| Seraphina Medvyed |
I can probably manage 2 rounds at once, but I can't visualize positioning well, so I might make mistakes when guessing at peoples' positions based on description.
You did forget her bloodline arcana adds a +1 for every die of acid damage rolled, but since the elemental fell, I don't expect the +5 would have made any difference. ^_^
| Koldur of the Axe |
Koldur would take the AOO since being large and at makes me stick as close to the elementals as possible.
| Hundor |
I wonder if Koldur and Ingvarr will have as good as luck as me! Go team!
| Koldur of the Axe |
I suspect the icicle may do damage and depending on how much it does, Koldur may go down first
| Koldur of the Axe |
Koldur is the toughest m*****F**** warrior on this team if not the most stubborn.
Also Con damage. lol.
Icicle damage? Koldur can take it!!!
| Ingvarr Battlecaller |
There are several rolled attacks against Ingvarr that appear to come in round 24, but the map shows all enemies adjacent to him with an X on them. His AC is 20 versus evil creature attacks and he has one image left, but I have no idea if any of those attacks even happen.
| GM Wolf |
All the enemies with a yellow X highlighted in red means they are hurt not dead. All enemies with a RED X means they are dead. I rolled for everyone and you should check the attacks vs you in the spoiler.
Your normal AC is 19, you take a -1 for rage, and +2 vs. evil; thus making your AC 20?
Pink
bite: 1d20 + 5 ⇒ (9) + 5 = 14 misses
claw: 1d20 ⇒ 20 hit!
damage: 1d6 + 1 ⇒ (6) + 1 = 7 plus paralysis Fort DC 15.
claw: 1d20 ⇒ 15 miss
Orange
bite: 1d20 + 5 ⇒ (18) + 5 = 23 hit!
damage: 1d6 + 3 ⇒ (5) + 3 = 8 plus disease and paralysis Fort DC 15 each.
| Ingvarr Battlecaller |
All the enemies with a yellow X highlighted in red means they are hurt not dead. All enemies with a RED X means they are dead. I rolled for everyone and you should check the attacks vs you in the spoiler.
Your normal AC is 19, you take a -1 for rage, and +2 vs. evil; thus making your AC 20?
Pink
bite: 1d20 + 5 ⇒ (9) + 5 = 14 missesclaw: 1d20 ⇒ 20 hit!
damage: 1d6 + 1 ⇒ (6) + 1 = 7 plus paralysis Fort DC 15.claw: 1d20 ⇒ 15 miss
Orange
bite: 1d20 + 5 ⇒ (18) + 5 = 23 hit!
damage: 1d6 + 3 ⇒ (5) + 3 = 8 plus disease and paralysis Fort DC 15 each.
Got it!
Mirror Image, 1 is Ingvarr, 2 is the image: 1d2 ⇒ 1
7 damage and
Fortitude Save versus Paralysis: 1d20 + 6 + 1 + 2 ⇒ (5) + 6 + 1 + 2 = 14
Mirror Image, 1 is Ingvarr, 2 is the image: 1d2 ⇒ 1
8 damage and
Fortitude Save versus Disease: 1d20 + 9 ⇒ (8) + 9 = 17 and
Fortitude Save versus Paralysis: 1d20 + 9 ⇒ (14) + 9 = 23
15 damage and paralyzed, 1 image left.
| Seraphina Medvyed |
Is your birthday this month? Mine is too! ^_^
Do we get a hint? If not, blind guess would be a PS5.
| Seraphina Medvyed |
My birthday is on the 30th. But I don't really get gifts anymore unless I buy them for myself.
My son usually gets money and pools it to buy something he wants. That's how he bought his Nintendo Switch. Now he wants a 3D resin printer! XD
So the 16th has come and gone, did you get your prezzies? I guess if a PS5 is too much, I will guess clothes.
| GM Wolf |
I am going to hold you to your first guess. Yes my birthday has come and gone... and yet it continues! I just got another cake and a gift. I hadn't expected it, our Christmas that was delayed was also to celebrate mine and my wife's birthday! My last gifts are with my folks, where my sister sent them... I am still giving everyone a chance to guess until I open those gifts.
Ah, yes, my wife asked for money for a few years to get her camera. I did the same for my Xbox 360... but that was a few years ago.
We will see soon!
| Seraphina Medvyed |
Sorry I was slow on the uptake, just really realized that Ingvarr is paralyzed. I kept thinking he was standing still as part of some defensive effect! XD
I don't see anywhere that the 1d4+1 rounds were rolled for duration? Also was he hit by a ghoul or a ghast? I thought the minor ones were just ghouls.
Also, given the nature of the trial tower, are these undead summoned?
| GM Wolf |
I totally forgot about his paralyzation, nice job playing the part. Now that I think about it Rognar might be the only one to do anything about it. How long does it last again?
All of them are ghasts! All of them!
1d4 + 1 ⇒ (4) + 1 = 5 in case the rounds were not cast.
