
Sir Andreas Eisfalke Von Ulm |

Rillka. How about you and I split it, maybe make it part of the story line. These horses were found at the fort?
I will keep treasure and party items on my character sheet under LOOT. My understanding is that anything that is not claimed off of the current loot sheet will be gone as if sold. Part of the reset and our extra coin. I will have my character sheet adjusted soon.

Sir Andreas Eisfalke Von Ulm |

If no one objects, I would like to purchase the Belt of Strength +2 (2000gp). That is if no one else has claimed it yet.
GM:
I would like to spend my gold on a few items, and I will list them here.
First
I was hoping to have a spell caster that can cast the spell Masterwork Transformation on my Bastard Sword. Just part of his background and such. I would like to keep that weapon as time goes by. 360gp
Second
I would like to have it enchanted if possible. If not, that is cool as well. I know we are way out in the middle of nowhere. 2000gp
*Belt of Strength +2 2000gp
Cloak of Resistence +1 1000gp
Ring of Protection +1 2000gp
Ioun Torch 75gp
Campfire Beads 750gp
Total: 8185gp
Is this acceptable?

Akilina Koenig née Surtova |

I want to make it clear that I'm in no shape, way, or form asking for financial assistance. I was going to sell off a healing potion to buy the horse.

Rillka Cloudhopper |

@Andreas & Coreyllon
You may certainly claim the belt from the found loot
And I will happily split the wagon item cost with you... but if you buy all those magic items, you have no wagon, no horse, no camp supplies.
Unless I misunderstood the answers I was given - We have to re-buy all our gear - it was a total reset based on the questions I asked earlier. We don't get to sell anything, all the gp and other treasure is wiped clean... we get 8K to buy things including the things we have found at 50%; if we originally bought it we buy it again.

Rillka Cloudhopper |

And @Akilina - Assuming you peeked at the spoiler, it was only meant to share the extra wealth adjustment and ensure the party all had mounts - just as if I had bought a tent, or any other camp equipment that helps the group.
I never thought you or anyone asked, which was why I put it in a spoiler!

Jackob Mulle |

Sorry spells known were too precious for me to take Masterwork Transformation. None of the spirits offer it either. Looks like a trip to Restov.

Jackob Mulle |

I want to make it clear that I'm in no shape, way, or form asking for financial assistance. I was going to sell off a healing potion to buy the horse.
I am serious about the cash I offered. If it matters you having the healing potion is more important that J lugging some spare coin. Pay me back when you remember. Jackob has very little use for money right now. Might be able to go higher if you are just under the line but no more than 20g or so. Assuming compact and armor plated don't open the old oak chest and make the problem go away.

Jackob Mulle |

I will keep treasure and party items on my character sheet under LOOT.
Why not just use the Existing loot sheet? Access seems to be open as I just added and removed something to check. Either way works I was just thinking that since we have a functioning spreadsheet ....

Jackob Mulle |

On a meta level. The cash, gear and trade goods from Stag's place is supposed to basically be the starting bank for the new kingdom correct?
I am just guessing here as I have never made it to much less past old mad and horny before.

Akilina Koenig née Surtova |

To be honest, I know it's not a lot of gold at this point. I'm just making sure we're all cool with it.
I think the loot sheet is a different GM or player's, and there's concern it won't be accessible forever.

Rillka Cloudhopper |

@Jackob - My suggestion to have a new sheet is that the existing loot sheet is part of a previous DMs Google Docs. While unlikely they would edit or change their account, and that DM would never do anything maliciously, a simple account change could completely and irrevocably remove our access to (or completely delete) the document. Moderate risk with high impact vs minimal effort for someone in the game to provide a Google Docs location that is safe.

Caerwyn Callandriil |

If anyone wants to send me a PM or email with the current loot I can create a spreadsheet like This for us to keep track on.

GM_Coreyllon |

@ Ser Andreas- Time is not of the essence right now. So you can take the time to get your sword improved, but Rillka is correct in that if you want the gear/cart/horses/etc you have to use the 8K to get it.
I will be providing a loot sheet going forward. I will create a new one and let the current sheet go away since its owned by someone else and they may clear out their google sheets someday.
The loot sheet will provide loot by encounter so I remember where to look if I need to go back to identify items.

