Giantkiller (Inactive)

Game Master Daniel Penfold 351

A run through of the Giantkiller campaign

Maps

Treasure list

summary

images



Please note I currently have all the players I need - not looking to recruit any more.

General rules for character creation:

No feat taxes

No 3rd party content

25 point point buy

One campaign and one other trait, no flaws

Players start at 1st level.

Looking for 4 players only - first come, first served basis

Starting gold as per https://www.d20pfsrd.com/basics-ability-scores/character-creation/ - Take average

Players start with 1 weapon and 1 set of armour (not magical or m/w) for free.


Looking for 2 more characters to join the campaign.

So far we have an oracle, a transmuter and a druid so ideally we would prefer not to have any doubling up of role.

Character creation details above - the only other thing we ask is that you post regularly or if for any reason you can't you let us know.

Please submit characters for approval - lucky 2 will then be notified.


Make up to level 2 please.


Can you let me know how much gold and how level up hp is handled?

No feat taxes means the ones from here:
http://michaeliantorno.com/feat-taxes-in-pathfinder/

?

I can have a Beast Wrestler Brawler wanting to wrassle giants up for you by Monday!


Starting gold as above

Yes

Hp - take average of 2 rolls.


I suppose you could use a slayer. That would cover any trap type stuff you'd need as well as ranged stuff (or scouting if I feel suicidal).

I can get that put together fairly quickly.


I’m the Druid in the campaign. I think a slayer would fit in nicely!


1 person marked this as a favorite.

Man, these boards! I rolled 2d10 and got two 4s. So here's Zavier Vitoly. He wants to test his martial strength against the most powerful humanoids he can. That's orcs and then giants. He's a happy go lucky sort from the frozen north of Brevoy but he's very serious about punching and grappling.

He was in a Giantslayer campaign that went up to 4. I think he's a great fronliner and can do a lot of battlefield control. Thanks for the consideration.

Zavier Vitoly
Level 2 Beast Wrestler Brawler
CG Medium Humanoid
STR: 18 DEX: 14 CON: 16 INT: 8 WIS: 12 CHA: 10
Init +4 (2 trait +2 dex)
Perception +5 (1 rank +1 wis +3 rank)

DEFENSE::

AC 16 (4 armor +2 dex)
T 12 (-4 armor)
FF 14 (-2 dex)
HP 18 (10 + 4x1 + 3x1 con + 1x1 fcb)

Fort 6 (3 +3 con)
Ref 5 (3 +2 dex)
Will 3 (0 + 1 wis +2 feat)

Conditional:
Fort +2 against cold climates
+2 to avoid tripping and falling (heart of the snows trait)

CMD 19 (10 +3 BAB + 4 str +2 dex)
+2 vs trip (heart of the snows trait)
+2 vs grapple (improved grapple feat)
+2 vs awesome blow (Giant-Blooded feat)

OFFENSE:

Speed 30 feet
Melee
Unarmed Strike 1d20+6;1d6+4 (crit x2) (BAB 2+ STR 4)
Ranged
Javelin 30 feet range 1d20+4;1d6+4 (crit x2) (BAB 2+ DEX 2)
BAB 2
CMB 6 (2 +4 str)
8 to grapple (Improved Grapple feat)

TRAITS:

Human: Bonus Feat
Human: Heart of the Snows: +2 bonus on Fort saves against cold climates, +2 any checks or throws to avoid slipping and falling and to Trip

Campaign: Giant-Blooded: half attack roll penalty for using larger weapon, +2 CMD bonus against awesome blow
Combat: Reactionary: +2 initiative

FEATS:

First Level:Iron Will +2 to Will Saving Throw
Human:Improved Grapple +2 to grapple CMD/CMB. No Aoo
Brawler Bonus 1: Dodge-Mobility

SKILLS:

Acrobatics +6 (+1 rank + 2 dex +3 class)
Climb +8 (1 rank +4 str +3 class)
Intimidate +4 (+1 rank +3 class)
Perception +5 (+1 rank +1 wis +3 class)
Sense Motive +5 (1 rank +1 wis +3 class)
Swim +8 (1 rank +4 str +3 class)

