Jon Moulton |
regarding the items, it would take me two rounds to get one out and use it so I'm not the best one to have any of them. I would say Markus, Davos and Cara would be the ones who should hold them.
Is the hammer classed as a weapon j? Could I draw it from my belt as a move action? Or is it classed as an item?
Jon Moulton |
for some reason I thought it was a crafting item. I will carry the hammer then in that case. I think it's on my loot sheet anyway .
Caradwen |
Cara, I have a question about hideous laughter.
Dirge bard allows you to affect undead with mind affecting spells. But hideous laughter grants a creature a +4 bonus to their saves if their type is different to the caster. So should undead get that bonus since undead are different to humanoids?
I'm leaning toward yes...
I have wondered about that myself, though it would seem that the +4 bonus would always apply, since the whole purpose of the ability is to affect undead, and the caster is not one [at least usually :D] - hence that interpretation seems a bit harsh to me... But I guess it is what the rules say...
I'll investigate into it, because if it is so, I don't think it is even worth taking as a spell, at least against undead.
Morbar Dwinhak |
How are you gonna measure time for purposes of on going effects jam?
JamZilla |
@Cara
I'll look into it too. I'm not one to house rule on a whim but my rationale would be that the Gravedigger didn't get the +4 because he was originally A half orc (humanoid) so that's seems ok. When you come up against the incorporeal sludge monster of decaying doom (ie something not originally humanoid) that'll get the bonus cos, you know, eating you is the only thing it'll find funny. Seem fair? Or is that a big nerf?
@Morbar
I'm going to track buffs completely unscientifically and say it'll take a minute to search through all this mud and sludge meaning you have one and a half minutes left. Expect similar hand waving iI future.
Markus Valon |
@Jam
I agree wih your ruling on hideous laughter, I did write a long post that was basically the same as you said then I reread your post and yah so good job.
Also also if searches like this are going to take that long maybe we shouldnt search a minute is a long time to search when we have buffs up.
Morbar Dwinhak |
Yeah that's what I mean, in future well plow on and come back instead of wasting time
Caradwen |
Powerpoints and Heropoints accounted for ;)
Power Points gained:
1 -> Jam's Incentive :D
1 -> Defeating the Piper of Ilmarsh
1 -> If we gain a Hero Point at level 1, do we gain a Power Point also?
2 -> (Leveling up) Whenever we gain a hero point, we gain a Power Point also, correct?
Total: 5?
Hero Points:
1 -> Starting
2 -> Two level ups
Total: 3?
Caradwen |
@Cara
I'll look into it too. I'm not one to house rule on a whim but my rationale would be that the Gravedigger didn't get the +4 because he was originally A half orc (humanoid) so that's seems ok. When you come up against the incorporeal sludge monster of decaying doom (ie something not originally humanoid) that'll get the bonus cos, you know, eating you is the only thing it'll find funny. Seem fair? Or is that a big nerf?
@Morbar
I'm going to track buffs completely unscientifically and say it'll take a minute to search through all this mud and sludge meaning you have one and a half minutes left. Expect similar hand waving iI future.
I fully agree with the rationale -> That was the way I initially understood it also... If he was previously humanoid then the +4 would not apply, but any other type would have the bonus. Not a big nerf at all, it simply makes sense. We've got a deal ;)
Sebastian Skarsol |
J. Do we get a power point every time we level up? I haven't been adding them so my totak may be 2 short.
Caradwen |
Cara your power and hero point totals seem correct. Remember you can only have a max of three hp at a time
Cool, I got it right - won't be forgetting these again ;)
Thanks for the heads up on the HP Jam.
Caradwen |
I am actually planning on spending one trying to gain some inspiration on HOW exactly to use the items that once belonged tot he prisoners against them ;)
Sebastian Skarsol |
What the @"~*! just happened?!
Sebastian Skarsol |
Wait! I get it - it's all in Markus' head; due to being under the influence of the Father I guess. I'm goona smash skeletons up. Someone needs to see to Markus - I suggest someone with either clerical or magic abilities. Try the silver from the holy symbols - it's in the sack.
Caradwen |
Jam, with Markus down, I am going to spend that HP now for inspiration.
Damn you for not letting me play a Paladin! ;)
JamZilla |
Ok get ready for some inspiration.
Basically, you've somewhat screwed yourselves in terms of using the Father's chains against him because you melted them down. Had you presented them strongly you could have done damage to the haunt as a touch attack. Alternatively you could have placed them over his head and the haunt would have taken damage every round.
