Ghoul

Xasay Xyu's page

607 posts. Organized Play character for I'm Hiding In Your Closet.


Full Name

Ṣ̄ilpin k̄hxng ngeā thī̀ xāṣ̄ạy xyū̀

Race

Wayang

Classes/Levels

Macabre Puppeteer 7

Spoiler:
|AC 20, T 13, FF 18|HP: 40/40|F +2, R +7, W +3 (+2 vs shadow, +4 vs fear/energy drain/death/Necromancy)|Init +2, Perc +4|CMB +5 CMD 17|20/21 Performance, 3/3 Shadow Speaker, 1/1 comic relief, #19

Gender

CG male

Size

small

Age

57

Special Abilities

wayang shadow puppetry, dirge magic, artistic brilliance

Alignment

Chaotic Good

Deity

Count Ranalc

Location

Bellis, Andoran

Languages

Wayang, Common, Aklo, Abyssal, Draconic, Tian, Celestial, Polyglot, Tengu, Cyclops

Occupation

entertainer, teacher, pirate, adventurer

Strength 12
Dexterity 14
Constitution 10
Intelligence 16
Wisdom 6
Charisma 20

About Xasay Xyu

3'5'', 40 lbs; exceptionally dark skin and sharp features even for a Wayang; indigo hair; radiant infrared eyes appear to be platinum-white to those who cannot see infrared.

Absurdity:
Voice of: Charlie Adler

Personality:
Primary Motivator: Adventure
Secondary Motivators: Entertainment, Education
Tertiary Motivators: Beneficence, Play, Creation
Emotional Disposition: Curious
Moodiness: Even-Tempered
Outlook: Optimistic
Integrity: Conscientious
Impulsiveness: Spontaneous
Boldness: Cautious
Agreeableness: Agreeable
Interactivity: Engaging
Conformity: Heterodox
Sense of Humor: Sharp

If he were an ice cream, he would be...black sesame

If he were a pie, he would be a...black bottom pie

If he were a soup, he would be...Saimin

If he were an historical building, he would be...Cimitirul Vesel

Laurels:

#40025-12

Experience: 19

Prestige: 16

Fame: 29

Disrepute: 10

Infamy: 25

Prestige Awards:
Personal Theatre
Ship: The Count Ranalc's Revenge

Faction Objectives:
Season 6:
Show Mercy + +!
Defeat Challenging Undead + +!
Total Goals met: 2

Faction Rewards:
Soldier of Peace

Titles:
You Really Be Goblin
Shackles Paragon

Boons:
Explore, Report, Cooperate
Prized Find
Budding Friendship
Owlbear Companion
Nascent Notoriety
Fearsome Reputation
Captured Ship
Burgeoning Notoriety
Avast Ye!
Ply Them With Rum
Rum Punch Champion (Parade Dasher)
Archelon Eggs
Growing Notoriety
To the Seas, Ya Landlubber!
Quartermaster's Favor
Rising Notoriety
The Fearsome Tide (Restoring The Tide)
Exceptional Notoriety
Hold Full of Booty
Loyal Crew

Perils: 1
- barely avoided capture by suspiciously-lucky Druman Blackjackets

Travails: 4
- embarrassed at a formal dinner
- double-crossed by pirates
- marooned

Statistics:
Hit Points: 40 (7d8+2)
Initiative: +2
AC: 20, touch 13, flat-footed 18 (+4 armor, +3 shield, +2 Dexterity, +1 size)

Other: +2 touch AC versus rays

Speed: 20 feet

BAB: +5
CMB: +5
CMD: 17

Attacks: +1 Longsword +8 (1d6+2/19-20) or +1 Adaptive Composite Shortbow +9 (1d4+2/x3)

Saving Throws:
Fortitude: +2
Reflex: +7
Will: +3
Other: +2 versus shadow; +4 versus fear, energy drain, death effects, and Necromancy

