GM Ellix |
Just wanted to fill out the leadership roles so everyone can see them so they know what they want to work towards.
Chief: Charisma
Advice Givers: Wisdom or Charisma
Lair Champion: Strength or Charisma
Loud Talkers: Intelligence or Charisma
Shamans: Wisdom or Charisma
Cunning One: Intelligence or Charisma
Patrol Chief: Dexterity or Wisdom
The Sneakiest: Strength or Dexterity
Trapsmaster: Dexterity or Intelligence
Hoarder: Intelligence or Wisdom
Lair Protector: Strength or Constitution
Dazak |
Yay!
Given Dazak's ridiculously high intelligence I sort of saw her having more a cultured draconic voice. Is that going to be a problem? Thinking sort of Brain Gremlin
I also haven't picked any other bonus languages; mostly because I can't see where she would have picked them up.
Fair warning, Dazak will push hard for Trapmaster or Chief. If she can work out a way to be Chief Tramsmaster she'll aim for that.
Dazak has a pterosaur familiar; I'd like to make that the closest thing she can get to a dragon familiar. It's got teeth, scales, wings and claws. It's a... proto-dragon.