The piper was ok because Markus had them in hand anyway but playing it would have sent the giant stirge to sleep.
If someone had warn the belt around the Gravedigger, they would have been slowed as per the spell as they felt the weight of all the victims her carried. But also, it would have cancelled out his silence effect.
As it is, remember haunts take damage from positive energy.
As for the other items, I would just bear in mind what they are and their function. Morbar's axe-hand is clearly meant to attack. The hammer is for crafting but in combat counts as a light hammer. People have already mentioned destroying the spellbook - that would certainly p*ss off a spellcaster. Manacles are for... well, securing someone.
Oh and as a bonus, these things are no longer cursed after you destroy their former owner :)
Sebastian Skarsol |
Right Jon. You better start cssting clw on this spirit! Or we use a haunt siphon.
Bobmosis_jones |
Use the haunt syphons and holy water like f%+~! No use to any of us if we are dead. Also kill the looper so I can be free
-Posted with Wayfinder
Caradwen |
That was some sweet inspiration Jam :D
Guys, I need to have Caradwen take this action to try and free Markus, so no lobbing Holy Water, nor healing anyone with wand or spell.
I am reasoning that if we get him back, and he can channel, we may resolve skeletons+wounded people all at once...
Markus Valon |
I wanted brach a subject about something Jam told us to read this week about PBP. If two people agree on something that's the decision he takes instead of us waiting for people who can't post in the day/ have trouble posting.
What do you lot think?
Caradwen |
Might actually be a very good idea to get things moving along - I see no reason not to give it a try.
Morbar Dwinhak |
I don't know would make it run quicker but may take away from some people like if they come up with a good plan on how to take a room but two of us post before them so they don't get a chance to relay it to the group which would be a shame, and it may also make some people feel left out if they only get to post in combat because other have rushed them around the dungeon so by time it comes for them to post they are in a fight again
Sebastian Skarsol |
Unless I'm busy with work I tey to post first thing am then lunchtime minimum. I usually try to post in the evening too, so I don't mind because I usually have a say. When I cant post I'm happy for the game to run cause I dont want to hold things up.
Morbar Dwinhak |
I am gonna use my power point to get a random attribute, fingers crossed guys
Caradwen |
So, now I am really on the fence regarding what to do with the Power Points - both the options of one more spell known, and one more spell cast per day really appeal to me.
And the feat, and the skill points :D
Caradwen |
Does running away from one of the BBEGuys counts as an awesome thing? :/
Caradwen |
I thought about the random stat point, but I don't guess I really NEED it for the time being, as I should get an ability point if I make it to level 4.
The random feat is quite cool actually, though if I could instead select one... I have got so many of them in my head: Flagbearer is STRONG in these early levels, and would be so cool with the symbol of the Lorrimer House; Point Blank could get me underway to being an half decent archer, with the follow up Precise shot; Then again, a limited spell list is actually the Achilles heel of spontaneous casters such as Bards, so an extra known spell means loads.
I am undecided for the time being :D
Sebastian Skarsol |
Cara. I'm waiting and just building my pp total. As you say we get an ability point at lvl4 so probably a feat or spekk would be best for you. I'm going physical attributes all the way. Badlyneed to boost my ac too.
Bobmosis_jones |
Do you lose bonus to speed or anything if you wear armour Sebastian maybe you could take armour proficiency if it stacks with you wisdom bonus be worth it
-Posted with Wayfinder
Bobmosis_jones |
When wearing armor, using a shield, or carrying a medium or heavy load, a monk loses his AC bonus, as well as his fast movement and flurry of blows abilities. Ahh never mind not worth it at all
-Posted with Wayfinder
Sebastian Skarsol |
I know. It's bracers, belts and good ol' dex for me!
Bobmosis_jones |
Do we know the items are uncursed when their owners are defeated?
-Posted with Wayfinder
Bobmosis_jones |
We do thanks to caras hero point inspiration thanks for that. Would anyome mind if I had the belt then? I can carry party stuff then if people like
-Posted with Wayfinder
Caradwen |
I don't think we have identified all of them yet, correct?
And I have been meaning to ask, is "Wayfinder" worth it? It's a paid app isn't it?
JamZilla |
It's quite useful if you post from your phone a lot because it offers buttons to do the macros and dice rolls. Plus it was only about 65p so that's good.
There are a couple of things that really annoy me about it.
You can't go back to previous pages
No search facility
Can't preview posts
It says posted with wayfinder every time which bugs me
Its ok in a pinch