JZ's Carrion Crown - COMPLETE! (Inactive)

Game Master JamZilla

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Male Aasimar Priest 15 | hp 122 | AC 19, touch 15, flat-footed 17 | Perc+32 | Fort+17, Ref+12, Will+21 | CMD+21

Hey Tessai, Aemon here. Like you said the group is pretty balanced i think a range guy or a bard could work very well. I know traps can be deadly but if you don't like the idea of playing a rogue i'd vote against it.

So basically Ranged paladin(gives us some good cover, not sure how our range setup is like currently) is good and a bard(All the buffs we've got could make this a lot of fun). I'd think about those two and come up with an idea for both and just feel out what you think would be more fun.


Male Human oracle 15 Init +2, pcpt +14,Fort +13,Ref +12,Will +15,Ac 27,FF 24,touch 17,Hp 152,Skills history +6 planes +10,diplomacy +15,survival +14,religion +7,intimidate +12,fly +15

hey tessai, welcome to our pbp. I would also say be whatever you want, i would rather be something ill enjoy than try to fill voids in a party. Whatever you choose, this adventure will be awsome I have great expectations for it. Which you had better live up to j!


Male Aasimar | Monk 9 | Master of the North Wind | AC:23 (T: 17 FF: 20) | HP:85 | F:9 R:8 W:11 | CMD:21 | Initiative:+2 | HP:1 | PP:4 | Ki pool:13 | Skills: Escape artist, Perception, Climb, Sense motive, Stealth +10. Acrobatics +9. Diplomacy, Disable dev +8. Swim +6. Heal, Profession (cook), Survival +4. Fly, handle animal, intimidate, ride, sleight of hand +2.

Welcome Tessai. Anything you like. If you like fighters, go fighter I say! Can never have enough, but Paladin would be an interesting addition.


Thank you for all the feedback people - I feel the bard really itching under my skin - a full out support character, something I have been wanting to have a go at not only but also because it totally thows me outside my comfort zone ;)

I've heard wonders about the archer paladin, but then again, I HAVE played a Zen Archer...

I'll have a decision and a character up by tonight - I am leaning towards the bard though ;)


Male Aasimar Priest 15 | hp 122 | AC 19, touch 15, flat-footed 17 | Perc+32 | Fort+17, Ref+12, Will+21 | CMD+21

I am going full support(Heal/buffing)almost no damage it's really something i want to try and with these 3 melee in front of us i can't see it going wrong. So to add another buffer/support this will be a fun combination.


Wizard Evocation 15 | HP 107 | AC 17, FF 11, T 13 | Saves 14, 12, 14 +2 vs.enchant | Ranged hit 10/5 |KA 27, KD 17, KE 14, KG 14, KH 25, KL 18, KNa 19, KNo 14 KP 22, KR 25 | SC 25, Fly 15, Perc 3, Ling 17 | Initiative+3 | Spell Pen +21| Conc +22 Elf

Hey Tessai play want ya want to, everything is more or less covered :)


Male Human Sorcerer| HP 8| AC 13| T13| FF10| Saves +1/+3/+1| INIT + 3| Perception +0| Lvl 1 spells (4)| Energy Ray (7)| knowledge arcana +4| PP (2)| Hero (0)

Bards have some interesting archetypes too including self buffing ones that could be interesting, I was playing one in our previous pop and really enjoying him so I'm playing him table top now


Male Human Sorcerer| HP 8| AC 13| T13| FF10| Saves +1/+3/+1| INIT + 3| Perception +0| Lvl 1 spells (4)| Energy Ray (7)| knowledge arcana +4| PP (2)| Hero (0)

Also Sebastian fancy going halfers on a wand of Mage armour when we can afford it, I don't ever want to waste a slot learning the spell so I'm going to get a wand for myself no matter what but you will benefit from it too

Liberty's Edge

Trying to rp this whole affair appropriately and realistically. Its quite heated and way off script but rather than railroad what's happening im just rolling with it. Hope thats ok.


