GM SpiderBeard's Carrion Crown (Inactive)

Game Master motteditor

Chapter Six: Shadows of Gallowspire
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With her spell, Wren sees the room is full of webs! Worse, is what almost certainly created the webs: an immense purple spider with a legspan of nearly 40 feet and a hideously bloated body!

Know (planes) DC 29:

It's a Leng spider...

And I think with that, we'll go into initiative. And just to be clear and make sure we're all on the same page: you're all flying 60 feet up, under the ceiling of a 90-foot-tall room apparently filled with invisible webs that only Wren knows about. The spider that only Wren can see is about 40 feet up, so about 50 feet away from you.

Initiative:

Adder: 1d20 + 11 ⇒ (3) + 11 = 14
Bronin: 1d20 + 6 ⇒ (10) + 6 = 16
Elena: 1d20 + 9 ⇒ (13) + 9 = 22
Vladlena: 1d20 + 9 ⇒ (1) + 9 = 10
Whiskeyjack: 1d20 + 0 ⇒ (13) + 0 = 13
Wren: 1d20 + 14 ⇒ (3) + 14 = 17
Uh-oh, only Wren knows what's there: 1d20 + 13 ⇒ (3) + 13 = 16

Elena and Wren are up.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

1d20 + 24 + 2 ⇒ (7) + 24 + 2 = 33 Know (Planes)

"Oh dearie dear," Wren mumbles, her feathered armor fluttering nervously. "That's a Leng Spider in there...and lots and lots of webs!"

DRs? Special attacks?

She points out and describes where she sees the spider while she considers her action.

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It has no DR; it can use its web to in various ways, such as weaving weapons out them, or just throw a web at you to entangle you.


Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

"What do I do Wren, I can't see it!" Elena looks to the wizened crone for advice.

Delay.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren doesn't have a lot of options for allowing others to pierce
illusions.

Wren realizes that she doesn't have a lot of options for allowing others to be as gloriously wise and thoughtful as she is.

I wish I could help others be as wise and amazing as myself, but, as it is, my magic has limits.

Round 1

Wren chitters angrily at the situation, unable to open the eyes of Elena.

She does offer a simple Scorching Ray (actually 3 of them), before flying off, out of sight.

1d20 + 14 ⇒ (8) + 14 = 22 touch to hit;
4d6 ⇒ (4, 6, 1, 6) = 17 fire damage;

1d20 + 14 ⇒ (20) + 14 = 34 touch to hit;
4d6 ⇒ (3, 6, 4, 1) = 14 fire damage;

1d20 + 14 ⇒ (10) + 14 = 24 touch to hit;
4d6 ⇒ (2, 6, 5, 1) = 14 fire damage;

1d20 + 21 ⇒ (12) + 21 = 33 SR

"Don't follow those shot because of the webbing, but it's in there. Right there."


Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

I am working on the assumption that this Leng Spider is either invisible or under the illusion and unseen by all but Wren as it wasn't on the map.

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Yes, the spider is invisible, for the moment. Will post an update hopefully tonight but can't guarantee.


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

Bronin quickly jerks his hand away from the stones he was about to touch. He speaks calmly to Patience.
Patience, be careful. Oh so careful. All is not as it appears. Running here will get you snagged.

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Round 1/2:

Elena: 22
Wren: 17
Come into my parlor said the Leng spider to the flyers: 16
Bronin: 16
Adder: 14
Whiskeyjack: 13
Vladlena: 10

Elena, unable to see a target, hesitates as Wren blasts away with fire. Though no one can see it except for Wren, she hits it perfectly. But she's also the only one to see as it gestures with its legs -- and everyone suddenly slowly drops to the ground except Wren! It cast a targeted dispel magic on Wren's flight, which got the mass fly affecting everyone. But that kicked in the stupid feather fall effect, so I didn't get to punish all of you. But Wren doubled up with overland flight too. As you begin to fall, you can all see the spider appear, hanging in mid-air in the room above.

