Giantkiller (Inactive)

Game Master Daniel Penfold 351

A run through of the Giantkiller campaign

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15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Sid in a shaky voice says, "Good ideas Doldrums, looking for other entrances will be usful if we need to retreat or if we have to chase the culprit."


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

"Right then, scout the back. A few of us will stay here in case someone comes out."


Male High Azlanti DM

Sid you move around the building (I've moved you on the map accordingly!).Most of this wooden loft is still standing - this is the only remnant of the building's destroyed second floor. The roofless chamber is completely exposed to the elements and filled with soot-covered debris, fire-damaged furnishings, and charred wooden beams. A large, soot-covered brass statue of a goddess with a longsword in one hand and a kite shield in the other stands precariously on the northern edge of the platform across a rickety flight of stairs.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"There seem to be other ways in and out but they don't seem better than using the front door."


Male High Azlanti DM

Do you want to continue moving around?


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

If going alone he will go as far as the corner I have moved him to.

Perception: 1d20 + 5 ⇒ (1) + 5 = 6


Male High Azlanti DM

Most of this room is in shambles, and the western wall has collapsed in a heap of rubble. A staircase to the northeast leads to a wooden loft upstairs; the area beneath the loft is filled with fallen beams,jumbled bricks and other debris. You do not see anything else.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"Friends shall we move through the door."


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

Kohl nods and moves up to the door, his weapon at the ready. "Any chance this thing is trapped?" he says looking to the others.
perception: 1d20 + 3 ⇒ (3) + 3 = 6


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

When Sid reports on what he found, the dwarf nods. ”Let’s do it,” he says, pulling his staff, ready to wreak havoc on whatever creature reads it’s ugly head.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Perception: 1d20 + 5 ⇒ (4) + 5 = 9

"I see no traps."


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

We probably need a marching order. I’d recommend Rydell take the lead, but he’s seemingly missing again. With that being the case, I guess I should go first, then him, then Sid and finally Kohl guarding the rear. Is that okay with everyone or does someone want to be swapped?


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

That works for me


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

sure, let's do it


Male High Azlanti DM

The doors are charred and weather-beaten heavy oak but they open easily enough. The support walls and pillars that once connected the Plague House to the huge boulder behind it have burnt and crumbled in this ruined chamber, revealing nearly the entire face of the monolithic stone as well as much of the sky above. Jagged red runes have been painted onto the rock in long, broad strokes that reach from the top to the bottom. A cabinet on the southeast wall and a tall bookcase against the northeastern wall are all that remain of the room's furnishings.


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

The dwarf enters the room, listening for any strange sounds, and looking for any strange sites. He moves forward, and takes a glance at the bookcase, then moves to the cabinet.

Perception 1d20 + 7 ⇒ (12) + 7 = 19


Male High Azlanti DM

On one of the shelves in the bookcase is a hopeknife. It is inscribed "For Rodrik, my love." You also find a false back to the bookcase which opens to reveal an ornate gold coffer studded with numerous gems.


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

"Careful Dolgrym." Coming in last, Kohl saw the dwarf messing about with something on an old bookshelf. Just because the door wasn't trapped...


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

The Druid shows the hopeknife to the others. ”The perpetrator has been here,” he whispered as he grabbbed the bag of rubies. Might as well be compensated for their trouble, after all.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"Dolgrym or Rydel can either of you track? A dust old house like this the comings and goings should be easy to decipher."


Male High Azlanti DM

[I]As you examine the bookcase you hear a scuttling noise from above.

A giant spider appears and attacks Kohl.

Bite (1d20 = 5 + 2) = 7 miss

Initiative order

Kohl 22
Rydell 20
Dolgrym 18
Spider 9
Sid 7


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

The Druid moves forward and swings his staff at the spider.

Attack 1d20 + 2 ⇒ (4) + 2 = 6
Damage 1d6 + 2 ⇒ (4) + 2 = 6


Male High Azlanti DM

Dolgyrm you miss I'm afraid.


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

"That's exactly what I was talking about," Kohl says brandishing his morningstar. He swings it in an arc at the spider.
morningstar: 1d20 + 3 ⇒ (12) + 3 = 15 damage: 1d8 + 3 ⇒ (6) + 3 = 9


Male High Azlanti DM

Kohl you hit the spider doing considerable damage to it

Rydell your action.

Dolgrym you miss.


Male High Azlanti DM

Rydell fires an arrow at the spider

Longbow (1d20=5+4) = 9 miss

Sid over to you.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Sid trembling moves behind the wall and throws out a small ball of acid from his shaking hand.

Acid Splash: 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 1d3 ⇒ 2


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

Hoping for a repeat performance, Kohl swings his morningstar at the spider again.
morningstar: 1d20 + 3 ⇒ (10) + 3 = 13 damage: 1d8 + 3 ⇒ (7) + 3 = 10
As he does so, he says something in a strange language.

