
Larina Loren |

Oh! Do I need to roll HP? Also anything special I need to plan for Cleonora's introduction?
That is it in a nut shell.
Though honestly coming in as an associate of Bearik. Friend of mine. Or some other connection would be better.
Maybe you are hunting a particular woman for evil rituals.
What do you think?
The others have technically only been away for a day. It will take me three days to find them and get pulled into the cult. As a scaled Fist I could fight my way out at any moment but I want to learn about everything first and keep notes on them.

Timeskeeper |

HP: 4d10 ⇒ (10, 2, 10, 9) = 31 Reroll 2: 1d10 ⇒ 9 38+10+5=53

GM Wolf |

Cleonora would have likely been approached by several of his agents at once. Most of them are rangers with a holy symbol around their necks of gold in the shape of a bear claw within a circle. They would have asked your intentions and plans within the Stolenlands. As they can tell your aura is stronger than most. If you share with them they will likely give you a hand here or there, or tip you off as they gain information. Otherwise they would track you.
The best way for you to connect with Bearik is to give me a reason you are here and then he has either aided you or hindered you.
I would love to see your background and the mystic reason you are gestalt.

Cleonora Petalouda |

These things were something dear Cleonora learned very quickly… and very violently. Early life for little Cleonora wasn’t the worst, she had food to eat, a roof over her head, and even parents and siblings that loved her. But the years march on and many get left behind. Cleonora’s father was the first to leave them, murdered by some bastard who believed stealing his coin purse wasn’t enough. Her mother followed only a few years later when working in a tavern, a fight broke out and she found herself on the wrong end of a sword. Left with her two older brothers, Cleonora found herself in a vastly different position. Her eldest brother, who has found work as a guard, took his younger siblings in. While he didn’t make a lot and living was much different than with her parents, it wasn’t bad. So years marched on once again, and Cleonora came into her adulthood alongside her other brother. While he chose to take the work of a smith, Cleonora could only find work as a tavern maid. The master smith didn’t want to take a woman in as a smith, though that didn’t keep Cleonora from learning a thing or two from her dear brother. It wasn’t bad in the beginning. Cleonora didn’t get rich of course but between the three siblings they made an honest living. Yet like all good things, shadows hide just below. One evening when Cleonora was serving at the tavern, she caught the eye of a patron. In a normal situation this would have been over and done with in a few words, but this wasn’t normal. The patron was a wealthy merchant passing through with two guards for the safety of himself and his goods. While bringing them drinks, Cleonora was grabbed by the merchant. After first she requested him to let her go, but when he pulled her closer Cleonora panicked. It was then Cleonora found out what she did best. Grabbing up the dinner knife, Cleonora stabbed the merchant in the neck. The guards jumped up to defend their charge and Cleonora couldn’t defend herself against two experienced warriors.
Though luck favored Cleonora once more, her eldest brother had come to walk her home from her shift. He ran a spear through one man, but the other… he cut into him before her brother could respond. Cleonora screamed and leapt onto the warrior, stabbing the blade she’d held onto through his eye. It was then the barkeep finally made his way over. He and Cleonora tried to keep her brother alive till the other guards arrived with help… however Cleonora watched as her brother slipped away. Three of her family had been lost… all to crime. Anger began to build within Cleonora, anger at those who defile the law. She had lost her parents, her brother, and almost her own life to criminals. Upon her brother’s funeral, something within Cleonora awoke… something, that would never slumber again.
After a few days, Cleonora said goodbye to her remaining brother. It was the hardest thing she ever had to do but she knew it had to be done. Cleonora’s hands were red with blood, and she felt that soon they would be covered in it. She didn’t want that to taint him too. However before she left Cleonora slipped into the garrison and went through the dead merchant’s things. She just needed enough to get by till she found a job in the next town. Yet she found something she didn’t expect. Cleonora found a large book, with strange writing within. She tucked it under her arm, along with a few other things and slipped away in the night.
Years marched on… Cleonora found a school of magic in one of the cities. She passed the spellbook off as something a parent had left to her. The other goods Cleonora had sold in order to have a fair living while studying. It also gave her enough money to spend her evenings doing what she truly wanted, ridding the world of the worst it had to offer. After a while, whispers began to fill the night of a butterfly that haunted the back ways instead of the valleys, a Pale Butterfly, a bringer of death. No one ever really saw this supposed Butterfly, only a glimpse and even then never enough. A bit after, something interesting came to reach Cleonora’s ears, a charter to the Stolen Lands… and bandits. This would not do. Would not stand. Not to mention if left alone a new found place could easily fall to the worst. So Cleonora made her way to this new founded place in the Stolen Lands.
He is just an overview of a backstory idea. Let me know your thoughts!

GM Wolf |

Interesting, very interesting, Tristan has a similar background if I remember correctly. We were able to bring his folks back to life. Right?
How do you like being called Cleo?
You could be hunting down those who do the evil rituals, not being one of them. I could just see you coming in during one of their meetings and just cutting a path through them.

Cleonora Petalouda |

Cleo is fine GM!
I see her following one of the ladies you spoke of earlier and just laying waste to them. No guilt for it at all... So yeah.

