Megan's Curse of the Crimson Throne (Inactive)

Game Master Megan Robertson

Paizo's Curse of the Crimson Throne AP, running under the Pathfinder ruleset.


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Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

I think you'll enjoy the Inquisitor. Fun class. It's amazing all the tools they've been given. 6 skill points. Detect alignment. Tracking. Judgment that works throughout an entire battle. Bane. Monster lore. Teamwork feats. A damn good spell selection. A cleric domain with domain powers. Inquisitor is extraordinarily versatile. I think you'll have fun with it. Lots of roleplaying opportunities with versatile powers.


Dwarf Inquisitor 10 (Witchunter) Int+6, F11, R6, W12, +2 Fort, Will in RAGE, +5 vs Spells/Poison, +1 per adjacent allyAC25/T15/FF23, -2 when raging HP93/93, 113/113 RAGING , Perception +16

I love inquisitors.
Specifically DWARVEN witchunter inquisitors with Glory of Old and Fortune's Favor Traits and Steel Soul feat. Hi Graxer!

Having +5 racial to saves vs Magic and Poison (with a Archetype bonus via KNOWLEDGEABLE DEFENSE) on top of strong fort, will saves is auto pass territory. Great on a class with a starting 8 CHA.

Check this profile. He is a level 10 inquisitor who in a single round:
Swift BANE
Standard Cast Divine Favor (for +4 to hit and damage)
RAGE!! as a free action.
Follows Ragathiel for BASTARD SWORD prof.
Real Battle Rager!!

I have a level 5 version in another game that has the WAR (Tactics) subdomain for the 8th level WEAPONMASTER power which is awesome.
Any feat you need that you qualify for!!

1-Steel Soul
3-Power Attack
5-Combat Exp
7-Blindfight
At level 8 you get access to any CM feat, Cleave, Deadly Aim, Moonlight Stalker and heaps more!!


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

It's a toss up for me between the dwarven and human/elf favored bonus for the Inquisitor. I really like extra spells with spontaneous casters. Rage domain is nice. I've been meaning to try an Elf Inquisitor of Ketephys or Ylimancha (Celestial Obedience) with the Animal (Feather) domain to obtain a pet. Have the pet attack while I light up the opponent with the bow and be able to melee fairly well with my animal setting up my teamwork feats.

For pure damage and good spell saves it is hard to beat a dwarven inquisitor.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Fascinating discussion.

Likewise I think paladins ought to be sworn to a specific deity... BUT, I allow them to be of any alignment so that they can be sworn to whichever deity they please. (Not that I use 'alignment' per se very much, people are judged by their actions not a couple of letters on their character sheet!)


Male Elf Magus 7 AC 23/13/21, HP75/75, F9/R5/W6, Init +4, Perception +13+2 Alertness,
Silf:
Perception +13, HP 29/29, AC 24/15/21, Saves F5/R9/W7, Bite Attack +8, 1d3-2 damage, doesn't provoke when charging

Judged by thier actions is true.

Varrel is totally good. pats puppies, gives to the needy, hates slavery but is more righteous executioner.

It's sad how low a tolerance one develops in real life and I find that has bleed into varrel's char.

I for one as a father of 3, sitting in court are disgusted by some of the things I hear people do to children. Regularly seeing graphic evidence of picture and video and doing the pre recorded cross examinations of kids (we pre record so they don't have to face their attacker) who have to relive the most horrifing things.

AND after the guilty verdicts come in I get to see how RELIEVED these sick, abhorrent people are when they find out they got 5 years jail (usually eligible for parole about 1/3rd the way in) when they should be put down.

What is thier discomfort of access to internet, tv, prison education systems etc, measured against the ruined life of a child?

maybe being ex military and having seen first had what a society looks like with a total lack of law and order and corruption is rife and lived in dengue and malaria infested jungles for 6 months at a time with no nice weekly phone calls, internet, air conditioning, food a dog won't eat and the threat of getting shot has jaded me.

Let's just say I am a big believer in the death penalty. AND in a make believe world where Someone like Varrel has power, those he felt were not suffiently punished by the law will find themselves under his blade for all those they harmed. Unlike an Idealisic char like Ashe, Varrel believes some evils should just be put down.

Sorry guys, it's late and I am ranting.
I also didn't get a job I was REALLY hoping was gonna happen.


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

Varrel:
Do they have the death penalty in Australia? If so, I'm glad to hear it.

I'm so damn tired of bleeding hearts wanting to abolish the death penalty in America. I don't mind tightening up the use of it. But some people deserve to be put down. I'm still absolutely disgusted by Norway not putting down that animal that killed 70 children. They gave him 21 years for destroying 70 plus young lives. He gets to complain about his guards not treating him properly. I'm glad so many of these American psychopaths blow their own heads off when they're done. They know what they have coming if they survive. It won't be a nice time in a Norwegian jail for 21 years. It's death as fast as we can make it happen. Put the sick animal down as fast as possible.