Rhavaniel "Rhavi" |

I will be providing a loot sheet going forward. I will create a new one and let the current sheet go away since its owned by someone else and they may clear out their google sheets someday.
The loot sheet will provide loot by encounter so I remember where to look if I need to go back to identify items.
I also have a loot sheet you can have a look at. It puls the price of items from another sheet so you don't have to look it up and got room for location.
Need to add in a couple of players but that is fairly easy.
loot sheet

Rhavaniel "Rhavi" |

@Andreas and Rillka
I'll also happily chip in to buy that equipment. In game time, I only got here recently, so would only be the right thing. When you get the number you need, let me know.
@Andreas
No problem in you getting the belt. Was thinking you would get a better use out of it then me :-)
Unless one of you want it, I'll take the amulet of natural armor, then.

Rhavaniel "Rhavi" |

@gm
Before our break, I was looking over a spell book with a couple of spells I could use. Would it be okay to spend some gold to copy those?

GM_Coreyllon |

@Rhavi- Absolutely. Assume you can copy any of the spells you want before you guys "sell" the book.
Also, Rillka has offered to buy the horses for all the new characters. Including reimbursing Caerwyn. That is totally fine with me. Its up to your characters if you accept her gift. Currently, Oleg has three horses up for sale.

Jackob Mulle |

Rhavi
I'm not as useful as a real Cleric in the potions department but I can provide the following spells with at most a days notice to swap out the co-pilot. Note these are in addition to the spells listed under the spells spoiler on my character sheet.
1st lvl
Enlarge person
Shillelagh
2nd Lvl
False life
Resist Energy
Elemental touch (cold only)
Lesser restoration
Tongues
Slipstream
Bull's strength
Barkskin
After level 6
3rd
Elemental Aura (cold only)
Magic vestment
Rage
Hold Person
Neutralize poison
Water Breathing
Cloak of winds

Caerwyn Callandriil |

That won't be necessary about the horse for Caerwyn

Rhavaniel "Rhavi" |

Rhavi
I'm not as useful as a real Cleric in the potions department but I can provide the following spells with at most a days notice to swap out the co-pilot. Note these are in addition to the spells listed under the spells spoiler on my character sheet.** spoiler omitted **
Thank you for the offer but I don't think that by RAW I can use a spell from another spellcaster to make a potion. At least that is how I understand the feat.
Of course, if the GM allows it I would be more than happy to do it :-)
Edit: and as an alchemist/investigator, I can't learn spells from an oracle. Has to be either a wizard, alchemist or investigator

Jackob Mulle |

Jackob Mulle wrote:Rhavi
I'm not as useful as a real Cleric in the potions department but I can provide the following spells with at most a days notice to swap out the co-pilot. Note these are in addition to the spells listed under the spells spoiler on my character sheet.** spoiler omitted **
Thank you for the offer but I don't think that by RAW I can use a spell from another spellcaster to make a potion. At least that is how I understand the feat.
Of course, if the GM allows it I would be more than happy to do it :-)
Hmmm
Cooperative crafting seems to say another caster can supply the actual spell. They also say in the requirement section of magic item descriptions that multiple folks can contribute to meet the requirements. Or am I reading this wrong? I mean i'll be the one burning the spell slots but that is no problem if I can get the odd potion or oil in exchange. It's kind of one of the benefits of having an Alchemist, a cauldron Witch, or a scroll scribing wizard in a party.Mind you this is not a hill to die on. Not personally invested either way. I am most likely missing an important tree in the Pathfinder forest. Heck the Haunted curse makes actually using potions a bit of a pain. I just like the idea of having access to some of the stranger spirit spells in potion form.

Jackob Mulle |

I will have a post up in a few hours. The kids have swim lessons and karate tonight.
I first read that as saying they had swim-karate lessons. I think swim-karate needs to be an actual martial art.
I may need less Coffee. -karate? Coffee-karate? I'm a genius!