Mechanics:

1d20 ⇒ 16
1d6 ⇒ 3

Spider: 45

Quick clarification; I made some edits in the first version of the post, as Wren pointed out a couple errors. You're now all safely on the floor, while Wren is flying 60 feet up, under the FLOOR of a 90-foot-tall room apparently filled with invisible webs that only Wren knows about. The access to the room above is through the hole in the floor that the Bone Stair leads through, though you can also fly through it. The spider is now visible, as I'm treating that as an attack.

The party is up

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Also I note that Lena is on her Broom of flying, as she uses that instead of the Mass fly.

Seeing the dispel hit the party, and Wren rabbit away, as usual, Lena reacts nearly instinctively, speaking in tongues that emulated flames. She moves five feet lower while doing this

Quickened Fireball: 10d6 ⇒ (4, 6, 2, 4, 6, 2, 2, 5, 2, 1) = 34

SR: 1d20 + 17 ⇒ (8) + 17 = 25

empowered fireball: 10d6 ⇒ (3, 1, 3, 2, 3, 1, 4, 5, 2, 1) = 25 x1.5= 38

SR: 1d20 + 17 ⇒ (1) + 17 = 18

DC22 reflex for half


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren ponders her options, hoping the others can do stuff.


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

Bronin moves forward into the chamber. He sees the creature now, but doesn't really see the webs as the illusion still performs as a veneer.

Bronin levitates upwards after he activates his boots.
Liberache! is the word that Bronin shouts to activate the boots and floats 20 feet off the air.
He has both his swords out and tries to interpose himself between the spider and the female members of the party.

20 feet up in the air.


Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

Elena begins to slowly fall down to the ground. Using the spent magic she pushes her body off and back into the air as she slowly begins to levitate. He feet hang loosely and wiggle beneath her as she has no solid surface area to push off from as she slowly rises 20 feet into the air.

Cast Levitate.

Status:

HP 71/110
AC 19 (23 w/ Mage Armor)
Spells:
1st:
2nd:
3rd: Gloomblind Bolts
4th: Black Tentacles
5th:
6th: Hellfire Ray x2
7th:
8th: Stormbolts
Wands: Mage Armor (47/50); CLW (0/50)


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren looks down to see what is happening with W'Jack and Adder, hoping they are doing something interesting.


Male Half-Orc Slayer (Vanguard)/14 | AC 21 T 13 F 19 | HP 130 | F +13* R +13 W +8* | Init +11 | Perc +23*

Adder runs up the stairs.

I have no ranged weapons and no way to fly on me.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Round 4

Wren will cast another set of scorching rays before flying out of sight.

1d20 + 14 ⇒ (12) + 14 = 26 touch to hit;
4d6 ⇒ (3, 3, 1, 6) = 13 fire damage

1d20 + 14 ⇒ (11) + 14 = 25 touch to hit;
4d6 ⇒ (6, 5, 3, 6) = 20 fire damage

1d20 + 14 ⇒ (19) + 14 = 33 touch to hit;
4d6 ⇒ (3, 5, 4, 6) = 18 fire damage

Wren Combat:

HP: 85/85
AC: 18 (3 dex, 4 mage armor, 1 NA)
Arcane Bond: 0/1 used
Rod of Intensify: 3/3 used

Open spell slots:
Left Hand: none
Right Hand: wand

Sage Advice: (0/10 used)
: Take +7 insight bonus to your attacks, saves, skills,
ability checks for 1 round (until Wren's turn again).

”cawCAW!”

[ dice]5d4+5[/dice] force damage
3/50 charges left.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 1:

Bronin: 16
Adder: 14
Whiskeyjack: 13
Vladlena: 10
Elena: 22
Wren: 17
What do I spi-der?: 16

Adder, Bronin, Elena and Whiskey begin making their way back up by spell or stairs, as Lena on her broom and Wren on her wings remain aloft, fighting alone against the monstrosity in the room above. Wren's blasts hit it, but it somehow manages to dodge the worst of Lena's first fireball, and the second just fizzles out against its own protection.