I do like a world with clear cut good and evil. It's often clear cut in the real world, but circumstances beyond our control cause it to be dealt with in a grey manner by the justice system. No real justice. Just legal rangling with outcomes decided based on a sense of justice I don't much understand.


Male
Usable:
Smite Evil: 4 / 4; Lay On Hands[Channel: PE]: 7[11 c:pe] / 7 [11], Bardic Performance: 8rds
Human Paladin 6 / Bard 1 / Holy Vindicator 2 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 75/75 | F +13 R +12 W +15{+16enh} | Init +1{+2} | Perc {+9}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8

I cannot hope to understand what you witness daily fella. But I agree... justice in the world is tenuous at best sometimes.

And though you don't see it often in Ashe he is also a strong believer in "some evils just need killin...", but Ashe is Very judicious in how he applies that ultimate condenation. He want s to make certain that when he applies that penalty to a subject it is WELL-JUSTIFIED!

Yes, in our world Ashe would be killing a lot of 'soliders'/"terrorist extremists" who seem to run rift and rampant in such places as Africa and India... 'honor' killings of daughters who marry for their heart, mutilations of women, seemingly institutionalized social rape and vicitmization of women and children world-wide would drive Ashe into a KILLING FRENZY... {it does for me most certainly}!

But such situations.. have.. as yet not been presented to Ashe the closest is this Davaulus. But we have him in our custody and Ashe wants fervently to support the system of law and order.. because Mob justice is a tyranny that that is EVEN MORE terrible than letting this man go free to continue! It turns civilization into barbarism! Like Gault ... like so many nations of our world ruled by a religious minority extremist leadership or radical terrorists with guns killing anyone who disagrees with them or DARES to speak out against their 'thinly-veiled' unrighteousness - be it child or merely a young woman wanting freedom to decide her life's direction! The idea that a 12 year old girl would be shot in the head by religious extremists... just because she wants to go to school would inspire Ashe to go on a bloody crusade to wipe out these villains {it makes me feel the same way}. But Ashe would ALSO be VERY mindful not to harm peaceful religious adherants to the faith who do not share such radical and oppressively violent views.

Ashe is more interested in getting to the truly GUILTY rather than a blanket 'Bush' answer of attack them all!

Eh... sorry... I think I'm ranting now. I'll end this to avoid the obvious political overtones of this and state simply, Ashe is a supporter of Justice, Truth, Liberty and Peace... and he is fanatically dedicated to opposing those who serve the opposite and destroying those who actively inflict Injustice, Lies, Tyrrany, and Strife upon the innocent!

Liberty's Edge

Female Depemds on the game system (human in the real world)

Much as I agree with many of the sentiments expressed, I think I shall exert DM authority and haul the conversation back to role-playing...

But I'd surely love to sit down with you good folks of an evening and set the world to rights :)


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

That's one thing I really like about this group. The willingness to discuss all manner of things OOC.


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

I probably wouldn't have played Deriven with such a vitriolic hatred of Urgathoa if I didn't happen to be playing Carrion Crown in my real world campaign right now. I've been dealing a lot with worshippers of Urgathoa and undead. I also happen to be playing Ashes at Dawn, which has the entry for Urgathoa in it. She is a sick and twisted being.

It describes her as having eaten the brains of a newborn infant to taste a creature of pure thought or something like that. She has drank the blood of the last of a race to experience the sensation of a race dying out. She created the first disease and she is the first undead creature. Even her cults focused on gluttony usually become cannibals. They also have some woman called a blood mother that is kept in a church to bear children to be raised as followers of Urgathoa or sacrificed, usually consumed by undead, tortured, or whatever other sick and twisted ritual they come up with. Her priests sometimes pose as Pharasmin priests so they can set a village up to be destroyed by undead by giving them false protective charms. Then they tell their undead allies they can consume the village because they are unprotected.

Urgathoa hasn't done a good thing from what I read. Doesn't even appear like she existed to help bind Rovagug. Her escape from The Boneyard came later from what I read. She's amongst the most twisted, evil, and repulsive beings imaginable.

Sean K. Reynolds wrote up her entry. I really have to wonder sometimes what he is watching or reading before he writes up some of these entries. That is one dark and twisted deity entry. I couldn't even spend much time thinking about such a sick and twisted existence as that which Urgathoa and her followers lead.

Blech!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Mother was always kind.


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

Damn that background is sick, but fitting. That is exactly how Urgathoa is. That's why I was partial to Bane in Forgotten Realms. He was evil, but he didn't care much for undead and he had a certain sense of honor. Urgathoa is disgusting.


