| Katrina Dewtree |
| Cleonora Petalouda |
| Katrina Dewtree |
Returning to the cathedral with Cleo in tow was an agreeable feeling. Normally it comes with a bit of dread. With someone else the staff stay away and have to make their own choices without asking her.
Katrina leads you to the third floor. Entering into the room you see it is twice the size of your last room with its own privy. A large bed, closets, a desk with a chair, a vanity with a mirror and chair. Several rugs are spaced about so you don't have to walk on the marble floor directly and you have four standing windows that open to a balcony. She explains, "this is another priests quarters but at the moment I am the only priest here." She puts the flowers in a vase. With her hand and holy symbol fill it with water. "Once you are settled I will take you down to the workroom." Then she takes you down to the basement. Past four rooms and the last room is yours, she opens the door and walks into the room. It is a fully fledged magical workspace. With five belts laid out with three Sunstones laid into each one.
| Cleonora Petalouda |
Then she followed Katrina down to the workroom. "So, why is it you want me staying here?" Cleonora asked. "I mean I could have worked from the inn and just walked here. I mean you gave me a rather large room, which is meant for important people of your faith. But I'm not either."
| Katrina Dewtree |
As you are staying in the Cathedral, I will zoom into the future.
Katrina has had three applicants for the chamberlain position come during the rest of the month. Towards the end of the month Katrina is having a meeting in the room adjacent to yours. There is a door between your room and this conference room. The door is easily heard through that you know they are talking but not enough to easily hear the words. After 10 minutes you know something has gone wrong. They have stopped talking, you hear them moving about the room, then you hear Katrina yell for help. Your brace is the lock for this side as the other likely has the same. Or you could try going around, but that door might be braced as well.
| Cleonora Petalouda |
Quick question how sturdy is this door? And would fire damage do full damage or half?
| Cleonora Petalouda |
For the meeting? Or the game in general? XD
| Cleonora Petalouda |
Damage: 4d6 ⇒ (5, 2, 6, 6) = 19
Pretty sure it hits, ACs for objects are like 5. Question is does it get through the door?
Cleonora placed her hand against the weak point of the door, half way between the door frame and the lock, and blasted it with magic. The door could be replaced... Katrina couldn't be.
| Cleonora Petalouda |
I figure that would take her whole turn... Unless this is cinematic then I've got more!
| Cleonora Petalouda |
Also just so you know, spellbooks cost 15 gold a pop, with Cleonora making them it would only cost 5 gold a pop. I know there are twelve classes, one of which Cleo is teaching. So she'd make the spellbooks depending upon how many students she would have. I'd saw the cut off date to apply for her class would be two weeks before school starts so that she has time to make them. Also the curriculum is going to follow and I'd love some input on it! Because I'm still unsure of the full list.... I'm not sure what would go great.
Academy curriculum:
History
Engineering
Arcane
Linguistics
Math (More like economics)
Planes (I can't not when we have access to an Efreeti!)
I feel History, linguistics, and math should be the must do, and the others could be electives.
| Quince Medvyed |
Yes I am, voice it for me Quince!!!
Okay cool. Sorry for the Delay its been busy for me.
| Kevros Droverson |
roger, thanks for the heads up!
| Cleonora Petalouda |
Have fun mate!
| Tristan Morgan |
lots of post. Looks like wolf was out most of last week as well so hopefully mostly RP post between you guys.
I'm catching up on them now.
| GM Wolf |
Also just so you know, spellbooks cost 15 gold a pop, with Cleonora making them it would only cost 5 gold a pop. I know there are twelve classes, one of which Cleo is teaching. So she'd make the spellbooks depending upon how many students she would have. I'd saw the cut off date to apply for her class would be two weeks before school starts so that she has time to make them. Also the curriculum is going to follow and I'd love some input on it! Because I'm still unsure of the full list.... I'm not sure what would go great.
Academy curriculum:
History
Engineering
Arcane
Linguistics
Math (More like economics)
Planes (I can't not when we have access to an Efreeti!)I feel History, linguistics, and math should be the must do, and the others could be electives.
Academy: An institution of higher learning that can focus on any area of knowledge or education, including magic.
