Of Ghosts and Men (Inactive)

Game Master Twilightrose

This campaign is set to follow the Carrion Crown AP.

Navigatible Map of the Current Area

Ravengro

Editable Loot Sheet


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Female Goblin hp13/13 Wizard 1

Perception: 1d20 + 3 ⇒ (12) + 3 = 15 Forgot bonus for Cuddles last time

Survival: 1d20 + 1 ⇒ (1) + 1 = 2 nice!

Ake motions Cuddles to stay close as they descend, her eyes adjusting to the darkness with ease.

just like home, dark and creepy


Boss Lady Dragon of the Early Evening

DC15 Perception to see the footprints, DC18 Survival to follow the trail. So, Ravel is leading the way?


Female Changeling (Green Widow) Witch (Dreamweaver)/2 HP: 9/9

Ravel will step aside, "There are footprints here leading in, though I did not see any coming back out. Ioann, Orin, Terrance, would any of you gentleman care to lead the way?" How wide is the stairwell? Single file or side-by-side?


Boss Lady Dragon of the Early Evening

Side by side


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"I will lead." says Ioann as he grabs the torch from Terrance's hands.

After a brief moment spent lighting the torch, the unarmed and unarmored man enters the dark passage.


Male (Channel 2/2 (Will DC 9) (D6)),(Acid Dart 7/7 (d6+1)),(Protection ability 7/7) Dwarf Cleric 1 (HP 9/9),(AC16/15, T 10/10, FF 16/15 +4 vs Giant Subtype (With/Without Shield)),(Saves F4, R1, W7 +4 vs Spell,SLA, +2 vs Poison),(CMB 2, CMD 12),Init 0, Perception 5 +2 vs Stonework

Terrance follows after a couple of seconds.


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Female Changeling (Green Widow) Witch (Dreamweaver)/2 HP: 9/9

Ravel mutters as she follows behind Terrance and Ioann. "Prekliaty blázo, že by mi to vadilo horáka svetlo."

Giant:
"Damn fool, I said mind the torch light."

Ravel stays behind Ioann, letting the torch light him as a beacon... or target.


Male (Channel 2/2 (Will DC 9) (D6)),(Acid Dart 7/7 (d6+1)),(Protection ability 7/7) Dwarf Cleric 1 (HP 9/9),(AC16/15, T 10/10, FF 16/15 +4 vs Giant Subtype (With/Without Shield)),(Saves F4, R1, W7 +4 vs Spell,SLA, +2 vs Poison),(CMB 2, CMD 12),Init 0, Perception 5 +2 vs Stonework

Terrance grumbles Obávam sa, že krátky seba potrebujú svetlo as he follows behind Ioann.

giant:
I am afraid the short sited need the light


Boss Lady Dragon of the Early Evening

The stone steps lead down into the cold earth. The large crypt is lined with empty niches. Father Grimburrow notes the lack of bodies and says quietly, "How very curious. The Church's records say that this crypt was one of the first to be filled in Ravengro."

There are two doors about ten feet apart from one another (marked in blue).

Map


Female Aasimar (Angelkin) Paladin of Pharasma (Undead Scourge) 2 HP: 19/19. Fort: +8 Reflex: +4 Will: +7 (+2 vs Evil effects and to stabilize when at negative HP/+2 racial bonus on saving throws against death effects, energy drain, negative energy, and spells/SLA

At Fathre Grimburrow's words Ingrid frowns, a luminous azure glow emanating from her sapphire eyes as she shifts her vision to discern the presence of the undead.

Detect Undead


Female Goblin hp13/13 Wizard 1

Ake readies herself, words of power at her beck.

She also moves to a more strategic position, her favorite spells could fry friend and foe alike, without some caution.

Ioann could take it, she was less certain of the others.

Ake to M9, 5' step to the right of Ioann, to give me a clear view without people in the way.


Male Human Alchemist 1 | hp 13/13 | AC13(15) T11 FF12(14) | Fort +3 Ref +3 Will +0 | Perception +4

When Father Grimburrow remarks on the emptiness of the crypt, Gellius instinctly draws his greatsword and moves to next to the Father with the intent to guard him. "Emptiness is one of the scariest things. A blank canvas of potential ambushes."