Male Elf Magus 7 AC 23/13/21, HP75/75, F9/R5/W6, Init +4, Perception +13+2 Alertness,
Silf:
Perception +13, HP 29/29, AC 24/15/21, Saves F5/R9/W7, Bite Attack +8, 1d3-2 damage, doesn't provoke when charging
Andrea1 wrote:
Mother was always kind.

Did not know you were following this still.

Hows Icabod?


M Human Favored-Skill points Sorcerer 6, Init+6,F6R5W6,HP35/35,AC13/FF11/T12

Oh baby just hit it one more time.


Male
Usable:
Smite Evil: 4 / 4; Lay On Hands[Channel: PE]: 7[11 c:pe] / 7 [11], Bardic Performance: 8rds
Human Paladin 6 / Bard 1 / Holy Vindicator 2 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 75/75 | F +13 R +12 W +15{+16enh} | Init +1{+2} | Perc {+9}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8

{Closes door and backs away as quickly and quietly as possible!}

'What has been seen cannot be Unseen!'

:)


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

I'm assuming this means Ashe has departed.

So do we want to continue this with the current group. We still have the manpower to finish this thing. Magus, Inquisitor, Cleric, and Fighter/Wizard still a very capable group.

Ashe can go with the Grey Maidens to take the prisoners to Field Marshall Kroft. We can hammer down on the Urgathoans clearing the place below.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Squabbling 'gods' are not worthy of any respect!

I once played in a campaign that revolved around the conflict between 2 deities, that culminated in an all-out war between their followers... and then the gods themselves showed up, egging on their devotees.

That's when my character finally snapped. He stood in the middle of the battlefield and demanded that the pair of them pushed off and fought their own battles for themselves in person, and stopped embroiling everyone else. The DM was so startled that they actually removed themselves from the Prime Material, and everyone went home.


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

That would have been interesting to see, Megan. Glad you had a DM that had some fun with it.

Wish Ashe would come back. One disagreement on a matter shouldn't ruin what's already been built. He's invested quite a bit in this campaign. I figure Ashe knows people don't see things the way he does and he would soldier on through the disagreement.

Or maybe I'm reading that last post wrong and he'll be posting soon.


Male
Usable:
Smite Evil: 4 / 4; Lay On Hands[Channel: PE]: 7[11 c:pe] / 7 [11], Bardic Performance: 8rds
Human Paladin 6 / Bard 1 / Holy Vindicator 2 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 75/75 | F +13 R +12 W +15{+16enh} | Init +1{+2} | Perc {+9}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8

Uh...what? No Ashe is on the elevator going do the to the basement! My comment was made in jest to Icabhod's comments...nothing more. I'm not leaving this game!


Male Elf Magus 7 AC 23/13/21, HP75/75, F9/R5/W6, Init +4, Perception +13+2 Alertness,
Silf:
Perception +13, HP 29/29, AC 24/15/21, Saves F5/R9/W7, Bite Attack +8, 1d3-2 damage, doesn't provoke when charging

Ha, ha


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

Thank goodness. I was worried for a minute there. I thought you were closing the door on the campaign. Damn.


Male Elf Magus 7 AC 23/13/21, HP75/75, F9/R5/W6, Init +4, Perception +13+2 Alertness,
Silf:
Perception +13, HP 29/29, AC 24/15/21, Saves F5/R9/W7, Bite Attack +8, 1d3-2 damage, doesn't provoke when charging

Don't forget, Varrel has a crap charisma. So clings to logic when he reasons. He considers Ashe a dear friend and sticks around because the paladin’s unshakable belief in good is a balm to his dourness.


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

Every Magus I've known so far has a crap charisma, unless they are in a campaign that rolls stats and they happen to roll all good stats. It is a dump stat and the least useful stat of the bunch. I'm used to dour, sour, and socially inept magi.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Are mages the mediaeval equivalent of computer geeks?


Male Elf Magus 7 AC 23/13/21, HP75/75, F9/R5/W6, Init +4, Perception +13+2 Alertness,
Silf:
Perception +13, HP 29/29, AC 24/15/21, Saves F5/R9/W7, Bite Attack +8, 1d3-2 damage, doesn't provoke when charging

Yep.

Wizards are nerds.
Magai are emo nerds who do mma!


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

Haha. That actually made me laugh.


Male Elf Magus 7 AC 23/13/21, HP75/75, F9/R5/W6, Init +4, Perception +13+2 Alertness,
Silf:
Perception +13, HP 29/29, AC 24/15/21, Saves F5/R9/W7, Bite Attack +8, 1d3-2 damage, doesn't provoke when charging

Graxer you should learn the SIFT spell.

Lets you examine as if touching from 30ft away!


