
Daniel Penfold 351 |

Skirkatla moves forward and attacks Zavier, dealing him a mighty blow.
battleaxe: 1d20 + 29 ⇒ (20) + 29 = 49
damage: 2d6 + 20 ⇒ (5, 6) + 20 = 31
critical confirm: 1d20 + 29 ⇒ (8) + 29 = 37
damage: 2d6 + 20 ⇒ (5, 2) + 20 = 27
The baykoks fire at gallant
longbow: 1d20 + 19 ⇒ (6) + 19 = 25
damage: 1d8 + 4 ⇒ (1) + 4 = 5
longbow: 1d20 + 14 ⇒ (15) + 14 = 29
damage: 1d8 + 4 ⇒ (1) + 4 = 5
longbow: 1d20 + 9 ⇒ (6) + 9 = 15
damage: 1d8 + 4 ⇒ (3) + 4 = 7
longbow: 1d20 + 19 ⇒ (13) + 19 = 32
damage: 1d8 + 4 ⇒ (7) + 4 = 11
longbow: 1d20 + 14 ⇒ (12) + 14 = 26
damage: 1d8 + 4 ⇒ (1) + 4 = 5
longbow: 1d20 + 9 ⇒ (20) + 9 = 29
damage: 1d8 + 4 ⇒ (5) + 4 = 9
critical confirm: 1d20 + 9 ⇒ (10) + 9 = 19
damage: 1d8 + 4 ⇒ (1) + 4 = 5
The witchfires fire at Leira.
witchfire bolt: 1d20 + 13 ⇒ (14) + 13 = 27
damage: 8d6 ⇒ (3, 2, 2, 2, 3, 3, 1, 5) = 21
witchfire bolt: 1d20 + 13 ⇒ (1) + 13 = 14
damage: 8d6 ⇒ (2, 3, 2, 1, 4, 4, 4, 1) = 21
And back to you guys

Leira |

Leira breaths up giving thanks to the fire resistance and walls that protect her.
The young girl starts gathering spell power and conjures a roaring circle of flames around the undead and Zavier, frying their enemies inside and blocking the line of sight of the archers and the witchfires.
Fire damage to the Baykoks or anyone crossing the fire: 2d6 + 11 ⇒ (5, 1) + 11 = 17 Double damage to undead: 34
Fire damage to Skirkatla and Zavier: 2d4 ⇒ (3, 4) = 7 Double to undead: 14
Zavier and all of us have 30 fire resistance
With that done Leira moves around the walls and crosses the wall of fire knowing herself protected by the fire resistance blessing "For Trunau!!!"
HP 90/94 DR 10/adamantine (110/110) and DR 5/bludgeoning (30/50) AC 32 TAC 14
Fire resistance 30

Zavier Vitoly |

Zavier yells in pure agony as the giantess slashes deep into him with a single hit. Then he ignores the pain to step closer and try to wrestle her to the ground.
Giant Grapple: 1d20 + 33 ⇒ (5) + 33 = 38
If he manages to get a hold of he he tries to wrestle her to the ground.
Maintain as a move action to Pin: 1d20 + 33 + 5 ⇒ (8) + 33 + 5 = 46
And then maybe smack her a bit with a punch.
Swift Action grapple to damage: 1d20 + 33 + 5 - 5 ⇒ (1) + 33 + 5 - 5 = 34
Unarmed damage: 1d10 + 9 ⇒ (10) + 9 = 19

Dolgrym Sharpaxe |

Dolgrym moves and tries to hit Skirkatla with his magic hammer.
Attack1d20 + 14 ⇒ (1) + 14 = 15
Damage 2d6 + 6 ⇒ (6, 2) + 6 = 14

Sid Keelik |

Sid finishes calling forth a beautiful winged serpent woman wielding harp an sword. He reaches out and touches both the new creature and Gallant all flying 10 ft in the air and teleports them through the circle of fire. The Azata starts to sing a beautiful song.
Insipire courage as level 7 bard. +2 attack and damage (competence) and +2 morale bonus on saving throws against charm and fear effects as a move action.
Then she casts cure serious wounds on Zavier.
"I believe I am here to help you."
CSW: 3d8 + 7 ⇒ (7, 2, 5) + 7 = 21

