It Came from Hollow Mountain

Game Master DEREK LANE 127

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Dark Archive

Male Elf Wizard-Evoker 8th
Stats:
HP: 47/47 | Init +10 | AC: 19(23); FF: 15(19); T: 19(23); CMD: 24 | F: +5, R: +8, W: +8; Speed: 30';

Ezranadir makes a purchase of a spell component for 400gp.

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

Let us purchase more diamond dust for our healer, Doc, so he can Restore some of those drain effects we have encountered. We cannot ask our friends in town to do so again; they have said so.

Barring any disagreement, she will use 3K gold of the party funds to purchase the diamond dust and give it to Doc.

Ter may have just heard him talking to himself about learning the spell. It could be extremely useful. I have some diamond dust too.

;-) it's in his character sheet now. I didn't see 'eschew materials' there, unless I missed it.


Hollow Mountain Roll20 |Magnimar Pics
Ezranadir wrote:
Ezranadir makes a purchase of a spell component for 400gp.

What is the spell component?

Dark Archive

Male Elf Wizard-Evoker 8th
Stats:
HP: 47/47 | Init +10 | AC: 19(23); FF: 15(19); T: 19(23); CMD: 24 | F: +5, R: +8, W: +8; Speed: 30';
GM Derek wrote:
What is the spell component?

Soothing Incense (Casting spells is freaking expensive!)


M Half-elf Occultist 6/Investigator 2 | HP 67/67 | AC 23 temp 27 | T 12 FF 24 | CMD 22 | F+10, R+9, W+11 | Init +2 | Speed 30 | Perc +21 darkvision | Sen Mot +15 | 16 Mental focus: 5/8 abjuration, 1/2 divination, 3/6 transmutation | Inspiration 6/6 | +2 Halberd +13/+6, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 13[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/6 2nd 4/4

Frantino is ready to go back in and finish tracking down the cult, thus ending the plague threat to his beloved Magnimar.

"How should we plan on everyone going back up to the top of the tower? Assuming that we rid the world of Xanesha's ghost, I got a scroll of levitate so I can slowly move back up much more cheaply than more scrolls of fly. Ezranadir, did you mention you can do short range teleportation now? How many people can you take with you?"

Dark Archive

Male Elf Wizard-Evoker 8th
Stats:
HP: 47/47 | Init +10 | AC: 19(23); FF: 15(19); T: 19(23); CMD: 24 | F: +5, R: +8, W: +8; Speed: 30';

"Yes, I can now Dimension Door myself and three others. So if Ayita wants to fly up with her carpet, then that should cover everyone."


Male Qadiran Human Fighter 8 | HP 68/68 | AC 30 Temp 30| FF 27 Temp 27| Tch/Temp 13|CMD 25| Init+4 | Perc+2 | F+9 R+6 W+4| Speed 30 [dice=Scimitar]1d20+14[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+14[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

"Zen we go and finish zis now."

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

Ayita gives the 3K of diamond dust to Doc. Party records could be adjusted if I had enough of a brain left to find them.


Hollow Mountain Roll20 |Magnimar Pics

BACK TO THE GECKO!

Courtesy of Ezranadir's dimension door sorcery, and Ayita's magic carpet, you all find yourselves back in the first room of the Gecko. The doors are now closed and the derro's coffins are where you left them in the room.

Silver Crusade

Oracle/8 | HP 73 | AC 17 Tch 10 FF 17 CMD 16 | F +5 R +3 W +10 | Init +2 | Perc +1

Hatfield draws his club and casts light on it.

Status cast on Yahzi and Ter.

Life Link on Ayita, Frantino, and Nasir.

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

Ayita looks around for signs of the undead. If the room extends further than Doc's 'light', she will cast 'light' on a pebble and toss it in further.

perception: 1d20 + 19 ⇒ (13) + 19 = 32

Ter has darkvision; Yazhi has 'bat' and 'bull' foci active - so she has darkvision too. Both have 'shield companion' on them from Ayita.