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I had a Inquisitor with sift. He didn't make it past 2nd level, but I did like sift.

Just to be clear about my last post. I'm not objecting to the use of the summons, just Damoc is. A strong line of reasoning will sway him.

(There's a wrinkle that's not written in his background yet. We'll see how it plays out. )


Male Human Ranger 1

Please keep in mind Ashe,
0 ranks in something means the char has no training in a given subject at all.
If you want to throw a game tip at us, do so ooc.

Ashe is 18 years old and not only have you done stuff like make a high level NPC his uncle and RP'd him to boot, you consistently have thrown WAY to much knowledge/experience about for a guy who in game has not got the skills for it.

And you auto assume to command the group.
This stuff is the reason Hytogg quit the game and UNA raised it with you many times before to the point where I had to formally elect her party leader with the others so they felt like they were getting a say.

You don't outright say 'do this my way' but the heavy suggestive rp almost forces the party to go along to avoid conflict.

I had many PM's from Una and Hytogg leading up to him quitting, regarding this. I have no also reached my limit.

You are a very skilled PLAYER but seem to have a ton of trouble keeping system mastery ooc.

I am now withdrawing from both this and the Legacy of fire Game.

Thanks all for letting me play with you.
Megan, it has been a pleasure.

Liberty's Edge

Male Human {Black American} Monk 1 / Paladin 2 / Bard 1

Um.. STR Ranger, I don't know what elucidated this, but its a forgone conclusion that Ashe... as well as everyone in the party knows that a item must be of the best quality to be enchanted... especially after we have gone through several days to have items we wanted enchanted and have all be planning since the start of the game for several week sin in-game time to enchant things. If you damage its original form it does not take a knowledge arcana roll to know its no longer of the highest possible quality and thusly enchantable or even if you insist on it its like a low DC like 10... which even someone without Knowledge Arcana ranks can indeed do.

I have also established that Ashe is currently training to become a Bard a master of lores and knowledges.. as that will be Ashe's next level in Bard. so he studies a lot of things.. in all my downtime posts about what Ashe is doing the few I have been able to squeeze in I have constantly shown him deep in study and learning.

Ashe does have a rank in Spellcraft... have you looked at the DC to know something about a spell? Its not very high... and as a paladin he would be trained in the knowledge of threats of a divine nature, like glyphs. I have established he has also been through the Pathfinder Training and has ventured quite often on their missions.

You seem to have an issue with my play style where I will indeed strongly advise people in the party.. just because Ashe words his emphatic requests politely enough that it would seem foolish to ignore them is on purpose.. he's lawful. BUT it is all in character! Tam was not nearly as educated at Ashe so he NEVER advized ANYONE on anything magical.. at least not until he started leveling in his summoner class which we never got to in the game. Nothing Ashe does is for ego it for party safety. I don't think its a matter of my post as much as the obvious charm and sane resolvability I placed in all his requests that YES indeed it would seem foolish to ignore them. But NEVER have I as a PLAYER demanded anything Ashe requests be obeyed.

Yes, the paladin with the highest charisma in the party naturally gravitates toward a leadership role.. THATS what they do! I'm not sorry that I play him with a enough charisma that is NOT just a stat on paper but actually role-played that other players tend to follow his warning and requests.

You will note that is not really what Silena does.. she's impatient but she is not trying to lead the party she leaves that to Calian. She has her opinions yes, but she generally goes along with the party. My character Tam from the Second Darkness Game was certainly not a leader fully a support character with his own private mental issues.

So it is not me bullying the party to do anything in particular.. this is just how Ashe the highly motivated and charismatic paladin does things. He is trying to lead by example... none of my other characters have such a mission in life. Ashe is trying to show EVERYONE around him the proper way to do things as he see it in the lawful good way. Would you expect anything less of a paladin?

You must however do what you feel is best for you.. if you are not enjoying a game then it might be best for you to step away from it. I'm really sorry to hear that you want to quit. I hope things in your private life are not adding to your stress and I hope you reconsider or at least find a game you will enjoy.

Peace Man! Best of wishes.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

STR Ranger,

I hope you'll reconsider and stay with the group. Varrel is a great character and a I like what you do with him.

Obviously I haven't lived the history like you have, but if we all can work this out OOC, that would be best.

I'll chip in my point of view.... Asherick does assume he leads the group. It's definitely part of his own personality, and paladins in general. That's good RP.

IMO, Sunphoenix is just trying to keep the game moving. Looking at PbP as a DM and a player, most games move faster if someone is driving the group.

Here's a good example:

"Ashe pondered in silence {Damoc has already been asked multiple times to summon a creature to open the door and has either ignored my request or defected the request by changing the subject... 'discussing the properties of Glyphs of Warding'. Clearly he is not going to cooperate in this effort so I won't ask anymore. I don't think he understands how dangerous a glyph of warding can be...!}" And he tries the door.

