[PFS PbP] 0-06 Black Waters (Inactive)

Game Master Deane Beman



Welcome everyone...I realize a few of you are currently finishing up games so we can shoot for a Tuesday start if that works for everyone. I may put the introduction up sooner than that so your characters can get to know one another.

This is a pretty straightforward scenario that we should move through fairly quickly. I like to have players post at least once each day. If we haven't heard from you in 24 hours I'll move the story forward...if we're in combat I'll GMPC your character; either taking swing, shooting an arrow, or hiding behind the tallest person! I'll make every effort not to utilize limited resources (like spells or wand charges) unless it's a life or death situation.

As soon as you can please post in the gameplay thread with the character you intend to use in this scenario. It's OK if you still have some shopping to do...just make sure your PFS number is somewhere in your stat block to prevent delays in reporting. (Or you can post your number in this thread.)


Hello everyone!

Grand Lodge

Male NG Human Investigator 3/Ranger (guide) 2/Fighter (archer) 2 - PFS# 141231-2 | HP: 30/55 | AC: 20 (15 Tch, 15 Fl) | CMB: +9, CMD: 26 | F: +7 [+9 for hot/cold conditions], R: +12, W: +4 | Init: +6 | Perc: +9 [+10 find traps], SM: -1 | Speed 30ft | Inspiration: 3/3, Ranger’s Focus: 1/1, Inspired: 1/1, Boots of Speed: 10/10, Folio Re-roll: 1/1 | Spells: endure elements, shield | Active conditions:

Hello all!

Scarab Sages

Male CG Human (Kelishite) Ninja 8.2 | HP: 43/43 | AC: 26 (19 Tch, 19 FF) | CMB: +9, CMD: 28 | F: +4, R: +14, W: +3 | Init: +6 | Perc: +11, SM: +3 | Speed 30ft, Climb 20ft | Ki Pool: 5/6 | Active conditions: fatigued, haste, spirit sense, invis, fly

Hello everyone! Big thanks to you GM Beman! I appreciate you running the scenario! Looking forward to making this awkward and fun :)

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Oi! Reddy to bash dem skulls in...

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

I'm all ready now to play.


I'll be ready in a day or two. If we start before then I'll use a pregen.

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

half orcs can be very cheerful when given the proper motivation!


Male

Hey, GM - thanks for taking this on, it sounds fun. Does anyone have any preferences on what character I bring to the table? In the low range, I've got a level 1 gnomish sylvan-blooded sorcerer and a level 2 human thunder and fang fighter, and I've got a couple of level 3 characters available if we wanted to play it up.

Scarab Sages

Male CG Human (Kelishite) Ninja 8.2 | HP: 43/43 | AC: 26 (19 Tch, 19 FF) | CMB: +9, CMD: 28 | F: +4, R: +14, W: +3 | Init: +6 | Perc: +11, SM: +3 | Speed 30ft, Climb 20ft | Ki Pool: 5/6 | Active conditions: fatigued, haste, spirit sense, invis, fly

It looks like we have at least 3 melee and a ranged character, so some arcane or divine casting could be useful, though I am not sure how much balance is necessary in these scenarios. I am relatively new to this, and don't have a character above level 1 yet... (not new to gaming, just PFS)

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

That gnome sorc wouldn't happen to be named Langolain would it? And he wouldn't *just happen* to have a huge tiger animal companion named "Baby" would he? Cause if so I'm telling Venture Captain on you that you're copying my characters! :D

My guess would be to bring the sorc.

Grand Lodge

Male NG Human Investigator 3/Ranger (guide) 2/Fighter (archer) 2 - PFS# 141231-2 | HP: 30/55 | AC: 20 (15 Tch, 15 Fl) | CMB: +9, CMD: 26 | F: +7 [+9 for hot/cold conditions], R: +12, W: +4 | Init: +6 | Perc: +9 [+10 find traps], SM: -1 | Speed 30ft | Inspiration: 3/3, Ranger’s Focus: 1/1, Inspired: 1/1, Boots of Speed: 10/10, Folio Re-roll: 1/1 | Spells: endure elements, shield | Active conditions:

I'm with Cyrus and Marug on this one. If you don't mind playing the sorcerer in this scenario, that would probably round out the group nicely. But first and foremost, play whatever you think you will have the most fun with :)

By the way, the group effort for RP even on day one was impressive.