It casts a spell and disappears again! Though Wren can see it skitter off a bit to the right and up 15 feet, still seeming to walk on the air about the webs that only the elf can see at the bottom of the room.

Mechanics:

Wren vs. SR: 1d20 + 21 ⇒ (15) + 21 = 36
Reflex: 1d20 + 18 ⇒ (16) + 18 = 34

Spider: 88

The spider is now 55 feet up in the room above all of you. (The party is up ... by which I mean it can go, since most of you are actually still pretty low down).

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Well

dwarven:
bad dwarven word, indicating disgust

Lena casts vanish and moves down and away. This was going to be annoying.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren is a wise ol' owl who knows things, and she tries to recognize the spell that is cast by the 'What do I spi-der?'.

1d20 + 26 + 2 ⇒ (12) + 26 + 2 = 40 Spellcraft

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Invisibility; though as far as you can tell, it doesn't seem to have worked. :) Clearly, it's not a very good spellcaster.


Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

"Where did it go now?" Elena floats up higher and higher, looking around for the spider.

Perception: 1d20 + 17 ⇒ (10) + 17 = 27

Levitate. Now up 40 feet in the air.

Status:

HP 71/110
AC 19 (23 w/ Mage Armor)
Spells:
1st:
2nd:
3rd: Gloomblind Bolts
4th: Black Tentacles
5th:
6th: Hellfire Ray x2
7th:
8th: Stormbolts
Wands: Mage Armor (47/50); CLW (0/50)


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Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

Bronin activates the Ebony Fly figurine with a quick command word
Goldblum and quickly mounts it. Bringing it to Elena so she can board the creature too.
I know, I know. Bringing a fly to a giant spider in it's lair of webs just *sounds* all kinds of stupid and wrong.

Activate item which is a fly/pegagus. I can fastmount as long as I don't roll a fumble. ride: 1d20 + 18 ⇒ (14) + 18 = 32. Then move the fly/pegagus to Elena to ride too. Does the pegasus have any further moment available?


Male Half-Orc Slayer (Vanguard)/14 | AC 21 T 13 F 19 | HP 130 | F +13* R +13 W +8* | Init +11 | Perc +23*

Adder moves as close as he can.

"Bronin, knock it down here!"


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Round 5

Wren begins to pepper the spider (and nearby webs) with Glitterdust, hoping between that and Vladlena’s incinerations, the webs won’t be annoying to the too-fly crew. Will DC22.

Wren Combat:

HP: 85/85
AC: 18 (3 dex, 4 mage armor, 1 NA)
Arcane Bond: 0/1 used
Rod of Intensify: 3/3 used

Open spell slots:
Left Hand: none
Right Hand: wand

Sage Advice: (0/10 used)
: Take +7 insight bonus to your attacks, saves, skills,
ability checks for 1 round (until Wren's turn again).

”cawCAW!”

[ dice]5d4+5[/dice] force damage
3/50 charges left.


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

"Birdbrain, direct my spell!"
Whiskeyjack yelled out, even as he fell slowly down from the lofty height he had been at. As soon as Wren pointed out the rough location of the creature, Whiskeyjack finished the incantation he was recitng and launched a brilliant burst of energy up into the ceiling.

Casting Burst of Brilliance in the area Wren indicates. With a 10-foot radius, I am hoping that a close enough miss will still hit, but that's up to you, oh beneficent GM.

Burst of Radiance:

This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are blinded for 1d4 rounds, or dazzled for 1d4 rounds if they succeed at a Reflex save. Evil creatures in the area of the burst take 1d4 points of damage per caster level (max 5d4), whether they succeed at the Reflex save or not.