GM Wolf |

Sounds good, as you have been doing for the last three weeks in the Stolenlands, you find criminals and punish them. Seeing a woman practically get bagged and dragged off you follow. Busting in soon after you slaughter with no mercy. The woman, who you find out is Larina later, frees herself and quickly knocks out a few before pinning the leader. "STOP!" she yells at you. "I am sure most of these women could have been saved!" Shaking her head at the blood, gore, and slaughter. "I was suppose to get information and find out who was apart of this cult. Hopefully we can find some kind of ledger."

Cleonora Petalouda |

Later, possibly a little too excited, Cleonora cut through the cultist with an efficiency brought only from experience. No cut was waisted. When their captive called out for her to stop Cleonora did pause, the remaining ones had been knocked out by this woman and for the moment the threat was handled. "Tis not our place to save, but to send for judgement." Cleonora said as she stepped up to the woman. "You knocked a few out, leave them to me and I'll have the names you wish for. Trust me, I don't leave things to chance often." Cleonora paused for a moment noticing a cut on Larina's eyebrow. "First hold still." Cleonora said as she took out a thin can filled with a cream which she dipped her finger into and rubbed over Larina's cut. "That will keep it from getting infected." She explained.

Larina Loren |


Tristan Morgan |

I'm back. I was signed out of my paizo account and didn't realize so it wasn't showing me post in games :( Sorry.

Cleonora Petalouda |

Cleonora stepped out to join Larina and handed her a paper with names. "I am Cleonora Petalouda, you can just call me Cleo." She answered. "I can go after some of those names. Though, I don't arrest people..."

GM Wolf |

Seeing the symbol around his neck she nods, "Secure the hut, I will make the report, also we will need to find some bandits or worse." She quickly runs along the road to the castle. She makes her report to Bearik first and then Stalker.
Bearik sends four of his apostles to the hut of the scene. Then two down to the cells to bring one of the captured bandits to the scene as well. He nods to Lorina telling her, "you did well. We will have to look into this Cleo. Keep a close eye on her. Let my men set the room and at my note tell Stalker of the cult and its tragic ending. Remember to be vague in what you say, let him fill in the gaps on his own."
Larina leaves Bearik and begins walking slowly to prepare her thoughts, words, and emotions. At the note from Bearik she begins running to Stalker. Busting in on him she makes sure it is just the two of them before slamming the door shut, "the cult has been found, to their detriment. I have men securing the scene... the bloody scene." With ergency Stalker follows her in a rush to the scene. Of blood, slaughter, and bloody prints leaving the scene.

Cleonora Petalouda |

With that Cleonora walked off to hunt down the names, and once out of sight she removed the pendant Bearik gave her and tied it to her belt loop. After all it served it's purpose. Unlike the scene before those Cleonora found where not cut up. The Pale butterfly had made sure each person in the house was asleep before she slipped in like death, and opened their throats. Quick and clean. Efficient. None but those who committed the crime where harmed in any way.
Finally when she got to the last name and was finished, she made her way to the tavern to meet with Larina. She still felt this part was stupid, but each their own she guessed. However, before going in she scoped the place out. Looked to see if it was a trap.
Stealth: 1d20 + 14 ⇒ (14) + 14 = 28
Perception: 1d20 + 9 ⇒ (15) + 9 = 24

Saren Elken |

Though he isn't the one that the masses are afraid of it would be Saren, Saren Elken the general of the army.... Not a beast of a man but with the Warden's symbol emblazoned on his chain shirt, and his presence of leadership. You quickly look again and notice the apostles and the adventurers all have the same mark of the Wardens. Likely soldiers. This could be a trap!
Edit

Cleonora Petalouda |

After all, Larina wasn't inside yet and it was her Cleonora came to meet. She'd speak with her outside of the tavern, not to get boxed in. While she waited she took out the pendant and gave it a once over with magical vision.
Spell craft: 1d20 + 12 ⇒ (2) + 12 = 14 I would have her just take 20 to get a 32, but she still has to watch for Larina
However for the moment she was too distracted, she would try again tomorrow. For the moment finishing her job would be the main focus.
She'll sit there and watch for Larina, only dropping in before she goes into the tavern. I'll put the stuff for it below but just ignore it is something else comes up first.
When Cleonora saw Larina coming down the way she slid off the roof and dropped into the alleyway again, poking out when Larina got close. "I didn't expect to be the one waiting on you." She stated. "Job is done. Cult is gone. And no, I'm not going in there. Too many people for my taste." She explained.

Larina Loren |


Cleonora Petalouda |


Cleonora Petalouda |

Then she changed out of her armor and night clothes into her day clothes and fell onto the bed with a sigh. She'd go out into the city after a nap.
If people where curious, I actually got the idea for Cleonora from this song

GM Wolf |

Now we just need to wait for the others to catch up... 2 more days I believe!
Nice song, I can see it! Hahahaha I just realized that there is more that have basically the same mentality as you but one is more reserved and the other hasn't had a chance to enact his vengeance as much. Maybe I need to adjust a few alignments...

Cleonora Petalouda |

Not a problem! Do I need to come up with what Cleonora did during those two days?

