| Bambara the Fierce |
Also tjis might come in handy
bottled sunlight
Me not taking con damage is a good thing. I need sunlight everyday and this should do the trick if stuck underground
Alex Traza
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I realize that the discussion thread moved away from my original question. Ring of Revelation allows you to use a revelation that you do not have but specifically states you can’t pick a revelation that is above your level. Soothsayers Radiment does not have this restriction and I have not been able to find a clarification to say that this was an oversight. I want to pick this up when I can afford it.
| Talalmackk Chirronna |
So I was looking around at my future feats and stuff and I noticed something. Soothsayer Radiment doesn’t say say that you need to be a certain level to gain access to a revelation. This item differs from the ring of revelation, which specifically says that you need to be the appropriate level. Long story short, I am trying to get off the ground sooner rather than later, later being 4 years from now. It is a lot for nothing, so if we house rule it so I need to make a UMD check to use the armor inthis fashion similarly to the Ring of Revelation, I would except that. I won’t be doing this as soon as I go back to town, I’m not ready. Not yet. What do you think?
This will take some thought and it is stuff like this that make me hesitant to allow certain concepts. I will get back to you.
Harmini Wakestep
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I realize that the discussion thread moved away from my original question. Ring of Revelation allows you to use a revelation that you do not have but specifically states you can’t pick a revelation that is above your level. Soothsayers Radiment does not have this restriction and I have not been able to find a clarification to say that this was an oversight. I want to pick this up when I can afford it.
What revelations are you looking to get a jump on? Both of the items you're talking about are 10k plus gold each. We probably won't see that kind of cash on a personal scale until about lvl 6 or 7.
| Talalmackk Chirronna |
Also tjis might come in handy
bottled sunlight
Me not taking con damage is a good thing. I need sunlight everyday and this should do the trick if stuck underground
Ummm, Nope! I am ruling this will not work as exposure is not 1 round. It provides light like a sunrod for 6 hours, not sunlight for 6 hours.
| Talalmackk Chirronna |
Alex Traza wrote:So I was looking around at my future feats and stuff and I noticed something. Soothsayer Radiment doesn’t say say that you need to be a certain level to gain access to a revelation. This item differs from the ring of revelation, which specifically says that you need to be the appropriate level. Long story short, I am trying to get off the ground sooner rather than later, later being 4 years from now. It is a lot for nothing, so if we house rule it so I need to make a UMD check to use the armor inthis fashion similarly to the Ring of Revelation, I would except that. I won’t be doing this as soon as I go back to town, I’m not ready. Not yet. What do you think?This will take some thought and it is stuff like this that make me hesitant to allow certain concepts. I will get back to you.
And looking into this, I am going to say no. The ring of revalation at its lowest costs 10K and has a severe restriction. This is just under the armor, which also IS ARMOR. Either you will have to meet the level restriction OR it will cost signifantly higher.
Harmini Wakestep
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Bambara the Fierce wrote:Ummm, Nope! I am ruling this will not work as exposure is not 1 round. It provides light like a sunrod for 6 hours, not sunlight for 6 hours.Also tjis might come in handy
bottled sunlight
Me not taking con damage is a good thing. I need sunlight everyday and this should do the trick if stuck underground
Bambara, if you're looking to mitigate the Ghoran light dependent drawback, they made a feat for it in UW:
Inner Light
Some ghorans glow with a nurturing inner light.
Prerequisites: Wis 13, ghoran.
Benefit: Once per day, you can cast daylight as a spell-like
ability with a caster level equal to your character level. If you
have the light dependent racial trait, you can instead cast this
spell without the usual effect, but you are considered to be
exposed to sunlight for that day.
Alex Traza
|
After this area I will be remaking my character. I built Alex as someone who can tackle social encounters but there isn’t enough of those encounters to make that worth it. A dragon mystery Oracle is a melee fighter but we don’t need that, and even if we did I didn’t stat myself for that so I’ve been trying crazy things in an effort to make it work. I didn’t want to be carried 10 levels.
The suggestion was made that I switch to a draconic bloodline sorcerer and it makes sense and I like the idea. We could use some ranged dps and I could keep my dragon theme going, but I’m hesitating again because Harmini already does arcane stuff. Is this change ok or do we want to have physical ranged dps instead? I know there is a ban on gunslingers and zen archers, but how about a bow fighter or a ranger (I could take or leave the pet if we don’t want to deal with that).
What are our thoughts?
| pjrogers |
Becoming a draconic bloodline sorcerer would be fine with me. If you're thinking of being a blastery sorcerer, swap your first level claws power for Blood Havoc. So, when you blast with your dragon's element, you'll be doing +2 per die. Blood Havoc is not PFS legal, but I'm guessing/hoping Jeremy will be OK with it in our game.
| pjrogers |
Are aasimar's considered to be half-human and thus able to take the human favored class bonus for sorcerers? This is hugely important!
Answered my own question, aasimars need the alternate race trait ...
Scion of Humanity Some aasimars’ heavenly ancestry is extremely distant. An aasimar with this racial trait counts as an outsider (native) and a humanoid (human) for any effect related to race, including feat prerequisites and spells that affect humanoids. She can pass for human without using the Disguise skill. This racial trait replaces the Celestial language and alters the native subtype.
I have something similar with the Contessa that makes her both outsider and human.
Zuckerman's Famous
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I like being a non human for person spell immunities and while the human favored bonus is very good, it’s not something I want to do. Now a familiar, that could be cool. I’d have to look at the list and I’d even take something non-Dragon based. A compy with a +4 initiative, a petrifurn that I have give to Bambara so he can become his own ecosystem and give me +1 nat armor is nice but if I need to pick something local I can get a bat.
