Kingmaker: Stolen Lands of the Shining

Game Master BloodWolven

Here are the rules...to Create a Nation
Ruling a Kingdom
Building a City

Resources and loot.
NPCs, please check and add info.

Stolenlands map, Thanks to Tristan and Quince!

Kingdom Stats
More Accurate Kingdom Stats

Warden's Fight!


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Sorry for not updating before hand. Now I will have some time until I have to grade the next barrage of tests.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

Do we still have the clawed bandit with us? The one with the vine thing.


Stalker is not with you, he went to retrieve those few bandits from his 'friends'. He likely is on his way to Olegs with the chain gang, thus slowing him down.


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

Busy with work and PL, I hope to catch up by tomorrow at the latest.


Do you have someone writing this all down, Quince? I think you have the best skills to do it right now.

1. On the issue with the Jeweler and his mercenaries...
Angeus - let them go with a warning
Kevros - let them go with a warning
Tristan - ?
Quince - let them go with a warning
Sala - let them go without the gems

2. The two you are not for sure of...
Stay in prison and keep working on repairs, execute, or work in the fields?

3. The seven bandits left besides Vale, do you let them work the fields under watch, have a portion of them stay in the fort to keep working on repairs, or have some of them be sent out? Who will watch them?

4. On the issue of letting Stalker into the Wardens...
Yes or no?

Anyother points you wish to enter for voting?


M Human
Vitals/Stats:
Lv 2 Monk of the Lotus HP: 16/16, - AC: 15/T: 15/FF: 13 - Perception: +7 - Initiative: +5 - F: +5 / R: +4 (evasion)/ W: +6 - CMB: +3 (+5 grapple) - CMD: 18 (20 vs Grapple), Speed: 30
skills:
Acrobatics +5, Climb +6 , Diplomacy +3, Disable Device +5, Intimidate +6, Knowledge (history) +4 Knowledge (religion) +5, Perception +7, Sense Motive +7, Stealth +5

S'ala will vote to stay at base camp and watch over the work for land project. He is also ok with Stalker joining the wardens.

S'ala will not object if he is outvoted on the execution of the prisioners or the freeing of the merchant and his bodyguards.


male
Stats:
HP:54/54, AC:25/T:15/FF:21, Perception:+11, Initiative:+8(+12), F:+9/R:+9/W:+9, CMB:+11, CMD:25, Speed:30/20
Skills:
Handle Animal+10,Sense Motive+12,Perception+11,Stealth+11,Survival+11(+15track),Ride+11,K.Nature+5 ,Acrobatics+9,Heal+7,K.Geography+5,K.Dungeneering+5,Climb+12,Swim+12,Intimi date +8

1. Release with warning is fine

2. execute

3. Don't know

4. yes


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

I am pretty sure Quince was indeed our voluntary scribe.

1. My vote stands, release with warning.

2. Work on the fields or repairs - intensely supervised with the stipulation if they cause harm to any citizen, including the guard, or if they try to flee. That is an instant death sentence. If they can not be intensely supervised, then we need to think of something. I have not read the game play thread yet so I may update this response.

3. Repairs, expansion, fields - supervised. If it safer, rotate the prisoners between work and holding.

4. I voted yes.


I think I made a mess dealing some of these thing in game play.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

Bossman, Any ruling on if we are aware of the 7 river freedoms or whatever its called they I think would really be important. Hence I have not assumed knowledge of them.


Well you would be aware of them, though it seems most of you are from Brevoy/Restov, rather than the river kingdoms, though if from that region you would definitely have a different perspective, throwing the 7 river freedoms out right now.


GM Wolf wrote:

Do you have someone writing this all down, Quince? I think you have the best skills to do it right now.

1. On the issue with the Jeweler and his mercenaries...
Angeus - let them go with a warning
Kevros - let them go with a warning
Tristan - ?
Quince - let them go with a warning
Sala - let them go without the gems

2. The two you are not for sure of...
Stay in prison and keep working on repairs, execute, or work in the fields?

3. The seven bandits left besides Vale, do you let them work the fields under watch, have a portion of them stay in the fort to keep working on repairs, or have some of them be sent out? Who will watch them?

4. On the issue of letting Stalker into the Wardens...
Yes or no?

Anyother points you wish to enter for voting?

