
Dolgrym Sharpaxe |

Dolgrym moves forward and swings the magic hammer at the enemy.
Attack with flanking 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32
Damage 2d6 + 6 ⇒ (1, 5) + 6 = 12

Daniel Penfold 357 |
Dolgrym's hammer smashes into the frost giant, who screams in pain.
Dolgrym initiative: 1d20 + 4 ⇒ (13) + 4 = 17
Sid initiative: 1d20 + 6 ⇒ (9) + 6 = 15
Zavier initiative: 1d20 + 8 ⇒ (16) + 8 = 24
Leira initiative: 1d20 + 3 ⇒ (9) + 3 = 12
Leira initiative: 1d20 + 3 ⇒ (20) + 3 = 23
Leira initiative: 1d20 + 3 ⇒ (15) + 3 = 18
frost giant initiative: 1d20 - 1 ⇒ (20) - 1 = 19
Soulgouger (mammoth) initiative: 1d20 + 1 ⇒ (20) + 1 = 21

Leira |

Leira darts forward while she shouts at the giant "What have you done to the poor mammoth?!" and delivers a powerful vital strike at the cold creature.
+2 adamantine falchion-PA: 1d20 + 16 - 3 ⇒ (20) + 16 - 3 = 33
Adamantine/Magical/Slashing damage+PA+VS+enlarged: 4d6 + 9 + 9 + 2 ⇒ (5, 4, 3, 1) + 9 + 9 + 2 = 33
Crit?: 1d20 + 16 - 3 ⇒ (3) + 16 - 3 = 16
Adamantine/Magical/Slashing damage+PA+enlarged: 2d6 + 9 + 9 + 2 ⇒ (4, 3) + 9 + 9 + 2 = 27
HP 94/94 DR 5/Bludgeoning (50/50) AC 32 TAC 14

Zavier Vitoly |

Zavier wrestles the giant into a pin and then smacks him two times.
Grapple Maintain Flank Pin: 1d20 + 33 + 5 + 4 ⇒ (14) + 33 + 5 + 4 = 56
Grapple Maintain Flank Pin: 1d20 + 33 + 5 + 4 ⇒ (7) + 33 + 5 + 4 = 49
Damage: 1d10 + 9 ⇒ (3) + 9 = 12
Grapple Maintain Flank Pin: 1d20 + 33 + 5 + 4 - 5 ⇒ (12) + 33 + 5 + 4 - 5 = 49
Damage: 1d10 + 9 ⇒ (4) + 9 = 13

Dolgrym Sharpaxe |

Dolgrym smashes twice with his magic hammer.
Attack with flanking 1d20 + 13 + 2 ⇒ (19) + 13 + 2 = 34
Damage 2d6 + 6 ⇒ (1, 3) + 6 = 10
Iterative attack 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15
Damage 2d6 + 6 ⇒ (5, 4) + 6 = 15

Gallant the Palidin Familair |

Gallant will try to put the creature out of its mystery.
Attack: 1d20 + 19 ⇒ (2) + 19 = 21
Damge: 1d6 + 13 ⇒ (5) + 13 = 18
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Attack: 1d20 + 19 ⇒ (1) + 19 = 20
Damge: 1d6 + 13 ⇒ (2) + 13 = 15
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Attack: 1d20 + 19 ⇒ (5) + 19 = 24
Damge: 1d6 + 13 ⇒ (2) + 13 = 15
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Attack: 1d20 + 19 ⇒ (2) + 19 = 21
Damge: 1d6 + 13 ⇒ (6) + 13 = 19
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Attack: 1d20 + 19 ⇒ (3) + 19 = 22
Damge: 1d6 + 13 ⇒ (5) + 13 = 18
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Attack: 1d20 + 19 ⇒ (20) + 19 = 39
Damge: 1d6 + 13 ⇒ (1) + 13 = 14
---------------------------------------------
Attack: 1d20 + 19 ⇒ (16) + 19 = 35
Damge: 1d4 + 13 ⇒ (2) + 13 = 15
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Attack Confirmation: 1d20 + 19 ⇒ (9) + 19 = 28
Damge: 1d6 + 13 ⇒ (4) + 13 = 17

Leira |

"Time to end the undead monstrosity!" Leira performs a surrounding maneuver delivering a vital strike on the mammoth.
+2 adamantine falchion-PA: 1d20 + 16 - 3 ⇒ (8) + 16 - 3 = 21
Adamantine/Magical/Slashing damage+PA+VS+enlarged: 4d6 + 9 + 9 + 2 ⇒ (3, 1, 2, 1) + 9 + 9 + 2 = 27