I'd said in the OOC thread that I'd cast it. The game mechanical advantages to using a summons this way are large. Damoc would be casting from a first level scroll. It's barely a hiccup in his resources. I was looking for a bit of RP to overcome Damoc's reluctance to do this. (I really do have an unwritten background reason that will come out some day probably over beers. )

Simultaneously with the RP, we had detects and trapfinding results and we jumped on the south door. Also a question of treasure distribution in the rapier. In my slow plodding way, I was waiting for a resolution to all of that and a clear group consensus before casting and having the summons open the door.

Which brings me to a number of questions for Megan, are any first level summons capable of opening a door, even with the celestial template? Could I substitute a monkey? Will they understand Celestial? Or would they be too simple for any verbal communication?Plenty of room for DM judgement on these questions.

Sunphoenix didn't want to wait for me to post next and hold up the game. He pushed the action forward at risk to only his own character. But the game keeps moving.

Liberty's Edge

Male Human {Black American} Monk 1 / Paladin 2 / Bard 1

Ah and there is the downfall of a PbP game it is very hard to know the reasons for s silence from another player! Are they stalling so they don't have to commit to an action, are they busy, is their connection down? So many things could go wrong...

I do, in fact, remember your willingness to do the summoning Damoc and indeed you are totally correct that I just decided to open the door to keep the game moving for we have been int his room with not motion for over a week now so I just decided to do something.. perhaps THAT is a bit out of character for Ashe.

So yes, he jumped to action... and in my post I semi-justified it with him misunderstanding the silence on Damoc's part... not a reflection on you as a player ..but an action to push the story on. Guess I Roger the player failed my patience save/roll/check..lol! :)

Which is part why Ashe made little suggestion as to what to summon as I personally did not think Ashe had access to such specific data on what a wizard could summon he's more familiar with celestials and fiendish creatures of that sort.. most Waay to powerful to call with such a low-level spell.

Honestly, about the history of this game... I don't think its actually something I posted in specifics that annoyed STR Ranger over much.. but I do know from his previous posts that real life is something of a struggle with him right now taking care of his family being under/un-employed. So perhaps just something int he tone of my post struck a nerve on a day he was just feeling down on anyways. I know one thing that is VERY hard to show in PbP is the tone in which a post is perceived. something perfectly reasonable and sane can come of as totally assinine and overly sanctimonious when that was the furthest thing from the posters intention.. and there really is not way to know exactly how a tone of a post could be taken.

Posters like me are the most vulnerable to this as we use lots of flowery and detailed posts that sometimes the possible potential TONES in which a post we make can be taken by a reader can indeed escape us.

And just to show no hard feelings here in this admittedly clumsy medium for communication... if I have offended someone or it seems as if I was trying to offend or push my will on anyone playing in this game I offer my deepest apologies and say I'm sorry!

It is never my intent to do such a thing. I am merely trying to role-play my character to the best way I envision him in my mind

And NO I am not using that as an excuse as I have seen so often done by players to justify doing rude or just annoying things to a party cohesion just to do crap that's controversial or start some conflict.

Such practices are never conducive to the game and usually detrimental or at least highly disruptive.

I too hope STR Ranger stays with us. He has invested a lot of time into his characters... it be a shame to see it wasted.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Please sort this out. I enjoy DMing you lot - but it is ALL of you not just one or two.


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

I sort of thought Varrel saw Ashe in the same light as Deriven: an overzealous young man of good heart with bit too much arrogant pride for his own good.

Deriven is far wiser than Ashe and little less charismatic, but Ashe in his own mind believes he has superior insight into matters than a priest of his own faith. That is extreme arrogance. He acts as though he better understands the divine structure of the world, even while he lacks the same level of education on matters of religion. That is why Deriven strongly rebukes Ashe: to him Ashe is young and shouldn't advise him on matters he does not better understand. He won't listen if the boy speaks foolishness or talks so much as to reiterate what is already known.

Ashe the character may not realize how insulting it is to tell a Magus, a man much more intelligent and capable of understanding magical items and wards than himself, not to do something. I figured Ashe the player was role-playing a personality trait that made him unaware of his own insulting, arrogant, and overbearing behavior like a young, charismatic man of ability who doesn't grasp that others are more capable than he is on many, many matters and he alone does not possess knowledge greater than they, but still feels the need to speak to them on those matters.

Deriven is 80 plus years old. Varrel is over 100. I understand the game doesn't take into account how much of an advantage the life experience of an elf, dwarf, or aasimar would give them over a young human like Ashe, I still roleplay it as such. Deriven knows he is wiser than Ashe and will not be challenged on matters he is better educated on including censuring Ashe when he is foolish enough to say a prayer to an evil goddess. Something a paladin should never do. If I had been DM, I would have let Ashe know he committed a minor sin. He could feel the slight disfavor of his goddess who associates with no evil gods save for Asmodeus and then only to ask counsel on matters he might know something about. It was against his code since a prayer is considered an act of worship.

