Ecclesitheurge

Guntir Mithralfist's page

317 posts. Organized Play character for caps.


Full Name

Guntir Mithralfist

Race

LG Dwarf

Classes/Levels

Stonelord/3 | DR 1/adamantine | 34HP | AC 18 T 11, FF 17 | CMD 17; +4 vs. Bull Rush, Trip | +6 Fort, +2 Ref, +2 Will; +3 vs. poisons; +5 vs. spells, and spell-like abilities | +1 Init | +5 Perception

Gender

Male

Size

Medium

Age

100

Alignment

LG

Deity

Torag

Languages

Common, Dwarven, Terran

Strength 17
Dexterity 12
Constitution 16
Intelligence 12
Wisdom 9
Charisma 10

About Guntir Mithralfist

#137974-6

Previous modules:
#0-02 The Hydra's Fang Incident (CORE, 1xp, 2pp, 456gp)
#6-10 The Wounded Wisp (1xp, 2pp, 430gp)
#5-08 The Confirmation (1xp, 2pp)
#0-06 Black Waters (1xp, 2pp, 550gp)
#6-01 Trial By Machine (1xp, 2pp, 511gp)
#0-08 Slave Pits of Absalom (1xp, 2pp, 457gp)

6 XP, 7pp, 12 fame
Male Dwarf Stonelord 3
Grand Lodge
LG Medium humanoid (Dwarf)
Init +1; Senses: Perception +4, Darkvision

DEFENSE
AC 18; Touch 11; Flat-footed 17; (+6 armor, +1 Dex, +1 Natural armor) DR 1/adamantine
HP 34 (22 base + 9 Con + 3 favored class) add level to stabilization
Fort +6; Ref +2; Will +2; +3 vs. poison; +5 vs. spells and spell-like abilities; immune to fear; Stoneblood

OFFENSE
Speed 20 ft.

MELEE
MWK Silvered Dwarven Longhammer +7 (2d6+4, x3, B, reach)
Cold Iron Earth Breaker +6 (2d6+4, x3, B)
Cestus, Silvered or Cold Iron +6 (1d4+3, 19-20/x2, B or P)
Dagger +6 (1d4+3, 19-20, P or S)

RANGED
Dagger +4 (1d4+3, 10ft.)
Pilum +4 (1d8+3, 20ft.)
Javelin +4 (1d6+3, 30ft.)
Sling +4 (1d4+3, 60ft.)
Space 5 ft.; Reach 5 ft.

STATISTICS
Str 17
Dex 12
Con 16
Int 12
Wis 9
Cha 10
Base Atk +3; CMB +6; CMD 17 (+4 vs. Bull Rush and Trip while standing on the ground)

FEATS
Steel Soul
Combat Reflexes
(lvl 5 will be Stand Still)

TRAITS
Seeker (+1 Perception; it becomes a class skill)
Glory of Old (from the Five Kings Mountains)

FAVORED CLASS BONUS
+3 Hit points

SKILLS
+7 Climb* (1 rank + 3 class + 3 STR),
+6 Diplomacy (3 ranks + 3 class + 0 CHA),
+5 Knowledge (Religion) (1 rank + 3 class + 1 INT),
+5 Perception (2 ranks + 3 class - 1 WIS + 1 trait),
+3 Sense Motive (1 rank + 3 class - 1 WIS),
+7 Swim* (1 rank + 3 class + 3 STR)
*-4 Armor Check Penalty

LANGUAGES
Common, Dwarven, Terran

Stonestrike (Su) 3/day - swift action to activate until beginning of next turn; treat melee attacks as magical and adamantine, ignoring up to 4 points of Hardness, as well as +1 atk, dmg, and CMB. +1 CMD if touching the ground or a stone structure.

