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Shrike and Thorn river, not for sure where the Sellen river is. Though I would say that the rivers are moving from west to east, through the main body, then North. So towards Restov. I don't know, just going with what makes sense to me. You could then cut trees and use the river to ferry them.
Oh yes, furriers and trappers actually would be the highest profession right now. Though Tristan could tell you that the population of hunters/ferriers/trappers is about 50 in the entiretly of the stolen lands.

Quince Medvyed |

I think the Shrike would flowing from the hills in the east to the lake then south.
The Sellen flows though Southern Brevoy from the mountains through the Goruni forest then southwest into the bog to the west of the narlmarches then South.
I suppose there could be trade to the south, but that seems not to soon.

Quince Medvyed |

I would prefer things heading into Brevoy. That makes it much easier to trade and safer.

Kevros Droverson |

Restov should be our first customer. I believe they are the closest.

Quince Medvyed |

Definately it was more a question of transport. If the Sellen flows south then it runs through south Brevoy and logs can float down river. If it flows south the price of timber goes up.

Kevros Droverson |

We can diversify - certain goods go by wagon train with caravan escort to Restov and others go down stream. However, we need to secure the region first, establish trade, and at some time build a keep as a signature of regional power.

Quince Medvyed |

You mean castle Oleg. In the glorious town of Svetlanas Prize. Though that is very far north.

Kevros Droverson |

That can be the Northern Outpost. It would be better to build a castle on the most defensible location in the region. We should establish towns or keeps/outposts on areas of major confrontation with the bandits and etc as a display of power or taming the land.

Quince Medvyed |

We need money and people. Which means we need pioneers and those willing to risk to make the money. Cheap safe travel for goods invites civilization. We need to be the safe fast route from lands to the south to trade in the north and vice versa.

Kevros Droverson |

We can speculate all we want but first thing is first. Quell the bandit threat first :-)

Quince Medvyed |

Lol

Quince Medvyed |

Speaking of fun discussions delaying action. I am loving the LG, CG, NG differing perspectives.

Tristan Morgan |

Did you guys receive the charter as is from the AP. Just wondering, not that I feel we should murder all we meet but the charter does state that bandits are to be met with execution either sword or rope, so as far as the law is concerned killing them is the right thing to do. Taking them prisoners and offering a chance to redeem themselves would be the good thing to do. Just curious.

Quince Medvyed |

Yes is the charter as presented. Which says unrepentant bandits should be met with sword or rope thus far we have been taking the opperative distinction that signs of repentance are delt with less severely. In this case we are planning on meeting them with the sword. Execution of survivors would be well be a possibility. But so far we have allowed surrender.

S'ala |

S'ala's feeling is that repentance begins with surrender to the forces of good. Especially if the bandits are under some compulsion, they may welcome a defeat of the bandit leaders. Those that throw down weapons can be part of the solution, those that take them up are part of the problem.

Kevros Droverson |

Speaking of fun discussions delaying action. I am loving the LG, CG, NG differing perspectives.
Agreed ... :-)

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Great Roleplaying guys I am really loving it. If you ever feel that you need me to move things along, please give me a nudge. :P

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You are dead when your negative Hit Points becomes equal or more than your constitution score. Also when you get 'downed', then healed again, I make you do a fortitude save to wake up rather than you are just awake when your hit points become positive. Fort DC 20, until at half HP, then DC 10. When we get to higher levels I will put a DC 15 for over 1/4 life, but really not needed right now. You get to do a save to wake up every time you are healed.

Tristan Morgan |

I like that save to wake up, I'm going to introduce that to my home games if you don't mind me stealing it :)

Masota Kaedin |

I don't have a problem with the rule but the DC seems a bit restrictive for a party our level. Most of the party only has around +2 to +4 on their fortitude save making it unlikely anyone wakes up after being knocked out. I think it'd be better if it was something that scaled, like 10 + our level or 15 + half our level or something. Right now, it just feels way too cumbersome and makes healing allies during combat feel useless.

Siph |

hmm...its an interesting idea, though I agree with Masato. Early levels HP is so low, that a crit can knock most people unconscious, as can a tough weapon or a really good spell. healing does such a small amount early on, it takes a few rounds to get a character conscious or even to half HP. Also, it does severely affect some classes over others, making going unconscious even worse than it already is for low fort classes.
Just an opinion,

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Steal, never! I give it up freely!
It just means that if you get knocked out, you are likely out for the battle, so don't get knocked out. Healing is essential, to happen before someone get knocked out. There are 8 of you, I think you guys can handle it.

