[PFS] GM Alias 0-06: Black Waters
(Inactive)
Game Master
Jon A
Map
Please post your PFS #s, Day Job checks, Perception and Initiative modifiers and any purchases you want officially marked on a Chronicle Sheet.
CG male Wayang Macabre Puppeteer 7
Pardon my confusion, I'm not entirely sure how things stand at the moment: Do I have a "seat" here?
Not quite yet. Based on further response, I will divide the group into tables, and will let you know where to check in when things are ready. Don't worry, though. You do have a seat at one of the tables.
CG male Wayang Macabre Puppeteer 7
Female Tengu
. (Character of Wei Ji The Learner)
PFS# 145296
Perception: +5
Initiative: +1
*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2
12445-11
Scarab Sages
No day job.
Initiative +2
Perception +7
CG male Wayang Macabre Puppeteer 7
40025-12
Perform (Acting): 1d20 + 8 ⇒ (9) + 8 = 17
Initiative +2
Perception 0
hello i might be using a different character, if you can give me a day or so to see if it will work out ^_^
Female Tengu
I did some between-game tweaking because still L1... Init modifier is now +2.
CG male Wayang Macabre Puppeteer 7
*looks at Andrietta's character sheet*
Are you sure Clerics can take Inquisitions? I didn't realize that if so....
Female Tengu
Xasay Xyu wrote: *looks at Andrietta's character sheet*
Are you sure Clerics can take Inquisitions? I didn't realize that if so....
Conversion is allowed, pretty sure. Not sure if she's going to keep it or not, though it's kind of fun from a roleplay perspective. Means trading in a whole domain of 'oomph' for better social skills. I'm still working on her build.
CG male Wayang Macabre Puppeteer 7
Conversion is certainly Society-legal (my Gunslinger/Inquisitor has it), but I'm saying I thought only Inquisitors could...Inquisit.
For what it's worth, given that your Charisma modifier is only one point below your Wisdom modifier, I wouldn't consider it worth it in that situation, regardless.
Female Tengu
Thank you for the insight. I'll take that under advisement and consideration.
-=Character Look=- half-orc Bloodrager level 2BR:10/day {HP:20/20}{BR(HP:24/24)} {AC:18,T:15,FF:14}{Inish:+2}{Perception:+7}{DV:60"}
ok this is the character i will use ^_^
# 143732-4
Liberty's edge
Craft{smith}: 1d20 + 4 ⇒ (3) + 4 = 7
Init+2
Perception+4
Halfling Female Summoner 1 / Grenadier Alchemist 2| HP: 18/18 | AC: 18 (14Tch, 15 Fl) | CMD: 12 | F: +4, R: +7, W: +3 | Init: +3 | Perc: +4, SM: +0 | Active conditions: None Scritch: Male CG Small Serpentine Azata Eidonlon 1 | HP: 11/11 | AC: 17 (13 Tch, 13 Fl) | CMD: 13 | F: +0, R: +6, W: +2 | Init: +4 | Perc: +1, SM: +0 | Active conditions: none.
Character: Leepo Toggenburg
Player: PJP
PFS #150786-4
Day Job: Craft(alchemy): 1d20 + 8 ⇒ (12) + 8 = 20
Perception: +4
Initiative: +3
Scritch - Small Serpentine Azata Eidonlon 1
Perception: +1
Initiative: +4
I am working on some purchases, still. I just cleaned up and leveled to 2, and applied a GM credit as well, so have much unspent cash and prestige...
-=Character Look=- half-orc Bloodrager level 2BR:10/day {HP:20/20}{BR(HP:24/24)} {AC:18,T:15,FF:14}{Inish:+2}{Perception:+7}{DV:60"}
oh hay Leepo
this is a new character of mine the alt i played with you was Hisshin
We've got at least one more player, so I'm going to run two tables.
I would like to move Vires, Fahd, and Xaysay over to the other table, here:Black Waters Table 2
Hennet, Andrietta, Leepo, and Kelsier will stay here. We'll wait until Monday to really get started with the game, just in case 1 or 2 more wander in.
Sorry for the confusion folks. I'm just trying to include everyone who wants to play.
-=Character Look=- half-orc Bloodrager level 2BR:10/day {HP:20/20}{BR(HP:24/24)} {AC:18,T:15,FF:14}{Inish:+2}{Perception:+7}{DV:60"}
ok im moving over now can you please remove my from this game ty
*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2
I've moved over as well. Could you put me as inactive on this one, dm? Thanks.
CG male Wayang Macabre Puppeteer 7
Masculine (He/Him) Software Engineer
Kelsier here. If a miracle happens and my game with Guntir ends before Monday, I'll be dotting in with him. Otherwise Kelsier will be here on Monday.
M NG Human Two-Weapon Warrior (Fighter)/3 - HP 26/26- AC 18/T:14/FF:14 (+1 vs. melee while two-weapon fighting) - Perception: +7 - Fort: +4, Ref: +4, Will: +1- (+1 vs. Fear) CMB: +7 CMD 20 - Speed 30 ft. - Init. +3
caps
# 137974-2
Profession (Sailor): 1d20 + 4 ⇒ (18) + 4 = 22
+6 Perception
+3 Initiative
M NG Human Two-Weapon Warrior (Fighter)/3 - HP 26/26- AC 18/T:14/FF:14 (+1 vs. melee while two-weapon fighting) - Perception: +7 - Fort: +4, Ref: +4, Will: +1- (+1 vs. Fear) CMB: +7 CMD 20 - Speed 30 ft. - Init. +3
So... is it too late to use Guntir instead?
-Posted with Wayfinder
@Kelsier: If you want to switch, I will allow it. After the dinner will be too late.
