GM Kyshkumen's PFS The Godsmouth Heresy (Inactive)

Game Master Kyshkumen

The deep crypt


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Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Hm... special abilities are always good. A bit about that special bite effect? And defenses! Any special defenses, such as DR/SR?

Sczarni

Vincent:
Festrogs gain temp hit points when ever they inflict a bite wound on a enemy. Multiple bites can never increase this more then the set amount gained from a single bite. Piercing and slashing weapons can burst the boils covering their skin exposing the attacker to disease.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

I'm a big fan of bandoliers myself. They can hold up to eight small items and you can equip two of them. And they're a steal for 5 silvers.

Cast Defensively: 1d20 + 7 ⇒ (15) + 7 = 22
Spellstrike: 1d20 + 5 - 2 ⇒ (3) + 5 - 2 = 6
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

Rapier: 1d20 + 5 - 2 ⇒ (3) + 5 - 2 = 6 Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Vyk's rapier glows blue as he prepares a spell, but he is unable to land a blow on the vile creature.

Current HP 13/17

-Posted with Wayfinder

Sczarni

Vincent successfully casts his spell and then swings his rapier around without hitting anything. The creature in front of him continues his assault.

Bite: 1d20 + 4 ⇒ (4) + 4 = 8

claw: 1d20 + 5 ⇒ (11) + 5 = 16

claw: 1d20 + 5 ⇒ (3) + 5 = 8

Vincent remains untouched this time, clearly this creature was impressed with his sword play.

The other creature steps around the wounded Vincent and attacks Tuich.

Bite: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d6 + 3 ⇒ (4) + 3 = 7

claw: 1d20 + 5 ⇒ (1) + 5 = 6

claw: 1d20 + 5 ⇒ (1) + 5 = 6

It sinks it's teeth into Tuich's leg while the claws find only open air.

Vincent
Tuich
Miko
Vyk

Boil beasties

Everyone is back up.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5
Vyk Tyr wrote:
I'm a big fan of bandoliers myself. They can hold up to eight small items and you can equip two of them. And they're a steal for 5 silvers.

Yeah, I need to get one of those for my alchemist.

"Ow! Owie! Ow!"

Trying to ignore the pain from the critter latched onto her leg, Tuich taps the still-ragged-looking Vincent once again.

Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3 Clearly DiceBot and Tooley are in collusion...

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

Miko follows Tuich's example, and also taps Vincent

CLW: 1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

hp 7. Prone.

"If you have a club or something, you'd be less likely to burst their boils. They're full of nasty diseased fluid, if I had a guess," Vincent warns the others. He sighs in resignation to his gooey fate as he hefts his greatsword and tries to swipe at one of the creatures from his position on the ground.

Power Attack: 1d20 + 5 - 4 - 1 ⇒ (16) + 5 - 4 - 1 = 16
Damage: 2d6 + 7 ⇒ (4, 5) + 7 = 16

I assume I need to make some sort of save now?

Sczarni

From the ground Vincent manages a death dealing blow with his great sword spattering himself with goo. With only one foe left the tide of battle has shifted in the Pathfinder's favor. You are correct on the fort save Vincent.

Vincent
Tuich
Miko
Vyk
Boil beasties

Vyk still has actions this round. I hope that blue glow is a shocking grasp?

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

Fort Save: 1d20 + 4 ⇒ (14) + 4 = 18

Sczarni

Vincent is safe from disease. Still waiting on Vyk to finish off the last baddie.

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Alas, no more shocking grasp. I'm spamming Arcane Mark to get the effect of Two-weapon fighting. It's, admittedly, very cheesy. But a magus gotta do, what a magus gotta do. The spell is still on my sword.

Vyk spins around and stabs the boil beastie in the monsters leg, leaving a glowing stylistic blue "V". He dodges and weaves, casting another spell and then attempts to deliver it again.

SpellStrike, Arcane Mark: 1d20 + 5 - 2 ⇒ (14) + 5 - 2 = 17
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

Cast Defensively, DC 15: 1d20 + 7 ⇒ (8) + 7 = 15

SpellStrike, Arcane Mark: 1d20 + 5 - 2 ⇒ (6) + 5 - 2 = 9
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

Sczarni

Vyk manages to stab the undead creature and is rewarded with a splattering of pus from the creatures boils. It growls in anger and unleashes another round of attacks with it's teeth and claws.

Bite: 1d20 + 4 ⇒ (19) + 4 = 23
Damge: 1d6 + 3 ⇒ (1) + 3 = 4

Claw: 1d20 + 4 ⇒ (7) + 4 = 11

Claw: 1d20 + 4 ⇒ (19) + 4 = 23
damage: 1d4 + 3 ⇒ (2) + 3 = 5

It sinks it's teeth into Vyk's flesh and heals back most of the damage from Vyk's previous attack. It also gets a claw in for good messure.

Vincent
Tuich
Miko
Vyk

Boil beasties

Everyone is back up again and Vyk needs to make a fort save..