M Half-elf Occultist 6/Investigator 2 | HP 67/67 | AC 23 temp 27 | T 12 FF 24 | CMD 22 | F+10, R+9, W+11 | Init +2 | Speed 30 | Perc +21 darkvision | Sen Mot +15 | 16 Mental focus: 5/8 abjuration, 1/2 divination, 3/6 transmutation | Inspiration 6/6 | +2 Halberd +13/+6, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 13[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/6 2nd 4/4

Frantino will cast see invisibility right before we head back in. Knowing that we've been through the door to the left where the gargoyle vampire has his bizarre collection, he crosses the room straight ahead and peeks through the doors.

perception: 1d20 + 21 ⇒ (15) + 21 = 36

"This leads to the platform where our fight with the derro began. There's another set of doors about 30' to the right that we haven't looked in yet."

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

Ayita, Yazhi, and Ter enter. Ter perches on Ayita's shoulder and helps Ayita's alertness, as Ayita goes up to the doors Frantino noted, to search for traps and listen.

traps: 1d20 + 19 + 3 + 2 ⇒ (7) + 19 + 3 + 2 = 31

listen: 1d20 + 19 + 2 ⇒ (11) + 19 + 2 = 32


Hollow Mountain Roll20 |Magnimar Pics
Ayita of the Hawk Clan wrote:

Ayita, Yazhi, and Ter enter. Ter perches on Ayita's shoulder and helps Ayita's alertness, as Ayita goes up to the doors Frantino noted, to search for traps and listen.

[dice=traps]1d20+19+3+2

[dice=listen]1d20+19+2

Ayita finds no traps on the door. But she does hear low moaning in the room. A man's voice. No words are intelligible.

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

Ayita quietly tells the group what she hears.

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

She'll prepare to open the door when the group is ready.

Could be anything from an injured human, to an undead of some sort.


M Half-elf Occultist 6/Investigator 2 | HP 67/67 | AC 23 temp 27 | T 12 FF 24 | CMD 22 | F+10, R+9, W+11 | Init +2 | Speed 30 | Perc +21 darkvision | Sen Mot +15 | 16 Mental focus: 5/8 abjuration, 1/2 divination, 3/6 transmutation | Inspiration 6/6 | +2 Halberd +13/+6, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 13[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/6 2nd 4/4

Frantino moves into the position just behind and to Ayita's side, leaving room for the better armored Nasir to be up front. Once everyone has moved into this room, he'll nod to Ayita to stealthily open the doors.

Dark Archive

Male Elf Wizard-Evoker 8th
Stats:
HP: 47/47 | Init +10 | AC: 19(23); FF: 15(19); T: 19(23); CMD: 24 | F: +5, R: +8, W: +8; Speed: 30';

Why are we going to a new door? I thought we purchased a bunch of useless stuff to give & talk to the gargoyle/vampire again to the north to try to obtain more info?

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

That is a goal, yes. There could also be relevant stuff in this room; I'm in favor of checking everything. I don't care about the order.


Male Qadiran Human Fighter 8 | HP 68/68 | AC 30 Temp 30| FF 27 Temp 27| Tch/Temp 13|CMD 25| Init+4 | Perc+2 | F+9 R+6 W+4| Speed 30 [dice=Scimitar]1d20+14[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+14[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

"Frantino Kaddren, before we venture into new areas of zis blace, I would like to drob off za gifts zat I procured for za gargoyle. Berhabs zey will blease him, and he would be willing to tell us what habbened here before we stumble into somezing even more difficult."

Nasir carefully makes his way toward the vampire coffin room. If he sees the gargoyle there, he will try to greet him. Otherwise, he will enter the room, place the three heads on the coffin and shout out.

"Mister Gargoyle! I zink I have found some interesting items for your collection. Would you like to come out and see? Hopefully, zey please you and maybe we can talk?"

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

Ayita and Yazhi go with Nasir to avoid him being alone in that room.


Hollow Mountain Roll20 |Magnimar Pics

BACK WITH THE VAMPIRE

When Nasir opens the doors to the coffin room, he finds it dimly lit. The four small coffins are exactly where the heroes left them, lidless and stacked in one corner of the room, full of former vampire spawn ashes.

Sitting atop his own coffin is the gargoyle, Sumsarru. He doesn't look happy.

"So, the criminals who desecrated my room have returned. Are you three the selected sacrifices? Recompense for the destruction of my perfectly decorated room?" he says, looking at Nasir, Ayita and Yazhi.


