GM Tribute |
Yes, and with exotic material if it is ordered from the elves. But Morgan would have to wait for any exotic material to be shipped by wagon. He can have them start on mwork studded leather or a chain shirt now.
Note: You did trade for a CLW wand.
From the gameplay.
The elves seem to rely on magic and bows and have the humans along for muscle and protection. They are talking about the Caves of the Unknown, a different dungeon than the Caves of Chaos.
Theorn negotiates a cure of his ailment (permanent ability drain) using the restoration spell, a potion of lesser restoration, and a fully charged wand of Cure Light Wounds in exchange for the magic dagger. Luckily the magic wand was found in his boots.
GM Tribute |
Roll of the vanquished to date.
18 goblins (135XP each)
1 ogre (800XP)
1 CR 1 pit trap (400XP)
1 goblin chief (level 2 fighter/archer) (600XP) --(he used poison and terrain so his CR was bumped to CR2)
7 hobgoblins (200XP each)
3 tough hobgoblins (400XP each)
2 wounded demihumans (135XP total)
2 rescued prisoners (100XP each)
Surviving an encounter with the rest of the hobgoblin tribe (600XP advance on their value for an early nearly lethal encounter with them)
16 orcs (135XP each) full value for avoiding encounter
4 bugbears (600XP each)
Bugbear chief (800XP)
3 fire beetles (135XP each)
To answer Horster's earlier question, the axe would suffice as a gift to the Commander. Something suitably awesome--soon you may find something you can't use and would like to gift.
Finally--Happy July 4th for Americans. Others, it may be just another day, but I got a day off of work!!
GM Tribute |
Roll of the vanquished to date.
18 goblins (135XP each)
1 ogre (800XP)
1 CR 1 pit trap (400XP)
1 goblin chief (level 2 fighter/archer) (600XP) --(he used poison and terrain so his CR was bumped to CR2)
7 hobgoblins (200XP each)
3 tough hobgoblins (400XP each)
2 wounded demihumans (135XP total)
2 rescued prisoners (100XP each)
Surviving an encounter with the rest of the hobgoblin tribe (600XP advance on their value for an early nearly lethal encounter with them)
16 orcs (135XP each) full value for avoiding encounter
4 bugbears (600XP each)
Bugbear chief (800XP)
3 fire beetles (135XP each)
1 minotaur (1200XP) ???
GM Tribute |
The zombies are all in range but some have cover from channel.
A burst spell affects whatever it catches in its area, including creatures that you can't see. It can't affect creatures with total cover from its point of origin (in other words, its effects don't extend around corners). The default shape for a burst effect is a sphere, but some burst spells are specifically described as cone-shaped. A burst's area defines how far from the point of origin the spell's effect extends.
Roll of the vanquished to date.
18 goblins (135XP each)
1 ogre (800XP)
1 CR 1 pit trap (400XP)
1 goblin chief (level 2 fighter/archer) (600XP) --(he used poison and terrain so his CR was bumped to CR2)
7 hobgoblins (200XP each)
3 tough hobgoblins (400XP each)
2 wounded demihumans (135XP total)
2 rescued prisoners (100XP each)
Surviving an encounter with the rest of the hobgoblin tribe (600XP advance on their value for an early nearly lethal encounter with them)
16 orcs (135XP each) full value for avoiding encounter
4 bugbears (600XP each)
Bugbear chief (800XP)
3 fire beetles (135XP each)
1 minotaur (1200XP)
8 zombies (1600XP)
Assorted evil minions (2400XP)
Horster Underfoot |
Kelgan and Mit'l are flanking the zombie, so both get a +2 to attack - the way the dice are rolling, it might be easier trying to trip the b*stard and stab him while he's down. Still, an epic death-match nonetheless.
Kelgan Farwander |
Ok, this is getting just plain ridiculous. Time to flush the randomizer a bit.
