Lost Memories of Sorrow (Inactive)

Game Master BinkyBo

Will reactivate if and when needed.


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Sorry.

My cousin lost his job and moved into my command center. It is taking a while to readjust my routine.


HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23

:(

*HUGZ*

Sorry to hear about your bad news. All I can do is send you all the very best wishes to you and yours.

Hope things straighten out for you and yours.

*Does super, happy fun dance that the DM is posting again...And to try and brighten their day...* (^_^)


HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23

Wishing every one all the very best.


AC 11/t11/ff10; hp 16/16; saves: F 1 R 3 W 5; bab 0, melee 1, ranged 1; CMB 1, CMD 13; speed 30; init +1 half-elf investigator/1 wizard 1
skills:
Acro 2, appraise 4, bluff 8, craft alchemy 13, diplomacy 8, disable 5 k arc 10, k nature 8, k local 8, k hist 9, k plns 9, k relgn 8, k dung 8, k engrg 8, perc 7, spellcraft 9, stealth 1

Same to you SUnny... but I fear we've lost our DM here... very sad.


Sorry all. School is draining my brain, and my cousin squatting in my computer room makes it hard to spend my free time.

Big long post to put things back on track.


AC 11/t11/ff10; hp 16/16; saves: F 1 R 3 W 5; bab 0, melee 1, ranged 1; CMB 1, CMD 13; speed 30; init +1 half-elf investigator/1 wizard 1
skills:
Acro 2, appraise 4, bluff 8, craft alchemy 13, diplomacy 8, disable 5 k arc 10, k nature 8, k local 8, k hist 9, k plns 9, k relgn 8, k dung 8, k engrg 8, perc 7, spellcraft 9, stealth 1

yay!!! DM is back... so good to see you... and no problems, just glad to see you.


HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23

Wishing you and yours all the very bestest Mister DM, Sir. (^_^)


Well done storyline. Nice plot twist!


So you have three days before the big bads wake up. The more of your current foes (the Crone, Migthwet, and Horth clones) still alive will make them stronger.
The demi-planes are opportunities (side quests - usually 1 or 2 encounters) to recruit allies (arcane crafters, magic shops, and small armies)
The potential allies you have here locally are the 76 villagers here, the Black Arrow (Wardens to the north), and the Half-orc population.

When the 3 days pass there will be a mass combat in the background along with your final showdown.


*Nods* Right.

So..technically, which is the closest/quickest foe to attack?

Would not reducing the potential number of enemies be the best choice?

Though, technically, I think from a numbers point of view reducing from the 'weakest' to the strongest is a better option..

Much cheers to all.


AC 11/t11/ff10; hp 16/16; saves: F 1 R 3 W 5; bab 0, melee 1, ranged 1; CMB 1, CMD 13; speed 30; init +1 half-elf investigator/1 wizard 1
skills:
Acro 2, appraise 4, bluff 8, craft alchemy 13, diplomacy 8, disable 5 k arc 10, k nature 8, k local 8, k hist 9, k plns 9, k relgn 8, k dung 8, k engrg 8, perc 7, spellcraft 9, stealth 1

well, the halforc settlement is near where the crone is supposed to be.. maybe we can kill two birds with one stone - recruit the half orcs AND kill the crone.


Half-Orc Alchemist (Grenadier) 5 | AC 17 T 12 FF 15 | HP 19/28 | F +5 R +7 W +3 | Init +2 | Perc +11

We must minimize our travel time. Thus adjacent points of interest should be focused.


Nods* Yes indeed Gromsch.

Wishing every one all the very best.


Couple/Few options of route to Fort Birch...

Road through the woods and then north along the river.
-or-
North keeping east of the woods then around/through Lowland Marsh and Towers, around/through East Schulfjarn (orc slums).


We want to meet the people -- option 2


HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23

*Nods* (^_^)

Meetin' new peoples is all'a'ways tha' bestest option.


I'm back. I got an extension on my final draft for school, and worked like a muttering obsessed madman every available minute.

It'll take me a few hours to sort through my files (maps and things), but will post by then.

Sorry for the extended disappearance.


AC 11/t11/ff10; hp 16/16; saves: F 1 R 3 W 5; bab 0, melee 1, ranged 1; CMB 1, CMD 13; speed 30; init +1 half-elf investigator/1 wizard 1
skills:
Acro 2, appraise 4, bluff 8, craft alchemy 13, diplomacy 8, disable 5 k arc 10, k nature 8, k local 8, k hist 9, k plns 9, k relgn 8, k dung 8, k engrg 8, perc 7, spellcraft 9, stealth 1

yay... you're back!!! we missed you!!


