The Rise of the Runelords

Game Master DEWN MOU'TAIN

Map

the date: 4707 AR

Active quests:
Who is Maliphviston? What is the connection with evriani? Did the wall leading to the lower tunnels below the glassworks and the sinspawn pit get walled up? is it still guarded? Will Anx aid the ladies with repairing Mar'du? will corrin get his mask? Will the heroes be able to sit down and enjoy their meal? what was hidden behind the large stone doors below Thistletop? Is there treasure to be found under Thistletop?

Perception:

[Dice=Corrin]1d20+8[/dice]
[dice=crusk]1d20+7[/dice]
[dice=gunnar]1d20+12[/dice]
[Dice=Loxley]1d20+5[/dice]
[Dice=Sazzat]1d20+7[/dice]
[Dice=Yeda]1d20+8[/dice]
[Dice=Zeldana]1d20+9[/dice]


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Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

Sorry for corrins "don't forget I'm a angry barbarian too moment. Rock throwing contest go!


Well dingady dang that was a heck of an eye opener makes me cringe just a bit more -- two of our fine ladies in such great peril and I fear we are missing the requisite shining ka-nig-hit -- we just have a dirty druid, a raunchy rogue, and a barbaric babe.


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 19/24

Loxley is going to cringe so hard when she looks back and sees how ‘damsel in distress’ she’s acting. :p


So is Yeda taking the more direct path to the Jail?


female shoanti elemental water bloodrager 5 | ♥️65 | ⛨17 t12 ff16; resist cold 10 | CMB +10, CMD 22 | F+6 R+2 W+1; +2 vs spells cast by self or an ally | Init+1 | Perc+8 SM+0 | Speed 40ft | Bloodrage 20/20 | Elemental Strikes☐☐☐ | Spells 1st ☐☐ | Active conditions: none

She has no reason to not as of yet.


Hey Rizz I realize that Golzar is a retiring PC but I am curious what were the mechanics you employed (unless that is a spoiler) to represent what just transpired. I find your resolution of the hero point to be quite intriguing and viably useable should something like that occur in a game I am running. I mean the fluff was just awesome but I mainly want to understand the mechanics of it all (if any).


"I will always strive to write better" , 25 years gaming, 20 yrs DM

shouldve just pinged me this discord...

oh well.

I gave golzar2.0 the option of either burn 1 hero point, go back to previous round and use his healers hands feat to bring the man back, dependent upon the healer's hands dice roll.

or

he could burn 2 hero points and the man is brought back to life with 0 hps. he burned the two, so i had him do a heal check, and i figured for every point above 20 he rolled, it would add 1hp. he got a 23, so the man is alive with 3 hps.


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

ooff maybe i should have focused on getting the mask enchanted to protect me from things instead of breaking the no killing something rule eh? My bad guys...


female shoanti elemental water bloodrager 5 | ♥️65 | ⛨17 t12 ff16; resist cold 10 | CMB +10, CMD 22 | F+6 R+2 W+1; +2 vs spells cast by self or an ally | Init+1 | Perc+8 SM+0 | Speed 40ft | Bloodrage 20/20 | Elemental Strikes☐☐☐ | Spells 1st ☐☐ | Active conditions: none

Welp, if it's what I think it is (Unnatural Lust), it only has a duration of 1 round. If I'm right that Yeda only needs to tackle Corrin for a moment before he comes to his senses.

That's player knowledge, submitted a roll to bring it into the character.


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

something like that ... more a just activated curse on the bloodline
>.<


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

also Yeda for the win!


Half Elf Witch(Cartomancer) 5 | HP 29/29 | AC13(17 MA) T13 FF13 CMD 10 | F+2 R+3 W+3 | Init +4 | Perc+9 (Low-Light)

Hello!
I just wanted to let everyone know that from February 3rd to February 11th I will be away on vacation! So I will likely not be posting as there will be a lot happening!

See you all when I get back!


Hi everyone!

Yep, I did it. I made a half-orc bard. Meet Crusk, at least his stats. I've yet to generate a background for him.


female shoanti elemental water bloodrager 5 | ♥️65 | ⛨17 t12 ff16; resist cold 10 | CMB +10, CMD 22 | F+6 R+2 W+1; +2 vs spells cast by self or an ally | Init+1 | Perc+8 SM+0 | Speed 40ft | Bloodrage 20/20 | Elemental Strikes☐☐☐ | Spells 1st ☐☐ | Active conditions: none

Hello, this is an FYI that I'll be away in nature without access to computers this weekend, 2/17-2/18. I will return late Sunday (US/Pacific time) and resume posting. As this is just the weekend, I expect minimal disruption to the games I'm in.