Rhavaniel "Rhavi" |

Rhavaniel "Rhavi" wrote:Jackob Mulle wrote:Rhavi
I'm not as useful as a real Cleric in the potions department but I can provide the following spells with at most a days notice to swap out the co-pilot. Note these are in addition to the spells listed under the spells spoiler on my character sheet.** spoiler omitted **
Thank you for the offer but I don't think that by RAW I can use a spell from another spellcaster to make a potion. At least that is how I understand the feat.
Of course, if the GM allows it I would be more than happy to do it :-)
Hmmm
Cooperative crafting seems to say another caster can supply the actual spell. They also say in the requirement section of magic item descriptions that multiple folks can contribute to meet the requirements. Or am I reading this wrong? I mean i'll be the one burning the spell slots but that is no problem if I can get the odd potion or oil in exchange. It's kind of one of the benefits of having an Alchemist, a cauldron Witch, or a scroll scribing wizard in a party.Mind you this is not a hill to die on. Not personally invested either way. I am most likely missing an important tree in the Pathfinder forest. Heck the Haunted curse makes actually using potions a bit of a pain. I just like the idea of having access to some of the stranger spirit spells in potion form.
I'd be more then happy with that interpretation :-)
I tried to look it up before posting and at least the discussion I found was about the way the feat is worded: "You can create a potion of any 3rd-level or lower spell that you know and..."
Jackob Mulle |

I'd be more then happy with that interpretation :-)
I tried to look it up before posting and at least the discussion I found was about the way the feat is worded: "You can create a potion of any 3rd-level or lower spell that you know and..."
That "...you know.." language is in every magic item creation feat yet the language in Cooperative crafting and requirements contradicts this. The Co-op crafting example is even a Wizard creating a divine item. It is also contradicted by the requirements language which even mentions using another magic item to satisfy the spell requirement.
Pathfinder is weird sometimes.

Rhavaniel "Rhavi" |

Rhavaniel "Rhavi" wrote:
I'd be more then happy with that interpretation :-)
I tried to look it up before posting and at least the discussion I found was about the way the feat is worded: "You can create a potion of any 3rd-level or lower spell that you know and..."That "...you know.." language is in every magic item creation feat yet the language in Cooperative crafting and requirements contradicts this. The Co-op crafting example is even a Wizard creating a divine item. It is also contradicted by the requirements language which even mentions using another magic item to satisfy the spell requirement.
Pathfinder is weird sometimes.
It is and that is why we love it....or something like that ;-)
I would agree with you, but I try to take the least favorable approach until I have GM approval, so let's hear what out glorious and benevolent GM has to say on the subject, I know that he in his great wisdom will do what is best!!
(Hmm, what is that brown stuff on my nose...) ;-P

Rhavaniel "Rhavi" |

Did anyone claim the Ring Prot +1? If not Rillka will buy it
Not me, no.

GM_Coreyllon |

@Jackob and Rhavi- Cooperative Crafting is pretty specific. If two or more people wish to work together to make magic items you can.
Its late here, I will reply to the posts in the morning.

Rhavaniel "Rhavi" |

@Jackob and Rhavi- Cooperative Crafting is pretty specific. If two or more people wish to work together to make magic items you can.
Its late here, I will reply to the posts in the morning.
Not here, here it is 8am ;-)

Jackob Mulle |

@Jackob and Rhavi- Cooperative Crafting is pretty specific. If two or more people wish to work together to make magic items you can.
Its late here, I will reply to the posts in the morning.
Sweet.
Just because I like things locked down, as the bishop said to the go-go dancer, it is kosher for Jackob to provide the spells for Rhavi to make potions from following the normal potioning process?
Jackob Mulle |

..., Yes.
Thank you boss.
@Rhavi Well it looks like the "Rhavaniel & Mulle Potion Emporium" is open for business. In all seriousness this will be helpful in downtime periods.
Now how long would it take you & how much to make a lvl 1 or 2 oil of Shillelagh? Even with the curse costing me an extra round of prep It might be useful juice for a back-up weapon.

Rhavaniel "Rhavi" |
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Now how long would it take you & how much to make a lvl 1 or 2 oil of Shillelagh? Even with the curse costing me an extra round of prep It might be useful juice for a back-up weapon.
Short answer, 25 gp for cl 1 and 50 gp for cl 2. Both would take 1 hour and I can't fail.
Next lvl I get swift alchemy and it'll only take 30 min.
The price of a Single use, use-activated item like a scroll or a potion/oil is Spell level x caster level x 50 gp
Shillelagh is a lvl 1 spell so a cl 1 would be 50 and 100, then half that for the cost for me to make it, so 25 or 50.
As the base price is less then 250 it will only take 2 hours. I can half that with a +5 to the DC.
The base DC is 5+cl, so either 6 or 7. Add the +5 for half the time and it is 11 or 12 total.
When in town, my absolute minimum for craft alchemy is 28. If I take 10, it's 37.
But according to RAW, I can only make one a day.
We did have a houserule with the previous dm, but I never got to use it :-(
Maybe we could still use it or something like it, so we can make more in one day?