AC 11/t11/ff10; hp 16/16; saves: F 1 R 3 W 5; bab 0, melee 1, ranged 1; CMB 1, CMD 13; speed 30; init +1 half-elf investigator/1 wizard 1
skills:
Acro 2, appraise 4, bluff 8, craft alchemy 13, diplomacy 8, disable 5 k arc 10, k nature 8, k local 8, k hist 9, k plns 9, k relgn 8, k dung 8, k engrg 8, perc 7, spellcraft 9, stealth 1

Happy Father's Day to any dads out there.


AC 11/t11/ff10; hp 16/16; saves: F 1 R 3 W 5; bab 0, melee 1, ranged 1; CMB 1, CMD 13; speed 30; init +1 half-elf investigator/1 wizard 1
skills:
Acro 2, appraise 4, bluff 8, craft alchemy 13, diplomacy 8, disable 5 k arc 10, k nature 8, k local 8, k hist 9, k plns 9, k relgn 8, k dung 8, k engrg 8, perc 7, spellcraft 9, stealth 1

I'm going to be traveling - I'll be on the road Weds and Thurs, at a show Fri and Sat, then on the road again Sunday and MOnday - I'll be in hotels in the evening and have wifi in the room but unsure of their connection strength and speed. I will do my best to check in every day, but if I don't post in a reasonable amount of time, feel free to npc me please. Let's keep the game moving!

- Varian


HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23

Sorry, currently not feeling well. Will post when I can.


I will be away from home this weekend, but will try to check in when I have service.


HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23

Have a great time. (^_^)


AC 11/t11/ff10; hp 16/16; saves: F 1 R 3 W 5; bab 0, melee 1, ranged 1; CMB 1, CMD 13; speed 30; init +1 half-elf investigator/1 wizard 1
skills:
Acro 2, appraise 4, bluff 8, craft alchemy 13, diplomacy 8, disable 5 k arc 10, k nature 8, k local 8, k hist 9, k plns 9, k relgn 8, k dung 8, k engrg 8, perc 7, spellcraft 9, stealth 1

So did anyone else get 'spam' in their inbox on Paizo from some reverend in the UK wanting private email response? My original reaction was 'oh hell no!' Just curious if anyone else got one of these messages?


HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23

Nope, nuffin' like that a'tall.

Last weird PM's I got were from some-'thing' claiming t'be a service-man s5ationed O.S.

They've been filtered out now, thankfully.

Maybe send a message to the Paizo desk to let them know they've got a spam bot throwin' stuff around tha' boards?


Don't know if it counts, but I've gotten four PMs from someone repeatedly asking if he could be a two-headed ogre. He didn't explicitly make it part of the request but I assume he meant in one of my games.

Corum and Sunny are up!


Announcement to both Lost Memories of Sorrow and (companion campaign) LMoS Quadrivium:

I need to pare down my games. I thought my old schedule would return and that I would have more time than I do.
So... no more homebrew campaign DMing for the foreseeable future.

What I would like to do, is merge the two groups and do a one-shot module. (Preferably one I have run in a face-to-face game before.)
There are a few which I think I could run well in a PBP for your current levels.
When we finish that, we could take it from there.

Whether you use your current character or make a new one is up to you. Just let me know your thoughts.


AC 11/t11/ff10; hp 16/16; saves: F 1 R 3 W 5; bab 0, melee 1, ranged 1; CMB 1, CMD 13; speed 30; init +1 half-elf investigator/1 wizard 1
skills:
Acro 2, appraise 4, bluff 8, craft alchemy 13, diplomacy 8, disable 5 k arc 10, k nature 8, k local 8, k hist 9, k plns 9, k relgn 8, k dung 8, k engrg 8, perc 7, spellcraft 9, stealth 1

sounds fine.... I'd be happy keeping my current character, but I can make a new one if you wish.. whatever fits the game better.


Hoping to keep the jaded elvish mage.


Awesome. >link to discussion<

Have either of you done any Raging Swan modules around 5th or 6th level?


AC 11/t11/ff10; hp 16/16; saves: F 1 R 3 W 5; bab 0, melee 1, ranged 1; CMB 1, CMD 13; speed 30; init +1 half-elf investigator/1 wizard 1
skills:
Acro 2, appraise 4, bluff 8, craft alchemy 13, diplomacy 8, disable 5 k arc 10, k nature 8, k local 8, k hist 9, k plns 9, k relgn 8, k dung 8, k engrg 8, perc 7, spellcraft 9, stealth 1

not I


No


HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23

Nup.

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