Cleonora Petalouda |

Okay so that happened during the two days? I thought that happened then I had two more days to fill!

Tristan Morgan |

Ok so we are back pretty much the same day but Cleo and Larian's interaction takes 2 days, right? I didn't and won't read it unless we are supposed to.

Cleonora Petalouda |

You are more than welcome to read Cleo's back story! I don't mind feedback on it!
As for the rp bits... that is a GM question.

GM Wolf |

ok, don't know how it happened but my post got eaten.
Tristan, Kevros, and Quince DO NOT read the spoilers!
Cleo and Larina are two days in the future, we are waiting on you to catch up.
Cleo can RP out those days if she wishes, you don't have too. You could run into some of the PCs in your day clothes. ;)

Kevros Droverson |

So tempting but I am not ... LOL

Cleonora Petalouda |

Edit: OR! Because I get about 1,000 gp of wands, which isn't really much... as a level 1 want is 750 gp and I was just getting around to choosing, I'd like to have a wand of Decompose Corpse. Getting the body out the window then using that to just carry the bones. Then you can dump them into the river, or give them to dogs and dump the more obviously human bones (Skull, pelvis bone, and such) into the river. I actually like using this instead, as it would give Cleonora a more foreword thinking aspect! I also like this more because it would save Cleo time, meaning she could actually bury those bones in the graveyard. These five deaths are a new type of kill for her. Cleo isn't the type to normally break in and murder. She kills them in the act, like she did when saving Larina. So it would make sense that these five would be given a bit more respect that all other, an apology for breaking into their homes and killing them, which is the one place she believes people have the right to feel safe in. However she isn't stupid, if left alone they would have vanished and possibly set up another cult elsewhere, which Cleonora could not risk. The lives of others in this case and the knowledge of who these women where, plus the approval of Larina, meant that breaking in was justified in this case.
I don't think that applies to the backstory spoiler, as I only put that in a spoiler as it is rather long. But it could?
So wait, The two days before all the RP stuff happened she could run into the PCs? XD

GM Wolf |

The two days before all the RP stuff happened she could run into the PCs?
YUP you said that right!
For now don't look at any spoilers, when she comes in she can share as much or as little that she wants. ;)

GM Wolf |

Okay folks, I know Tristan is away for the weekend. So the next two days will just be down days.
You could look into Grigori with a skill check for each day or the cult. Nothing too strenuous.
Once those two checks are done for you, I will begin the next phase. I leave the skills selected up to you but you could ask others about stuff before rolling. I plan to have Cleo playing with us by Monday.

Cleonora Petalouda |

Awesome! If it is okay with you all, I'll put little spoiler posts in game for each of you. You'd be meeting her in her day clothes so to speak, and I'd just make them little things! That okay with you?

Quince Medvyed |

Sounds great.

Cleonora Petalouda |

Boom! Stuff!
And yes these are spoilers you can read! XD
Also I know Tristan will be gone for a bit but, I didn't want to leave him out. Besides this is from before anyways so no big deal. I also just kinda threw them into believable situations! If you don't like it let me know and I'll type something else up!

Cleonora Petalouda |

I'll try and throw something together. Might take me a bit longer, since I work nights tonight so I'd likely just get up earlier tomorrow to type it out.

Cleonora Petalouda |


Cleonora Petalouda |

Spellcraft: 1d20 + 12 ⇒ (11) + 12 = 23
Also, kinda hope they can't immediately figure it out. Even if two of the council there know who she is and such.

GM Wolf |

Here let me give you an opening: Saren, the general quickly departs from the tavern with two of Bearik's apostles...
This would be before Larina comes to the tavern. So it might mess with our present time, but we will see.

Kevros Droverson |

Sorry, I am still here. I am currently suffering from insomnia and it is taking a toll on my creativity. In addition, I was surprised by the sudden ramp up since we are going from sleepy to really awake. I may be spotty for the rest of the week and hopefully I can fix my insomnia in that short time without seeing my family doctor or neurologist.

Kevros Droverson |

I may have found a solution, I hope to know by Saturday if it is working.
Thank you

Quince Medvyed |

"Such infection does not always come clean in the lancing."
I have to say the above gross sentence above was fun to write. Its evocative, and works better than the more modern ideas I was coming up with before I settled on it. Lancing festering wounds just sounds more fantasy historic than talk of cancer.

Cleonora Petalouda |

I've got a few for ya if you need some more! I'm a huge history fan and learn a bunch of random Information! XD

GM Wolf |

Okay folks, what are you going to do today? Get to it!
Cleo is working on her shop I believe.
Katrina is back to getting into the cathedral... she should be posting that and stuff.
Remind us again of some stuff you do as a Warden, something in your daily life, working on a quest, and perhaps what next magical item you want to build or make.

Cleonora Petalouda |

First Cleo just wants to get a shop in the works of being built. She can't keep living out of the inn. Really once she has a work space she can start cranking stuff out! I wish I had more coin to just buy a lot of raw materials for her to pull from, but that isn't likely with how much she has at the moment.
Also, what other people have the ability to make magical items? Might be a good thing to know as even Quince doesn't seem aware of them.