Zuckerman's Famous
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Another question that I have is how do I keep monsters from being immune to everything I do? Most of the damage spells are fire although there are a few other elemental energies. Is there a way for me to use my copper bloodline to convert that elemental damage to acid? How did the Contessa make all of her stuff electric?
Zuckerman's Famous
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So it seems like I can’t. I wanted to see if there was a way to trade out the +1 damage dice to change the element of a spell, but those are in the elemental bloodlines. At that point I would just go human so this is looking like a whole new character. Either that or I could just go Impossible bloodline/psychic duelist (don’t tempt me)
| pjrogers |
The Contessa has the air elemental bloodline so she has the option of casting any "energy" spell as electricity.
One useful tool is an Elemental Metamagic Rod (acid) (3,000 for the lesser version) which can be used to change the energy type to acid. There is also the 4th level spell Dragon's Breath (which would be very cool for your PC).
Harmini Wakestep
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I think you could have a very cool sorcerer that is a natural evolution of your current character
Str 8, Dex 13, Con 14, Int 13 (needed for Spell Specialization), Wis 10, Cha 19
Peri-blood aasimar draconic bloodline (gold) sorcerer until 5th level
Dragon disciple from 5th level onwards
This is all good advice. Remember that we're a team. There are going to be some encounters where a single character is not very effective. This is ok. We'll live (probably). Keep in mind, as an arcane caster as well, Harmini can help supplement some alternate energy damage types as a witch (Ex: lightning bolt, Ice storm etc...).
P.S. As a side note from someone who's played a moderately high lvl arane caster and also hates energy resistance/immunity issues, there are very few things that a well placed magic missile can't solve. Get a wand of it, live long and prosper :).
Alex Traza
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I really like this idea. I’ll start building the character and I think lll leave crossblooded out. I’ll need my wills save often. I wanted to make sure that Matt was OK with me taking cookies out of his jar, but we are all on board.
Is there any restriction to the familiars that I can take?
Still don’t have my comp(don’t give your computer to Game On, you will not get it worked on fast and it’s at the store owners house so I can’t take it somewhere else) and that is frustrating, but feel free to explore and move me around.
Zuckerman's Famous
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I would get a familiar with feats iron will is good on its own and I like my claws.
Eventually I will get a Cassian angle to wear as a helmet but that will come at 7. All the dragons are also improved and for good reason, so I’ll just buy a composaurus in town at Wild Roman’s Friendly Familiars and Animated Objects Emporium at the Sun Market.
| pjrogers |
Take a look at the familiar archetypes.
There are some neat options there. Candi is using the emissary archetype with Donna, her newly gained bloodline familiar, as part of her paladin of Calistria thing.
| Chui Nyeusi |
Hmm, now that I think of it, Chui might not like all his words and actions recorded forever. I might need to rethink that part.
Hey, the world should know all about someone as cool as me!
Though it might just depress them when they realize that they will never will be as cool as me. And that would be sort of mean, which makes telling them all about me even more cool.
I'll ask my shyster to get back to your shyster.
Alex Traza
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There is a Creamfoot Fennec Fox which could be a local creature and it gives me the Desert Runner ability and has blind sense at 10 feet. A +4 to my initiative is good but I like the idea of me finding this creature and I’d imagine there aren’t a lot of dinosaurs wondering the streets of Wati. At least not in this part of town.
What do you think? Also can I give him the protector archetype?
I’ve never played a caster so I don’t know what familiars get as they level, I didn’t even know that they leveled at all. How does this work? Does it use your level for determining what abilities it gets?
| J Scot Shady |
There is a Creamfoot Fennec Fox which could be a local creature and it gives me the Desert Runner ability and has blind sense at 10 feet. A +4 to my initiative is good but I like the idea of me finding this creature and I’d imagine there aren’t a lot of dinosaurs wondering the streets of Wati. At least not in this part of town.
OK, I'll bite. What is the source of this? Because a familiar that gives you an ability, has blind sense, and a bonus to initiative seems a bit beyond the norm.
Zuckerman's Famous
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Ahh, I checked to see if Wayfinder #12 was on the paizo site and it was, but I didn’t check further than that. It was a fan book that paizo is promoting, I am guessing. If you think blind sense at 10 feet is too much we can scrub it away. I mean, do foxes really have blindsight?
I like the consept of that ability though, if only because Desert Runner looks like it was made for desert exploration and that is one of the things we are going to do.
Still it breaks the “no 3rd party stuff rule”, I can find something else.
| pjrogers |
And whatever it is, if it's a bloodline familiar for a draconic bloodline sorcerer, it could have ...
Draconic—Dragon’s Flight (Ex): The familiar can sprout draconic wings, granting it a fly speed of 30 feet with average maneuverability for a number of minutes per day equal to 1/2 your caster level (minimum 1). These minutes need not be consecutive, but they must be spent in 1-minute increments. At 10th level, the familiar’s fly speed increases to 60 feet with good maneuverability. At 20th level, the familiar’s fly speed increases to 90 feet.
Though this is subject to the GM's approval, see here.
| pjrogers |
As for a name, I’ve gotten a few good suggestions(and wouldn’t turn my nose up at more if anyone can think of something good) but I’m looking for an authentic Osirian name. I think I’ll hold off for now and pick a cool sounding name from the next place we go.
Name for your character or your familiar? I like Alex as a name and RP character if that's what you're considering changing.