Scarab Sages

Male CG Human (Kelishite) Ninja 8.2 | HP: 43/43 | AC: 26 (19 Tch, 19 FF) | CMB: +9, CMD: 28 | F: +4, R: +14, W: +3 | Init: +6 | Perc: +11, SM: +3 | Speed 30ft, Climb 20ft | Ki Pool: 5/6 | Active conditions: fatigued, haste, spirit sense, invis, fly

I second ibid, but I have a feeling it is going to get more interesting :)

Grand Lodge

Male Gnome Sorcerer (Wild-Blooded) 2 [ HP 12/14 | AC 12/FF10/T12 | Fort +2, Ref +2, Will +3 (+1 within 30' of animal) | Init +2 | Perception +2 ]

Heh - no, and no, but I admit the similarities are astonishing...:-P Anyway, I'm perfectly fine playing the sorcerer.


Alright…I'll move us out out the introduction phase later on tonight if everyone is on board. Please make sure I know what your PFS # is...either put it in your stat block, post it here or PM me.

Grand Lodge

Male NG Human Investigator 3/Ranger (guide) 2/Fighter (archer) 2 - PFS# 141231-2 | HP: 30/55 | AC: 20 (15 Tch, 15 Fl) | CMB: +9, CMD: 26 | F: +7 [+9 for hot/cold conditions], R: +12, W: +4 | Init: +6 | Perc: +9 [+10 find traps], SM: -1 | Speed 30ft | Inspiration: 3/3, Ranger’s Focus: 1/1, Inspired: 1/1, Boots of Speed: 10/10, Folio Re-roll: 1/1 | Spells: endure elements, shield | Active conditions:

Here is the pathfinder society number for this toon (also on my stat block):

PFS# 141231-2

Grand Lodge

Male Gnome Sorcerer (Wild-Blooded) 2 [ HP 12/14 | AC 12/FF10/T12 | Fort +2, Ref +2, Will +3 (+1 within 30' of animal) | Init +2 | Perception +2 ]

PFS #: 70085-10

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

DAMMIT! You even used the same pic as me!!!!!

Grand Lodge

Male Gnome Sorcerer (Wild-Blooded) 2 [ HP 12/14 | AC 12/FF10/T12 | Fort +2, Ref +2, Will +3 (+1 within 30' of animal) | Init +2 | Perception +2 ]

Whoa, that's creepy...gimme a link, I want to see how else I can copy your sorcerer...:-P


lol I opnly have him in my laptop and Home Hero Lab. So that means you're tapping my laptop and/or PC!!! CREEPY!!!

Grand Lodge

Male NG Human Investigator 3/Ranger (guide) 2/Fighter (archer) 2 - PFS# 141231-2 | HP: 30/55 | AC: 20 (15 Tch, 15 Fl) | CMB: +9, CMD: 26 | F: +7 [+9 for hot/cold conditions], R: +12, W: +4 | Init: +6 | Perc: +9 [+10 find traps], SM: -1 | Speed 30ft | Inspiration: 3/3, Ranger’s Focus: 1/1, Inspired: 1/1, Boots of Speed: 10/10, Folio Re-roll: 1/1 | Spells: endure elements, shield | Active conditions:

If it makes you feel any better, Brox RedGloves, we've all hacked your laptop a couple of times, at least. You really need to update your community bestiary in herolab, by the way :)

Scarab Sages

Male CG Human (Kelishite) Ninja 8.2 | HP: 43/43 | AC: 26 (19 Tch, 19 FF) | CMB: +9, CMD: 28 | F: +4, R: +14, W: +3 | Init: +6 | Perc: +11, SM: +3 | Speed 30ft, Climb 20ft | Ki Pool: 5/6 | Active conditions: fatigued, haste, spirit sense, invis, fly

Added my PFS # to my stat line above

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

Got my number right here 141624-1


My other game is still going on, so I just decided to make a new PFS character. Introducing...

The Exchange

Dwarf Hunter (Divine Hunter) 4
stats:
HP: (35/35) AC 18 (FF 16, Touch 12) (+2 AC vs crit confirmation) FS +7, RS +7, WS +5 (+2 vs poison, +4 vs spells/SLA), Initiative: +2 Perception: +10/+12 (stonework) (Darkvision)

PFS# 100025-2


I like him...imagine the RP possibilities of a Dwarf with a skunk for an animal companion!

The Exchange

Dwarf Hunter (Divine Hunter) 4
stats:
HP: (35/35) AC 18 (FF 16, Touch 12) (+2 AC vs crit confirmation) FS +7, RS +7, WS +5 (+2 vs poison, +4 vs spells/SLA), Initiative: +2 Perception: +10/+12 (stonework) (Darkvision)

Not just any skunk, a battle spirit skunk! :-)

The Exchange

Dwarf Hunter (Divine Hunter) 4
stats:
HP: (35/35) AC 18 (FF 16, Touch 12) (+2 AC vs crit confirmation) FS +7, RS +7, WS +5 (+2 vs poison, +4 vs spells/SLA), Initiative: +2 Perception: +10/+12 (stonework) (Darkvision)

GM Beman, just an fyi that I downloaded the ACG and the battle spirit ability is different than it was in the playtest and I'm supposed to change it as of today.