I didn't know the play-style was rubbing you the wrong way, Varrel. I really thought Ashe was engaging in a well-roleplayed arrogant, good-hearted young paladin. I was really hoping Megan would ding him for the prayer to Urgathoa as that was flat out a wrong act by a paladin that should have let him know such words aren't welcome with Iomedae. I imagine she may have a different view on the matter. I like to make the gods actively felt when a worshipper does something contrary to their ways.

I'd like to see you come back Varrel. I thought you added a lot to the game. I enjoyed Varrel's elven haughtiness and logical viewpoint. I thought it was a good role-playing addition to the group. I didn't think you took Ashe's speeches as seriously as you do. If I were you and Graxer, I'd be wasting the physician's and ignoring Ashe, especially if I were Graxer.

I've played an Inquisitor of Gorum. He did not listen to anyone wanting to spare lives when he was on the war path. He worshipped Gorum. Gorum did not show mercy when it was a bad idea to do so such as being in a den of enemies. These Physicans would be dead. I doubt Ashe really has the manacles to chain everyone up down here. I felt like Graxer and Varrel were doing a bit too much to appease another player rather than stay on focus with their own.

Ashe freely roleplays his personality doing such things as not attacking female enemies. You and Graxer need to roleplay your character's as well such as not granting mercy to evil enemies when it is not advantageous to do so. If you don't, you're not being true to your characters.


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

As a side note to Ashe and Megan,

Ashe used Merciful on his blade upstairs, correct? Or is that a trait?

A paladin's bonded weapon ability does not work like a Magus. You can't spread the minutes out. It is times per day. If Ashe imbued his weapon upstairs with Merciful, isn't he out of uses for the day? So he isn't capable of imbuing the weapon with the flaming property at this time. In fact he is done using it. It only lasts 6 minutes. We have spent 6 minutes wandering around this room searching it, securing prisoners, relieving them of gear, and the like. At 6th level he gets only one use of his Bonded Weapon unless there is a house rule allowing him to use it as a Magus spreading the minutes.

I DM more often than not in my real world campaigns. I feel as though I don't have a grasp on what's going on when people are using abilities as though they have unlimted uses or outside the purview of what is possible. If there are house rules set up for this campaign I don't know about, I'd love to read them so I know what I can and cannot do.

I understand the desire for dramatic flair. It is obvious Sunphoenix enjoys a dramatic style of role-playing At the same time all we players are on our honor to follow the same rules without Megan having to mind us too closely.


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

By the way, Damoc I really enjoy your character's personality. It's very different than what I'm accustomed to from wizards. Most wizardly types play the haughty, arrogant arcane caster. You're playing a character that seems more naive and inexperienced. Most of his magical training coming from study and use as a magical smith than battle. It makes for an interesting roleplay dynamic that I enjoy.


Male Human Ranger 1

Thanks for the words Deriven.

Sunphoenix doesn't see what he has a habit of Doing. This group nearly fell apart because of Ashe's ability to use FLUFF excuses for things his skills cannot accomplish.

Just recently in another game, his half drow cleric new exactly how to deal with cloakers despite having no skills for it and not bothering to make any knowledge rolls and never encounted one. This was raised by Megan and again, he used char background fluff to explain why he should know.

Fluff does not equal skill ranks.
You guys don't see the pm's we all send.

Our first wizard, Hytogg quit the game because of this same stuff. Their in game relationship was very confrontational before Hytogg left.
What Ashe didn't see was Una's and my attempts to keep Hytogg in the game.
I even rebuilt a pimped out OMG version of his char to amp his power levels and stop him feeling like he was being overshadowed.
He left because he did not want to resort to power gaming to be relevant.

My point is, I am the 3rd person in this game alone to tire of Ashe's semi omnipotent knowledge. The rp young arrogance is fine. Ashe's seemingly endless knowledge and fluff connections are getting a bit much.

I was tired (2am) and had a bad night for that I apologize. I still regretfully not sure if I want to continue. Sunphoenix is right in that I am dealing with 7 months unemployment and 3 kids and having to borrow money from family etc. But I have at least said something which HAS been an issue for some time for more than a few people. I had PM's about Tam and Silena as well.

See how I feel later.


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

Sorry to hear about your situation, STR Ranger. Worldwide economy not doing too well. Hopefully you find something soon. It's rough to be unemployed, even moreso when you have a family to support.