Male (Channel 2/2 (Will DC 9) (D6)),(Acid Dart 7/7 (d6+1)),(Protection ability 7/7) Dwarf Cleric 1 (HP 9/9),(AC16/15, T 10/10, FF 16/15 +4 vs Giant Subtype (With/Without Shield)),(Saves F4, R1, W7 +4 vs Spell,SLA, +2 vs Poison),(CMB 2, CMD 12),Init 0, Perception 5 +2 vs Stonework

Terrance takes a close look at the doors.

Aye, emptyness, of a crypt that has had people in it, is wrong.

percept: 1d20 + 3 ⇒ (12) + 3 = 15 add 2 if the stone is odd
surv: 1d20 + 2 ⇒ (9) + 2 = 11

I guess I am not the tracker of the group. :)


Male Human Ranger 1
Spoiler:
(HP 11, AC 16, Fort +2, Ref +4, Will +2, Init +4, +2 Perception)

As he hears Father Grimburrow's statement, Orin pulls an arrow from his quiver, nocking it into place. "A crypt that was supposed to be filled but is not. I don't like this everyone..."

Orin will fall back a bit to O-7.


Boss Lady Dragon of the Early Evening

Ingrid, your detect undead reveals nothing to you.

There is nothing to be heard save the sounds of your own breathing and movements. Nothing to be seen aside from the footprints and scrapes in the dust where the door on the right was opened before. Beyond the fact that there are no bodies, the crypt looks rather like any other crypt.

Map


Male (Channel 2/2 (Will DC 9) (D6)),(Acid Dart 7/7 (d6+1)),(Protection ability 7/7) Dwarf Cleric 1 (HP 9/9),(AC16/15, T 10/10, FF 16/15 +4 vs Giant Subtype (With/Without Shield)),(Saves F4, R1, W7 +4 vs Spell,SLA, +2 vs Poison),(CMB 2, CMD 12),Init 0, Perception 5 +2 vs Stonework

Terrance then attempts to open the door to the west. left on the map. :)

str check: 1d20 + 3 ⇒ (17) + 3 = 20
Ioann, if you would help here


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Ioann sights and rolls his eyes as he sees everyone get into defensive positions and state their worries.

"Really?... Professor Lorrimor was not a man of battle... he came here and came back, why are you all so worried? Clearly, the tomb is empty because its a weapon's cache and the manifest was modified so that no one who think of burrying people here."

To Terrance:

"Sure..."

str check: 1d20 + 5 ⇒ (18) + 5 = 23


Boss Lady Dragon of the Early Evening

The door opens with relative ease, scraping across the stone floor. Behind the door is a room that stretches the width of the building, it would seem that the other door opens into the same area. Between the doors, on the opposite wall is the top of another staircase leading down.

Map


Male (Channel 2/2 (Will DC 9) (D6)),(Acid Dart 7/7 (d6+1)),(Protection ability 7/7) Dwarf Cleric 1 (HP 9/9),(AC16/15, T 10/10, FF 16/15 +4 vs Giant Subtype (With/Without Shield)),(Saves F4, R1, W7 +4 vs Spell,SLA, +2 vs Poison),(CMB 2, CMD 12),Init 0, Perception 5 +2 vs Stonework

Ioann, there were footprints leading in, but not out of this tomb.
To me that means that there might be others in here, and that is what I am worried about.

With that Terrance walks into the next room and then looks around the corner down the stairs.
K-6


Boss Lady Dragon of the Early Evening

I never said there weren't footprints leading out, that was an assumption made by the players.


Male (Channel 2/2 (Will DC 9) (D6)),(Acid Dart 7/7 (d6+1)),(Protection ability 7/7) Dwarf Cleric 1 (HP 9/9),(AC16/15, T 10/10, FF 16/15 +4 vs Giant Subtype (With/Without Shield)),(Saves F4, R1, W7 +4 vs Spell,SLA, +2 vs Poison),(CMB 2, CMD 12),Init 0, Perception 5 +2 vs Stonework

All I saw were the footprints. I couldn't track them in or out. :) I was just going off of what was previously said.