Gallant the Palidin Familair |

Gallant attacks the archer with savage and unwavering resolve.
Attack Bite BSP: 1d20 + 22 ⇒ (14) + 22 = 36
Damge: 1d8 + 15 ⇒ (3) + 15 = 18
Attack Claw SP: 1d20 + 22 ⇒ (20) + 22 = 42
Damge: 1d6 + 15 ⇒ (1) + 15 = 16
Attack Claw SP: 1d20 + 22 ⇒ (8) + 22 = 30
Damge: 1d6 + 15 ⇒ (2) + 15 = 17
Attack Claw SP: 1d20 + 22 ⇒ (3) + 22 = 25
Damge: 1d6 + 15 ⇒ (1) + 15 = 16
Attack Claw SP: 1d20 + 22 ⇒ (8) + 22 = 30
Damge: 1d6 + 15 ⇒ (6) + 15 = 21
Attack Claw SP: 1d20 + 22 ⇒ (14) + 22 = 36
Damge: 1d6 + 15 ⇒ (6) + 15 = 21
Attack Gore P: 1d20 + 22 ⇒ (15) + 22 = 37
Damge: 1d4 + 15 ⇒ (2) + 15 = 17
If there are extra attacks Gallant will direct them at the leader.

Leira |

Sorry Daniel, you can reorder the image stack selecting an image and doing CTRL+down arrow (or up arrow), or you can use the contextual menu to reorder them. I have set the fire wall just over the map
With the area being fully packed, Leira has to do a trip around to find a spot to attack the Baykok archer or the grappled leaderess with a vital strike, whatever is possible.
+2 adamantine falchion+IC: 1d20 + 16 + 2 ⇒ (6) + 16 + 2 = 24
Adamantine/Magical/Slashing damage+PA+VS+enlarged+IC: 4d6 + 9 + 2 + 2 ⇒ (5, 6, 4, 1) + 9 + 2 + 2 = 29
HP 90/94 DR 10/adamantine (110/110) and DR 5/bludgeoning (30/50) AC 32 TAC 14
Fire resistance 30

Zavier Vitoly |

Zavier sighs in a bit of relief as something from behind him heals him, but the giantess pounds him again.
Yes, Keep it coming, Thank you. he gasps. Then he takes a move action to make his magic gauntlet fists larger and then tries to pound the giantess two more times.
Think Zavier has a flank with Leila
Move Action, activate giant fist gauntlets
Standard Action Grapple Maintain Flank Giant Bard, Damage: 1d20 + 33 + 4 + 5 + 2 ⇒ (10) + 33 + 4 + 5 + 2 = 54
Damage Size increase, DA, Bard: 2d8 + 9 + 2 + 2 ⇒ (2, 4) + 9 + 2 + 2 = 19
Swift Action Grapple Maintain Flank Giant Bard, Damage: 1d20 + 33 + 4 + 5 - 5 + 2 ⇒ (15) + 33 + 4 + 5 - 5 + 2 = 54
Damage Size increase, DA, Bard: 2d8 + 9 + 2 + 2 ⇒ (1, 4) + 9 + 2 + 2 = 18
68 HP remaining

Dolgrym Sharpaxe |

Dolgrym tries to hit Skirkatla twice with his magic hammer, feeling quite inspired by the bard.
Attack 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22
Damage 2d6 + 6 + 2 ⇒ (1, 1) + 6 + 2 = 10
Attack 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22
Damage 2d6 + 6 + 2 ⇒ (3, 1) + 6 + 2 = 12

Sid Keelik |

Sid casts haste.
Insipire courage as level 7 bard. +2 attack and damage (competence) and +2 morale bonus on saving throws against charm and fear effects as a move action.
The extraplanar guest casts cure serious wounds on Zavier.
CSW: 3d8 + 7 ⇒ (8, 2, 4) + 7 = 21