Those are excellent focuses but it does depend on what the teachers can specialize within. Also are you making it mostly a magic school since you want a spellbook for every student? If so then perhaps you should have the focus on the schools of magic and use the 'skills' as electives.
I am a little surprised no one responded to this.
You see one of the chamberlain applicants struggling in a grapple with Katrina. They both have a firm grasp on the dagger and neither of them have many cuts on them. The woman looks at you with a sneer then focuses on her prey again. She don't know what kind of crazy is coming at her.
| Gnomezrule |
Cleonora Petalouda wrote:Also just so you know, spellbooks cost 15 gold a pop, with Cleonora making them it would only cost 5 gold a pop. I know there are twelve classes, one of which Cleo is teaching. So she'd make the spellbooks depending upon how many students she would have. I'd saw the cut off date to apply for her class would be two weeks before school starts so that she has time to make them. Also the curriculum is going to follow and I'd love some input on it! Because I'm still unsure of the full list.... I'm not sure what would go great.
Academy curriculum:
History
Engineering
Arcane
Linguistics
Math (More like economics)
Planes (I can't not when we have access to an Efreeti!)I feel History, linguistics, and math should be the must do, and the others could be electives.
Academy: An institution of higher learning that can focus on any area of knowledge or education, including magic.
Those are excellent focuses but it does depend on what the teachers can specialize within. Also are you making it mostly a magic school since you want a spellbook for every student? If so then perhaps you should have the focus on the schools of magic and use the 'skills' as electives.
I am a little surprised no one responded to this.
** spoiler omitted **
????What am I missing? That its expensive?
| Cleonora Petalouda |
I think he means that I asked for input and no one said anything. Like suggesting other classes or just saying what they thought.
Not for every student. Just every student who wants to take the magic class. While I would love to have one for each school of magic, not enough space for that yet... Cleo's class is actually magic 101, she'll spend almost a whole semester teaching them draconic. Which is the magical language in Golarian. Which is why Wizards get it for free! Then going over the basics of magical schools and how to use 0 level spells. I mean there are eight schools of magic, which would leave four classes for non-magical learning. One of which would have to be Cleo's 101 class so there would only be three. I feel like adding focused classes on the schools of magic is something Cleo would try for in the second year when her students are looking to learn 1st level magic, ie becoming level 1 spellcasters.
| Quince Medvyed |
I missed that. Sorry. Tristan has normally handled the building so I figured that it was a building question. But what we would teach that is more thematic.
We are a pretty religious lot. So I would imagine we'd want to stress that.
We are surrounded by heavily fey touched lands and the current Magister is a sprite. So it would stand to reason that we'd have some interest in fey/nature and such studies.
We chose a Council that appointed its own High Warden (Baron). So we have a early limited democracy going. It might be a place where there is a growing interest in law and political philosophy.
| Cleonora Petalouda |
Not really, so long as they know their stuff she'd be happy.
Getting a religion into Cleo's academy would be a uphill battle. She'd fight hard to keep it out. Though a class on Fae would be a good idea if they're so common around the area.
| Katrina Dewtree |
| Cleonora Petalouda |
"Are you okay Katrina?" She asked as she turned to the high priestess.
| Tristan Morgan |
everything you guys are doing with the academy is thematic and nor part of the kingdom-building rules system. It would be more along the lines of the downtime system and opening businesses. BP (build points) are abstract and meant to cover everything in a simplified system. Take the Tavern after we paid the BP to build it we there is no further gold used to pay employees or buy food and good to sell.
| Quince Medvyed |
I'm confused on Tazlyford to. Had we discovered it.
| Kevros Droverson |
Tazlyford = Yes we did discover it but didn't think we would have a town there ... lol
| Cleonora Petalouda |
I'm well aware that this is thematic, it is all thematic. Everything that we do that isn't used for rolling dice is thematic.
Also you don't pay more for the Tavern because the prices of the drinks, food, etc pay for it. The first stocking is mixed up with the BP. The mount to get teachers and supplies would also be in the BP for building the Academy. This is just how much she'd get of that to hire people for it. The money after is the Kingdom paying for it, not the students. Now if you want the students to pay everything then one can say that too. I just don't think the GM is going to penalize you for that either.
