, Greetings Lady Elliaria. Excuse my clumsiness. I was also admiring the beautiful depiction of our Good Mitra's triumph over evil.
Mephistopheles almost completes that lick spittle jargon without a tiny trace of humor in her voice.
The young lady bows to the Lady Elliaria at her invitation.
I would be greatly delighted.

Tih |

Tih stared at the 'helpful' patron, and said, "No help required." Then her eyes and words moved to the man behind the bar, heedless of the job interview, "A private room."
She scanned Clyde up and down, "And I would hire this one. My senses tell me you won't regret it." Tih had certainly never regretted getting on the good side of the biggest person in the room. Especially if someone required a "drubbing".
As for suitors, Tih considered them hunters, and herself a wildcat. She would lead them on a conversational chase, always enticing but never committing, until her pursuer exhausted themselves, and left with naught but a story.

Elliaria |

Actually I suppose bumping would be interacting with the disguise self
will save: 1d20 + 9 ⇒ (2) + 9 = 11
... and I don't feel anything out of the ordinary.
"Well, then we must get right on that," she says with playful seriousness. She turns to the hostess, "And that you for your hospitality," laving her with a silver for her troubles.
Finding their way to the lounge, she will order [b]"Something light a fruity, if you have it. Oh, and is Sir Balin in today?" Turning to her new friend, she says "My Auntie Tia set up an introduction for me with a gentleman. She always has a plan."
She is particularly watching to see if anybody reacts to Auntie Tia.

Mephistopheles. |

Curtsying politely to Lady Elliaria, the young lady follows her into the lounge and waits to be properly seated by the host. Demurely taking a menu, she actually giggles at the mentioning of Sir Balin and Auntie Tia by her hostess.
Blue eyes roam the patronage of the lounge, as she replies
What an astonishing coincidence. I, myself, have purpose with a Sir Balin. Elusive fellow, I must say.

the Shining Host |

Lord Drownington's Manor - Clyde McClod & Tih
The Barman scowls, "Do you two know each other?" Though the question seems rhetorical as he adds, "Alright, whip up yer best dish and I'll see what I think".
He raises his eyebrows when asked about a private room, "The owner runs a clean establishment little missy, what's the purpose of this private room?
Oh wait, you want to rent a room! Apologies...
For how long do you need it?"

the Shining Host |

The Vandermir Orphanage - Malleck
Jeremy raises his hand and grasps yours firmly, "Mister, you've got a deal".
You head into the Orphanage and find the Headmaster rather close to the entrance, he sits in a chair in the foyer reading a book. Based on the front cover, it's written in Draconic. He is a human male dressed in a white fine linen robe. He closes the book and looks up at you scrutinizing you then responds, "One of those men is my employer, the other I have heard named before. He is a famed Witch Hunter and while I have heard rumors that he has visited Farholde, I am not entirely sure he is still present
Come to my office and we can discuss you business further".
The headmaster stands and he is a rather tall man, about 6'4" but rather thin. Jeremy remains in the foyer as you both enter the Orphanage proper. The building is fairly well built and cared for, maple wood throughout with cherry trim both at the ceiling and the floor.
He brings you down the hall, still on the first floor. You see boys in actual classrooms attending actual lessons, quite the unusual Orphanage!
Soon enough you arrive at the Headmaster's office which overlooks the local Lake Scardynn. He closes the door behind you both and motions for you to sit, "What is your business with the Baron and can I get you any tea?"

the Shining Host |

Crisp Morning - Mephistopheles & Elliaria
Mephistopheles. Perception - 1d20 + 9 ⇒ (14) + 9 = 23
Elliaria Perception - 1d20 + 15 ⇒ (19) + 15 = 34
A human female, you would say about at 5'5 with a slight frame, dark skin and chocolate eyes, dressed in brown men's trousers, a loose shirt with a dark blue vest, and a old travel stained brown cloak perks up when Elliaria drops those names. Just as quickly she regains her composure, likely no once else in this room noticed but the two of you.
She closes her eyes and sighs for a moment. To her credit, at no point does se actually turn to look at either of you. She continues with her late lunch.
In the meantime, the waitress does respond to your question, "Oh yes, Sir Balin's companions did stay here briefly several weeks ago, but they left the same day they arrived.
I did hear that he recently returned from wherever he was, but his companions did not..."