Zavier Vitoly |

Zavier moves around to the back of the mammoth and starts to hit it.
Unarmed Strike: 1d20 + 23 ⇒ (20) + 23 = 43
Unarmed Strike Damage: 1d10 + 9 ⇒ (7) + 9 = 16
Crit confirm: 1d20 + 23 ⇒ (5) + 23 = 28
Unarmed Strike Damage: 1d10 + 9 ⇒ (3) + 9 = 12

Gallant the Palidin Familair |

Gallant will go for the throat.
Attack: 1d20 + 19 ⇒ (2) + 19 = 21
Damge: 1d6 + 13 ⇒ (4) + 13 = 17
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Attack: 1d20 + 19 ⇒ (18) + 19 = 37
Damge: 1d6 + 13 ⇒ (1) + 13 = 14
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Attack: 1d20 + 19 ⇒ (20) + 19 = 39
Damge: 1d6 + 13 ⇒ (4) + 13 = 17
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Attack: 1d20 + 19 ⇒ (8) + 19 = 27
Damge: 1d6 + 13 ⇒ (6) + 13 = 19
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Attack: 1d20 + 19 ⇒ (3) + 19 = 22
Damge: 1d6 + 13 ⇒ (2) + 13 = 15
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Attack: 1d20 + 19 ⇒ (17) + 19 = 36
Damge: 1d6 + 13 ⇒ (5) + 13 = 18
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Attack: 1d20 + 19 ⇒ (6) + 19 = 25
Damge: 1d4 + 13 ⇒ (3) + 13 = 16
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Attack Confirmation: 1d20 + 19 ⇒ (4) + 19 = 23
Damge: 1d6 + 13 ⇒ (3) + 13 = 16
Sid will delay.

Dolgrym Sharpaxe |

Dolgrym smashes the remaining enemy twice with his magic hammer.
Attack with flanking 1d20 + 13 + 2 ⇒ (1) + 13 + 2 = 16
Damage 2d6 + 6 ⇒ (3, 5) + 6 = 14
Iterative attack 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15
Damage 2d6 + 6 ⇒ (4, 6) + 6 = 16

Leira |

"Ouch! That must be painful... are you ok Zavier?" Leira steps forward coming closer to a flanking position and releases a couple of swings at the mammoth trying to be more precise than mighty.
+2 adamantine falchion: 1d20 + 16 ⇒ (6) + 16 = 22
Adamantine/Magical/Slashing damage+enlarged: 2d6 + 9 + 2 ⇒ (5, 3) + 9 + 2 = 19
+2 adamantine falchion: 1d20 + 11 ⇒ (8) + 11 = 19
Adamantine/Magical/Slashing damage+enlarged: 2d6 + 9 + 2 ⇒ (2, 6) + 9 + 2 = 19
HP 94/94 DR 5/Bludgeoning (50/50) AC 32 TAC 14

Zavier Vitoly |

Gah it is flesh wound. Very c-cold flesh wound.
Zavier shifts to trying to keep the mammoth from hitting him again by grabbing onto its tusks.
Flank Grapple: 1d20 + 27 + 4 ⇒ (11) + 27 + 4 = 42
If he's able to grapplie it he tries to bring it down into a pin.
Flank Grapple Pin: 1d20 + 27 + 4 + 5 ⇒ (14) + 27 + 4 + 5 = 50

Gallant the Palidin Familair |

Gallant will continue to attack viciously
Attack: 1d20 + 19 ⇒ (12) + 19 = 31
Damge: 1d6 + 13 ⇒ (5) + 13 = 18
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Attack: 1d20 + 19 ⇒ (7) + 19 = 26
Damge: 1d6 + 13 ⇒ (5) + 13 = 18
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Attack: 1d20 + 19 ⇒ (15) + 19 = 34
Damge: 1d6 + 13 ⇒ (3) + 13 = 16
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Attack: 1d20 + 19 ⇒ (11) + 19 = 30
Damge: 1d6 + 13 ⇒ (1) + 13 = 14
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Attack: 1d20 + 19 ⇒ (4) + 19 = 23
Damge: 1d6 + 13 ⇒ (1) + 13 = 14
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Attack: 1d20 + 19 ⇒ (9) + 19 = 28
Damge: 1d6 + 13 ⇒ (6) + 13 = 19
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Attack: 1d20 + 19 ⇒ (15) + 19 = 34
Damge: 1d4 + 13 ⇒ (4) + 13 = 17
---------------------------------------------
Sid will delay.