Rhavaniel "Rhavi" |

@Jackob- If she is using the Brew Potions feat, Yes.
She is and thank you :-)
Alchemists gets it at 1st lvl as a bonus feat.

GM_Coreyllon |
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I am fine with keeping up the rule you had going. You can craft up to 1,000 gp worth of potions in a day as long as it is the same potion and you have the available spell slots.

Rhavaniel "Rhavi" |

I am fine with keeping up the rule you had going. You can craft up to 1,000 gp worth of potions in a day as long as it is the same potion and you have the available spell slots.
Great! Thanks.
@Jackob, then I can probably make more in a day then you have spell slots :-)
Just let me know which once you would want so I know to use a day on it.

Rhavaniel "Rhavi" |

@Andreas and Rillka
I did some calculations on the loot sheet items.
Adding up the items and potions only, excluding the ones I have colored yellow as they don't have a direct price, there are items for 14326 gp meaning we would pay 7163 gp for them.
(This is beside the 3 items we have claimed (Belt, ring and amulet))
If we want to include the mundane items colored yellow, I would find it hard to believe we would end up higher than 7200 gp. That's 2400 gp from each of us if we want to keep it.
I'll leave it up to you if we want to do that :-)
(Beside that, there are coins and gems where a value is noted for 12135,20 gp)

Jackob Mulle |

Hey all. Looking at my Hex options and a question occurred.
Would a competence bonus to hit and damage overlap anything you commonly use?
Also will my Bless spell be overlapping with other morale boni?

Jackob Mulle |

They are just riding horses.
So Rillka are you still fronting the 150gp (75g light riding horse x 2 pedestrians) for us footsore sloggers?
I think a riding saddle and ect. runs another 16g per horse barring insurance, undercoating, and any price gouging by Oleg.

GM_Coreyllon |

Ok, I apparently need to check which areas you have already searched because the previous GM looked to be marking when you found something and the Tatzlwyrm's were not marked as being found.
So which of these non-marked regions have you gone through?
B17
C16
D16
E16
E17
F16
F17
F18
G18
I plan to move forward with the exploration on Monday. So if you have any other purchases or questions for Oleg and Svetlana feel free to toss them up.

Sir Andreas Eisfalke Von Ulm |

My understanding is that we have not done any of those areas including G16, G17 and D17.
I am a bit foggy on the B16 area as I am not remembering if we did that area or not.

GM_Coreyllon |

Ok, that makes sense that it was a random encounter. Thanks for explaining.

Rillka Cloudhopper |

Rillka will happily buy horses, send me a DM with the final cost- include the saddle/bit-bridle/saddlebags
The tack is 11gp; I have details on Rillka page under her horse spoiler.

GM_Coreyllon |

For exploration I am going to assume that you forge roughly in the middle of an area as best you can with your cart, some places this will be easier then others, and then set up a base camp. You then can ride or walk to explore the surrounding area. This means the cart and items may not necessarily be with you when events occur.
Does this match what you planned to do? Or would you rather always lug everything with you as best you can?
Are there any precautions or other items you would like to have as a standard procedure?

GM_Coreyllon |

And one last question. Does someone actually ride in the cart and steer the horse or are you all on your riding mounts and using a leash to steer the cart?

Jackob Mulle |

And one last question. Does someone actually ride in the cart and steer the horse or are you all on your riding mounts and using a leash to steer the cart?
I was actually wondering about this question. Butternut and I will volunteer for wheel-men if wanted. A second horse and someone to ride shotgun would be welcome of course.
But dragging a cart/wagon over rough terrain? I mean the stolen lands are not wilderness, people live here, there are at least trails but it will still be a pain.
Do we want to leave it at Olegs and then send one of us to get it when we have Something to carry? Mind you this is a problem that goes away once we get a decent bag or a portable hole.