DC17 1d4 ⇒ 4
damage: 5d4 ⇒ (3, 4, 4, 4, 4) = 19

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Unfortunately, Whiskey, a character cannot cast a spell while falling, unless the fall is greater than 500 feet or the spell is an immediate action, such as feather fall. Casting a spell while falling requires a concentration check with a DC equal to 20 + the spell's level.

Round 2:

Bronin: 16
Adder: 14
Whiskeyjack: 13
Vladlena: 10
Elena: 22
Wren: 17
Live and Leng die: 16

Bronin activates the fly and picks up Elena before heading back to the ceiling I'll say the pegasus can get to the top in this one round; it's got a 120 fly speed as Adder and Whiskey continue trudging up the stairs and Lena moves to a slightly safer area.

Wren's spell meanwhile creates a shimmering web of lights throughout the lower part of the room, which you realize would catch you if you go very far in. It also illuminates a monstrous spider, which lets out a screech and begins climbing higher into the room, moving up 20 feet, before waving its legs again -- and causing Wren's spell to suddenly end. It got a 28 on its dispel check, which I believe is enough to affect Wren's spell unless you have someway to boost your Caster Level.

Mechanics:

Will: 1d20 + 10 ⇒ (4) + 10 = 14
Spellcraft: 1d20 + 20 ⇒ (9) + 20 = 29
Dispel?: 1d20 + 21 ⇒ (7) + 21 = 28

Spider: 78

Spider is now 75 feet up in the room above you. It is again invisible to everyone but Wren, as are the webs in the room.


Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

Elena motions up. "I think they are gone. Let's head up to the top of the stairs and maybe they will leave us be."

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

They? There is more than one?

Lena moves, still invisible, waiting for an opportunity.

Hold action, scorching ray the spider if it becomes visible, mechanics below

scorching ray: 1d20 + 19 ⇒ (17) + 19 = 36 Touch attack

damage: 4d6 ⇒ (6, 5, 1, 2) = 14

scorching ray: 1d20 + 19 ⇒ (2) + 19 = 21 Touch attack

damage: 4d6 ⇒ (6, 6, 5, 1) = 18

scorching ray: 1d20 + 19 ⇒ (19) + 19 = 38 Touch attack

damage: 4d6 ⇒ (1, 4, 2, 2) = 9


Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

Sorry, meant they more in the figurative sense of spiders. Elena hasn't seen a thing.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Confused by the invisible webbing...what kind of action could one take to dispel the illusion magic?

Round 6

Seeing her spell dispelled, Wren casts again at the spider (and nearby webs) with Glitterdust. Will DC22.

Wren Combat:

HP: 85/85
AC: 18 (3 dex, 4 mage armor, 1 NA)
Arcane Bond: 0/1 used
Rod of Intensify: 3/3 used

Open spell slots:
Left Hand: none
Right Hand: wand

Sage Advice: (0/10 used)
: Take +7 insight bonus to your attacks, saves, skills,
ability checks for 1 round (until Wren's turn again).

”cawCAW!”

[ dice]5d4+5[/dice] force damage
3/50 charges left.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Dispel magic, true sight, maybe arcane sight

Don't worry Elana, I was trying to be funny


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

concentration, DC 22: 1d20 + 14 + 4 ⇒ (14) + 14 + 4 = 32

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

You could try to dispel the magic making the spells invisible, Wren. Whiskey, even with the concentration check, unless the spell is an immediate action, you can't cast it, per my reading of the rules.


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

Bronin leads the fly further inside the room, trying to bring the fight to the enemy. He has his weapons out so as to cut any strands that might stick to him and VestalLena.

I know it's asking a lot of you fly, but can you try to avoid the webs?
Fly -get Requested height: 1d6 ⇒ 6X10 ..... 60 feet up!

@ GM, Bronin still has freedom of movement active so he can't be grappled. At the same time, he should be able to break/cut webs that might stick to Elena Nethermore and Fly/pegagus.