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

To the new folk and well the other folk, if you want the brief synopsis of corrin til now i can tell it to you hear... if you would like to bring it up in charector ask away corrin will gladly talk about most of his past :)


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

hp: 1d12 + 1 ⇒ (5) + 1 = 6
BAB +1
Fort +1
Rage +2 rounds
Rage power - Ferocious Mount
Uncanny dodge
4 skill points - nature, perception, climb, spellcraft
+2 background skills - trapper, handle animal

Dewdrop
+1 HD
+1 BAB
+1 to all saves
+1 str/dex
+1 tricks
Devotion - willsave vs enchant +4


HP: 1d8 ⇒ 4


female shoanti elemental water bloodrager 5 | ♥️65 | ⛨17 t12 ff16; resist cold 10 | CMB +10, CMD 22 | F+6 R+2 W+1; +2 vs spells cast by self or an ally | Init+1 | Perc+8 SM+0 | Speed 40ft | Bloodrage 20/20 | Elemental Strikes☐☐☐ | Spells 1st ☐☐ | Active conditions: none

Bloodrager 5
FCB 1 hit point
BAB +1
Class feature: Improved uncanny dodge
Feat: Arcane Strike
Spell: Expeditious Retreat
Skills: Initmidate, Perception, Spellcraft, Survival, Swim
Background: Craft (armor), Handle Animal


Cleric 5
FCB 1 skill point
Class feature: channel energy 3d6, 3rd lvl spells
Feat: Divine fighting technique
Skills: Acrobatics, heal, Knowledge (religion, planes), spellcraft
Background: Knowledge (history, geography)


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 19/24

HD: +1d6
HP: +6
Base attack: +0
Saves: +0

Abilities:
Arcane pool: +1 max (8 max, 5 at start of day)
Arcane Exploit - Counterspell
Feat: Extra Reservoir - Arcane pool: +3 start/max (11 max, 8 at start of day)
Retrain feat: Arcane Strike to Extra Arcane Exploit - Arcane Weapon

Spells:
+1 2nd lvl slot
+1 1st & +1 2nd lvl spells prepared
+2 spells known -
Invisibly
Make Whole

Skills: +10 ranks -
Heal +1 rank
Knowledge, arcana +1 rank
Knowledge, local +1 rank
Knowledge, nobility +1 rank
Linguistics +1 rank
Perception +1 rank
Craft, cooking +1 rank
Ride +1 rank
Sense motive +1 rank
Spellcraft +1 rank


Hit Die: d8+2
Hit Points: +10
BAB: +1
Saves: Fort +0 Rflx +3 Will +0
.
Generic Feat

Improved Familiar:
Prerequisites: Have a familiar and ability to acquire a higher level one.
Benefit: When choosing a familiar, the additional advanced creatures are also available. They may choose a familiar with an alignment up to one step away on each alignment axis. Improved Familiars use the rules for regular familiars, with two exceptions: if the creature's type is something other than animal, its type does not change; and Improved Familiars do not gain the ability to Speak with other creatures of their kind (although many of them already have the ability to communicate). A full list of suggested Improved Familiars is presented but this is by no means the limitation on all the potential Improved Familiars that a GM might choose to use.

Class Features

Evasion:
They can avoid even magical and unusual attacks with great agility. If they succeed at a Reflex Save against an attack that normally deals half damage on a successful Save, they instead take no damage. Evasion can be used only if they are wearing light armor or no armor. If helpless they do not gain the benefit of Evasion.
Rogue Talent (Familiar):
As they gain experience, they learn a number of Talents that aid them and confound their foes. They gain Rogue Talents as indicated and cannot select an individual talent more than once.
2nd-Level Rogue Talent -- Familiar (Ex): They gain a familiar as the familiar option of the Wizard Arcane Bond Class Feature. The character must either have the Minor Magic and Major Magic Talents or be a Spell Caster of 3rd-Level or higher. If they already have Arcane Bond from another class their Rogue levels simply stack with that of the other class, otherwise they are considered to have an effective Wizard level equal to their Rogue level - 4.

Spells: None
Background Skills: +2
Linguistics +1 (Lip Reading)
Knowledge(Nobility) +1
---
Skills: +13
Disable Device +1
Disguise +1
Escape Artist +1
Legerdemain +2 (aka Sleight of Hand)
Perception +2
Sense Motive +1
Spell Craft +2
Stealth +1
Knowledge(Arcana) +1
Knowledge(Engineer) +1

I could not actually remember where I spent my skill points but this covers the points I did spend.