Gallant the Palidin Familair |

Gallant tries to slay the grave knight as she is the antithesis of his very existance.
"Ahhhhhhhhhh."
Attack Bite BSP: 1d20 + 23 ⇒ (8) + 23 = 31
Damge: 1d8 + 15 ⇒ (7) + 15 = 22
Attack Bite BSP: 1d20 + 23 ⇒ (17) + 23 = 40
Damge: 1d8 + 15 ⇒ (1) + 15 = 16
Attack Claw SP: 1d20 + 23 ⇒ (3) + 23 = 26
Damge: 1d6 + 15 ⇒ (4) + 15 = 19
Attack Claw SP: 1d20 + 23 ⇒ (11) + 23 = 34
Damge: 1d6 + 15 ⇒ (3) + 15 = 18
Attack Claw SP: 1d20 + 23 ⇒ (16) + 23 = 39
Damge: 1d6 + 15 ⇒ (5) + 15 = 20
Attack Claw SP: 1d20 + 23 ⇒ (11) + 23 = 34
Damge: 1d6 + 15 ⇒ (3) + 15 = 18
Attack Claw SP: 1d20 + 23 ⇒ (14) + 23 = 37
Damge: 1d6 + 15 ⇒ (1) + 15 = 16
Attack Gore P: 1d20 + 23 ⇒ (14) + 23 = 37
Damge: 1d4 + 15 ⇒ (4) + 15 = 19

Daniel Penfold 351 |

Zavier pounds his fists into Skirkatla and she howls in pain.
Dolgrym unfortunately misses.
Gallant tears into Skirkatla, tearing her to pieces.
As Skirkatla falls the remaining baykok and the witchfires crumble into dust.
Loot: Elixir of black dragon breath
+1 mithral warding chainmail
+1 light fortification heavy steel shield
+1 impervious keen battleaxe
3 masterwork spears
cloak of resistance +2

Zavier Vitoly |

Zavier sits back. That was fight that will be remembered by all when Zavier tells them all about it the big man laughs. Time to go drink and tell stories, yes?

Dolgrym Sharpaxe |

Dolgrym takes the dragon breath potion, if there was no objection.

Daniel Penfold 351 |

Opening the northern door you find yourselves in another chamber. This chamber appears to be a private mausoleum. Depictions of a frost giant army smashing down the walls of Kellid and Ulfen settlements and leading captives away in chains are carved in bas relief on the east and west walls. Steps lead up the side of an enormous bier, bereft of coffin or sarcophagus, like a bed of stone. The wall above the dais is engraved with runic writing.
Sid and Leira can read the inscription which reads "Skirkatla Hjotunsdottir. 29 Kuthona 4378AR Ashenmorn."
Knowledge religion and Perception checks

Leira |

"We still need to figure out where the Storm Tyrant flying fortress is located" Leira frowns while helping to pick up the items left by the defeated.
The young girl explores beyond the northern door.
Perception (darkvision): 1d20 + 15 ⇒ (12) + 15 = 27

Daniel Penfold 351 |

Sid you realise that the date on the inscription refers to when Skirkatla rose from the dead.
Leira and Dolgrym find a secret chamber which contains the following:
A large frostblood axe
A drinking horn of bottomless valour
an insistent doorknocker
a marble mastodon figurine of wondrous power (as marble elephant)
a staff of frost
a winter wolf headband
an ivory cameo worth 250gp
7 amethysts worth 50gp each
130pp
4260gp
7834sp
In addition there is a map of a dormant volcano in the southern Mindspin Mountains labelled "Ashpeak" along with the words Tytarian and Quivixia and elite training academy.
Accompanying the map are two lists, one designated "Advance to Elite training academy" and the other "Competency Course Passed - Need Reassignment."

Sid Keelik |

"I think there were a few rooms to the south that should be cleared."
If everybody claims the other stuff they want I will sell and split up the rest. I'm thinking we should hold on to the staff for dolgrym and I if we are going to volcano.

Leira |

"I think Zavier will get the most of the drinking horn, as both Dolgrym and me we can already enlarge ourselves. The insistent doorknocker will help us pass walls better than the cloak, so I say we sell the cloak" Leira scans the other objects with detect magic "Mmm... interesting, the figure can serve as a huge mount for any of us. The staff would be great for any of you Sid or Dolgrym, as you could reload the used charges. The headband is better sold out, too expensive for just a weak breath. The frostaxe is also of little use, specially as none of us favors axes. I would sell it too"
"Ashpeak" Leira whistles "That is a volcano in the Midspin mountains. We better get prepared for a lot of fire and toxic gasses"
"With the boss already dealt with and the location of the next camp found we do not need to lose our energies with the lesser guards" Leira shrugs but will ultimately follow the team wherever they go.