I think that due to the nature of PbP you would be allowed to keep your character as is since we started before the book was officially released...unless you like the new battle spirit ability better. Just do whatever works best for you.

The Exchange

Dwarf Hunter (Divine Hunter) 4
stats:
HP: (35/35) AC 18 (FF 16, Touch 12) (+2 AC vs crit confirmation) FS +7, RS +7, WS +5 (+2 vs poison, +4 vs spells/SLA), Initiative: +2 Perception: +10/+12 (stonework) (Darkvision)

I actually prefer the old one. If allowed, i'll keep it for this game. Thanks!


Using our current encounter as an example:

1. Marug, Grimbili, Nadra, Cyrus, Magrim
2. Creature
3. Ibid

I separate combat into three groups…those who take their turns before the bad guy(s), the bad guys, and those who take their turns after the bad guy(s). Looking at our current encounter everybody except Ibid acts before the opponent. Anyone in that group may act in any order; so if Cyrus checks in before Marug does Cyrus can still post his action and not have to worry about checking back in later. Once everyone in group 1 posts then the creature will act. After that those in Group 3 and Group 1 may act before the monster goes again.

It takes a bit of getting used to but it does make things go much more smoothly. I'll start calling out who needs to post an action until we get the hang of it.

Grand Lodge

Male NG Human Investigator 3/Ranger (guide) 2/Fighter (archer) 2 - PFS# 141231-2 | HP: 30/55 | AC: 20 (15 Tch, 15 Fl) | CMB: +9, CMD: 26 | F: +7 [+9 for hot/cold conditions], R: +12, W: +4 | Init: +6 | Perc: +9 [+10 find traps], SM: -1 | Speed 30ft | Inspiration: 3/3, Ranger’s Focus: 1/1, Inspired: 1/1, Boots of Speed: 10/10, Folio Re-roll: 1/1 | Spells: endure elements, shield | Active conditions:

GM Beman, are you OK with me posting my action out of turn, so that it is posted and you are not waiting for me? My intention was just to get my action visible so that once you posted the monster's turn, you could resolve my (hopeful) attack immediately.


Yeah...that's fine. I'll just resolve it when we get there.

Scarab Sages

Male CG Human (Kelishite) Ninja 8.2 | HP: 43/43 | AC: 26 (19 Tch, 19 FF) | CMB: +9, CMD: 28 | F: +4, R: +14, W: +3 | Init: +6 | Perc: +11, SM: +3 | Speed 30ft, Climb 20ft | Ki Pool: 5/6 | Active conditions: fatigued, haste, spirit sense, invis, fly

I personally really like this way of doing it. That adds zero value to a non-existent conversation. Just wanted to chuck my 2 coppers out there.

**Edit** I also love posting the same time the GM is online.

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

I saw Ibid going earlier and thought it was ok to go...I'll just wait for the "say so" (GM resolution) to go :D

Grand Lodge

Male NG Human Investigator 3/Ranger (guide) 2/Fighter (archer) 2 - PFS# 141231-2 | HP: 30/55 | AC: 20 (15 Tch, 15 Fl) | CMB: +9, CMD: 26 | F: +7 [+9 for hot/cold conditions], R: +12, W: +4 | Init: +6 | Perc: +9 [+10 find traps], SM: -1 | Speed 30ft | Inspiration: 3/3, Ranger’s Focus: 1/1, Inspired: 1/1, Boots of Speed: 10/10, Folio Re-roll: 1/1 | Spells: endure elements, shield | Active conditions:

Thanks to whoever moved my token while I was traveling!

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

no problem. I'm all for moving tokens for people when they're unable.

Grand Lodge

Male NG Human Investigator 3/Ranger (guide) 2/Fighter (archer) 2 - PFS# 141231-2 | HP: 30/55 | AC: 20 (15 Tch, 15 Fl) | CMB: +9, CMD: 26 | F: +7 [+9 for hot/cold conditions], R: +12, W: +4 | Init: +6 | Perc: +9 [+10 find traps], SM: -1 | Speed 30ft | Inspiration: 3/3, Ranger’s Focus: 1/1, Inspired: 1/1, Boots of Speed: 10/10, Folio Re-roll: 1/1 | Spells: endure elements, shield | Active conditions:

I moved your token Nadra, thanks for moving mine the other day :)


…and here is the Chronicle Sheet. Thanks for playing and I hope to see you out there again!

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

wow really? That was a lot quicker than I thought. In other news. LEVEL 2!!!