As for the classes, I like to know what Cleonora will be working for. Because I'm the one who will be doing the roleplaying for it. For example I don't need to show the clothes that Cleonora changes into, but I do because I like to. It helps people visualize it.
| Tristan Morgan |
I wasn't saying don't do it :) RP it up. Sorry if it came off that way.
We may have explored the area with Tazzylford. I can't remember but it is a good while before we expand over there. Probably 12 months or so.
| Katrina Dewtree |
| Cleonora Petalouda |
| Quince Medvyed |
I am open to giving them all 5 BP if we have it.
What Hex would Tazleford be in?
| Katrina Dewtree |
Soon the door to the hallway gets pounded upon. You can hear many people outside the door some in armor.
| Kevros Droverson |
I think Tazlyford was at Skunk River Crossing at Hex 24 which makes sense that is a River and a ford is a shallow water crossing unless it is flooding out but it could be Hex 50?
| Kevros Droverson |
| 1 person marked this as a favorite. |
I did a search in Game Play, and it is actually at Hex 50. Hex 50 does look like a better place for a town, flat, grassland with river access. Hex 24 will most likely require cutting down trees and us worshipers of Erastil may not like that? ... lol
| Cleonora Petalouda |
When the door is pounded upon, Cleonora leaves Katrina's side and goes to it, unbarring it and letting them in. "The problem has been dealt with, I saw to that." She explained as they entered, she pointed out the dead body.
| Katrina Dewtree |
She waves off Stalker as he and the others come into the room after Cleo opened the door.
Later that night she comes to your room, she has collected herself fully. She starts confidently with, "I know you are a wolf and I will share my burden with you so you may protect me better. The others likely won't understand. I have been cursed by the mark of the snake. To my research so far the All Fathers, are the source of the curse. They will send fanatics to kill me for that is the safest route. Eventually once I am strong enough and with Erastil's blessing I will hunt them. I have not tapped into the curse or its power yet. Would you be willing to research it with me?"
| Quince Medvyed |
I did a search in Game Play, and it is actually at Hex 50. Hex 50 does look like a better place for a town, flat, grassland with river access. Hex 24 will most likely require cutting down trees and us worshipers of Erastil may not like that? ... lol
Harmony with nature. . . .Tree City!!!!!
| Quince Medvyed |
Then you should make that proposal Quince.
Tazleford will be in Hex 24.
The good thing about that idea is that we could have Tazleford in 2 expansions and that would put us one expansion from the Temple of Erastil.
| Tristan Morgan |
We can't just expand there. Are consumption will grow too high. We need grasslands to the north first to build more farms. I need to look at the map. If I were to guess offhand before looking I think it would take 6 months to expand to Tazleford and the temple.
| Quince Medvyed |
We can't just expand there. Are consumption will grow too high. We need grasslands to the north first to build more farms. I need to look at the map. If I were to guess offhand before looking I think it would take 6 months to expand to Tazleford and the temple.
Yeah I know we can't just expand there. But when we want to move in that direction its only 2 hexes east and connects to the Hex with the Temple of the Elk, which has been one of the hexes we have talked about wanting in the future.
I trust you I haven't calculated consumption costs. I know forests are more expensive to claim. 6 months is not a bad time table.
| Tristan Morgan |
If it's only 2 hexes then 3 or 4 months is likely as well.
| Cleonora Petalouda |
| Quince Medvyed |
Sooooo
Great news. I finished most of my cramming for an upcoming teacher certification test. So I can be over qualified to teach elementary kids chess.
That means that I have a bit of free time to burn. So I am looking into fixing our map. I have a nice High Res of the original art and am doing some of the work on my computer before I put it on Google Docs because I can play around with the images better. At our present pace of gaming we aren't likely to need the full Stolen lands map but I have a system that will grow as we get there.
My thought was to change the hex numbers to a more obvious left to right top to bottom scheme. I will reference the old hex numbers in the call out box.
| Quince Medvyed |
The hut we have listed at 51 is that Bokken's Hut or a different hut?