Boss Lady Dragon of the Early Evening

As Terrance looks down the stairs and into the dark room below he sees a sarcophagus on a slightly raised platform at the back of the room. That is all that is visible to him from this particular angle.

Map


Female Changeling (Green Widow) Witch (Dreamweaver)/2 HP: 9/9
DM Twilight wrote:
Footprints disturb the dust, you're able to see them trailing down the stairs clearly enough to see where the person who left them went.

It's the wording. Trailing down the stairs.

Ravel will step to the other door and attempt to open it as well.

Strength: 1d20 ⇒ 10


Female Goblin hp13/13 Wizard 1

Wrong meat shield in front :)

Ake moves silently to to the intersection, the longshanks were too loud.

Double move to H8. 30' due to Stealth: 1d20 + 8 ⇒ (20) + 8 = 28. In addition to burning stuff, goblins are sneaky as well...

really, another 20...why can't I get those with my Anti-Palidin you evil program....


Male (Channel 2/2 (Will DC 9) (D6)),(Acid Dart 7/7 (d6+1)),(Protection ability 7/7) Dwarf Cleric 1 (HP 9/9),(AC16/15, T 10/10, FF 16/15 +4 vs Giant Subtype (With/Without Shield)),(Saves F4, R1, W7 +4 vs Spell,SLA, +2 vs Poison),(CMB 2, CMD 12),Init 0, Perception 5 +2 vs Stonework

I see the casters are trailblazing. :) Ack a goblin sneaking up[ on me.


Female Goblin hp13/13 Wizard 1

it's what I do, I might take levels in rogue then go for Arcane trickster. Sneaky blasty goblin fun! Besides, if I gotta go boom, you really, really don't want to be in front!


Boss Lady Dragon of the Early Evening

The second door opens as easily as the first, and indeed it leads into the same area as the first door.

Ake discovers that the room is more or less empty aside from the sarcophagus, a few clay pots are shoved into a couple of corners and a basin in another.

Map


Female Goblin hp13/13 Wizard 1

Noisy Look about: 1d20 + 3 ⇒ (15) + 3 = 18

See nothing:

If Ake doesn't see anything after looking around she calls out behind her to the others.

The little goblin and Cuddles see nothing more scary than us, come on in you worrisome Longshanks!

Then begins to thoroughly investigate the room, Perception take 20.

See Something:

If Ake sees anything of interest that won't eat her, she motions Terrance and CO. up and points it out to them.

Do you see that over there?

If anything tries to eat me:

FIRE!!!! HEHEHEHEHEHEHEHE!!!!! Then run!!
Goblin Book of Tactics, page 1 Paragraph 1, Line 1


Boss Lady Dragon of the Early Evening

Ake:
Other than footprints and scrapes disturbing the dust, you see a few cracks in the stone on the walls but nothing dangerous and nothing of any real interest.

Ake calls out to the others, "The little goblin and Cuddles see nothing more scary than us, come on in you worrisome Longshanks!"


Male (Channel 2/2 (Will DC 9) (D6)),(Acid Dart 7/7 (d6+1)),(Protection ability 7/7) Dwarf Cleric 1 (HP 9/9),(AC16/15, T 10/10, FF 16/15 +4 vs Giant Subtype (With/Without Shield)),(Saves F4, R1, W7 +4 vs Spell,SLA, +2 vs Poison),(CMB 2, CMD 12),Init 0, Perception 5 +2 vs Stonework

Terrance wanders in and looks around, then casts detect magic.
Once the spell is cast, he looks long and hard at all everything in the room.

perception: 1d20 + 3 ⇒ (2) + 3 = 5 +2 at odd stonework

wondering where everything has gone.

Yay dice


Boss Lady Dragon of the Early Evening

Terrance is able to determine that the room is stone :P but also, whatever is inside of the sarcophagus is radiating magics.