the Shining Host |

You have come to understand that this phantom is her late husband. The entire experience wouldn't be so bad if the f!*#er didn't smell like fresh apples...
The idea is to keep you under wraps while Morana looks for the new recruits that Tiadora is supposed to send your way. Despite your good behavior the last time you were in town Morana, and Raavan, believed it would be prudent for you to lay low.
Soren took a ride on Aurex, your new pet or is it mount, ah whatever. The Wyrm now knows the pecking order, that's what matters. She left to back up Lord Havelyn and Meat Shield, whom the others affectionately call Brian, at the Horn. It's been quite a number of weeks and you are certainly starting to go a bit stir crazy.
Still, you realize that it would not bode well to make a mess of the plans the Cardinal has for the Horn and his Seventh Knot is still running around Farholde. While you're not in competition with them per se, you are. Only one Knot can be the favored Knot and you intend it to be this one.
The death of your companions doesn't concern you, but failure does. You have yet to take the Horn and it's been several weeks already. This time the group cannot, will not fail.
How much of these thoughts are your thoughts versus ideas projected by Raaven, even you're not sure anymore. As you contemplate getting up to stretch your legs, the Phantom speaks...
"Morana has heard two females speak of seeking an audience with Sir Jack, arranged by her Auntie Tia. She surmises this is most probably the first two of the five that are looking for you".

ClydeMcClod |

Clyde finds a place to stash his gear and then heads into the kitchen. Casting his eyes over the room, he makes note of where all of the equipment and supplies are before bringing out his tools.
A rather impressive array of knives and other little bits that only have significance to other chefs are produced and Clyde begins to ork. His large fingers work deftly as he chops and measures, tossing ingredients into pots and pans and making them sizzle as he hums under his breath.
Profession-Cook: 1d20 + 16 ⇒ (6) + 16 = 22
Smells waft from the kitchen and he produces a rich and hearty stew. Savory beef and vegetables float in a rich broth and freshly baked bread is ready to sop up any leftover juices.

Elliaria |

Crisp Morning - Mephistopheles & Elliaria
A human female perks up when Elliaria drops those names. Just as quickly she regains her composure, likely no once else in this room noticed but the two of you. She closes her eyes and sighs for a moment. To her credit, at no point does se actually turn to look at either of you. She continues with her late lunch.
In the meantime, the waitress does respond to your question, "Oh yes, Sir Balin's companions did stay here briefly several weeks ago, but they left the same day they arrived.I did hear that he recently returned from wherever he was, but his companions did not..."
"Ah!" she says with shock as her hand goes to her symbol of Mitra. [b]"Poor souls. I knew that the wilderness was dangerous, but that puts a new light on it. At least they are free from Earthly suffering." Internally, she adds, ...and facing Infernal suffering. The fate of all who disappoint Asmodeus.
After the waitress leaves, She turns to her new companion, "So, you were looking for me. How can I help you, Miss...?"

Sir Jack Balin |

"About damn time," Sir Jack muttered. "Tell Morana to get 'em to the Baron's place and keep 'em waiting. Let him entertain 'em until they're all in the same place. I'll be along then. I don't wanna have to explain things more than once. I'll sent Raaven to let the Baron know the plan."
Raaven heads to the Baron's manor to inform him that he should be expecting guests.

Malleck of Alerion |

The Vandermir Orphanage - Malleck
Jeremy raises his hand and grasps yours firmly, "Mister, you've got a deal".
You head into the Orphanage and find the Headmaster rather close to the entrance, he sits in a chair in the foyer reading a book. Based on the front cover, it's written in Draconic. He is a human male dressed in a white fine linen robe. He closes the book and looks up at you scrutinizing you then responds, "One of those men is my employer, the other I have heard named before. He is a famed Witch Hunter and while I have heard rumors that he has visited Farholde, I am not entirely sure he is still present
Come to my office and we can discuss you business further".
** spoiler omitted **
The headmaster stands and he is a rather tall man, about 6'4" but rather thin. Jeremy remains in the foyer as you both enter the Orphanage proper. The building is fairly well built and cared for, maple wood throughout with cherry trim both at the ceiling and the floor.
He brings you down the hall, still on the first floor. You see boys in actual classrooms attending actual lessons, quite the unusual Orphanage!
Soon enough you arrive at the Headmaster's office which overlooks the local Lake Scardynn. He closes the door behind you both and motions for you to sit, "What is your business with the Baron and can I get you any tea?"
Malleck gives an approving nod at the young man before he goes in with the headmaster. He takes the interior in, and then politely thanks him as he takes his seat.
"My apologies for barging in like it did. I simply figured with a name like this place I'd have a good chance to find him. You see, I'm a soldier and recently just got out of a difficult predicament. And my contact would be either of the two I mentioned. One working with the other to get me some work to get back on my feet before I head back to the front lines"
Diplomacy: 1d20 + 15 ⇒ (12) + 15 = 27