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*
motteditor wrote:
Whiskey, even with the concentration check, unless the spell is an immediate action, you can't cast it, per my reading of the rules.

Then I can do nothing

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 3:

Bronin: 16
Adder: 14
Whiskeyjack: 13
Vladlena: 10
Elena: 22
Wren: 17
Live and Leng die: 16

Whiskey and Adder continue climbing the bone staircase, reaching the entrance to the room above as Bronin leads the way into the room with Elena on his fly behind him. It's hard going through the webs I'm going to treat it as difficult terrain, since Bronin is free, but having to cut the webs off everything else but they make some progress.

Above them, they can see the spider outlined in Wren's spell, which gives Lena a chance to open fire on it, fiery blasts hitting it hard -- though the webs give it enough cover to avoid one of the beams. Unfortunately, that's not enough to kill it, and it seems to pull a strand of the webs and blades that you hadn't noticed suddenly start swinging across the bottom of the room. Bronin's armor holds firm, but Elena and the pegasus aren't so lucky 20 hp to both of them.

The spider, meanwhile, seems to rear back one of its arms and tosses a ball of webbing toward Bronin. It hits with a painful thump 9 hp.

Mechanics:

1d20 + 20 ⇒ (10) + 20 = 30
3d8 + 6 ⇒ (8, 5, 1) + 6 = 20

1d20 + 23 ⇒ (18) + 23 = 41
1d8 + 8 ⇒ (1) + 8 = 9
1d4 ⇒ 4

Spider: 91

The blades are a trap that covers a 40-foot square in the bottom of the room. The blades are continuing to swing (though you can't tell how long they will continue to swing for). Anyone in that square at the end of their turn -- and remember the webs will slow things down -- risks getting hit. Elena and Bronin are in the upper room; everyone else is basically right below the floor.


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

Bronin continues upward. He tries his best to cut the webs, but there are just so many of them!
Of course we'd get caught in the blade trap as we are trying to avoid the web trap! Vestal Lena! Heal yourself or drink a potion I have on my belt, those blades will probably slice us up some more.

I imagine we are still in the trap this round and possibly out next round. My full action is helping the fly move upward. @Gm, please move me as far as the pegasus movement in "rough terrain" will allow.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Lena flys up a bit (five feet) and spells the living heck out of the spider

quickened Scorching ray: 1d20 + 19 ⇒ (3) + 19 = 22 touch attack

damage: 4d6 ⇒ (3, 2, 5, 2) = 12

quickened Scorching ray: 1d20 + 19 ⇒ (1) + 19 = 20 touch attack

damage: 4d6 ⇒ (2, 4, 5, 4) = 15

quickened Scorching ray: 1d20 + 19 ⇒ (9) + 19 = 28 touch attack

damage: 4d6 ⇒ (5, 5, 3, 3) = 16

Spell resistance: 1d20 + 17 ⇒ (20) + 17 = 37

empowered Scorching ray: 1d20 + 19 ⇒ (12) + 19 = 31 touch attack

damage: 4d6 ⇒ (4, 1, 5, 1) = 11 x1.5=17

Empowered Scorching ray: 1d20 + 19 ⇒ (12) + 19 = 31 touch attack

damage: 4d6 ⇒ (1, 4, 3, 3) = 11 x1.5=17

Empowered Scorching ray: 1d20 + 19 ⇒ (20) + 19 = 39 touch attack

damage: 4d6 ⇒ (1, 5, 6, 2) = 14 x1.5=21

Spell resistance: 1d20 + 17 ⇒ (17) + 17 = 34

There is no such thing as overkill!


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren does not have access to Dispel Magic.

Wren ponders her options and what might be needed. She clearly sees what is going on (with her still active True Sight), but helping the rest of her menagerie is a bit more complicated.

At least the spider is nicely glittery and outlined.

Wren ponders her options, and will likely pattern her attack after what Lena does.