Hollow Mountain Roll20 |Magnimar Pics

GM rolls:

2d6 ⇒ (3, 3) = 6
2d6 ⇒ (1, 5) = 6
2d6 ⇒ (3, 2) = 5
2d6 ⇒ (3, 3) = 6
2d6 ⇒ (1, 1) = 2
2d6 ⇒ (2, 4) = 6
2d6 ⇒ (2, 1) = 3
2d6 ⇒ (4, 2) = 6
2d6 ⇒ (5, 1) = 6
2d6 ⇒ (3, 5) = 8
2d6 ⇒ (6, 3) = 9
2d6 ⇒ (3, 2) = 5
2d6 ⇒ (2, 1) = 3

1d4 + 1 ⇒ (2) + 1 = 3
1d4 + 1 ⇒ (3) + 1 = 4
1d4 + 1 ⇒ (3) + 1 = 4
1d4 + 1 ⇒ (2) + 1 = 3
1d4 + 1 ⇒ (1) + 1 = 2
1d4 + 1 ⇒ (1) + 1 = 2


Male Qadiran Human Fighter 8 | HP 68/68 | AC 30 Temp 30| FF 27 Temp 27| Tch/Temp 13|CMD 25| Init+4 | Perc+2 | F+9 R+6 W+4| Speed 30 [dice=Scimitar]1d20+14[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+14[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

"Actually, I come bearing gifts. I know you like unique items, so I have found some. Hopefully, you will find zem to your liking."

Nasir puts down the three heads and steps back waiting to see the vampire's reaction.

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

Ayita watches the vampire for the slightest hint of aggression.

Silver Crusade

Oracle/8 | HP 73 | AC 17 Tch 10 FF 17 CMD 16 | F +5 R +3 W +10 | Init +2 | Perc +1

(Moved my token into the room near Ezranadir. I can't see Frantino?)


M Half-elf Occultist 6/Investigator 2 | HP 67/67 | AC 23 temp 27 | T 12 FF 24 | CMD 22 | F+10, R+9, W+11 | Init +2 | Speed 30 | Perc +21 darkvision | Sen Mot +15 | 16 Mental focus: 5/8 abjuration, 1/2 divination, 3/6 transmutation | Inspiration 6/6 | +2 Halberd +13/+6, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 13[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/6 2nd 4/4

Hearing Nasir and seeing everyone else move to the coffin room, Frantino follows. He moves up near Nasir and Ayita, taking off his feathery Cloak of the Hedge Wizard as he does. It's a little flashy for his style anyway. He waits to see how the vamp-goyle responds to Nasir's collection. Afterward, he'll bring up the negotiations from their previous visit.

"Greetings again. In our previous discussion, you had expressed an interest in my magical Cult of the Peacock Spirit cloak, the one I took from my own brother after he tried to kill me. You had offered up the answer to a question in exchange for it. After thinking about your generous offer, I have decided to accept. We came here after being told that a different cult was based here and getting ready to release a plague on the city that would warp the residents into aberrations, but we have not seen evidence of such a group here yet. Here is my question. Where can we find the leaders of this cult?"


Hollow Mountain Roll20 |Magnimar Pics
Ayita of the Hawk Clan wrote:
Ayita watches the vampire for the slightest hint of aggression.

Ayita has a hard time assessing the gargoyle vampire. It perches there, nearly immobile, like a statue. Only its face gives away its emotions. It is DEFINITELY aggressive. Angry, but calm. Dangerous, likely to suddenly strike without warning, but also, curious.


Hollow Mountain Roll20 |Magnimar Pics
Nasir al-Rafik Kamal wrote:

"Actually, I come bearing gifts. I know you like unique items, so I have found some. Hopefully, you will find zem to your liking."

Nasir puts down the three heads and steps back waiting to see the vampire's reaction.

"Ahhh. How curious. An encounter with a medusa, perhaps? What were their sad little goblin names?"

Dark Archive

Male Elf Wizard-Evoker 8th
Stats:
HP: 47/47 | Init +10 | AC: 19(23); FF: 15(19); T: 19(23); CMD: 24 | F: +5, R: +8, W: +8; Speed: 30';

Ezranadir speaks up and says, "Their names were Yakko, Wakko and Dot. Known as the irascible Warner siblings."

