Kingmaker

Game Master Malinor.

A small group sets out to tame the wilds. With summer ahead of them they have all the time in the world...

Kingmaker Campaign and City Maps

Kingmaker - Calendar, Loot Sheet, Notable Persons, Quests Take 2.0

Combat Map - Drunken Wanderings

Sword Marches Stats

Kingmaker Campaign Rules

Perception:

[dice=Ser Andreas Perception]d20+5[/dice]
[dice=Rillka Perception]d20+5[/dice]
[dice=Rhavi Perception]d20+17[/dice]
[dice=Akilina Perception]d20+8[/dice]
[dice=Jackob Perception]d20+6[/dice]
[dice=Caerwyn Perception]d20+10[/dice]

Initiative:

[dice=Albert Init]d20+2[/dice]
[dice=Ser Andreas Init]d20+2[/dice]
[dice=Duzz Init]d20+4[/dice]
[dice=Jackob Init]d20+1[/dice]
[dice=Rillka Init]d20+5[/dice]
[dice=Saoirse Init]d20+3[/dice]

[dice=Monster Init]d20+[/dice]


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| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

Are you think about the sentence "without doing any harm"?
I think that is meant to mean that you don't do damage with the bull rush itself, even if you have a weapon in hand.

Only rule about where you can't push is "You cannot bull rush a creature into a square that is occupied by a solid object or obstacle."

So I agree with Rillka, this is what bull rush is for, pushing people in to danger, like over a cliff or in to a fire. No save needed, its hard enough to land it in the first place anyway ;-)


Male LN dwarf cleric (forgemaster) of Torag 4 | HP: 12/39| AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16* | F: +8, R: +2, W: +8 | Init: +1 | Perc: +8, SM +11 | Speed 20 ft. | Spells: 2nd - 4/4, 1st - 5/5 | Active conditions: none.
DM Rostam wrote:

From Kazmuk's action for the bull rush I would like everyones opinion on the following:

From my understanding, the rules for any non-voluntary movement are that you can not move a target into an inherently dangerous location (ex. shove them off a cliff). I generally think that is silly and IRL I have house ruled it to being allowed but the target gets a DC 15 reflex save.

Is the above acceptable or can anyone find something that contradicts the above and allows shoving people to their dooms? It won't impact this instance because Kazmuk did not beat the Stag Lord's CMD but in the future it may matter.

As far as I know, there is nothing in Bull Rush that prevents us to shove someone into a dangerous place. The reasoning behind this is that it is an involuntary move, like we are forcing them to move. The Drag combat maneuver has the same text as Bull Rush, since it is also a forced movement.

However, if you take a look on the Reposition combat maneuver, that one does have a clause about not allowing us to reposition a foe into a dangerous place. I believe that the idea behind this is that the with Reposition, you are more like 'guiding' the target to the new place.

Bull Rush was printed in the Core Rulebook, while Drag and Reposition were printed in the Advanced Players Guide. Drag has a very similar wording to Bull Rush, while Reposition has the clause about dangerous place. I believe both RAW and RAI is that both Bull Rush and Drag allow us to move enemies into dangerous places without any further checks or saves.

Also, bummer that the Bull Rush failed. :(


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

Yo, Kazmuk, you had a nat 20 on the attack! Roll to confirm and kill this bastard!


Male LN dwarf cleric (forgemaster) of Torag 4 | HP: 12/39| AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16* | F: +8, R: +2, W: +8 | Init: +1 | Perc: +8, SM +11 | Speed 20 ft. | Spells: 2nd - 4/4, 1st - 5/5 | Active conditions: none.

Not sure how I missed that!

Hope that is a hit, even if I rolled poorly on the damage.


Male HP:43/43 AC:21 T:13 FF:18 F:+6 R:+3 W:+2 Perc:+6 Init:2 Bastard Sword +9, 1d10+3 CMB:+6 CMD:+18 EA: Defend Human Cavalier 4
DM Rostam wrote:

From Kazmuk's action for the bull rush I would like everyones opinion on the following:

From my understanding, the rules for any non-voluntary movement are that you can not move a target into an inherently dangerous location (ex. shove them off a cliff). I generally think that is silly and IRL I have house ruled it to being allowed but the target gets a DC 15 reflex save.

Is the above acceptable or can anyone find something that contradicts the above and allows shoving people to their dooms? It won't impact this instance because Kazmuk did not beat the Stag Lord's CMD but in the future it may matter.

I am fine with that.