Yeah...the Season 0 scenarios can be pretty quick. Most of the Season 1 scenarios as well.

The Exchange

Dwarf Hunter (Divine Hunter) 4
stats:
HP: (35/35) AC 18 (FF 16, Touch 12) (+2 AC vs crit confirmation) FS +7, RS +7, WS +5 (+2 vs poison, +4 vs spells/SLA), Initiative: +2 Perception: +10/+12 (stonework) (Darkvision)

Thanks GM Beman! Sorry to see it end so soon--we had an interesting cast of characters.

Grand Lodge

Male NG Human Investigator 3/Ranger (guide) 2/Fighter (archer) 2 - PFS# 141231-2 | HP: 30/55 | AC: 20 (15 Tch, 15 Fl) | CMB: +9, CMD: 26 | F: +7 [+9 for hot/cold conditions], R: +12, W: +4 | Init: +6 | Perc: +9 [+10 find traps], SM: -1 | Speed 30ft | Inspiration: 3/3, Ranger’s Focus: 1/1, Inspired: 1/1, Boots of Speed: 10/10, Folio Re-roll: 1/1 | Spells: endure elements, shield | Active conditions:

Yes, thank you, GM Beman. That was a lot of fun. I cannot believe this game is over so soon. Thanks so much for running it.

Scarab Sages

Male CG Human (Kelishite) Ninja 8.2 | HP: 43/43 | AC: 26 (19 Tch, 19 FF) | CMB: +9, CMD: 28 | F: +4, R: +14, W: +3 | Init: +6 | Perc: +11, SM: +3 | Speed 30ft, Climb 20ft | Ki Pool: 5/6 | Active conditions: fatigued, haste, spirit sense, invis, fly

I echo the thoughts, thanks GM Beman!

Edit: I agree Magrim, I would love to be able to do some more with this group! The Roleplaying was fun and everyone's personalities were fun to play off on.


Once things re-settle down for me at work I'll try to pull the group together for another scenario…perhaps a more RP friendly one!

Fort: 1d20 + 3 ⇒ (15) + 3 = 18
Fort: 1d20 + 3 ⇒ (19) + 3 = 22

…and Marug is cured! Also in case some of you are having trouble downloading the PDF:

Chronicle Sheet (jpg)

Grand Lodge

Male NG Human Investigator 3/Ranger (guide) 2/Fighter (archer) 2 - PFS# 141231-2 | HP: 30/55 | AC: 20 (15 Tch, 15 Fl) | CMB: +9, CMD: 26 | F: +7 [+9 for hot/cold conditions], R: +12, W: +4 | Init: +6 | Perc: +9 [+10 find traps], SM: -1 | Speed 30ft | Inspiration: 3/3, Ranger’s Focus: 1/1, Inspired: 1/1, Boots of Speed: 10/10, Folio Re-roll: 1/1 | Spells: endure elements, shield | Active conditions:

I know that I would love to run more scenarios with this group, it was a lot of fun. And, I definitely enjoyed your DMing style, GM Beman. If you ever think you'd be up for running some season 6 scenarios, I'd be willing to pay for/gift the scanarios to you (so long as we can get the old band back together for a reunion, i.e. the adventuring party)

:)

Grand Lodge

Male Gnome Sorcerer (Wild-Blooded) 2 [ HP 12/14 | AC 12/FF10/T12 | Fort +2, Ref +2, Will +3 (+1 within 30' of animal) | Init +2 | Perception +2 ]

Unfortunately, I'm booked for all of the season 6 scenarios (courtesy of DM Kludde), but if anything older comes up, I'd be up for giving it a shot :-)).

The Exchange

Dwarf Hunter (Divine Hunter) 4
stats:
HP: (35/35) AC 18 (FF 16, Touch 12) (+2 AC vs crit confirmation) FS +7, RS +7, WS +5 (+2 vs poison, +4 vs spells/SLA), Initiative: +2 Perception: +10/+12 (stonework) (Darkvision)

I'm down for anything, I just need to update my character with the new ACG rules.

Scarab Sages

Male CG Human (Kelishite) Ninja 8.2 | HP: 43/43 | AC: 26 (19 Tch, 19 FF) | CMB: +9, CMD: 28 | F: +4, R: +14, W: +3 | Init: +6 | Perc: +11, SM: +3 | Speed 30ft, Climb 20ft | Ki Pool: 5/6 | Active conditions: fatigued, haste, spirit sense, invis, fly

I'll chip in for season 6 scenarios! That would be amazing to make this a sort of regular group and go through a bunch of scenarios together. I am itching to get this character to a higher level...

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

I'm cool with it too. Would be interesting to see if anyhing comes out of the Cyrus/Nadra bit.

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