Masota Kaedin |

I'm sorry but "Then don't get knocked out" isn't an acceptable answer for me when we're fighting people that can one or two shot everyone on the team fairly consistently. During this battle, even if both Quince and Masota healed S'ala for the maximum they possibly could, we'd at best erase the damage dealt only for him to lose it again immediately. The rule and the ridiculously high DC only serve to make things unfun for everyone, Quince and myself in particular since we'll have to play healbots and burn through all our resource in a single fight just to keep everyone on their feet. If this battle were any longer, S'ala would spend the next day or two with nothing to post as would anyone else that fell. Given the nature of PBPs, being unconscious with only a 15% chance of being revived is just absurd to me. And god forbid Quince and myself ever go down, we'll be out for days and possibly even weeks if we cannot find an outside source of healing.
Siph is right. Our HP is too low and our resources too few for this to work as is.

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Ok, well we will make the DC 10 then. Sorry this is the first time I have had to deal with this and it not being a high level group.

Kevros Droverson |

Ok, well we will make the DC 10 then. Sorry this is the first time I have had to deal with this and it not being a high level group.
I like a challenge but if you are knocking characters out of commission with one hit wonders with no crits, you may want to reassess your NPC's badness because we like to have fun too ... LOL

S'ala |

I would post, but I'm unconscious and dreaming of having a hammer like that...

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LOL, a hammer that does 2d6 or 2d8, str 18, +2 vs. humans, and power attack +3, as a second level warrior. Some second level characters can hit hard, for example look at the damage Masota did in this fight 20 for several swings.

Kevros Droverson |

LOL, a hammer that does 2d6 or 2d8, str 18, +2 vs. humans, and power attack +3, as a second level warrior. Some second level characters can hit hard, for example look at the damage Masota did in this fight 20 for several swings.
No worries Blood, I like challenges and still getting use to your style. And I like it thus far even though I suck at rolling dice ... LOL!

Kevros Droverson |

I'll catch up between tonight and tomorrow afternoon. And yes, Quince talked (posted) too much yesterday ... LOL

Quince Medvyed |

My boss was around had to look busy. All that keyboard clicking sounds good

Quince Medvyed |

Exactly

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I guess I missed this thread. I have caught a flu of some kind and have been out of it. I am getting lots of sleep and will check in as much as possible. Sorry for the delay.

Quince Medvyed |

I think this group can get past it. And it would suck to lose Kevros. I know that there have been things I have had to deal with that I was not happy about because how the action moved or because I only partially read a post.

Quince Medvyed |

I know kevros is trying to stay true to character. I think there are differences interpretation of alignment and action at play. Lawful good in Narnia looks much different than lawful good in Westeros.

Kevros Droverson |

Oh man, Song of Ice and Fire series is awesome!

S'ala |

I am willing to have Kevros in the group. There is a place for heated disagreement, but there are consequences. I think the in-game self-imposed consequence seems reasonable until he can prove his penitence. Much like Siph and Tristan's probationary status.

Quince Medvyed |

So are the Chronicles if you ask me. But different context. Grimms Snow White and Disney's Snow White vary in the same way.

GM Wolf |

I still say Lawful Good will stay true to it where ever you see it. Law being tempered by Good. If the law that you are breaking allows people do do bad or evil things, then the law is not just and you are not breaking the law. The vampire lawmakers of Cheliax may not see it that way, but that is the game.

Quince Medvyed |

I really am not a relativist. I am just pointing out that stories have contexts. While I see morality fairly clearly for myself. Trying to balance multiple fantasy mythologies as well as deal with people who disagree on morality in real life I think there is room to suggest that people are approaching things from different angles. I also think historical context plays a big role. Especially in a setting like this.

Quince Medvyed |

I appreiate kevros sense of honor. I have gone back over it the way it was left it could just as easily be a heated moment that could easily pass. Especially given it was primarily a missunderstanding.

Angeus |

I ususally only use alignment as a rough guide, having in my head how any given character will react based on whatever background I came up with. I figured Kevros was doing the same.....good roleplaying :)

Kevros Droverson |

sorry that I can not post now. I will post tonight after working out.

Quince Medvyed |

Is there a chance we can see a rough layout to get a better angle on this.

Quince Medvyed |

"Ah no Quince, I am not going to be used as an Ogre mop ... :-)"
Common'
Tristan turns toward the cave enterance and sees a hideous large humanoid. "They have a cave troll," he says blandly readying himself for a pummelling.
As the great beast leaves the moth of the cave Kevros and Siph drop Alchemist fire on the beasts back who roars in pain.
Tristan throws his bow I mean javelin.
The beast pulls a burning cloak from his back and tosses it asside roaring.
Kevros sinks his last quarrel in the creature, drops his crossbow and pulls his slender elven curved blade.
The beast closes on Tristan and smashes a dent in his shield.
Kevros out of bolts leaps from the top of the cave blade first onto the back of the beast. Yelling an ancient Elvish battle cry. The blade bites deep. Shaken Kevros loses grip on the sword and graps for a hand hold. Grabin hair and clothing of the creature.
Tristan cuts a deep mark in the creatures leg.
Kevros hangning on pulls a dagger free with his free hand and drives it repeatedly into the meat around the shoulder blade of the creature.
Bam! That is totally what I was picturing as soon as he said there was a cave.