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

12 damage is not that bad. Especially since it'll probably be the most we can give him at the moment ;-)

Is it allowed to suggest tactical movement or is that to much meta-gaming?


Male LN dwarf cleric (forgemaster) of Torag 4 | HP: 12/39| AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16* | F: +8, R: +2, W: +8 | Init: +1 | Perc: +8, SM +11 | Speed 20 ft. | Spells: 2nd - 4/4, 1st - 5/5 | Active conditions: none.

I'll take it, but when you realized that the average damage was supposed to be 19.5 and the max is 30, 12 damage is very disappointing, specially in our current situation.


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

So, how are we all doing? Everyone still good?


Sorry for the long pause. I had a booster Thursday last week and didn't feel up to much until Saturday, which meant I had to catch up on other things.

Looking through the bull rush info, I am happy to be corrected on rules twice on the last week. As is bull rush will let you hurl your enemies off cliffs all day long.

Working on getting a game post up now.


Rhavaniel "Rhavi" wrote:

12 damage is not that bad. Especially since it'll probably be the most we can give him at the moment ;-)

Is it allowed to suggest tactical movement or is that to much meta-gaming?

If you guys are okay with it I am, my only requirement is that meta game discussions do not slow down actual game play posts. Since I am going to be continuing to try and move the game ahead every 2 days it should be fine because I will just bot people that are not posting in gameplay.


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

G#% d%*n I hate that dice roller!! :-(


Yeah, it seems to be against you here.


I honestly think the dice are basically just screwing you guys here. If Kazmuk and Rhavi rolled average damage or if Rhavi could even just land half her attacks it would be a lot different right now.


Male LN dwarf cleric (forgemaster) of Torag 4 | HP: 12/39| AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16* | F: +8, R: +2, W: +8 | Init: +1 | Perc: +8, SM +11 | Speed 20 ft. | Spells: 2nd - 4/4, 1st - 5/5 | Active conditions: none.

Just to let you know, I've not forgotten about Andreas and Rilka. My reasoning behind deciding to attack instead of healing them is that both sides are basically 1 hit away from losing and I've spent my highest level spells already.

I still have the wand and a couple 1st level spells, but even at maximum effect they will not bring neither of Andreas nor Rillka back. It will take most likely 2-3 pops each.

Rillka is out of danger, but Andreas is creeping towards death. I might have no choice but to indeed heal him next round, if I'm alive.


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

Exactly the same reasoning I had :-)

But with 2 hp left to dead, I was also thinking of doing a heal check myself, but I assume you would be better ;-)


Halfling CN Female Halfling Arcanist 4 HP:22/22 AC:14 T:13 FF:11 F:+3 R:+4 W:+7 Perc:+8 Init:+4 CMB:+1 CMD:+132 | Spells 0|~ 1|6|EA=Mapping

I agree with Kalmyk - it will be easier to heal us if the Stag Lord is down.
Rillka is stable, but even a single spell will stabilize Andreas - 0 level; Stabilize if you can…
So apparently he really can’t kill one pathetic halfling witch…. As long as he doesn’t kill one Tall Folk cavalier!!

Epic battle though!!!


With Andreas making his stabilization check all you need now is a successful hit!


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

Finally! Nice rolling, DM, literally the last second!! :-)

And now.....to my rolling. Cross your fingers!


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

Getting really curious if that hit killed him or not ;-)


Haha sorry for the delay. Wednesday blew up on me then the site was down yesterday.


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

:-) Perfectly fine. Life happens. Just wanted to poke you to make sure you still was alive :-)


Welcome to level 4 everyone. Good job on sneaking the kill in there.


Male HP:43/43 AC:21 T:13 FF:18 F:+6 R:+3 W:+2 Perc:+6 Init:2 Bastard Sword +9, 1d10+3 CMB:+6 CMD:+18 EA: Defend Human Cavalier 4

Since it has been a long time since we leveled up, could you give us a character creation set up? I am not even sure what was what anymore. It only took almost 5 and half years to complete book 1. Gird and I start November 5, 2016....WOW!


Link

That's a link to the recruitment thread I ran last for this game. Otherwise level up would be per regular pathfinder levelling.


Halfling CN Female Halfling Arcanist 4 HP:22/22 AC:14 T:13 FF:11 F:+3 R:+4 W:+7 Perc:+8 Init:+4 CMB:+1 CMD:+132 | Spells 0|~ 1|6|EA=Mapping

Good job Rhavi and Kazmuk!!
Told you he could not kill one pathetic little halfling witch - despite my best efforts!
Truly an epic battle!!