Tih |

"We don't know each other. I just like to think I'm good at seeing the truth of people." Tih said, giving her best assessing stare of the barman himself.
"I would like a week for now." she said. "And if I need a different sort of room, I'll be sure to check somewhere else," she said and half-smiled at the barman.
This place seemed low key and low rent, which was fine for Tih's purposes. She had lived her life rinsing off in rain puddles and scavenging from the dead. Amenities were not a requirement.

Mephistopheles. |

Mephistopheles' blue eyes turn to peek at the human female, you would say about at 5'5 with a slight frame, dark skin and chocolate eyes, dressed in brown men's trousers, a loose shirt with a dark blue vest, and a old travel stained brown cloak as she perks up when Elliaria drops those names.
It seems that we two are not the only interested parties that are looking for Sir Balin.
The young lady smiles at Lady Elliaria. She then takes a dainty sip of her breakfast tea (pinky finger out).
Help me? Miss? Yes, sometimes I do forget. So many stories told. Yes, I am new in town and I am looking for the same personages as yourself, so I figure two pairs of eyes is better than one.
Her blue eyes shine with amusement.
Probably best to stay those particular questions for when we actually find...him. my nom de plus occasionally rubs folks the wrong way (as does my face without makeup).
The young lady tastes her breakfast tea again.
Absolutely divine.
Mephistopheles giggles.
S'pose Lucy works for this one.

the Shining Host |

Lord Drownington's Manor - Clyde McClod & Tih
The fellow patron Tih rebuffed is seated once more, but watching.
The barman hands you a set of keys, "A week eh? Alright, that'll be 35 copper. If you want meals it'll be another... wait, let's see how the new cook performs before I set the price hey?" He chuckles.
Tih, do you wait down here or head to your room?
Clyde drops his belongings behind the bar and heads to the kitchen surprisingly, it's quite clean. There is an older clearly blind gentleman working the stoves. He agrees to stand aside and "watch" you work. After an hour of what you believe to be, not your best work, the waitress heads to the back and taps you on the shoulder. "Is that ready, ah Sir? Smells amazing out there and a few patrons are already asking for whatever you're cooking!"
The blind gentleman, gave a name of Garvin, grins, "It's smellin' pretty terrific for sure".

the Shining Host |

Crisp Morning - Mephistopheles & Elliaria
Before Elliaria can respond to "Lucy" the dark skinned woman approaches. She is pleasant and light smiles as she does so, "Pardon my interruption, but did I hear one of you is the niece of Tia?"

the Shining Host |

The Vandermir Orphanage - Malleck
The Headmaster nods in understanding, "I can certainly arrange such a meeting friend. Of course I would need your name and while I don't need specifics, at least an indication of what your audience would be in reference to.
Once I can establish that you are expected, I can bring you to the Baron forthwith.
For now, there is a guest quarter on the first floor for visitors interested in adoptions, sadly, it's rarely in use and so available now. You can freshen up there if you like".

Elliaria |

She nods and sips at the fresh juice that they brought. "Multiple eyes are always useful." When it comes to her name, she nods, "When travelling on an expedition into unknown lands, one should look into what has gone before. Prepare for some of the more common challenges. That helps one to be consistent when it comes to improvising."

Mephistopheles. |

Mephistopheles' blue eyes widen a bit at the horns on this one!
Hold that thought, miss.
The Wizard--Swiftly--takes out a Rod that has Clouds and Sheep inscribed on it, wiggles her fingers a bit (her Amulet glows) and sighs.
Ok. No worries now.
Arcane Bond and Rod of Silent Spell
The Blue eyed young lady smiles.
I just Sound-proofed our table. Speak at will. No one else will hear us.
She then winks at Lady Elliaria.
My name is Mephistopheles by the way. I am an Illusionist. This is not my true face, but, that still is best delayed.
Mephistopheles turns to the dark skin woman.
Your name? And, I am a big fan of true stories. Tell us yours, my dear.