1 Voted already...let go

2. work fields, let guards sort out any misbehaviour
3. Let them choose, but allow them the freedom to decide for themselves
4. No, Angeus still doesn't trust him


I am assuming Spazmodeu is Angeus...?

The incorporation of the seven freedoms is based on if you want to bring it in or not. The main question is do you want your 'kingdom' to be more like Brevoy or the River Kingdoms?

I can summarize your meeting if you want, or Quince can since he is the scribe. :)
Or I will just wait until you state something along those lines.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

I pushed it pretty far without your ruling. Quince is not suggesting the river freedoms are the best he is saying this isnt brevoy and long term we need hearts and mind buy in are we conquering and establishing a feudal system or are we working with those that are hear toward building a better life.


True, true, but you don't have even the second charter yet.


male
Stats:
HP:54/54, AC:25/T:15/FF:21, Perception:+11, Initiative:+8(+12), F:+9/R:+9/W:+9, CMB:+11, CMD:25, Speed:30/20
Skills:
Handle Animal+10,Sense Motive+12,Perception+11,Stealth+11,Survival+11(+15track),Ride+11,K.Nature+5 ,Acrobatics+9,Heal+7,K.Geography+5,K.Dungeneering+5,Climb+12,Swim+12,Intimi date +8

yeah it seemed we were getting presumptious. The first charter just wants us to go out and secure the lands from bandit activity. We took that a step farther already by making the wardens. We are debating setting up a system of sorts now for something our characters don't know about yet. All we should be concerned with right now is getting paid, honoring the charter and stoping the bandits. So lets move on. I will be the executioner of the three. We have enough in place now to leave Olegs again. Lets take care of stuff on the wanted list, get ready and go beat the Stag Lord down. We will have/take hours/days to debate after getting the next charter and start a kingdom.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

Second charter?


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

I am guessing the second charter promotes us into royalty status but we still have a lot to do. We have not dethroned the Stag Lord yet.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

Do we want entrance into the Wardens majority win or unanimous. Stalker is in unless want enterance to be unanimous.

haps and two friends will get the axe

The jeweler goes his way

I think most people like the idea of work and release or work and release yo the farms, its the conditions of release that are in question.


If anyone objects or wishes otherwise speak up to Quinces points...

I think that is roughly what the group is saying.

Do you do the execution in the morning? Likely so, so any other interactions for the night please label it as such, otherwise we move to the morning.


male
Stats:
HP:54/54, AC:25/T:15/FF:21, Perception:+11, Initiative:+8(+12), F:+9/R:+9/W:+9, CMB:+11, CMD:25, Speed:30/20
Skills:
Handle Animal+10,Sense Motive+12,Perception+11,Stealth+11,Survival+11(+15track),Ride+11,K.Nature+5 ,Acrobatics+9,Heal+7,K.Geography+5,K.Dungeneering+5,Climb+12,Swim+12,Intimi date +8

Good to move on here.


Angeus Swashbuckler 1 HP 12/12 AC:16/T: 13/FF: 13 Perception +3 Initative +3 F:+2 R:+5 W:+0 CMB:+1 CMD:14/11FF Speed:30( 20 wearing backpack)

Yup, move it along ;)


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

FYI, my family and I are going to Disney World next week. So I may be delayed in posting.

And I am OK moving on as well.


Angeus Swashbuckler 1 HP 12/12 AC:16/T: 13/FF: 13 Perception +3 Initative +3 F:+2 R:+5 W:+0 CMB:+1 CMD:14/11FF Speed:30( 20 wearing backpack)

Nice! Have fun!


Ok, sounds good. Please post any interactions you want to have with any of the NPCs for the night. Then you might want to find a place to sleep. Stalker offers to stay up most of the night, keeping watch with the three guards on duty.

Once that is done, you may explain when you wake up, morning rituals done and such.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

Not to bring up more issues. Quince made everyone aware of Bearik's offer of a magical map in exchange for 4 workers. So far only Angeus responded that I can recall. She did not trust him. I think most of us don't completely trust him. But we will need to either take him up on it or turn him down.