Hopefully you'll decide to continue. It's a good party dynamic at the moment. I was having fun playing the interactions. Your Magus is potent. It looked like a fun character to play. I was hoping to see how it played out to help me decide if I try a Hexcrafter in the real world Reign of Winter campaign I'll being playing in. I'm leaning towards. Having hexes is pretty damn sweet for a magus.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

STR Ranger, I'm sorry to hear about your employment troubles. I hope for the best for all your family.


Male Elf Magus 7 AC 23/13/21, HP75/75, F9/R5/W6, Init +4, Perception +13+2 Alertness,
Silf:
Perception +13, HP 29/29, AC 24/15/21, Saves F5/R9/W7, Bite Attack +8, 1d3-2 damage, doesn't provoke when charging

Ahh, sorry guys.

I had woken up and posted because it was 0200 and we are trying to get the 3 year old in her own bed (she is out of nappies but wets the bed at night and I woke up in pee.) I read Ashe's comment about the mask at the wrong time. Varrel was merely making an asthetic alteration. Maybe not possible but I don't live with my books and believed magical gear could be altered. Probably required a mask maker at the least though.

I was overtired and as Ashe mentioned being unemployed this long sux.
I should not have posted at that stage and took Ashe out of proper context.

The comment DOES stand though, Ashe does play beyond his knowledges a fair bit. (Jengren has also mentioned this)
But I have made Sunphoenix aware of it.
I will continue but as Deriven mentioned (his comments were what kept me here) I should play my char.

Varrel is a worshipper of Ragathiel and will start acting as such.

Onward
(And I am sorry everyone for the drama.)


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

STR Ranger, just glad to have you still on the team.


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

Excellent, Varrel. Glad you decided to stick around. Would have been lousy to lose our Magus at such a critical juncture. It's unfortunate we seem to have lost Una again.

I'm glad you decided to hold true to Ragathiel. He's not the nicest of lawful good empyreal lords. Definitely a force of vengeance. His obedience is executing a wrong doer on a daily basis. I don't think he's particularly concerned with trials.

This game isn't particularly fun if you feel like you have to subordinate your character to appease another. Compromise I can understand. But playing completely out of character is no fun at all.


Male Elf Magus 7 AC 23/13/21, HP75/75, F9/R5/W6, Init +4, Perception +13+2 Alertness,
Silf:
Perception +13, HP 29/29, AC 24/15/21, Saves F5/R9/W7, Bite Attack +8, 1d3-2 damage, doesn't provoke when charging

I am a bit thankful Varrel's power is arcane (although I play Varrel as assuming his Hexes are from Ragathiel) cause I think it would be hard to find a wrong doer to kill everyday.

I am considering the boon feat but it was never part of my build plan.


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

You would be like Dexter.

Liberty's Edge

Male Human {Black American} Monk 1 / Paladin 2 / Bard 1

... I have little to say in this, that has not already been said.

It does not seem it would matter what I post as I seem to have been judged already and my previous posts with my explanations ignored on the whole.

I will thus make an effort to post less detailed and cinematic posts as it seems they are not really wanted by the group on the whole.

I have a long... possibly unnecessarily provocative rebuttal post written to all the accusations placed against my play style and character abilities and actions.

But I think I'll just let it drop in the spirit of peaceful play...

In summary -
I am not flawless in my play. I make no claim to that in the least.
I do not agree with the accusations. My unwillingness to post rebuttals to your claims is NOT agreement.
I have posted reasoned rebuttals in the past backed with facts to support everything my characters do.
My character Ashe does have skill ranks in the skills he makes use of as knowledge sources.
Megan agrees with my posts as they stand - as she has only once chastised a character of mine {not Ashe} for seemingly using information the character did not have ranks in... at that time. Which I explained, and even the information the character provided was wrong... intentionally so on my part. To which I explained to Megan's satisfaction.
The conflicts with the players Una and Hytogg has been more of their making than anything I have done to ruin story or playability. If it was not so.. Megan would have spoken up and made me change my approach.

You don't agree with my views of the game... so trust Megan's view. She has not refuted anything my characters have done. Keep that in mind please. Megan has the complete view of ALL of our actions in the venue of this adventure path something none of us has.. or should have.

I have four times pm'd Megan with the acceptance that if anything I post is out of order to please correct me or if she feels I'm too disruptive to the game she has but to ask me to leave.

Now I place it to you...

If I'm too disruptive to your enjoyment of the game I will leave on your request.

If the tone of this post is curt - I meant it so. I do not play games to argue with people and if I must.. I am not enjoying the game.

That said I will move on with the gameplay.


Male
AC/Abilities:
AC 19 Touch 10 FF: 19 HP 42/42 Channel: 5/6 Touch of Good: 7/8
Spells/Abilities Active:
None

I've thought of house ruling the Bonded Weapon myself. It does seem weak with the addition of the Inquisitor and Magus abilities.