Male Aasimar | Monk 9 | Master of the North Wind | AC:23 (T: 17 FF: 20) | HP:85 | F:9 R:8 W:11 | CMD:21 | Initiative:+2 | HP:1 | PP:4 | Ki pool:13 | Skills: Escape artist, Perception, Climb, Sense motive, Stealth +10. Acrobatics +9. Diplomacy, Disable dev +8. Swim +6. Heal, Profession (cook), Survival +4. Fly, handle animal, intimidate, ride, sleight of hand +2.

Place. Sounds Like a top idea to me.


|| hp 82/99 || Bardic Performance (30/30) || Spells remaining: 1st(7/8); 2nd(6/7); 3rd(6/7); 4th (4/5); 5th (2/2) Human Female Human Bard (AD) 13/Fighter (LW) 2 CG | Init +6; Senses Perception +17 | AC 25, touch 18, flat-footed 20 (+5 armor, +6 Dex) Fort +10, Ref +16, Will +12

Ok, so basic structure of the character is in place - let me know what you think ;)

Doing the Paladin just for my enjoyment now.


Male Human Sorcerer| HP 8| AC 13| T13| FF10| Saves +1/+3/+1| INIT + 3| Perception +0| Lvl 1 spells (4)| Energy Ray (7)| knowledge arcana +4| PP (2)| Hero (0)

I like it jam its interesting to see where its going and looks good caradwen. what is your real name btw? mines bob


Male Aasimar | Monk 9 | Master of the North Wind | AC:23 (T: 17 FF: 20) | HP:85 | F:9 R:8 W:11 | CMD:21 | Initiative:+2 | HP:1 | PP:4 | Ki pool:13 | Skills: Escape artist, Perception, Climb, Sense motive, Stealth +10. Acrobatics +9. Diplomacy, Disable dev +8. Swim +6. Heal, Profession (cook), Survival +4. Fly, handle animal, intimidate, ride, sleight of hand +2.

J. Looking at power points and it says you can increase an atribute. What do you mean by attribute? Are we taling Str, dex etc.?

Liberty's Edge

Yes exactly. You can either choose to roll randomly which is cheaper or select the attribute you want to increase for a greater cost

The Exchange

Male human L1 Samurai (Ronin) | AC 17 | HP: 15 | F4 R2 W0 | Init +2 | Percep +0

Yeah welcome should be interesting to play with 7 that is if they don't give me the death sentence ! Lol


Male Human oracle 15 Init +2, pcpt +14,Fort +13,Ref +12,Will +15,Ac 27,FF 24,touch 17,Hp 152,Skills history +6 planes +10,diplomacy +15,survival +14,religion +7,intimidate +12,fly +15

There is nothing like a good old fashioned hanging!

The Exchange

Male human L1 Samurai (Ronin) | AC 17 | HP: 15 | F4 R2 W0 | Init +2 | Percep +0

I ain't goin out like that it's beheading for me all the way ! Lol


Male Aasimar Priest 15 | hp 122 | AC 19, touch 15, flat-footed 17 | Perc+32 | Fort+17, Ref+12, Will+21 | CMD+21

Immolation..


Male Human Sorcerer| HP 8| AC 13| T13| FF10| Saves +1/+3/+1| INIT + 3| Perception +0| Lvl 1 spells (4)| Energy Ray (7)| knowledge arcana +4| PP (2)| Hero (0)

Castration is the punishment for murder in this region is it not


Male Aasimar Priest 15 | hp 122 | AC 19, touch 15, flat-footed 17 | Perc+32 | Fort+17, Ref+12, Will+21 | CMD+21

Bellstration


Male Human Sorcerer| HP 8| AC 13| T13| FF10| Saves +1/+3/+1| INIT + 3| Perception +0| Lvl 1 spells (4)| Energy Ray (7)| knowledge arcana +4| PP (2)| Hero (0)

Where is kendras house on the town map jam?