Half Elf Witch(Cartomancer) 5 | HP 29/29 | AC13(17 MA) T13 FF13 CMD 10 | F+2 R+3 W+3 | Init +4 | Perc+9 (Low-Light)

Witch 5
HD: +1d6+2
HP: +9
Base attack: +0
Saves: +0

Feat:
Spell Penetration

Spells:
+1 3rd lvl
Harrowing
Lightning Bolt

Skills: +8 Skills
Diplomacy +1
Knowledge(Arcana) +1
Knowledge(History) +1
Knowledge(Local) +1
Perception +1
Perform(Dance) +1
Profession(Fortuneteller) +1
Spellcraft +1


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 19/24

Everyone flaunting their 3rd level spells. >_<


What are you talking about everyone -- I did not flaunt any 3rd level spells ;-)


female shoanti elemental water bloodrager 5 | ♥️65 | ⛨17 t12 ff16; resist cold 10 | CMB +10, CMD 22 | F+6 R+2 W+1; +2 vs spells cast by self or an ally | Init+1 | Perc+8 SM+0 | Speed 40ft | Bloodrage 20/20 | Elemental Strikes☐☐☐ | Spells 1st ☐☐ | Active conditions: none

FYI: I am going away this weekend on a camping trip and will be away from computers. I will likely have signal but limited ability to post on my phone and with little time to do so. I will check all of my games before I leave and since it's just the weekend I hope for minimal disruption.

I will return early evening on Sunday (US/pacific) time and catching up and resume posting.


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

so uh.. how is everyones wealth situation looking like?


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 19/24

Little less than 140g

We need to go back to Thistletop :p


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 19/24

There was talk of some of what we found back on pg8 but I don’t remember exactly how it ended up being divvied up.


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2
RIZZENMAGNUS wrote:
quick and dirty, i guesstimate you have available 1900Gps for the party to spend on gear.

Is that each or total?


female shoanti elemental water bloodrager 5 | ♥️65 | ⛨17 t12 ff16; resist cold 10 | CMB +10, CMD 22 | F+6 R+2 W+1; +2 vs spells cast by self or an ally | Init+1 | Perc+8 SM+0 | Speed 40ft | Bloodrage 20/20 | Elemental Strikes☐☐☐ | Spells 1st ☐☐ | Active conditions: none

21.4gp for Yeda, so yeah I guess it would be good to figure out that loot haul. Especially since she'll have to pay for the repair of her main blade.


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 19/24
Corrin Whisperwind wrote:
RIZZENMAGNUS wrote:
quick and dirty, i guesstimate you have available 1900Gps for the party to spend on gear.
Is that each or total?

He said it was for the party. So I can only assume it would be 1900 divide by however many there where of us at the time. 6 of us?

So 316.66g each?

There was talk though of barding for Dewdrop and The MW sword Yeda bought. And Loxley kept the Abyssal book(100g account GM). So not sure how the rest of what got sold was split)

Separate note: I completely forgot Loxley claimed the wand of shocking grasp. :p
Need to add that to equipment list.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

if i remember correctly, a chunk of the money was spent already purchasing gear in town.

lol, i think it was the old Sazzat who was tracking the expenditures of money, and the gathering of Loot/treasures.

as an aside, to what Loxley said earlier, there is more loot to be had at Thistletop. Looking at the AP, the main money source for the party is found within Thistletop.


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

i hope so. not a loot complainer usually. but im level 6? and can barely afford a MW Weapon :P


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 19/24
Corrin Whisperwind wrote:
i hope so. not a loot complainer usually. but im level 6? and can barely afford a MW Weapon :P

Ditto. Well, not about the lvl 6 bit.

Plus, new spells aren’t cheap. -_-
I only get 2 per level for free. :p


Yeah but those 2 new spells can be spells of your own creation ;) if there is not something out there that fills the spot you want to fill.


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 19/24

Oh no, no, no…
I do not want to open that can of worms. :p

Creating new spell is a pain in the butt.


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 19/24

I still look forward to the day I can create a magic item of my own. Though that may require custom spell eventually. ;)

Grand Lodge

Male Human cleric 5 | AC 17 T 12 FF 15 | CMD 14 | HP 50/50 Elysium's call 9/9 | Liberation 5/5 | Channel Energy 5/5

Hi everyone! I'm your new resident Desnan healer. Let's punch some runelords!