Aklo:
"I don't particularly care to hurt animals, but I'll gladly make an exception for you!"


Male High Azlanti DM

Sid your ball of acid misses the creature.

Kohl you just miss the creature

Rydell fires his bow again

Longbow (1d20 = 12 +5) = 17 He strikes the spider through the eye, killing it.


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

Kohl pokes the spider with his weapon, just to make sure. "First wolves, and now, spiders," he says, once again switching to common. "Umm, pardon my, uhh, speech impediment. I tend to shift during fights." He rubs the back of his head. "Not really something I can control."
"Right then. Let's keep searching this place. See if there's any other clues here." With that he steps over to the door to the west and listens at the door.
perception: 1d20 + 3 ⇒ (9) + 3 = 12


Male High Azlanti DM

You listen at the door to the west (A3) you can hear an occasional scuttling noise


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dolgrym keeps his staff at the ready once he is told of the noise in the next room. He nods to Kohl, ready for him to open the door, with the Druid stepping in to defend the others.


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

"Assume more bugs. But be ready for anything," he says as he flings open the door.


M half-elf Ranger (inflitrator) 3 HP:30/30| AC: 17 |Fort: +5 | Ref: +6 | Will: +6 | Perc:+10, Stealth:+9 | Init: +3| darkvision 60ft, lowlight vision

After finishing up the fight Rydell nods. I can track at least well enough though with all the disturbance it may be more difficult. Rydell readies his blade as the door is opened.


Male High Azlanti DM

Most of the room is in shambles, and the western wall has collapsed in a heap of rubble, A staircase to the northeast leads to a wooden loft upstairs; the area beneath the loft is filled with fallen beams, jumbled bricks and other debris.


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Druid walks in and takes a look around the room.

Perception 1d20 + 7 ⇒ (6) + 7 = 13


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Sid will follow Dolgrym's example and begin searching. This will include listening at the doors to adjacent rooms.

Perception: 1d20 + 5 ⇒ (13) + 5 = 18


M half-elf Ranger (inflitrator) 3 HP:30/30| AC: 17 |Fort: +5 | Ref: +6 | Will: +6 | Perc:+10, Stealth:+9 | Init: +3| darkvision 60ft, lowlight vision

Derrick enters the room quietly
stealth: 1d20 + 7 ⇒ (17) + 7 = 24
perception: 1d20 + 7 ⇒ (4) + 7 = 11


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

Kohl stands with his weapon ready near the stairs as the others search the room.
ready action to attack if anything hostile comes down the stairs
morningstar: 1d20 + 3 ⇒ (16) + 3 = 19 damage: 1d8 + 3 ⇒ (7) + 3 = 10


Male High Azlanti DM

You all see two giant centipedes that are hiding in the rubble.

Kohl you manage to hit one, killing it instantly,

Initiative order

Dolgrym 16
Sid 14
Giant Centipede 6
Rydell 4
Kohl 4


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dolgrym rushes forward and tries to crush it with his staff.

Attack 1d20 + 2 ⇒ (4) + 2 = 6
Damage 1d6 + 2 ⇒ (2) + 2 = 4


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Sid reaches around the corner and throws out an acid ball.

Touch Attack: 1d20 + 3 - 4 ⇒ (7) + 3 - 4 = 6
Damage: 1d3 ⇒ 2


Male High Azlanti DM

Dolgrym your blow misses.

Sid the centipede manages to evade your blot of acid.

The centipede attacks Kohl

Bite (1d20 = 8+2) = 10 miss.

Rydell your action


Male High Azlanti DM

GM note- we'll move on, Kohl your action.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Sid Throws another ball of acid.
Attack: 1d20 + 3 - 4 ⇒ (14) + 3 - 4 = 13Touch
Damage: 1d3 ⇒ 3


Male High Azlanti DM

The ball of acid hits the centipede and it shrieks in pain


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

attack: 1d20 + 3 ⇒ (6) + 3 = 9 damage: 1d8 + 3 ⇒ (6) + 3 = 9
Kohl swings his morningstar again, but the centipede dodges his blow this time.


Male High Azlanti DM

Dolgrym your action.


M half-elf Ranger (inflitrator) 3 HP:30/30| AC: 17 |Fort: +5 | Ref: +6 | Will: +6 | Perc:+10, Stealth:+9 | Init: +3| darkvision 60ft, lowlight vision

attack: 1d20 + 6 ⇒ (9) + 6 = 15
damage: 1d8 + 6 ⇒ (4) + 6 = 10

Rydell slashes at the large insect


Male High Azlanti DM

With Rydell's blow the centipede falls dead.

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