Lay on Hands (Su, 1/1) - 1d6

Stoneblood (Ex) - add level to stabilization checks. 25% chance ignore critical hits and precision damage

Aura of Courage (Su) - immune to fear. Allies within 10 feet gain a +4 bonus on ages against fear while Guntir is conscious

SQ
Darkvision,
Stonestrike,
Aura of Good,
Detect Evil,
Hearstone,
Lay on Hands 1/day,
Slow and Steady,
+4 Dodge vs. Giants,
Craftsman: Dwarves are known for their superior craftsmanship when it comes to metallurgy and stonework. Dwarves with this racial trait receive a +2 racial bonus on all Craft or Profession checks related to metal or stone.
+1 attack vs. Orcs and Goblnoids,
+2 on saving throws vs. poisons, spells, and spell-like abilities,
+4 CMD vs. Bull Rush and Trip while standing on the ground,
Dwarven Weapon Familiarity

COMBAT GEAR
MWK breastplate (350gp, 30lbs.),
MWK Silvered Dwarven Longhammer (550gp, 16lbs.),
Cold Iron Earth Breaker (80gp, 14lbs.)
Javelin (3) (3gp, 6lbs.),
Pilum (5gp, 4lbs.)
Cold Iron Cestus (12gp, 1lb.)
Silvered Cestus (26gp, 1lb.)
Dagger (2gp, 1lb.),
Sling (----)

873gp, 88lbs. combat gear

593gp remaining

-155gp replaced Four-Mirror Armor with Breastplate using errata rebuild

438gp remaining

-2PP Oil of Daylight

OTHER GEAR
CLW Wand (2 PP) (43/50)
Wayfinder (1 PP)
Oil of Daylight (2PP)

Acid [ 2 ] (20gp/2lbs.) (1 consumed!!)
Alchemist's Fire [ 2 ] (40gp/2lbs.)
Antitoxin [ 1 ] (50gp/0lbs.)
backpack MWK [ 1 ] (50gp/4lbs.)
bedroll [ 1 ] (0.1gp/5lbs.)
Bell [ 1 ] (1gp/0lbs.)
belt pouch [ 1 ] (1gp/0.5lbs.)
Caltrops [ 1 ] (1gp/2lbs.)
Candle [ 1 ] (0.01gp/0lbs.)
Chalk [ 1 ] (0.01gp/0lbs.)
Clay Tankard [ 1 ] (0.02gp/1lbs.)
Compass [ 1 ] (10gp/0.5lbs.)
Crowbar [ 1 ] (2gp/5lbs.)
Earplugs [ 1 ] (0.3gp/0lbs.)
Fishhook [ 1 ] (0.1gp/0lbs.)
flint and steel [ 1 ] (1gp/0lbs.)
Grappling Hook [ 1 ] (1gp/4lbs.)
Hammer [ 1 ] (0.5gp/2lbs.)
Magnet [ 2 ] (1gp/1lbs.)
Oil [ 2 ] (0.2gp/2lbs.)
Parchment [ 2 ] (0.4gp/0lbs.)
pitons [ 10 ] (1gp/5lbs.)
Sack [ 1 ] (0.1gp/0.5lbs.)
Sewing Needle [ 1 ] (0.5gp/0lbs.)
Signal Whistle [ 1 ] (0.8gp/0lbs.)
Silk Rope (50ft.) [ 1 ] (10gp/5lbs.)
Small Steel Mirror [ 1 ] (10gp/0.5lbs.)
Spring-loaded wrist sheath [ 1 ] (1gp/1lbs.)
String/Twine (50ft.) [ 2 ] (0.2gp/1lbs.)
Sunrod [ 1 ] (2gp/1lbs.)
Tanglefoot Bag [ 1 ] (50gp/4lbs.)
Thunderstone [ 1 ] (30gp/1lbs.)
Tindertwig [ 2 ] (2gp/0lbs.)
torches [ 3 ] (0.3gp/3lbs.)
trail rations [ 2 ] (1gp/2lbs.)
Vermin Repellant [ 1 ] (5gp/0lbs.)
Wandermeal [ 10 ] (0.1gp/5lbs.)
waterskin [ 1 ] (1gp/4lbs.)
Weapon Cord [ 1 ] (0.1gp/0lbs.)
Courtier's Outfit, w/Jewelry [ 1 ] (80gp, )

375gp, 64lbs. non-combat gear

2 × holy water

MISC.
152lbs. EQ weight (below medium capacity of 173 lbs.)
218 gp
7 Prestige Points
12 Fame