Silver Crusade

Oracle/8 | HP 73 | AC 17 Tch 10 FF 17 CMD 16 | F +5 R +3 W +10 | Init +2 | Perc +1
Ezranadir wrote:
Ezranadir speaks up and says, "Their names were Yakko, Wakko and Dot. Known as the irascible Warner siblings."

hahahahahahahahaha! :D


Hollow Mountain Roll20 |Magnimar Pics
Ezranadir wrote:
Ezranadir speaks up and says, "Their names were Yakko, Wakko and Dot. Known as the irascible Warner siblings."

"What an interesting set of names. How did the Warner siblings' stone heads come to grace my collection? Every curiosity has a story."


Hollow Mountain Roll20 |Magnimar Pics
Frantino Kaddren wrote:
"Greetings again. In our previous discussion, you had expressed an interest in my magical Cult of the Peacock Spirit cloak, the one I took from my own brother after he tried to kill me. You had offered up the answer to a question in exchange for it. After thinking about your generous offer, I have decided to accept. We came here after being told that a different cult was based here and getting ready to release a plague on the city that would warp the residents into aberrations, but we have not seen evidence of such a group here yet. Here is my question. Where can we find the leaders of this cult?"

When Frantino comes forward with his cape, the gargoyle smiles. "I knew you would be back, especially after my minions played with you so. Now that they are but ash, I need replacements."

"Very well, mystery seeker. I accept your brother's cloak." The gargoyle reaches out and takes the cloak. He looks at it carefully. "Hmmm, where should I put it? Shemhazai already has a coat, so... either Arshea or Dalenydra." He is obviously referring to the tripartite coat rack of carved empyreal lords behind his coffin.

"Oh, right, your question. Mmmm, the leader of the cult of Yamasoth has gone away to Riddleport."

He starts tapping his chin, in thought. "Dalenydra, I think," he says, and hangs Frantino's cloak on the coat rack over the wings of Dalenydra. "But now poor Arshea doesn't have anything. Hmmm, does anybody else have a cloak? Perhaps you, vigilant and suspicious Shoanti lady?"

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

Of course.

She removes her +1 cloak of resistance and places it closer to the vampire, then backs away.


Hollow Mountain Roll20 |Magnimar Pics
Ayita of the Hawk Clan wrote:

Of course.

She removes her +1 cloak of resistance and places it closer to the vampire, then backs away.

"Wonderful," the gargoyle says, taking the cloak. "A little basic, but then, I always thought Arshea was basic, too. Perfect accompaniment for her."

He hangs it on the wings of the cloak rack-Arshea.

"What can I answer for you?" he says, looking at Ayita.

Dark Archive

Male Elf Wizard-Evoker 8th
Stats:
HP: 47/47 | Init +10 | AC: 19(23); FF: 15(19); T: 19(23); CMD: 24 | F: +5, R: +8, W: +8; Speed: 30';
GM Derek wrote:
"What an interesting set of names. How did the Warner siblings' stone heads come to grace my collection? Every curiosity has a story."

"They were turned to stone by a Wizard named Otto von Scratchansniff because they excessively pranked and played tricks infuriating him. He then beheaded the tricksters and destroyed their bodies thus this is all that is left."

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

...looking back for questions we might have had...


Hollow Mountain Roll20 |Magnimar Pics

"What question can I answer for you?" the gargoyle says to Ayita.


Male Qadiran Human Fighter 8 | HP 68/68 | AC 30 Temp 30| FF 27 Temp 27| Tch/Temp 13|CMD 25| Init+4 | Perc+2 | F+9 R+6 W+4| Speed 30 [dice=Scimitar]1d20+14[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+14[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

Nasir speaks up. "How long have you been here? Are you a member of za cult? If so, why did you not leave wiz zem? What is zis cult planning to do to za city? And why leave now?

On an obscure note, have you been around long enough to know anyzing about za Runelords? We are most interested in anyzing you might know about za Lord of Wraz.

Silver Crusade

F Hunter 8| HP 67/67 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+9 R+9 W+8 (+1 v fear) | Spd 30 | Perc (+19) (+3 traps) | Tracking (+16) | +1LucHam +11/+6(d12+5) | Yazhi |HP 59/59| AC 20 |FF,T 17,13| F+7 R+8 W+3 | +1 Bite (bull,bat) +12 (d8+10) bleed

Ayita does her best to craft a useful question.