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

Finally! And good work by all of us! We wouldn't have killed him if you hadn't worn him down first. I only hit him twice! :-(

Now, on to what rpgs is all about! Looting! ;-)


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

I've updated Rhavi.
I've put some update notes in the bottom, if you want to see them


Male LN dwarf cleric (forgemaster) of Torag 4 | HP: 12/39| AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16* | F: +8, R: +2, W: +8 | Init: +1 | Perc: +8, SM +11 | Speed 20 ft. | Spells: 2nd - 4/4, 1st - 5/5 | Active conditions: none.

Level Up -> 4th
+9 hp
+1 BAB
+1 Fort
+1 Will
+4 skill points, +2 baclground skill points
>+2 Heal
>+1 Perception
>+1 Sense Motive
>+2 Craft (weapons)
+1 1st level slot
+1 2nd level slot
+1 to Wisdom (from 17 to 18)
+New Rune: Ghostglyph


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

Since we are still in a hostile environment, how do we do with our level up? Do we have the extra spell slots and hp or will we get them after a rest?


You get the extra slots/hp now.


Male LN dwarf cleric (forgemaster) of Torag 4 | HP: 12/39| AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16* | F: +8, R: +2, W: +8 | Init: +1 | Perc: +8, SM +11 | Speed 20 ft. | Spells: 2nd - 4/4, 1st - 5/5 | Active conditions: none.

OOC I believe the old man and the badger are the same, but I don't think there is a way for us to know that.


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused
DM Rostam wrote:
You get the extra slots/hp now.

Nice! :-)

Kazmuk Doortsgarf wrote:
OOC I believe the old man and the badger are the same, but I don't think there is a way for us to know that.

Either that or he was a ranger with an animal companion. or it was a summoned animal. Normal it definitely not!


Male LN dwarf cleric (forgemaster) of Torag 4 | HP: 12/39| AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16* | F: +8, R: +2, W: +8 | Init: +1 | Perc: +8, SM +11 | Speed 20 ft. | Spells: 2nd - 4/4, 1st - 5/5 | Active conditions: none.

With the hp gained from the level up and the charges from the wand I've already rolled, I believe we are in decent shape... do you guys want me to heal you to full?


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

With the one charge you gave me and my own healing, I'm at full now, so I'm good thanks.

Could do one more cure light wound, but unfortunately only on myself (because alchemy)


I am actually going on vacation starting Friday, I thought it was the week after. I will move the game ahead when I am back on the 28, just let me know what you want to do.

Also, I will need to take a leave of absence here from April 1 to until the end of October. My wife and I have managed to get everything we need together to hike the Pacific Crest Trail from Mexico to Canada and we are going to take the opportunity to do that. I know that that is a long break and wanted to get your opinion on what you would like to do. I personally would prefer to put the game on hold and then resume it, with the intent of finishing up exploring the area your charter is for before I go.

I know that for some of you this is likely to be a big deal given your past DM issues, but I hope that over the last 3+ years (I also can't believe its been that long!) you've enjoyed the game and are willing to work through this.

If you would like to find another GM I will help facilitate that. The other thing we could try is to get the group to a point where setting up your kingdom makes sense and you could work on that while I am gone.

Let me know your thoughts.


Halfling CN Female Halfling Arcanist 4 HP:22/22 AC:14 T:13 FF:11 F:+3 R:+4 W:+7 Perc:+8 Init:+4 CMB:+1 CMD:+132 | Spells 0|~ 1|6|EA=Mapping

I would prefer you have a wonderful time on your hike (what a wonderful opportunity! Enjoy!!) and we restart with you after.


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

That is so cool. Didn't know about that, but found an article about a Dane that did it in 2016. Now I want to do it, but I'm pretty sure I would need extensive training before hand! ;-)

I would also prefer to continue with you as the DM. I know 7 months is a long time, but I'm sure we can make it work. Just check-in from time to time when you have to chance, just so we know you are still alive :-)


Male LN dwarf cleric (forgemaster) of Torag 4 | HP: 12/39| AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16* | F: +8, R: +2, W: +8 | Init: +1 | Perc: +8, SM +11 | Speed 20 ft. | Spells: 2nd - 4/4, 1st - 5/5 | Active conditions: none.

I think we can wait for you to return.

I believe I'll still be around when you return.


Thanks for the support guys.