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Switching from Vincent to Vyk, Tuich reaches between her comrades and lightly taps the tiefling.

Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Current HP 11/17

Vyk howls from the pain, but toughs it out.

Fortitude: 1d20 + 4 ⇒ (20) + 4 = 24

Remembering Vincent's earlier words, he dropped his rapier, drew his slivered mace and attacked.

Light Mace: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

-Posted with Wayfinder

Sczarni

Tuich heals some of Vyk's wounds while Vyk and the creature continue to exchange it's temp 5 hit points.

Vincent
Tuich
Miko
Vyk
Boil beasties

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

Not to be outdone by Tuich, Miko taps her wand on Vyk as well
Heal!: 1d8 + 1 ⇒ (5) + 1 = 6

Grand Lodge

Combat:
AP +2 (0/5) | Scimitar +9(1d6+5)18/x2 | Cast Def. +14
Stats:
HP 33/38, NL 0 | AC 22, T 15, FF 18 | CMB +4, CMD 19 | F +6, R +6, W +5 | Init +6, SPD 30 | Perc +5, SM +0, D-Vis.
CG Male Tiefling Magus 5 | Effects: Sickened, 4 Mirror Images

Cool. Back up to full hp (17/17).

"Thanks, ladies!"

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

Kick it, Vince!

Grand Lodge

Stats:
hp 19/34 AC 20, touch 14, ff 16, F/R/W +5/+4/+8, Spd 20, Init +5, Greatsword +9 (2d6+7/19-20). Power Attack -1/+3
Skills:
(Plus -2 ACP) 7/lvl: Bluff +12, Diplomacy +12, Heal +11, Intimidate +13, Knowledge (religion) +8, Perception +11, Sense Motive +14
M Human Inquisitor (Preacher) of Gorum 5

My girlfriend recently started playing Skyrim, and this is reminding me of watching her fight things. She's locked in melee with some monster and trading blows, but every time she gets low she just goes into the menu and eats like a dozen apples and a few wheels of cheese to regain health. I imagine the monsters get frustrated. "She eats faster than I can kill her!" Except that we're using CLW wands instead of cabbages.

Vincent attacks the boil infested creature again with his sword.
Power Attack: 1d20 + 5 - 1 - 4 ⇒ (17) + 5 - 1 - 4 = 17
Damage: 2d6 + 7 ⇒ (5, 4) + 7 = 16

Fort Save: 1d20 + 4 ⇒ (14) + 4 = 18

full hp (15), prone

Sczarni

Vincent attacks from the ground again and lands another massive blow finishing off the creature as it exchanged blows with Vyk.

That was the final combat you are welcome to finish exploring the room and reporting that the exploration is complete.

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

Tuich exhales.

Silver Crusade

Female Talented Human 6 HP 39 | AC 12 (16: Mage Armor), T 12, FF 10 (14: MA) | F: +2, R: +6, W: +6 (+1 vs div, +4 vs bard/sonic) | CMD 14 | Perc. +5 | Init. +2 | Miko's songs

Miko expends another charge, this time to heal Tuich

CLW: 1d8 + 1 ⇒ (4) + 1 = 5

I think we've down here long enough - how about some fresh air?

Early morning Oppara
Ocean winds blow on the land.
The Theatre-Palace is now undone,
The all-night watchmen have had their fun.
Sleeping cheaply on the midnight show,
It's the same old ending
time to go, get out!

The Exchange

Female Human (Varisian) Oracle 5 | HP 34/48 (0 NL) | AC: 19 [SoF ++1]; T 14 [SoF ++1]; FF 16 | CMD 18 | Fort +4* | Ref +4* | Will +4* | Init +4 | Percept +4
Status/Tracking:
SoF is down | IW 7/7 | MS: 3/3 | SS: 4/7 | WB: 1/2 | L1: 3/7 | L2 0/5

"Thank you, Miko. I was well enough to get by and trying to conserve charges, but thank you."

Tuich grins. "And fresh air and sunlight sound wonderful!"

The Exchange

M Human
Stats:
Oracle/2 | HP 15/15 | AC: 17/T: 13/FF: 14 | F: +1/R: +3/W: +3 | CMB +1 /CMD +14 | Speed 30 | Int. +3 | Perc. 0 | S.M. + 4 |

Checking out the monolith there doesn't seem to be anything special about it. However when someone touches it they hear a voice in their head say, "The Dark Rider is coming."

Having completed the task assigned the group head back up to the wonderful fresh air and sunlight. Kurse is there waiting for them with his blank stare and goofy grin. "You made it back in one piece, very good the preisstss will be pleassed to hear you were ssuccesssful. Thiss will do the Ssociety well to have a powerful ally in the city of sstrangerss. Now take a few dayss off, you've earned it."

Sending out chronicles, everyone should be at least level 3 now. I will post a link to Destiny in the Sands here soon.

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