Mit'l Chi' Malli's page

279 posts. Alias of RyanH.


Male Human Cleric HP: 16/18 | 2. Init+2, Percep+3, AC 16/12/14 F+3/W+5/R+2 HP 13/18, DesSmit 4/5 | Channel 0/2

About Mit'l Chi' Malli

Mit'l Chi' Malli "Chi"
Male Human Cleric of Vathris 2
LN Medium humanoid (human)
Init +2; Senses Perception +3
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 18 (2d8+5)
Fort +3, Ref +2, Will +5
Speed 30 ft.
Melee club +4 (1d6+3) and
. . dagger +4 (1d4+3/19-20) and
. . longspear +4 (1d8+4/×3) and
. . spiked gauntlet +4 (1d4+3)
Special Attacks channel positive energy 2/day (DC 10, 1d6), destructive smite (+1, 5/day)
Domain Spell-Like Abilities (CL 2nd; concentration +4)
. . 5/day—strength surge (+1)
Cleric Spells Prepared (CL 2nd; concentration +4):
1st—bless (2), cause fear (DC 13), enlarge person [D] (DC 13)
0 (at will)—create water, detect magic, guidance, light
[D] Domain spell; Domains Destruction, Strength
Str 17, Dex 14, Con 10, Int 8, Wis 15, Cha 8
Base Atk +1; CMB +4; CMD 16
Feats Combat Reflexes, Toughness
Skills Acrobatics +1, Knowledge (religion) +3, Perception +3, Spellcraft +3
Languages Common
SQ aura, domains (destruction, strength)
Combat Gear potion of cure light wounds, oil (3); Other Gear chain shirt, club, dagger, longspear, spiked gauntlet, backpack, bedroll, belt pouch, belt pouch, belt pouch, flint and steel, wooden holy symbol (Vathris), silk rope, tindertwig (3), trail rations (5), waterskin, 192 gp, 9 sp, 6 cp
Cleric Channel Positive Energy 1d6 (2/day) (DC 10) (Su) - 0/2
Club - 0/1
Dagger - 0/1
Destructive Smite +1 (5/day) (Su) - 0/5
Potion of cure light wounds - 0/1
Strength Surge (5/day) (Sp) - 0/5
Tindertwig - 0/3
Trail rations - 0/5
Special Abilities
Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Cleric Channel Positive Energy 1d6 (2/day) (DC 10) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Destruction) Granted Powers: You revel in ruin and devastation, and can deliver particularly destructive attacks.
Cleric Domain (Strength) Granted Powers: In strength and brawn there is truth–your faith gives you incredible might and power.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Destructive Smite +1 (5/day) (Su) You gain the destructive smite power: the supernatural ability to make a single melee attack with a morale bonus on damage rolls equal to 1/2 your cleric level (minimum 1). You must declare the destructive smite before making the attack. You can use
Strength Surge (5/day) (Sp) Grant +1 to a melee atack or strength check.
there will be destruction omp' oli' huaz

war mit'l chi'malli

furious in war yaot' lahue' liloc

war; battle; warfare yaoyotl

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.