Appraise -1 (-1 Int)
Bluff 0
Diplomacy 0
Disguise 0
Escape Artist +2 (+2 Dex)
Fly +2 (2 dex)
Heal +1 (1 wis)
Ride +2 (2 dex)
Stealth +2 (2 dex)
Survival +1 (1 wis)

LANGUAGES:

Common

GEAR:

ARMOR: Chain Shirt + Barbed Vest
SHOULDER:
WRIST: Armbands of the Brawler
BELT:
RING:

30xJavelins

MISC:
Adventurer's outfit (starting outfit)
Brawler's Kit 9 GP
Lantern, Bullseye (waterproof) (17)
10 pints Oil for lantern (1)
Crowbar (2)
Potion of Cure light wounds X 1 (50)
1 x alchemist fire (20)
6GP

Special Abilities:

Brawler's Cunning Int counts as 13 to qualify for combat feats
Martial Flexibility 4 times per day gain benefit of a combat feat you don't have for one minute as a move action.
Martial Training Count as Fighter and Monk to qualify for feat and magic items
Unarmed Strike: Unarmed Strike does 1d6 damage
Bonus Combat Feat 2nd Level
Brawler's Flurry, TWF.

Tracked Resource:

Martial Flexibility: 4/4 per day

Background:

I am a stranger to this land but I can already tell that it is no stranger to me. Haha! If there are big things to fight then it feels like home. I am born and grown of Port Ice in the North of Brevoy where all men and women are big and strong.

Even in Port Ice my size and strength were of note. More than 7 feet tall and more than 200 pounds my Da said to me "Boy, they say my great grandmother was a giant and I look at you and think the story must be true.. You were not meant to be fisherman or sailor." and he was right. The only thing else to do there was gamble and fight. Haha! I did both. I bet on myself and made myself many silver pieces. For my Ma and Da too for they came to bet and cheer me on whenever they could find time from their ship repairing and fish cleaning. I set myself goal of earning them enough that they can retire and rest easy.

Once that was done I grow bored with fighting. It is too easy! I started drinking more heavily and started even losing fights! Hah! My Ma set me straight, as all mothers should, "Boy" she said "You are too large for this place. You have already done your duty by us and it breaks my heart to see you waste away here. Go. You were meant for greater things than Port Ice."

This new goal invigorated me. I got back into shape even more fierce than before and left. I had heard tell of the wonders of the warmer lands so I went south and soon I got to place where melted puddles were actually warm and then there is no ice at all! I do not like it. Worse I find nothing good to fight and resorted to hunting and wrestling animals for sport. I heard of some problem in town named Trunau where there is much need for big and strong people. I say to myself "Zavier Vitoly. This sounds like the place for you." And so I, the Giant of Port Ice, am here. The people here are not as big as my people but they are strong fighters. I think for now I have found where I should be!

PERSONALITY:

Zavier Vitoly is a large and gregarious soul. Always up for a laugh and a drink and more importantly a fight. He's wise enough to know what he's good at and what he's not good at and so very sensibly focuses on his strengths. He's not the smartest person around and his rough manner is just a bit offputting but people who get past that find him to be a steadfast and loyal friend. Right now he's intersted in pitting himself against the orcs but when he runs across his first giant his goal is going to change into proving himself in combat against these fearsome creatures.


Can both our traits be campaign?


@DM Greaek- yeah that's fine.

@Zavier - that's all fine, please post into the main gameplay thread.


Does that mean I'm in?


It would seem so, welcome to the party.


Yeah you're in Zavier.


If you are still recruiting, I have an idea for a Dwarven Slayer from the Mindspin Mountains that focuses on the Dwarven Boulderhelm and longhammer at first. He will be more a switch hitter later however, and would become more of a dangerous headbutter as he gains his sneak attack. Still some work to finish up, but the basics are outlined in the profile.


One slot, gone one left, just waiting on all the players who are interested and then I'll make a decision.

Community / Forums / Online Campaigns / Recruitment / Giantkiller Recruitment All Messageboards

Want to post a reply? Sign in.