Male (Channel 2/2 (Will DC 9) (D6)),(Acid Dart 7/7 (d6+1)),(Protection ability 7/7) Dwarf Cleric 1 (HP 9/9),(AC16/15, T 10/10, FF 16/15 +4 vs Giant Subtype (With/Without Shield)),(Saves F4, R1, W7 +4 vs Spell,SLA, +2 vs Poison),(CMB 2, CMD 12),Init 0, Perception 5 +2 vs Stonework

Something inside the sarcophogus radiates magic. But I am for one, not going to disturb the rest of anyone. Terrance then looks around at the others.

that's why I said YAY DICE. Honestly, if I had the luck with my own dice as I do with the RNG some days, the dice would have been melted down some time ago.


Female Changeling (Green Widow) Witch (Dreamweaver)/2 HP: 9/9

"Yes but didn't we come here for an assortment of weapons, some of which might be enchanted?"


Female Aasimar (Angelkin) Paladin of Pharasma (Undead Scourge) 2 HP: 19/19. Fort: +8 Reflex: +4 Will: +7 (+2 vs Evil effects and to stabilize when at negative HP/+2 racial bonus on saving throws against death effects, energy drain, negative energy, and spells/SLA

"I'll open it." Ingrid says walking into the room.


Boss Lady Dragon of the Early Evening

So you open the sarcophagus?


Trailing behind Ingrid, Ioann joins the others.

"Yes, and who would ever think there is really a body in there..."

He does not even bother to glance at Terrance while stating this. Instead, he walks rights next to the sarcophagus with the paladin and, without any care for the possible sanctity of the tomb, pushes hard on the lid of the sarcophagus.

Str check: 1d20 + 5 ⇒ (7) + 5 = 12

Ioann does.


Boss Lady Dragon of the Early Evening

The lid to the sarcophagus slides open with a little effort. Father Grimburrow shuffles forward to look inside, "How interesting...".

The sarcophagus is void of corpse, but many items are spread out with meticulous care on a piece of cloth. It appears as if several more might be missing. There are several different kinds of arrows grouped separately, flasks inscribed with the holy symbol of Pharasma, sun rods, different potion vials, scrolls, and a thin darkwood case decorated with an image of a scarab with a single eye glaring from its back.

I'll provide you with a full, detailed list later.

Just then, Narcissa flits away from Ravel and begins flying around the room screeching and Cuddles begins making clicking noises.

Ravel:
Through your empathic link you feel Narcissa's confusion, predators approach but she cannot locate them.


Female Changeling (Green Widow) Witch (Dreamweaver)/2 HP: 9/9

"Something is coming, hidden from Narcissa's senses. Be wary, and take arms." Ravel turns with her back to the wall, sickle at the ready, looking and listening for company.

Perception: 1d20 + 6 ⇒ (12) + 6 = 18


Male (Channel 2/2 (Will DC 9) (D6)),(Acid Dart 7/7 (d6+1)),(Protection ability 7/7) Dwarf Cleric 1 (HP 9/9),(AC16/15, T 10/10, FF 16/15 +4 vs Giant Subtype (With/Without Shield)),(Saves F4, R1, W7 +4 vs Spell,SLA, +2 vs Poison),(CMB 2, CMD 12),Init 0, Perception 5 +2 vs Stonework

Terrance pulls his Warhammer from his belt, and looks around at the warning that Ravel gives.

Any idea from where ?


Boss Lady Dragon of the Early Evening

A few moments later and two giant centipedes crawl out of one of the cracks in the wall.

Initiative:

Centipede 1 1d20 + 2 ⇒ (2) + 2 = 4
Centipede 2 1d20 + 2 ⇒ (17) + 2 = 19
Terrance 1d20 + 0 ⇒ (7) + 0 = 7
Ravel 1d20 + 1 ⇒ (13) + 1 = 14
Gellius 1d20 + 5 ⇒ (7) + 5 = 12
Ake 1d20 + 7 ⇒ (6) + 7 = 13
Ioann 1d20 + 2 ⇒ (10) + 2 = 12
Ingrid 1d20 + 0 ⇒ (3) + 0 = 3
Orin 1d20 + 4 ⇒ (12) + 4 = 16

R1
Centipede 2, Orin, Ravel, Ake, Gellius, Ioann, Terrance, Centipede 1, Ingrid
Starting Map

The first centipede moves with startling speed straight for Gellius and attempts to bite him.