Liberty's Edge

The lorrimor house is N


Male Aasimar | Monk 9 | Master of the North Wind | AC:23 (T: 17 FF: 20) | HP:85 | F:9 R:8 W:11 | CMD:21 | Initiative:+2 | HP:1 | PP:4 | Ki pool:13 | Skills: Escape artist, Perception, Climb, Sense motive, Stealth +10. Acrobatics +9. Diplomacy, Disable dev +8. Swim +6. Heal, Profession (cook), Survival +4. Fly, handle animal, intimidate, ride, sleight of hand +2.

J. Kendra gonna let me use her kitchen or what?

Liberty's Edge

Yeah of course,just assume that to be the case. Fairly loaded pantry too.


|| hp 82/99 || Bardic Performance (30/30) || Spells remaining: 1st(7/8); 2nd(6/7); 3rd(6/7); 4th (4/5); 5th (2/2) Human Female Human Bard (AD) 13/Fighter (LW) 2 CG | Init +6; Senses Perception +17 | AC 25, touch 18, flat-footed 20 (+5 armor, +6 Dex) Fort +10, Ref +16, Will +12

JamZilla, I had already posted an idea of Caradwens' actions for the coming days in Gameplay - I'll repost it here. Let me know what rolls may be needed.

As far as Caradwens' next actions, these will depend partly on Kendras' response, but there are a couple of things she wishes to investigate further:

- She will ask Kendra if she allows her to peruse the books that Professor Lorrimor has in his possession, and that he wishes returned to Lepidstadt University. Caradwen wants to try and understand what is this darker side of the Professors' work he has mentioned - she will take the necessary time to study attentively each and every tome

- If time remains, Caradwen will take it to get to know Ravengro, on one hand, getting to know what businesses are there in town (for example, what is the Unfurling Scroll?), etc. And also get a pulse for what the people think about the Professor and his daughter, if there seem to be any enmities, jealousy, fondness, whatever - trying to understand what is the general disposition towards the Lorrimor family

- Last but not least, Caradwen will take the opportunity to share time with her companions, since they are apparently on a common mission, so for any of the above objectives she will announce her intentions, and inquire if any of them wish to accompany her.

- At every available opportunity she will check on Kendra, trying to support the girl and provide her a friendly shoulder to deal with this situation.

Adding to the above:

- Caradwen will try to gather information around town on who are Montagnie Crowl, and Embreth Daramid, and trying to find a correlation on why it would make sense delivering a book apparently about esoteric knowledge to a judge, or understand if that particular book holds a different type of information, legal or otherwise.


Male Aasimar | Monk 9 | Master of the North Wind | AC:23 (T: 17 FF: 20) | HP:85 | F:9 R:8 W:11 | CMD:21 | Initiative:+2 | HP:1 | PP:4 | Ki pool:13 | Skills: Escape artist, Perception, Climb, Sense motive, Stealth +10. Acrobatics +9. Diplomacy, Disable dev +8. Swim +6. Heal, Profession (cook), Survival +4. Fly, handle animal, intimidate, ride, sleight of hand +2.

Good idea. I think we will all want to do something similar but not realistic.to all go mob handed. Therefore I think some of us should stay with Kendra at all times. Means splitting the group but that's realistic anyway. We'll be here a month anyway.
We could split the group into sevral smaller ones and set a.task each.

Liberty's Edge

I'd like to roleplay those interactions in a bit more depth than just a series of rolls Cara because it will involve interacting with NPCs which in itself might reveal information on some of the questions you have.

So I think it would be good if you all decide on one task you want to do for the remainder of today and then another for tomorrow. That's assuming you want to do anything at all, staying with Kendra and getting to know her/asking her information is just as viable.

I don't want this to seem slow but there is a whole town to explore as well.


|| hp 82/99 || Bardic Performance (30/30) || Spells remaining: 1st(7/8); 2nd(6/7); 3rd(6/7); 4th (4/5); 5th (2/2) Human Female Human Bard (AD) 13/Fighter (LW) 2 CG | Init +6; Senses Perception +17 | AC 25, touch 18, flat-footed 20 (+5 armor, +6 Dex) Fort +10, Ref +16, Will +12

Well, I was expecting to go into roleplay mode, but I would need additional details to go on - like who I find that may have interesting information or not, so I can decide on how to address them, if I am well or bad received here or there, etc.