Where have the most cult members been having cult-related meetings most often this week?


Hollow Mountain Roll20 |Magnimar Pics
Ayita of the Hawk Clan wrote:

Ayita does her best to craft a useful question.

Where have the most cult members been having cult-related meetings most often this week?

"Well, one assumes in Riddleport, where they've gone. But then, maybe a majority of them aren't there yet and their cult-related meetings are being held between here and there. Maybe Sandpoint in some of the ruins, there? Tough question, given your parameters."


Hollow Mountain Roll20 |Magnimar Pics
Nasir al-Rafik Kamal wrote:

Nasir speaks up. "How long have you been here? Are you a member of za cult? If so, why did you not leave wiz zem? What is zis cult planning to do to za city? And why leave now?

On an obscure note, have you been around long enough to know anyzing about za Runelords? We are most interested in anyzing you might know about za Lord of Wraz.

"The Runelords were before my time, but I can see why you might ask that. I have been around for some time. But Alaznist is beyond me. Leptonia, the cult's leader is a follower, but... my focus is more slothful, rather than wrathful."

"I am not a member of Leptonia's cult of Yamasoth. I am but a servant of Erigantus, one of Leptonia's allies. He established the defenders of this place for her, in return for... lore she possessed. I, too seek lore. I approached him and agreed to serve, in return for further deep knowledge of the Black Art."

"Leptonia must perfect her plague before releasing it upon Magnimar. If she succeeds at resurrecting additional resources to finish her plague, well... I plan on being elsewhere by then."

He shrugs. It is odd, seeing a perfectly still marble-like statue suddenly lift its shoulders in a shrug. The shoulders return to their previous, completely still, position.


Male Qadiran Human Fighter 8 | HP 68/68 | AC 30 Temp 30| FF 27 Temp 27| Tch/Temp 13|CMD 25| Init+4 | Perc+2 | F+9 R+6 W+4| Speed 30 [dice=Scimitar]1d20+14[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+14[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

"Where is your master, zis Erigantus? Did he travel wiz Lebtonia? How does Lebtonia follow Alaznist? Does she worshib her or receive some communication from her? What can you tell us about zis blague she is making? Where in zis complex did they work on zis blague? Burhabs zey may have left some clues zere. How lng ago did za cultists leave?"


Hollow Mountain Roll20 |Magnimar Pics

"Hmmph. How ignorant of you. 'My master, Erigantus?' You make it sound like he created me or magically controls me. I serve him because it pleases me and I profit from it. "

"You certainly have many questions, yet few gifts for me. Your goblin heads are wonderfully odd, but... what else do you have?"

High up in the ceiling darkness, the twittering of bats can be heard.

"Yes, yes, my friends. Now is the time. Remember not to hurt any of their equipment," the gargoyle says.

He looks at the group.

"Enough of this. I think instead I'll just take your treasures from you. Before we begin, elf, you seem an interesting sort. Shall I make you a thrall? You would live forever and learn the Dark Art by my side until you were more powerful than you could possibly imagine."

With that he stretches his wings.

GM rolls:

1d4 + 1 ⇒ (4) + 1 = 5


Hollow Mountain Roll20 |Magnimar Pics

SUMSARRU

Rolled Initiative:

Doc Hatfield: 1d20 + 2 ⇒ (15) + 2 = 17
Ayita: 1d20 + 2 ⇒ (13) + 2 = 15
Frantino: 1d20 + 2 ⇒ (10) + 2 = 12
Nasir: 1d20 + 4 ⇒ (6) + 4 = 10
Ezranadir: 1d20 + 10 ⇒ (18) + 10 = 28
SUMSARRU: 1d20 + 10 ⇒ (14) + 10 = 24

ROUND ONE
—------------------------------------------------
Ezranadir:
SUMSARRU:
Doc:
Ayita:
Yazhi:
Frantino:
Nasir:

BOLD may go!