Bite 1d20 + 2 ⇒ (1) + 2 = 3
Damage 1d6 - 1 ⇒ (4) - 1 = 3

Map after Centipede 2 moves


Female Changeling (Green Widow) Witch (Dreamweaver)/2 HP: 9/9

"Yes, Terrance, I would say from the walls... Ew."


Female Goblin hp13/13 Wizard 1

5' step next to fellow pyro Gellius, hold action for other centipede to close then cast Burning Hands to envelop both in its cone. If someone else moves into my area, I will cast before they get in my way.

Ake moves with the words of fire on her lips.

Just a little closer...lunch!!!

Come a little closer my little tasties, a little salt and pepper and you will taste divine!

Burning hands Reflex DC 14 FIRE!!!: 2d4 + 1 ⇒ (2, 1) + 1 = 4


Boss Lady Dragon of the Early Evening

Ake, I'll move you at your turn unless someone else ahead of you takes that spot. Orin and Ravel, please do not let Ake's pending action influence your actions, act as you would normally. I prefer to stick to the initiative order, please.


Male (Channel 2/2 (Will DC 9) (D6)),(Acid Dart 7/7 (d6+1)),(Protection ability 7/7) Dwarf Cleric 1 (HP 9/9),(AC16/15, T 10/10, FF 16/15 +4 vs Giant Subtype (With/Without Shield)),(Saves F4, R1, W7 +4 vs Spell,SLA, +2 vs Poison),(CMB 2, CMD 12),Init 0, Perception 5 +2 vs Stonework

on my action.
Seeing the area start to fill up facing the centipede's, Terrance steps back, and pulls his sling out.

5' adjust 1 square south, move equivilant action draw sling, standard action, holster warhammer.


Boss Lady Dragon of the Early Evening

OK, no, guys, please wait until those who go before you have acted before posting your actions. Even if I wait until your turns to make those actions take place, it complicates things because when you move you could be moving where someone else was planning to move and then they might either change their minds (metagaming) or you would need to adjust your action anyway.


Boss Lady Dragon of the Early Evening

Skipping Orin, on to Ravel.


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Male (Channel 2/2 (Will DC 9) (D6)),(Acid Dart 7/7 (d6+1)),(Protection ability 7/7) Dwarf Cleric 1 (HP 9/9),(AC16/15, T 10/10, FF 16/15 +4 vs Giant Subtype (With/Without Shield)),(Saves F4, R1, W7 +4 vs Spell,SLA, +2 vs Poison),(CMB 2, CMD 12),Init 0, Perception 5 +2 vs Stonework

in that case, ignore what i posted, and will rework action, when it comes my turn.


Female Changeling (Green Widow) Witch (Dreamweaver)/2 HP: 9/9

Ravel raises two fingers in a V shape, whispering as she draws them down, miming the closing of eyes. "Odpočívať." With the gesture and whisper, she wills the centipede near Gellius to slumber.

Giant:
"Rest now."

DC 14 Will save negates


Boss Lady Dragon of the Early Evening

Ravel's hex has absolutely no affect on the centipede.
Ake moves next to Gellius. Holding action.

R1
Centipede 2, Orin, Ravel, Ake, Gellius, Ioann, Terrance, Centipede 1, Ingrid

Map


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Male Human Alchemist 1 | hp 13/13 | AC13(15) T11 FF12(14) | Fort +3 Ref +3 Will +0 | Perception +4

Gellius jumps a little. "Centipedes? And I was expecting to be attacked by some undead creature or ancient tomb guardian or something... Boo."

Despite seeming slightly disappointed by this turn of events, he goes ahead and tries to smack the closer one with his drawn greatsword.

Greatsword attack: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 2d6 + 7 ⇒ (6, 3) + 7 = 16

If this kills the centipede, then Gellius will move to trap the centipede against the wall.

Did half of the coordinates disappear in these last couple maps?

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