ClydeMcClod |

Clyde turns his large head and his sweat sparkled brow as he looks at the small woman before a wide grin spreads across his face. Ho ho! I am certainly done. I have here a tasty stew to warm and fill the belly!
Clyde ladles out a bowl of the stew along with some bread and hands it to the waitress to serve. If the owner enjoys, well then I would be more than happy to serve the other patrons.

Elliaria |

She then winks at Lady Elliaria.
My name is Mephistopheles by the way. I am an Illusionist. This is not my true face, but, that still is best delayed.Mephistopheles turns to the dark skin woman.
Your name? And, I am a big fan of true stories. Tell us yours, my dear.
She does subtly scan the room to see if anybody is watching closely enough to lip read. It wouldn't do to blow cover before being assigned the mission.
"You have an ambitious name. One that may become a liability should you rise to the attention of the original. But we have taken on an ambitious goal. Should we be successful, our Lord's favor should help with that." She leaves the case where we are not successful unsaid out of politeness.
"I am sorry to disappoint you, but Lady Elliaria is truly my original name. It is so useful to have an actual member of the nobility and one known to be so faithful. It opens doors that would otherwise be closed."
"As for my story I shall have to hold back parts of it to reveal once our Knot is formally tied. Repeating tales is so dull. But I will give you a little bit to tease you until then."[b/]
[b]"Going off to school can widen one's horizons. Sometimes it's almost as if one person enters and a completely different person returns."

Malleck of Alerion |

Malleck looks over to his backpack. Thinks a second before he replies
"In my unit I use to be known as The Fly. Don't ask." he shakes his head and holds up a hand "Don't want to be reminded more than needed "
He thanks him before he heads out to get cleaned up, and letting Jeremy know he'd be with him just after getting some rest

Tih |

Tih nodded at the price, and smiled politely at the quip. Then she looked for a spot to sit at the bar. "An ale while we wait for lunch? she said to the barman.
If someone wanted conversation, Tih would oblige. She didn't want to attract undue attention, but would try to subtly lead a conversation toward the important people in town. People were less likely to think about your motivation if you let them set the tone to start.
At some point she queried the barman, "Do you have a diviner in town - an old woman who reads tea leaves or somesuch?
I will stay here.

the Shining Host |

Lord Drownington's Manor - Clyde McClod & Tih
Clyde
The waitress smiles and nods, heading back to the main room to bring the bowl to the Barman. He begins eating it as you watch from the back and is clearly enjoying it. It's clear that you have the job as he has the waitress taste it as well.
Sitting next to him sipping an ale is the woman who gave you the hire recommendation.
Tih
Most of the patrons that were here when you arrived, including the one who offered "help", exit to wherever they need to be or want to be for the day. The ones who do enter keep to themselves, again there are only a handful.
The Barman responds to your query, "Here in Drownington yes. Outside of Drownington no and I'd not ask, the Mitrans frown upon that sort of thing.
Ones named Mara Meeran. The other, Estelle Slavin. Estelle will often drop in here, if she does tonight I'll point her out to you though my shift ends by 9 pm.
Any interest in trying this stew?". Both he and the Waitress are sharing the bowl and it smells quite delicious.

the Shining Host |

The Vandermir Orphanage - Malleck
You wash up and set your things down in the guest bedroom getting a bit of rest. A few hours later, there is a knock on your door, "Excuse me Sir, it's Jeremy, the Headmaster asked me to summon you".

the Shining Host |

Crisp Morning - Mephistopheles & Elliaria
Bluff 1d20 + 15 ⇒ (12) + 15 = 27
Elliaria, you don't notice anyone watching you.
"My friends call me Morana, for now, you may call me Miss Soto.
I'm afraid my story will need to stay private for now as Sir Balin is anxious to get going and there will be a few steps that must be taken before that can happen.
We have been expecting you both. Do you happen to know where the others are?"

ClydeMcClod |

Clyde rubs his hands in anticipation as he watches the barman and waitress enjoy his food, this is indeed a good place to base himself while he snoops about.
He casts an eye over at the 'blind' Garvin. How could a blind man work the stoves? Best keep an eye on him.

Malleck of Alerion |

The Vandermir Orphanage - Malleck
You wash up and set your things down in the guest bedroom getting a bit of rest. A few hours later, there is a knock on your door, "Excuse me Sir, it's Jeremy, the Headmaster asked me to summon you".
Malleck gets up, checking his belongings first before he goes to the door "On my way. And as soon as I can, we can have a bit of a training session. Hopefully a place where you can't get distracted?"
With that he heads to where he's directed to meet with the headmaster again