Dolgrym Sharpaxe |

Dolgrym picks up the staff and tests its weight. ”Staff won’t do me much good. Only one of the spells sorted in there I can cast. The others feel arcane in nature. Can’t figure those things out to save my life. Maybe Sid would have a better use for it.”

Leira |

"I am mostly run out of magic. Let's get out of here and look for a safe place to rest. We can try to have another trip to the city to resupply and find out about Ashpeak" Leira picks up the remaining items found in the giant's cache "The slaves are still in the mine waiting for us. We can take them to Janderhoff. It is not far from here, we shall be able to reach there by foot in a few days"

Sid Keelik |

"There are still plenty of giants outside this area is not safe to stay. We will need to get our friend to march them out. If it is a few days hike from here I can give them a giant escort that should keep them safe. Once free and safe we should shop and I can greater teleport us to the base of the mountain."

Daniel Penfold 351 |

You head back to the slaves and tell them to follow the friendly giant and they head off.
As you stand discussing what to do next a voice says
"I seek a parlay with you, it will be to our mutual advantage.
As you hear this there is a shimmer in the air and a small distance in front of you stands a female red dragon.

Leira |

At the sight of the red dragon, Leira immediately casts communal resist energy against fire on the party. Only then she steps forward "Who are you and what is it you want?"

Daniel Penfold 351 |

"My name is Naximarra. I seek allies to help me oppose the giants. The Storm Tyrant possesses an item known as the Orb of Red Dragonkind and has dominated dragons under his command. One of these is the old red dragon Akazerath.
I cannot come within 100 miles of the Storm Tyrant without running the risk of falling under the spell of the Orb. I have heard that he has some kind of elite training camp in the Mindspin Mountains but again I cannot get too close to it in case the Orb is there but if you are willing I can take you part of the way by flight."

Zavier Vitoly |

Zavier wonders what it would be like to wrestle Akazerath, then puts it out of his mind. The Storm Tyrant would be more fun to grapple.
How many dragons? he wants to know though.

Leira |

"Mmm... why do you want to free Akazerath? My mother always told me red dragons are evil and unloyal. How do we know you will not turn against us or hunt humanoid towns once you are free from this danger, and why do we need your help? We have moved around pretty easily around the mountains as of late" Leira really is grateful for more allies, but she clearly is not sure how a red dragon could be one.

Daniel Penfold 351 |

[i]Sid you know that red dragons are usually evil creatures, they usually have a frightful presence (although this appears to have been suppressed), they have damage reduction except against magic, they are immune to fire, paralysis and and sleep, and resistance to cold. They also have spell resistance and the ability to cast some spells.
"I would not see my kin enslaved under the control of a madman. My kind has no real love for giants, they are generally crude creatures, not worthy of our attention. I have no need to hunt human towns or cities, once the giants are dealt with I have other business to attend to in other parts of Golarion. As I say I can fly you to the Mindspin Mountains fairly quickly, however, if you don't feel you can accept my help I understand. All I ask is that you destroy the Orb."

Leira |

"To be fair the idea of having the Storm Tyrant control a horde of dragons is not that reassuring... still, it is difficult to trust the kind that has killed humans at the hundreds" Leira eyes back at her friends and whispers "What do you think? I do not think we can trust him... but can we use him or shall we better kill him now before it turns on us at a worse time?"
Sense Motive (to see if he lies or hides something): 1d20 + 5 ⇒ (15) + 5 = 20

Dolgrym Sharpaxe |

”Do you have anything helpful you can tell us about the Storm Tyrant? Assuming you are being straightforward with us, anything you could tell us would help you in the long run, you know,”

Sid Keelik |

Sid walks to the side of the dragon finding a tree to lean on.
"I'm weighing the options. I hate slavery, though I have been a little flexible on that recently come to think of it. I don't want the enemy to have control of the dragons either but we would most easily fight the giant if we took control of the dragons. So, logically you would come with an offer of equal value. Or are you appealing to our good nature?"