GM, does it seem like all the fireballs and what not are burning away the webbing or are they a permanent threat around the spider?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

They're the web spell, so you could specifically target the webs; I would say the scorching rays are not burning away enough to compromise the overall integrity of the webs, but a fireball probably would.


Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

Elena holds on tight. "Just please hurry Bronin." She looks back, glaring at the spider, causing it a fair bit of agony. She makes the spider feel what the blades are doing to her own body.

Agony Hex (60 feet) Fort DC 23 or nauseated for 15 rounds

Status:

HP 51/110
AC 19 (23 w/ Mage Armor)
Spells:
1st:
2nd:
3rd: Gloomblind Bolts
4th: Black Tentacles
5th:
6th: Hellfire Ray x2
7th:
8th: Stormbolts
Wands: Mage Armor (47/50); CLW (0/50)


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Round 7

If the creature is still up after Lena's burnathon, Wren offers a Fire Snake at the spider, and all the surrounding walls to burn away the webbing.

15d6 ⇒ (4, 5, 1, 3, 6, 3, 2, 6, 6, 1, 3, 1, 5, 2, 5) = 53 Fire, Reflex DC24 for half

Wren Combat:

HP: 85/85
AC: 18 (3 dex, 4 mage armor, 1 NA)
Arcane Bond: 0/1 used
Rod of Intensify: 3/3 used

Open spell slots:
Left Hand: none
Right Hand: wand

Sage Advice: (0/10 used)
: Take +7 insight bonus to your attacks, saves, skills,
ability checks for 1 round (until Wren's turn again).

”cawCAW!”

[ dice]5d4+5[/dice] force damage
3/50 charges left.

Shadow Lodge

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Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

I love the term Burnathon

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Lena did 83 hp, so it's definitely still up.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Whiskey, Adder, want to do anything?


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Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

I am back and able to post again!

"Hold on lasses! We be comin'!" Whiskeyjack puffed out as he ran into the room. As soon as he got an eye full of spider monster, he cast his spell.

Casting the Burst of Brilliance you wouldn't let me cast earlier ;o)


Active Spells:
Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

Darn it, I see the blades coming in for another pass! Hold on tight VestalLena!


Male Half-Orc Slayer (Vanguard)/14 | AC 21 T 13 F 19 | HP 130 | F +13* R +13 W +8* | Init +11 | Perc +23*

If I understand the combat correctly then without fly or a ranged weapon (which, not sure how I forgot that) I'm out of the fight.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Have you a ranged weapon?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 4:

Bronin: 16
Adder: 14
Whiskeyjack: 13
Vladlena: 10
Elena: 22
Wren: 17
Live and Leng die: 16

The fire does exactly what Lena and Wren want it to and immolates the spider, burning away the glittery, invisible webbing in the process. More importantly, Elena's hex seems to sicken it, and as it starts to skitter away, Whiskey's spell hits it -- killing it in a burst of radiance!

1d20 + 18 ⇒ (19) + 18 = 37
1d20 + 17 ⇒ (1) + 17 = 18

As you look around, you don't find anything else of note in here, and continue upward, following the Bone Stair. It ascends onto a balcony clinging to Gallowspire’s sides before continuing its spiral around the rising tower. Cold, hard rain pelts down onto the exposed parapet, and the howls of the dead echo from the dark stone of the tower’s walls. Despite the rain, pale blue fire glows brightly in four huge braziers at each corner of the balcony, casting eerie shadows that seem to move and shift as if possessed of their own free will.

Despite your immediate worries, the flames seem to be nothing more than they appear, and you continue upward. The outer sheath of Gallowspire falls away, leaving the main core of the tower to rise alone to dizzying heights, the undulating stair of yellowed bone still encircling its sharp and bladed exterior.

You're now outside the tower, and now if you fly too far from the Bone Stair, you'll likely face some of the horrible phantoms that continue to swirl around the exterior. The stairs reenter the tower 170 feet up. I think only Bronin/Elena, Wren and Lena are flying currently.

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