STATUS
-----------------------
Ezranadir (47/47hp) ||
Ayita (67/67hp) ||
Yazhi (51/51hp) ||
Doc (73/73hp) ||
Frantino (67/67hp) ||
Nasir (68/68hp) ||

Dark Archive

Male Elf Wizard-Evoker 8th
Stats:
HP: 47/47 | Init +10 | AC: 19(23); FF: 15(19); T: 19(23); CMD: 24 | F: +5, R: +8, W: +8; Speed: 30';

"A thrall? How about you slow down there a bit." He casts Slow on it then moves back.
Lasts 8 rounds. DC:19 Will save to negate

SR?: 1d20 + 12 ⇒ (15) + 12 = 27


Hollow Mountain Roll20 |Magnimar Pics
Ezranadir wrote:

"A thrall? How about you slow down there a bit." He casts Slow on it then moves back.

Lasts 8 rounds. DC:19 Will save to negate

Will DC19 vs Slow: 1d20 + 7 ⇒ (16) + 7 = 23


Hollow Mountain Roll20 |Magnimar Pics

Sumsarru, the vampire, flies up and then straight at Ezranadir and slams him!

@EZRANADIR Slam: 1d20 + 13 ⇒ (12) + 13 = 25 Dmg + energy drain: 1d4 + 5 ⇒ (3) + 5 = 8

Sumsarru smiles and hmmms ecstatically as Ezranadir's lifeforce flows into him.

Ezranadir takes 2 negative levels!

Sumsarru whistles and from the dark recesses of the room's ceiling come swarms of bats! They engulf every single one of the heroes! As you bat away at the swarms, you notice that some are... misshapen and have oozing pustules on them.

@AYITA Swarm dmg: 1d6 ⇒ 6
@AYITA distraction Fort DC11: 1d20 + 9 ⇒ (6) + 9 = 15
@AYITA infection Fort DC11: 1d20 + 9 ⇒ (6) + 9 = 15

@DOC Swarm dmg: 1d6 ⇒ 3
@DOC distraction Fort DC11: 1d20 + 5 ⇒ (3) + 5 = 8 FAIL
@DOC infection Fort DC11: 1d20 + 5 ⇒ (16) + 5 = 21

@EZRANADIR Swarm dmg: 1d6 ⇒ 5
@EZRANADIR distraction Fort DC11: 1d20 + 5 ⇒ (20) + 5 = 25
@EZRANDADIR infection Fort DC11: 1d20 + 5 ⇒ (19) + 5 = 24

@FRANTINO Swarm dmg: 1d6 ⇒ 1
@FRANTINO distraction Fort DC11: 1d20 + 10 ⇒ (16) + 10 = 26
@FRANTINO infection Fort DC11: 1d20 + 10 ⇒ (18) + 10 = 28

@NASIR Swarm dmg: 1d6 ⇒ 5
@NASIR distraction Fort DC11: 1d20 + 9 ⇒ (7) + 9 = 16
@NASIR infection Fort DC11: 1d20 + 9 ⇒ (18) + 9 = 27

@YAZHI Swarm dmg: 1d6 ⇒ 6
@YAZHI distraction Fort DC11: 1d20 + 7 ⇒ (12) + 7 = 19
@YAZHI infection Fort DC11: 1d20 + 7 ⇒ (10) + 7 = 17

Neg levels:
For each negative level a creature has, it takes a cumulative –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses. The creature is also treated as one level lower for the purpose of level-dependent variables (such as spellcasting) for each negative level possessed. Spellcasters do not lose any prepared spells or slots as a result of negative levels.

Distraction=Nauseated:
Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move action per turn.


Hollow Mountain Roll20 |Magnimar Pics

SUMSARRU

ROUND ONE
—------------------------------------------------
Ezranadir: casts slow
SUMSARRU: saves vs slow, moves, attacks Ezranadir! hit! neg levels!
SWARMS: children of the night engulf the heroes! swarm dmg + saves
Doc: fails distraction save, nauseated; move action only this round
Ayita:
Yazhi:
Frantino:
Nasir:

BOLD may go!

STATUS
-----------------------
Ayita (61/67hp) || -6hp
Doc (70/73hp) || -3hp **Nauseated 1/1**
Ezranadir (24/37hp 47hp) || -8-5 = -13hp **2 neg levels **
Frantino (66/67hp) || -1hp
Nasir (63/68hp) || -5hp
Yazhi (45/51hp) || -6hp


Hollow Mountain Roll20 |Magnimar Pics

@EZRANADIR - you were not in the room on Roll20. I moved you 30ft straight ahead, assuming you'd want to be 45ft or less from the target of your spell.

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