M NG Human Two-Weapon Warrior (Fighter)/3 - HP 26/26- AC 18/T:14/FF:14 (+1 vs. melee while two-weapon fighting) - Perception: +7 - Fort: +4, Ref: +4, Will: +1- (+1 vs. Fear) CMB: +7 CMD 20 - Speed 30 ft. - Init. +3
Waiting to hear if the GM will make us go back through all the tunnels to get full credit or not. My next gameplay post will be with whichever character I'll be using for the whole module.
Female Tengu
Could be mistaken but most of my experience with that module has been 'you do that fight at the end and it's all golden'?
Male LG Dwarf Stonelord/3 | DR 1/adamantine | 34HP | AC 18 T 11, FF 17 | CMD 17; +4 vs. Bull Rush, Trip | +6 Fort, +2 Ref, +2 Will; +3 vs. poisons; +5 vs. spells, and spell-like abilities | +1 Init | +5 Perception
Aye, he missed a line. Guntir'll be joining you tomorrow (got to get 'im leveled and decide on a FINAL stat and feat allocation--think I'm picking Steel Soul over Power Attack).
Male LG Dwarf Stonelord/3 | DR 1/adamantine | 34HP | AC 18 T 11, FF 17 | CMD 17; +4 vs. Bull Rush, Trip | +6 Fort, +2 Ref, +2 Will; +3 vs. poisons; +5 vs. spells, and spell-like abilities | +1 Init | +5 Perception
Please remove Kelsier from the game now. :)
Male LG Dwarf Stonelord/3 | DR 1/adamantine | 34HP | AC 18 T 11, FF 17 | CMD 17; +4 vs. Bull Rush, Trip | +6 Fort, +2 Ref, +2 Will; +3 vs. poisons; +5 vs. spells, and spell-like abilities | +1 Init | +5 Perception
Friday was so busy, and Saturday will be too. Sorry for the late post.
-Posted with Wayfinder
Everyone, make sure I've got a PFS number and day job roll for you. We are almost done.
Male LG Dwarf Stonelord/3 | DR 1/adamantine | 34HP | AC 18 T 11, FF 17 | CMD 17; +4 vs. Bull Rush, Trip | +6 Fort, +2 Ref, +2 Will; +3 vs. poisons; +5 vs. spells, and spell-like abilities | +1 Init | +5 Perception
My information above is wrong because I was going to use a different character originally (Kelsier Palance). Here is the stuff for Guntir:
caps
Guntir Mithralfist
137974-6
No Day Job
Silver Crusade
Male Halfling Warpriest (Desna) 3 Fervor: 3/3 Blessings: 4/4 Luck: 3/3 HP:23 AC:19 T:14 FF:16 Init+3 Fort:+5 Ref:+4 Will:+5 M. Rapier +7, 1d4+7, 18-20x2 Battle Aspergillum +6 1d4 20x2 Shortbow +6, 1d4, 20x3
Player: Steven Stewart
PFS#: 174394-7
Faction: Silver Crusade
"Lucky" Hennet Starstrike
Congratulations! The session has been reported. Chronicles are here:
Taicho
Guntir
Leepo
Hennet
Andrietta
Let me know if you have any trouble grabbing the sheets, and I will try something else. I will give everyone a few days to grab their sheet, then I will inactivate the game.
Female Tengu
Chronicle Looks Good. Thank you for running.
Debating making Andrietta a paladin at L2 advancement, because well, she was kind of acting like a doting motherly one? As well as her 'feel' in this fight. Food for thought...
Male LG Dwarf Stonelord/3 | DR 1/adamantine | 34HP | AC 18 T 11, FF 17 | CMD 17; +4 vs. Bull Rush, Trip | +6 Fort, +2 Ref, +2 Will; +3 vs. poisons; +5 vs. spells, and spell-like abilities | +1 Init | +5 Perception
Thanks for running, GM. Sheet looks good.
--
I could dig that, Andrietta.
-Posted with Wayfinder
Halfling Female Summoner 1 / Grenadier Alchemist 2| HP: 18/18 | AC: 18 (14Tch, 15 Fl) | CMD: 12 | F: +4, R: +7, W: +3 | Init: +3 | Perc: +4, SM: +0 | Active conditions: None Scritch: Male CG Small Serpentine Azata Eidonlon 1 | HP: 11/11 | AC: 17 (13 Tch, 13 Fl) | CMD: 13 | F: +0, R: +6, W: +2 | Init: +4 | Perc: +1, SM: +0 | Active conditions: none.
Thanks, GM! Great scenario - kinda creepy. Chronicle looks fine.
Male Halfling Warpriest (Desna) 3 Fervor: 3/3 Blessings: 4/4 Luck: 3/3 HP:23 AC:19 T:14 FF:16 Init+3 Fort:+5 Ref:+4 Will:+5 M. Rapier +7, 1d4+7, 18-20x2 Battle Aspergillum +6 1d4 20x2 Shortbow +6, 1d4, 20x3
Thanks a bunch Alias!
Well Andri, where to now? Haha.
Female Tengu
Well, I'm signed up for School of Spirits which is brand new and starting soon. GM for that one does a lottery, though, I think, so... we'll see.
Male LG Dwarf Stonelord/3 | DR 1/adamantine | 34HP | AC 18 T 11, FF 17 | CMD 17; +4 vs. Bull Rush, Trip | +6 Fort, +2 Ref, +2 Will; +3 vs. poisons; +5 vs. spells, and spell-like abilities | +1 Init | +5 Perception
School of Spirits is the sequel to this scenario. I want to try it sometime.
Female Tengu
Hennet, you've been along with Andri, you think she could be paladin material?
*asks because NEVER have done one EVER*
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