Well it looks like that will be taken care of either at night in someone's posting or in the morning... that is accepting or rejecting Bearik's offer, let alone the other decisions.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

I don't remember us setting a time today for the grim work. Quince would have suggested noon. All this legal work is tedious. Are we sentancing and getting it done? Last meal?


Quince I would suggest that you bring that up this morning, since it was not covered last night.

Also I am sure most of you wake up early, please post your actions in regards to Oleg. Then again if you don't go over by him he won't speak with you.

Understand no one at the outpost know what you spoke of last night, your decisions, or anything.


male
Stats:
HP:54/54, AC:25/T:15/FF:21, Perception:+11, Initiative:+8(+12), F:+9/R:+9/W:+9, CMB:+11, CMD:25, Speed:30/20
Skills:
Handle Animal+10,Sense Motive+12,Perception+11,Stealth+11,Survival+11(+15track),Ride+11,K.Nature+5 ,Acrobatics+9,Heal+7,K.Geography+5,K.Dungeneering+5,Climb+12,Swim+12,Intimi date +8

First thing in the morning, no reason to waste another day sitting around Olegs when we have other task to do. Have breakfest kill off the men. Have the others bury them so they know what the path of banditry leads too and we head out to tackle some of the wanted quest. Tell Bearik to get lost, IMO.


A simple plan... just got to execute it...


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

I just looked for whatever pay agreement we made with Saren and I cannot find it. Quince is all for letting him go.


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

Well, posting from Disney World did not go as plan. I plan to start catching up either starting tomorrow (Sunday) or Monday. I am about to start packing for the trip back home.


No payment was ever really solidified with Saren.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

That explains why it cant be found. Whats the going rate for a guard?


guard likely about a silver piece per day, a mercenary 2 sp/day, calvalry mercenary 4sp/day, merc leader 6 sp/day, porter 1 sp/day.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

I understand ooc where Siren is coming from. I thought he declined signing the charter. As for his input he was sitting with us when Kevros asked Keaton about the prisoners he could have offered his two sense. So much so that I thought we had received a report he agreed with.


Well he was never offered to join, as opposed to the group deciding to see how he turns out, just like the witch.

He didn't think about it at the time, or was thinking he would be asked later. Either way, he agreed with Kesten for the most part and didn't want to ruffle any feathers with Kesten.


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

Ok, starting to catch up now since I didn't get a chance yesterday.


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

Who is Saren again, is that the wizard? ... LOL. We need a site just dedicated to notes so GM Wolf does not have to scribe for us.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

Saren is the drunkard bouncer with the flying mount. We left him at Olegs to watch prisoners. He was present when you asked the new guard about the prisoners but spoke up. When told of our plans he objected S'ala spoke to him and we hsve now heard his opinion that only Haps should die. For a more colorful explination ask Quince in character.

Alkron is the wizard.


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

Thank you! I couldn't remember and there are so many posts to go through to get the answer.

I have to notate this in my toon until we ascertain easier means to keep track of it all.


Not a flying mount, just a dragon mount without wings. Similiar to a horse that it is a large mount, but of dragon aspects such as claws, bite, scales, a few more HD, etc.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

Oh I thought it could fly. If you make it fly I might go easier on his enterance into the wardens. ;)


LOL!


The vote on Stalker was all positive except for Angeus, though no one has really told him, nor has he signed the charter yet.

The woman that was on retainer has disappeared. Saren was the only other one on retainer to my knowledge.

Honestly you never decided if majority or all needed to vote to make it happen. A good time to decide, would be now.


Quince that count would be off, since Tristan joined the group later. It seems Tristan would like to get to work and do something rather than just talking. He seems to be a man of action.

If you are just making an OCC comment please put it here in discussion, it makes the gameplay thread much more clean.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

So is there a number of days since we arrived at the outpost.


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

Let's get some things organized before continuing ...

1. How long have we been out here now? I will notate it and start trying to keep track of things. Although days and time may need to come from GM since I do not really see the sun rise and fall in game.

2. Saren, Alkron The Wizard, Stalker, and Narcissa were hired.

3. Angeus does not approve of Saren and Stalker being in the wardens?

4. How many guards are stationed at Oleg's including Captain Kesten?

5. How many prisoners do we have now after Happ's demise?


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

I am going to go back through the thread to either answer any of the above or take notes.

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