Rhavi, I will try to remember to post in here occasionally with an update. If you'd like to follow along I can give you a link to my and my wife's YouTube channel. We are going to post videos as we go.

We are definitely hoping to meet a bunch of cool people on the trail as well, one of the reasons we picked it over some other long distance trails is that the trail culture seems pretty cool and people come from all over to backpack it.


Halfling CN Female Halfling Arcanist 4 HP:22/22 AC:14 T:13 FF:11 F:+3 R:+4 W:+7 Perc:+8 Init:+4 CMB:+1 CMD:+132 | Spells 0|~ 1|6|EA=Mapping

I would like to have the Youtube link if that is ok. I love the outdoors and think this an amazing opportunity!

After all our time together, the 7 months is a small gap. I truly appreciate your DMing and Rillka is one of my favorite characters (Pbp, virtual or Tabletop)


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

I'd love to get that link!


Male HP:43/43 AC:21 T:13 FF:18 F:+6 R:+3 W:+2 Perc:+6 Init:2 Bastard Sword +9, 1d10+3 CMB:+6 CMD:+18 EA: Defend Human Cavalier 4

Good luck on the travel. I agree with everyone else with respects that we can wait.


So it sounds like waiting is the way to go. I am away next week but once I get back we can wrap up the exploration of the fort and the charter area.

For those interested here is the YouTube link: Where We Roam

My wife and I are planning on getting PCT videos posted starting in early May once we are on trail for a couple weeks. If you are interested in the Canadian Rockies we have two play lists from the last two summers there as well.


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

Best part about this is to see what you actually look like :-)

It's funny to think about that I've been playing with you for quite a few years now and we've never seen each other. But now I have ;-)

The Internet is a magical place, despite all is many flaws and dark corners.


Haha yeah, I've got coworkers that started in the pandemic and then left and I never saw them since I'm WFH. You build up a mental image and those that I have met are always very different than I pictured.


Male LN dwarf cleric (forgemaster) of Torag 4 | HP: 12/39| AC: 20 (11 Tch, 19 Fl) | CMB: +5, CMD: 16* | F: +8, R: +2, W: +8 | Init: +1 | Perc: +8, SM +11 | Speed 20 ft. | Spells: 2nd - 4/4, 1st - 5/5 | Active conditions: none.

All of this loot should be split among us, or is there some portion that is supposed to be used for the kingdom building stuff?


The book does hint that wealth will help with kingdom building, but I don't think that there's any real direct benefit from any of it other than being a start up fund.


Halfling CN Female Halfling Arcanist 4 HP:22/22 AC:14 T:13 FF:11 F:+3 R:+4 W:+7 Perc:+8 Init:+4 CMB:+1 CMD:+132 | Spells 0|~ 1|6|EA=Mapping

It has been so long - did we bring the wagon with us, or is it at Olegs or the Temple? I vaguely remember taking it to the temple at least...

I am small so I none of the items excpet the amulet would be of use to Rillka; and Andreas or Kazmuk would be better served with AC as front line fighters. I will defer to a share - but would want some specific piece of jewelry or one of the gemstones.


Loot sheet is updated. I lumped some stuff together like all the jewelry and gemstones to make it easier to put on there. If you want a specific item that was put into a combined item them add it to the list, note its gold value in brackets, and subtract the value from the combined item.

Once everyone else gets a post up I will move things ahead, just want to see who is going to head out with Andreas


| HP: 25/31 | AC: 21 (12 Tch, 19 Fl) | CMB: 4, CMD: 16 | F: +6, R: +9, W: +5 | Init: +2 | Perc: +17, Lowlight vision | Exploration Action: Investigation | Bomb: 2/6 | Inspiration 5/5 | Cognatogen (+4 int, -2 str, +2 AC) | Speed 30ft | Active conditions: Shield |PDF character sheet
Extracts:
Alchemist - bomber's eye, heightened awareness, Cure Light Wound | Investigator: illusion of calm, shield, 1 unused

About the loot, the things Rhavi could use is the +1 composite Longbow, the amulet of natural armor and the strength belt, in that order, but all of it will probably be better used on someone else.

She'll mainly use her bombs in combat but it is very limited (6/day), so a different option with the magical bow would be nice.
As you saw, she does go in to close combat when needed and do have a ac of 16 (20 with shield), so she can handle herself, but extra AC is always nice :-) Should probably go to Andreas as his AC is 19 vs Kazmuk 20
The belt is just nice-to-have and would most certainly be better used on either Andreas or Kazmuk.

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