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 19/24

Welcome Gunnar.


Male Human Psion 10/Atlanteologist 10
Gunnar Chisel wrote:
Hi everyone! I'm your new resident Desnan healer. Let's punch some runelords!

Welcome, Gunnar, to the game!


female shoanti elemental water bloodrager 5 | ♥️65 | ⛨17 t12 ff16; resist cold 10 | CMB +10, CMD 22 | F+6 R+2 W+1; +2 vs spells cast by self or an ally | Init+1 | Perc+8 SM+0 | Speed 40ft | Bloodrage 20/20 | Elemental Strikes☐☐☐ | Spells 1st ☐☐ | Active conditions: none

We're too busy trashing the common room of the Rusty Dragon inn. Eventually we'll get back to punching runelords :)

Welcome!


Welcome


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

Hihihi

Grand Lodge

Male Human cleric 5 | AC 17 T 12 FF 15 | CMD 14 | HP 50/50 Elysium's call 9/9 | Liberation 5/5 | Channel Energy 5/5

Thanks for the welcome!

Gunnar is not totally against trashing stuff. =P


female shoanti elemental water bloodrager 5 | ♥️65 | ⛨17 t12 ff16; resist cold 10 | CMB +10, CMD 22 | F+6 R+2 W+1; +2 vs spells cast by self or an ally | Init+1 | Perc+8 SM+0 | Speed 40ft | Bloodrage 20/20 | Elemental Strikes☐☐☐ | Spells 1st ☐☐ | Active conditions: none

This is an FYI that I'll be away in nature next weekend, June 8-9. As this is a weekend I expect minimal disruption and i will return to resume posting Sunday evening (US/Pacific time).


female shoanti elemental water bloodrager 5 | ♥️65 | ⛨17 t12 ff16; resist cold 10 | CMB +10, CMD 22 | F+6 R+2 W+1; +2 vs spells cast by self or an ally | Init+1 | Perc+8 SM+0 | Speed 40ft | Bloodrage 20/20 | Elemental Strikes☐☐☐ | Spells 1st ☐☐ | Active conditions: none

There's a little time before this occurs, but it's a longer time away so I didn't want to spring it at the last moment.

I've got a trip from 7/31 to 8/12, and for much of it I won't have internet access.


female shoanti elemental water bloodrager 5 | ♥️65 | ⛨17 t12 ff16; resist cold 10 | CMB +10, CMD 22 | F+6 R+2 W+1; +2 vs spells cast by self or an ally | Init+1 | Perc+8 SM+0 | Speed 40ft | Bloodrage 20/20 | Elemental Strikes☐☐☐ | Spells 1st ☐☐ | Active conditions: none
Yeda Wolfspirit wrote:

There's a little time before this occurs, but it's a longer time away so I didn't want to spring it at the last moment.

I've got a trip from 7/31 to 8/12, and for much of it I won't have internet access.

Reminder


female shoanti elemental water bloodrager 5 | ♥️65 | ⛨17 t12 ff16; resist cold 10 | CMB +10, CMD 22 | F+6 R+2 W+1; +2 vs spells cast by self or an ally | Init+1 | Perc+8 SM+0 | Speed 40ft | Bloodrage 20/20 | Elemental Strikes☐☐☐ | Spells 1st ☐☐ | Active conditions: none
Yeda Wolfspirit wrote:

There's a little time before this occurs, but it's a longer time away so I didn't want to spring it at the last moment.

I've got a trip from 7/31 to 8/12, and for much of it I won't have internet access.

Final reminder. It's a bit of a long one.


female shoanti elemental water bloodrager 5 | ♥️65 | ⛨17 t12 ff16; resist cold 10 | CMB +10, CMD 22 | F+6 R+2 W+1; +2 vs spells cast by self or an ally | Init+1 | Perc+8 SM+0 | Speed 40ft | Bloodrage 20/20 | Elemental Strikes☐☐☐ | Spells 1st ☐☐ | Active conditions: none

FYI: I'm away in nature this weekend starting late Friday (9/6) afternoon and through Sunday (9/8) afternoon (US/Pacific time). I will resume posting Sunday evening.


Female Human Arcanist (White Mage) AC: 12/touch 12/ flat 10 F +1 / R +3 / W +4 Speed: 30' Init: +4 HP: 19/24

I thought I’d plan ahead for next level, but when I was looking at it the only think I need to decid e is what two spells to add to my book. :p
And one of them is obvious.

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