Or you would rather we go more descriptive - like "I go into The Laughing Demon tavern, who is there?" and so forth?

In any case, for today, Caradwen will study the tomes.

Liberty's Edge

Yeah sorry, I was going to provide a lot more info (see gameplay), but I knew it was going to be a long post so I responded here first.


Male Aasimar | Monk 9 | Master of the North Wind | AC:23 (T: 17 FF: 20) | HP:85 | F:9 R:8 W:11 | CMD:21 | Initiative:+2 | HP:1 | PP:4 | Ki pool:13 | Skills: Escape artist, Perception, Climb, Sense motive, Stealth +10. Acrobatics +9. Diplomacy, Disable dev +8. Swim +6. Heal, Profession (cook), Survival +4. Fly, handle animal, intimidate, ride, sleight of hand +2.

J. I forget - how many Hero points do we start with?

Liberty's Edge

Just the one. You get an additional one every tine you level up to a maximum of three. If you earn any more when you are at max you lose them.

Dan, are you doing wealth? Would it be too much hassle for you to keep track of peoples hero and power points on the same spreadsheet?


Male Aasimar Priest 15 | hp 122 | AC 19, touch 15, flat-footed 17 | Perc+32 | Fort+17, Ref+12, Will+21 | CMD+21

Yes i can keep track, but people really need to tell me when they are using things like HP/PP also when they are buying and using stuff like potions/scrolls - when we start getting loot.


Male Human Sorcerer| HP 8| AC 13| T13| FF10| Saves +1/+3/+1| INIT + 3| Perception +0| Lvl 1 spells (4)| Energy Ray (7)| knowledge arcana +4| PP (2)| Hero (0)

I've put them on the end of my name with my other stats if that makes it easier for you guys


Male Aasimar | Monk 9 | Master of the North Wind | AC:23 (T: 17 FF: 20) | HP:85 | F:9 R:8 W:11 | CMD:21 | Initiative:+2 | HP:1 | PP:4 | Ki pool:13 | Skills: Escape artist, Perception, Climb, Sense motive, Stealth +10. Acrobatics +9. Diplomacy, Disable dev +8. Swim +6. Heal, Profession (cook), Survival +4. Fly, handle animal, intimidate, ride, sleight of hand +2.

Good idea. I suggest we all do the same, but we need to make sure we update when we use them. I'm saving my PPs though so won't be using them for a long while.


Male Aasimar Priest 15 | hp 122 | AC 19, touch 15, flat-footed 17 | Perc+32 | Fort+17, Ref+12, Will+21 | CMD+21

That works, let's try and get everyone doing it.

Liberty's Edge

Jobs
The posting poles around town are the means by which citizens of Ravengro post information, announcements and job requests around town.

I will post a full list of the jobs available in town here, assuming that Jon read them all and will relay them when he returns form his caravan.

This will also be added to the Campaign Info tab for reference.

These will be handled by a series of skill checks that relate to the task. You will receive the appropriate payment regardless of your rolls but if you succeed at 2 or more of the checks you can also positively influence the town’s trust in the party.

Where the job can accommodate more than one person, more than half the people involved need to succeed to gain the trust bonus (in the case of two people, both must succeed).

If you commit to a job but do not finish it for whatever reason, it will negatively impact the trust of the party.

Bakery:

Millie the baker is looking for laborers to help construct a new stone oven.
1 days work
Up to 2 people
1 gold piece per person
STR check vs DC 12
WIS check vs DC 12
WIS check vs DC 12

Laughing Demon:

Zokar Elkarid is expecting a shipment of ale tomorrow but has hurt his back. He is looking for someone to help him move the barrels.
1 days work
1 person
2 gold pieces pieces
STR check vs DC 12
STR check vs DC 12
CON check vs DC 12

Harvesting:

Farmer Pendergast needs the last crop of hay brought in from the fields before winter.
2 days work
Up to 4 people
5 gold pieces per person per day
STR check vs DC 13
CON check vs DC 13
CON check vs DC 15

Teaching assistant:

One day a week [the teacher wizard] offers free schooling to all the children in Ravengro. His regular teaching assistant is currently on vacation and he needs some help with the kids.
1 days work
1 person
5 gold pieces
INT check vs DC 12
INT check vs DC 12
CHA check vs DC 14

Experiment Subject:

Jominda Fallenbridge is looking for someone to help with her alchemical experiments by imbibing various concoctions she has brewed.
1 days work
1 person
10 gold pieces
FORT save vs DC 13
FORT save vs DC 13
FORT save vs DC 13

Extermination Services:

Farmer Horris is having trouble with wolves taking his goats and is offering a reward for anyone who can kill the beasts.
Unknown number of day’s work
Up to 4 people
15 gold pieces each

Performance:

The Outward Inn has an open stage night coming up and is looking for local talent to perform.
1 days work
Up to 7 people (individually or as a band/troupe)
5 gold pieces per person
CHA check vs DC 14
CHA check vs DC 14
CHA check vs DC 14
Appropriate perform skill is allowed

Scribing Services:

The Ravengro Inquisitor (newspaper) has seen record sales reporting the killing of Tall Tam. They require scribes to make copies of the publication.
1 days work
Up to 3 people
3 gold pieces per person
INT check vs DC 12
WIS check vs DC 12
CON check vs DC 12

Delivery:

The Ravengro Inquisitor (newspaper) has seen record sales reporting the killing of Tall Tam. They require swift deliveries to be made of the publication to all surrounding farms.
1 days work
Up to 3 people
1 gold piece per person
DEX check vs DC 12
DEX check vs DC 12
CON check vs DC 12

Repairs:

Farmer Longbottom is looking for someone to repair his broken wagon axle. “Onist skillz only. I don’t trust no dubble-deelin necromongery on my farm.”
1 days work
Up to 2 people
1 gold piece per person
STR check vs DC 13
WIS check vs DC 13
CON check vs DC 13

Reagents:

Jominda Fallenbridge is hoping to acquire the secretions of several bull-horn toads for a new potion. They can be found in the mud flats around the river and are quite slippery!
1 days work
Up to 2 people
2 gold pieces per person
WIS check vs DC 12
DEX check vs DC 12
DEX check vs DC 12

Cook:

Zokar Elkarid’s chef is off sick with food poisoning. Can anyone in this town cook?
2 days work
1 person
2 gold pieces per day
WIS check vs DC 13
DEX check vs DC 13
CON check vs DC 13

Debt Collection:

Silk Purse require mobile debt collectors to retrieve money or goods from outstanding loan recipients.
2 days work
Up to 2 people
3 gold pieces per person per day
CHA check vs DC 13
CHA check vs DC 13
CHA check vs DC 13
Diplomacy or intimidate can be used.

Barn Raising:

Barn raising on the Windle Farm. All welcome!
3 days work
Up to 7 people
2 gold pieces per person per day
INT check vs DC 14
STR check vs DC 14
CON check vs DC 14


Male Aasimar Priest 15 | hp 122 | AC 19, touch 15, flat-footed 17 | Perc+32 | Fort+17, Ref+12, Will+21 | CMD+21

They all seem really good, can't wait to get about trying them.

Spells:

0 - Level
Guidance
Resistance
Detect Magic

1 - Level
Shield of Faith
Longstrider
Bless
Comprehend Languages

Agile Feet (6/day)
Bit of Luck (6/day)
Priest Channel Positive Energy 1d8 (7/day) (DC 13)

Just testing this i'll post it once a day/or once during combat.


|| hp 82/99 || Bardic Performance (30/30) || Spells remaining: 1st(7/8); 2nd(6/7); 3rd(6/7); 4th (4/5); 5th (2/2) Human Female Human Bard (AD) 13/Fighter (LW) 2 CG | Init +6; Senses Perception +17 | AC 25, touch 18, flat-footed 20 (+5 armor, +6 Dex) Fort +10, Ref +16, Will +12

I believe Davos and Caradwen would not yet be back to dinner, since they had left for The Outward Inn?

Liberty's Edge

Correct. Bay day yesterday so couldn't update everything. Will do that in the next few hours.