Dolgrym Sharpaxe |

Dolgrym again smashes the remaining enemy twice with his magic hammer. ”Stay down, big guy,” he whispers.
Attack with flanking 1d20 + 13 + 2 ⇒ (20) + 13 + 2 = 35
Damage 2d6 + 6 ⇒ (4, 6) + 6 = 16
Iterative attack 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26
Damage 2d6 + 6 ⇒ (2, 5) + 6 = 13
Possible critical 1d20 + 15 ⇒ (18) + 15 = 33
Damage 4d6 + 12 ⇒ (4, 1, 3, 1) + 12 = 21

Leira |

Leira witness non believing the image of bold Zavier taking the mammoth by the horns and forcing the megaundead to put down its head. Still without gasp of such a powerful image the girl tries to keep the fight and let's Dolgrym and Gallant have the advantage to finish off the creature.
"Wow! Such a fight! That was huge!" she then takes the giant belongings and quickly searches the room.
Perception (darkvision): 1d20 + 15 ⇒ (12) + 15 = 27
"So... what do you think next? I would prefer to ignore the worms and head northwest towards the hooves"

Zavier Vitoly |

Zavier gets some healing.
It hit Zavier very hard I will say that. Hah.
1d8 + 1 ⇒ (2) + 1 = 3
1d8 + 1 ⇒ (7) + 1 = 8
1d8 + 1 ⇒ (2) + 1 = 3
1d8 + 1 ⇒ (8) + 1 = 9
1d8 + 1 ⇒ (8) + 1 = 9
1d8 + 1 ⇒ (3) + 1 = 4
1d8 + 1 ⇒ (8) + 1 = 9
Use 7 charges of CLW to get back to full

Leira |

Leira nods taking the ratfolk advice with great respect. She has learnt by now that despite his little height he is keen as the sharpest blade "Any plan on how to better approach or protect ourselves Sid?"
She does help Zavier to help with a smile. She is still impressed by the wrestler fight with the huge undead mastodon "I have heard there are men in the north who ride large animals like this one"
"What do you think the mammoth and the giant were doing in here?" the girl walks down the corridor among the others trying to observe any traps or approaching enemy.
Perception (darkvision): 1d20 + 15 ⇒ (5) + 15 = 20

Daniel Penfold 357 |
Two lines of columns paralleling the east and west walls, support the vaulted ceiling of this enormous, darkened hall. Heavy stone double doors lead north and west, while single doors offer access to the east and south.
In the centre of the hall is what at first appears to be a svathurim, but Leira looks closer and can see it had no head, in fact it is holding its head in one of its hands.
Knowledge religion

Leira |

K. religion: 1d20 + 14 ⇒ (1) + 14 = 15
"Despicable... who holds his head like that and still remains in this world?" Leira advances towards a column trying to maintain herself concealed in the shadows.
Stealth: 1d20 - 1 ⇒ (13) - 1 = 12

Daniel Penfold 357 |
The creature sees you and starts to prepare to attack
Leira initiative: 1d20 + 3 ⇒ (3) + 3 = 6
Leira initiative: 1d20 + 3 ⇒ (15) + 3 = 18
Leira initiative: 1d20 + 3 ⇒ (15) + 3 = 18
Sid initiative: 1d20 + 6 ⇒ (11) + 6 = 17
Zavier initiative: 1d20 + 8 ⇒ (15) + 8 = 23
Dolgrym initiative: 1d20 + 4 ⇒ (15) + 4 = 19
decapitant lord initiative: 1d20 + 8 ⇒ (18) + 8 = 26

Leira |

Leira eyes go wide when she sees the creature charging upon her with the lance. Despite her lack of reaction, it is all luck the column protects her from the terrible impact of the lance. Without waiting for another deadly charge, Leira steps forward, out of the column cover, and wacks the impressive creature with her falchion "And who are you now decapitated one?!?!" she shouts in Giant while she attacks.
+2 adamantine falchion-PA: 1d20 + 16 - 3 ⇒ (9) + 16 - 3 = 22
Adamantine/Magical/Slashing damage+PA+enlarged: 2d6 + 9 + 9 + 2 ⇒ (6, 5) + 9 + 9 + 2 = 31
+2 adamantine falchion-PA: 1d20 + 11 - 3 ⇒ (20) + 11 - 3 = 28
Adamantine/Magical/Slashing damage+PA+enlarged: 2d6 + 9 + 9 + 2 ⇒ (5, 5) + 9 + 9 + 2 = 30
Crit?: 1d20 + 11 - 3 ⇒ (1) + 11 - 3 = 9
Adamantine/Magical/Slashing damage+PA+enlarged: 2d6 + 9 + 9 + 2 ⇒ (6, 1) + 9 + 9 + 2 = 27
HP 94/94 DR 5/Bludgeoning (50/50) AC 32 TAC 14
Effects recap:
- magic vestment (+2), 10 h
- greater magic weapon (+2), 10 h
- defending bone, 10 h
- shield of faith (+3), 10 min
- enlarge person, 10 min
- ironskin (+5), 10 min

Leira |

Leira is immune to fear.
@all It is our turn to go! :D
"What do you try with that face? Even Dolgrym breakfast eggs are more fearful than you beast!" Leira looks aggressively at the undead creature after connecting with one of his swings "Everyone! Attack!!!"