I don't mind your play-style, Ashe. It doesn't change how my character will view Ashe. He's a friend to Deriven and circle-brother. He knows Ashe's positives outweigh his negatives and his actions and words are meant to helpful and good in nature. He accepts his personality quirks. Deriven does notice Ashe can be verbose and pedantic at times, tending to speak on almost every single matter as though he has superior knowledge to his comrades. Often the person engaging in the behavior doesn't notice when he is doing so. I figured it was a personality trait. I figured you to be some kind of actor or writer and that's why your play-style was cinematic and detailed. A bit of artistic flair and theatrical drama worked in to serve your imagination moreso than others.

As far as "trusting" Megan, rather I will respect her as the DM. She does as she sees fit. I respect the games others run given I know how hard it is to run a game. She seems to be running quite a few. I imagine it can get quite hectic for her with real life as well.

I have my own views on how things should go with knowledge skills, religious matters, and the like just like everyone else. My players walk the player knowledge line all the time. When you've been playing a game as long as we probably all have, the knowlede comes easy and seems common.

Ashe's attempts to assert himself don't bother me. I will listen to suggestions, then play my character as I believe he would be no matter who I'm interacting with. I always hope others do the same. No one should feel the need to appease another group member to the point of not playing the character they want to be. That ruins the game for the player.

Ashe should keep on being the romantic, good-hearted young paladin who loves to speak his mind. Varrel should continue being the serious-minded former slave who visits vengeance on wrong-doers. Graxer should continue being the psychopath Gorumite warmonger looking for a good battle. Damoc the inexperienced wizard who wants to be a heroic swordsman like Ashe. It makes for interesting interactions.


Male
Usable:
Smite Evil: 4 / 4; Lay On Hands[Channel: PE]: 7[11 c:pe] / 7 [11], Bardic Performance: 8rds
Human Paladin 6 / Bard 1 / Holy Vindicator 2 | AC 24{28 ‘32’} [se: 28{32 ‘36’}] T 12 ‘16’ [se: 15 ‘21’] FF 23{27 ‘31’} [se: 27{31 ‘35’}] | HP 75/75 | F +13 R +12 W +15{+16enh} | Init +1{+2} | Perc {+9}
Common Skills:
Bluff +9, Diplomacy +10(+11K), Heal +15, Kno {Religion} +10, Perform {Sing} +8, Sense Motive +6, Spellcraft +5, Use Magic Dev +8

Thank you. I'm not one to be a drama queen.. or I HOPE to god I'm not, at least.

I am not an actor.. though it might have been fun to pursue it... but it more of a "I'm gonna be a professional football star", kind of thing. Most never get the chance out of the thousands that try.

I do have a creative mind... or at least I think I do... and I know how I'd like Ashe to behave and what he should be like. He does not spout his knowledge out of some self-desire to seem superior to everyone around him. He truly believes he is helping people by sharing his knowledge... or at least he wants to be helpful. In his mind the war against evil is also a war against ignorance as well... ~

Eh... there I go again.. monologuing...

Ashe just wants to use everything he has, his fighting prowess, his compassion, his knowledge, his privileged position as a noble to help others - he feels its his duty to do so.. nothing more. There is no ego in his desires... he does not seek fame or recognition. Its all for the sake of others.

I'll let it go with that.

Simply put, play your characters as you see fit.

Ashe has gotten the party in the past to do things his way... I had hoped because he convinced them of the moral superiority of the path of Lawful and Good action... not because the players wanted to appease a verbose player.

I hope that is the case at least... I feel I have failed as a character if it is not.

A paladin us supposed to be inspiring. I'm failing as a player if he is not.. at least that's how I feel on the matter.

Going silent now.

Liberty's Edge

Female Depemds on the game system (human in the real world)

[Peers out from behind DM screen]

I enjoy the interaction between a diverse group of well-played - and well thought out in the first place - characters, something that makes this group a pleasure to DM... except when you bicker as players rather than as characters.

Unemployment does indeed 'suck' - but one of the things that has kept me sane is running these games. Apart from a brief spell last summer teaching, I have been out of work since December 2009. I am just starting a part-time teaching job, but the pay is poor and basically I won't be any better off - but I prefer to be doing something. I don't want to dwell on the scum that pass for politicians in the UK, sadly nowhere else seems to have anyone much better.

Now that you have settled down a bit, we can continue playing.


Male Elf Magus 7 AC 23/13/21, HP75/75, F9/R5/W6, Init +4, Perception +13+2 Alertness,
Silf:
Perception +13, HP 29/29, AC 24/15/21, Saves F5/R9/W7, Bite Attack +8, 1d3-2 damage, doesn't provoke when charging

Let's do it.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I'm glad we're all still on board!

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