Liberty's Edge

That was supposed to be busy day above by the way.

Once Cara and Davos return from the Inn, we'll move on to more flexible time so can everyone think about what they want to do over the next few days.


Male Human Sorcerer| HP 8| AC 13| T13| FF10| Saves +1/+3/+1| INIT + 3| Perception +0| Lvl 1 spells (4)| Energy Ray (7)| knowledge arcana +4| PP (2)| Hero (0)

Nice bit of Edgar Alan Poe there caradwen I like it


Male Aasimar | Monk 9 | Master of the North Wind | AC:23 (T: 17 FF: 20) | HP:85 | F:9 R:8 W:11 | CMD:21 | Initiative:+2 | HP:1 | PP:4 | Ki pool:13 | Skills: Escape artist, Perception, Climb, Sense motive, Stealth +10. Acrobatics +9. Diplomacy, Disable dev +8. Swim +6. Heal, Profession (cook), Survival +4. Fly, handle animal, intimidate, ride, sleight of hand +2.

Yeah, loving the Raven there. nice!


|| hp 82/99 || Bardic Performance (30/30) || Spells remaining: 1st(7/8); 2nd(6/7); 3rd(6/7); 4th (4/5); 5th (2/2) Human Female Human Bard (AD) 13/Fighter (LW) 2 CG | Init +6; Senses Perception +17 | AC 25, touch 18, flat-footed 20 (+5 armor, +6 Dex) Fort +10, Ref +16, Will +12

Gotta love it ;)

Liberty's Edge

At some point ill need to know sleeping arrangements.

Ground floor - sofa
1st floor - Room A - 2 single beds. Room B - 2 single beds.
2nd floor - Room C - 2 single beds.

So everyone shout out where you want to sleep


Male Human Sorcerer| HP 8| AC 13| T13| FF10| Saves +1/+3/+1| INIT + 3| Perception +0| Lvl 1 spells (4)| Energy Ray (7)| knowledge arcana +4| PP (2)| Hero (0)

Room A


Male Aasimar Priest 15 | hp 122 | AC 19, touch 15, flat-footed 17 | Perc+32 | Fort+17, Ref+12, Will+21 | CMD+21

I think i posted for the ground floor.


Male Aasimar | Monk 9 | Master of the North Wind | AC:23 (T: 17 FF: 20) | HP:85 | F:9 R:8 W:11 | CMD:21 | Initiative:+2 | HP:1 | PP:4 | Ki pool:13 | Skills: Escape artist, Perception, Climb, Sense motive, Stealth +10. Acrobatics +9. Diplomacy, Disable dev +8. Swim +6. Heal, Profession (cook), Survival +4. Fly, handle animal, intimidate, ride, sleight of hand +2.

I'm ground floor - on the floor.


Male Human Sorcerer| HP 8| AC 13| T13| FF10| Saves +1/+3/+1| INIT + 3| Perception +0| Lvl 1 spells (4)| Energy Ray (7)| knowledge arcana +4| PP (2)| Hero (0)

Room A to myself sweet


Male Human oracle 15 Init +2, pcpt +14,Fort +13,Ref +12,Will +15,Ac 27,FF 24,touch 17,Hp 152,Skills history +6 planes +10,diplomacy +15,survival +14,religion +7,intimidate +12,fly +15

I'm sharing with Davos I believe, so would be in room b.

Liberty's Edge

Guys I dont want to be a d#ck about this but with group this size we really need regular posting to keep things moving, particularly with combat.

Can everyone make an effort to post at least twice a day please? 5am to 5pm and then 5pm to 5am would be good. If you can post more then great. I tend to do an update in the morning before 8am, another at lunch about 13:00 and another in the evening about 19:00, sometimes with posts in between.

Combat is where its particularly important. I dont want every round to take 24 hours so if you miss these posting periods i will post for you. This might lead to actions in combat you didn't necessarily want to take but if we establish this now there wont be arguments later.

With the current case in point ill post for Davos, Cara and Ikkaku at lunch time if they haven't by then.

Thanks.

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