Are the undead summoned? How would you know differently?
| Seraphina Medvyed |
I totally forgot about his paralyzation, nice job playing the part. Now that I think about it Rognar might be the only one to do anything about it. How long does it last again?
All of them are ghasts! All of them!
1d4+1 in case the rounds were not cast.
Are the undead summoned? How would you know differently?
Well, if they aren't summoned, they would have to exist and be stored somewhere when the tower is not in use for challenges, right? It doesn't seem very feasible for all these things to be waiting in the wings somewhere for their cue... Plus if people kill them, how are there more for next time unless they are created just for this purpose and don't exist otherwise? You did tell us the harpies went through some of these levels.
Plus Sera detected summoning magic within the activation crystal.
| Ingvarr Battlecaller |
Also, any evil summoned creatures would not be able to attack those of us Protected from Evil until we attacked them first.
I do not look up monsters on purpose during combat, so the paralysis lasts until the DM tells me Ingvarr is no longer paralyzed.
| Koldur of the Axe |
That paralysis is going to last for some time.
Koldur is not going to pass any fort save for now until I get that restoration and then all these ghasts would be dead.
For now it's just a slaughterfest...
| Koldur of the Axe |
Wishing you all an Early Merry Christmas.
I'll be preparing for a Christmas Feast though in a small group setting.
Post rate will be lower for this Christmas period.
| Ingvarr Battlecaller |
Merry Christmas!
| GM Wolf |
Merry Christmas... make a wish!
As you can tell I have been busy! Catch you all up tomorrow!
Seraphina: I did get a nice polo and pj bottoms: You get a +1 to two ability scores and pick:weapon, scroll, wand, or wondrous item.
A new gaming book? A computer? A signed naughty pictures of your favorite sex symbol? The keys to the city? A three D printer? I can guess all day!
No, no, no, no, no! :/
| Seraphina Medvyed |
Yay, thanks. And I get to accept it on my birthday too.
The only item Seraphina wants is that Robe of Arcane Heritage. Or she wants to be able to craft it at least. Probably you said that Olivira could help her with that too, outside of the contract agreements. But I'm happy to get it another way. ^_^
+1 to Int and Cha
| GM Wolf |
He! He! He! That would be a bit more than the minor item I am giving out, though we can help you on your way easily enough.
Add a note: Olivira will be holding a nice looking silk robe for you. Price 1,500 gp which can be subtracted from the total cost ot the Robe of Arcane Heritage when crafting it!
Oh, yes your birthday! I have to give you a present for that too! Maybe some gems to add to the value of your robe? As the rain of gold falls down upon your group you notice a few twinkling gems that you pick up!
1d6 ⇒ 4 gems worth: 2d10 ⇒ (3, 10) = 13x 100 gp =
4 gems worth 1,300! Nice!!! You are almost there to begin the crafting!
| Seraphina Medvyed |
Never underestimate a woman who knows what she wants, lol!
That sounds perfect, so long as we can actually find some down-time to craft it. May be a while yet. XD
| GM Wolf |
Present bonuses:
Bless: Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.
Battle Cry:
A number of times per day equal to your Charisma bonus, you can let out a battle cry as a swift action. When you do, allies within 30 feet who can hear you gain a +1 morale bonus on attack rolls and a +4 morale bonus on saving throws against fear. This effect lasts for 1 minute.
If an ally is under the effect of this feat and fails a saving throw, she can choose to end the battle cry’s effect on her to reroll the failed save against a fear effect. The ally must take the result of the reroll, even if it’s lower. Each ally can use this effect only once per use of this feat.
So who was within 30 feet of you at the time you reactivated it? Or are you going to say something before activating it?
Up to 51 rounds/day when using Lingering Performance: Inspiring Song:
Inspired Rage (Su) At 1st level, affected allies gain a +2 morale bonus to Strength and Constitution and a +1 morale bonus on Will saving throws, but also take a –1 penalty to AC. While under the effects of inspired rage, allies other than the skald cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration. At 4th level and every 4 levels thereafter, the song’s bonuses on Will saves increase by 1; the penalty to AC doesn’t change. (Unlike the barbarian’s rage ability, those affected are not fatigued after the song ends.)
No range requirement, so all good here.
| Ingvarr Battlecaller |
99 P
| Seraphina Medvyed |
73 T
Happy New Year, everybody! Wishing you lots of love and laughter for 2021!
| Koldur of the Axe |
K 1
Koldur so K.
Axe. First letter is A so 1.
| GM Wolf |
Each of you will find these items amongst your equipment or in your bag:
Koldur will find a bag of kelp. Yep....
Seraphina will find a bottle of alchemist fire. If hit with a cold spell it will deal double damage with the radius of a fireball.
Rognar you see a crystal with a etching of a babboon on the ground worth 100 gp.
Ingvarr you see a pink dragon in a bottle next to your feet.
| Koldur of the Axe |
Koldur will find a bag of kelp. Yep....
Someone's going to eat a faceful of Kelp, Next grapple.