Skills: Acrobatics +9, Appraise +8, Bluff +9, Climb +6, Craft (Shipwright) +11, Diplomacy +9, Disguise +9, Escape Artist +6, Intimidate +9, (Arcana, Dungeoneering, Local, Nature) +11, Knowledge (Geography, Planes, Religion) +10, Knowledge (Nobility) +8, Knowledge (Engineering, History) +6, Linguistics +11, Perception +4, Perform (Acting) +16, Perform (Keyboard) +15, Profession (Sailor) +6, Sense Motive +2, Sleight of Hand +8, Spellcraft +10, Stealth +18, Swim +6, Use Magic Device +10

Other: +1 to Day Job checks using Perform (Acting); +1 on checks involving juggling; +2 to Perform checks when playing his clavichord; +1/2 level to Knowledge (Religion) checks to identify Undead and their abilities; can use Perform (Keyboard) or Perform (Percussion) instead of Intimidate to demoralize an opponent, and with a +1/2 level bonus

DC to demoralize: 15

Favored Class: Bard (+2 hit points, +1 Cantrip, +3 1st-level spells, +1 2nd-level spell)

Abilities:
Racial Abilities:
Darkvision 60 feet
Lurker
Light and Dark
Shadow Magic (ghost sound DC 15, pass without trace+ DC 16, ventriloquism+ DC 16)

Traits:
Combat: Dirty Fighter
Race: Advantageous Distraction

Feats:
Armor Proficiency (Light)
Shield Proficiency
Weapon Proficiencies (Simple, Bard)
Wayang Soothsayer
Expanded Summon Monster*
Versatile Summon Monster (Chthonic, Aerial)
"The Dumbshow of Gorroc"

11th level: Wayang Soothsayer

13th level: "The House of the Imaginary Walls"

Class Features:
Cantrips
Bardic Knowledge +3
Bardic Performance 21 rounds/day
Shadow Servant
Shadow Puppets III (DC 20)
Countersong
Distraction
Fascinate (DC 18)
Haunted Eyes
Secrets of the Grave
Haunting Refrain +3/-2
Suggestion (DC 18)

Inventory:

GP: 4,100

entertainer's outfit
courtier's ensemble
shadow stencils
Handy Haversack
spell component pouch
adventurer's sash
+1 Darkwood Wooden Armor Future upgrades (8,000 + 3,750 gp): Phantasmal, Shadow
"Moon Rabbit" (+2 Mirrored Buckler) Future upgrades (7,000 + 2,250 gp): +3, Poison-Resistant
+1 Longsword
+1 Adaptive Composite Shortbow
14 arrows
7 days of trail rations
waterskin
jar of honey
flint and steel
mess kit
grooming kit
scrivener's kit
1-oz. vial of ink
6 sheets of rice paper
entertainer's kit
juggler's kit
book of puzzles (10 left)
heritage book
umbrella
fine board game
masterwork portable clavichord
masterwork shipwright's tools
flask of alkali
vial of antitoxin
vial of antiplague
vermin repellant
air crystals
seaweed leshy bulb
wand of cure light wounds (14 charges)
wand of cure light wounds (50 charges)
wand of inflict light wounds (50 charges)
wand of lucky number (49 charges)
wand of cause fear (13 charges)
Feather Token (Fan)
Headband of Alluring Charisma +2
Ring of Swimming
Three Reasons To Live

Magic:

Spells Per Day:
Cantrips (DC 15)
1st - 6 (DC 16)
2nd - 4 (DC 17)
3rd - 2 (DC 18)

additional +2 DC to Shadow spells (or +1 without shadow stencils)

*Expanded Summon Monster:
1st - stingray, kangaroo
2nd - giant gecko, manta ray
3rd - foo dog, lyrakien
4th - foo lion, giant skunk
5th - hypnalis, mudlord
6th - theletos, naunet
7th - upasunda, movanic deva
8th - leonal, kolyarut
9th - couatl, valkyrie

Spells Known:
0 - read magic, detect magic, prestidigitation, dancing lights, lullaby, ghost sound, unwitting ally
1st - chord of shards, liberating command, chill touch, solid note, remove fear, open and shut, darting duplicate, shadow trap, saving finale
2nd - blindness/deafness, darkness, silence, invisibility, gallant inspiration, corpse lanterns
3rd - shadow Enchantment, good hope