(At home, we'd drop the dice in an empty pizza box, spritz them with single malt, hold the box aloft and shake it, while everyone on the table puts on a ridiculous hat and hold a medievel weapon over it, chanting ominous sounding gibberish. This has been proven to work on multiple occasions...Here...no such luck. Maybe I'll try it with my laptop if thsi doens't work...)
1d20 ⇒ 41d20 ⇒ 41d20 ⇒ 131d20 ⇒ 21d20 ⇒ 41d20 ⇒ 11d20 ⇒ 201d20 ⇒ 17
1d20 ⇒ 171d20 ⇒ 151d20 ⇒ 171d20 ⇒ 19
1d20 ⇒ 151d20 ⇒ 111d20 ⇒ 101d20 ⇒ 6
1d20 ⇒ 111d20 ⇒ 41d20 ⇒ 71d20 ⇒ 17
Mit'l Chi' Malli |
Will 1 and 2: 1d20 + 5 ⇒ (15) + 5 = 201d20 + 5 ⇒ (9) + 5 = 14
Bane -1 attack, -1 fear
HP 18/18
Mit'l stabs at AF13
Attack: 1d20 + 4 - 1 ⇒ (18) + 4 - 1 = 21
Damage: 1d8 + 4 ⇒ (6) + 4 = 10
"Who keeps corpses lying around behind their thrones ... that's just wrong!"
GM Tribute |
18 goblins (135XP each)
1 ogre (800XP)
1 CR 1 pit trap (400XP)
1 goblin chief (level 2 fighter/archer) (600XP) --(he used poison and terrain so his CR was bumped to CR2)
7 hobgoblins (200XP each)
3 tough hobgoblins (400XP each)
2 wounded demihumans (135XP total)
2 rescued prisoners (100XP each)
Surviving an encounter with the rest of the hobgoblin tribe (600XP advance on their value for an early nearly lethal encounter with them)
16 orcs (135XP each) made neutral
4 bugbears (600XP each)
Bugbear chief (800XP)
3 fire beetles (135XP each)
1 minotaur (1200XP)
27 zombies + skeletons (5400XP)
High Priest, three priests, 6 acolytes (4800XP)
Looks like 24200XP
GM Tribute |
18 goblins (135XP each)
1 ogre (800XP)
1 CR 1 pit trap (400XP)
1 goblin chief (level 2 fighter/archer) (600XP) --(he used poison and terrain so his CR was bumped to CR2)
7 hobgoblins (200XP each)
3 tough hobgoblins (400XP each)
2 wounded demihumans (135XP total)
2 rescued prisoners (100XP each)
Surviving an encounter with the rest of the hobgoblin tribe (600XP advance on their value for an early nearly lethal encounter with them)
16 orcs (135XP each) made neutral
4 bugbears (600XP each)
Bugbear chief (800XP)
3 fire beetles (135XP each)
1 minotaur (1200XP)
27 zombies + skeletons (5400XP)
High Priest, three priests, 6 acolytes (4800XP)
Lorcan brings 2000XP already earned
Looks like 26200XP
GM Tribute |
18 goblins (135XP each)
1 ogre (800XP)
1 CR 1 pit trap (400XP)
1 goblin chief (level 2 fighter/archer) (600XP) --(he used poison and terrain so his CR was bumped to CR2)
7 hobgoblins (200XP each)
3 tough hobgoblins (400XP each)
2 wounded demihumans (135XP total)
2 rescued prisoners (100XP each)
Surviving an encounter with the rest of the hobgoblin tribe (600XP advance on their value for an early nearly lethal encounter with them)
16 orcs (135XP each) made neutral
4 bugbears (600XP each)
Bugbear chief (800XP)
3 fire beetles (135XP each)
1 minotaur (1200XP)
27 zombies + skeletons (5400XP)
High Priest, three priests, 6 acolytes (4800XP)
Lorcan brings 2000XP already earned
3000XP for resolving the orc question and meeting commander
Looks like 29,200 TOTAL NOW