GM_Foxy's 2nd Carrion Crown

Game Master Foxy Quickpaw

Carrion Crown AP
Battle Maps

Undiomede House
Skum Tunnels


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. It's a pouch of coins (412pp),
a small wooden box containing a littel pillow with a perl (of power 3rd) on it.
Also another box with a ring (of protection +2),
an elaborately gem encrusted dagger Non magical
and a fine short sword (luck blade, 0 wishes)


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam could use the Ring if no one wants it, also Foxy are you good with me using that pearl still? I have a Pearl of Power 1 I think


Help yourself to the ring. Spugnoir will make mad cash by duplicating the Sun Orchard Elixir and selling it.


Kitsune Game Master

If you manage to replicate that, the Countess will hand you the Abbey as a gift.


Kitsune Game Master

Also, would you like to kill some more evil undead, or shall I solve the mystery about where to go next?

Hint: You have no chance to 'find' where to go next. It's nothing hidden under a bed.


Time to advance the plot!


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

I have a ring of protection +1 I will throw in to sell. I feel like we missed something major or we killed someone who we were to talk too


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Is this literally just a GM hands you a note from a random person you have not met to move you to the next adventure?

Or did we miss something?


We fumbled our perception roll.


Kitsune Game Master

You interrogated Ramos, the prisoner and the first murder-suspect of Luvick. You just didn't ask him the right questions. If you had, you would have expected the answer you now got in the letter.


Kitsune Game Master

As I'm busy getting the story back on track I can go all in and bring back another face you might have forgotten about.

Works better than having you rolling random knowledge to see if someone remembers any of that.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Yes it does...


Kitsune Game Master

Now you're giving me this impression.

Abraun Chalest is from the Esoteric Order of the Palatinate Eye. He is the one who helped you out when you were first searching for the Whispoering Way in Caliphas. Count Lucinean Galdana you might have seen there, but you didn't talk to him.

But the most important connection is...

Let's have Darius tell it.


PCs tend to forget those from one volume ago.

Duplicate Sun Orchid Elixir: 1d20 + 32 ⇒ (11) + 32 = 43


Kitsune Game Master

PCs also seem to forget what the current AP started with. But that's ok. I just need to always imagine the puzzled look on the character's faces when they meet someone, which then causes them to reintroduce themself, telling where they already met you. ;)

Spugnoir knows from his long years of study, that to create a Sun Orchid Elixier, he would need six Sun Orchids and a month time to ferment them. And they don't grow anywhere close, but in Thuvia which is a land far, far away. And even if he had all that, there would still be the issue, that the formula is one the best kept secrets of all Golarion. So he would have to spend some serious time to research that experimentally.

As an alternative he could go the route the witch went. Eternal beauty and endless life, at the prize of a very strong allergy to sunlight.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam came in the end of the first book, it would be good for PCs to take better notes (Looking at myself) as this would help us with keeping track of characters and events better


Kitsune Game Master

Broad Hint: there is nothing to see in the hotel. There isn't even a hotel beyond the name, until I make one up. Abraun is only there to give you some context about the victim to be of the Whispering Way.


Kitsune Game Master

Also, level up to 13th.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Ok sounds good, so we have to find this Fort of theirs? We are also in the final book right?


Perhaps i can make a weaker SOE that say is half effective or has side effects like bad breath.


Kitsune Game Master

We change now to the final book. And I have to read up on it, so take your time to level and if you need to meet with the Caliphas branch of Everything Magic, do that too. And I find out in the meanwhile where that thing is.


So, since we don't have anyone that can use Trapfinding for magical traps, I could take the feat Extra Traits and get Trap Finder(Mummy's Mask) that gives me the trapfinding ability.

Forgotten dungeons and ancient tombs have always held an appeal for you, and you’ve never been able to resist the urge to delve into these lost sites in search of knowledge, treasure, or both. You may not have received any formal training in the roguish arts, but you’ve nonetheless become skilled at spotting and disabling hidden traps. The tombs of of the necropolis, just opened for exploration, seem like the perfect place to put your skills to the test.

Benefit(s): You gain a +1 trait bonus on Disable Device checks, and that skill is always a class skill for you. In addition, you can use Disable Device to disarm magic traps, like a rogue.


Kitsune Game Master

Everyone can find magical traps. And everyone can 'disable' them. If you have no scrupels to blow up a summoned creature. Rogues also tend to have good reflex saves and improved evasion, in addition to the high DD skills. But if it's worth for you. What would the other trait be?

Btw. this trait from mummies mask is no excuse for you to have been in Osirion and haveing some Sun Orchids left from a quick trip to the neighboring country. :P


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

I will level up Stam tonight, not sure what feat to take but probably a good Meta Magic one since I can add them on the fly as needed.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

It may be a bit till I can level up.... My boys seem to always have the computer.


I can get Gunsmithing. This lets me fix my gun if it backfires and make ammo. Or take 1 level of Gunslinger and get grit and deeds.


Alchemist 13

HP 4+3=+7
+1 5th level Formula Stoneskin:Communal
+1d6 Bomb damage
+1 Bomb/Day

Feat:Gunsmithing(Allows me to repair my gun and make ammo)
+1 Main skills
+1 Know History/Geography


Kitsune Game Master

You should stock up on diamond dust.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

I'm going to need at a minimum a couple potions of see invisibility and fly.


I have perfected an alchemical liquid that turns dirt into diamond dust!


Kitsune Game Master

Earth to diamon dust (Illusion)
Components: V, S, M (dirt, diamond dust worth 250gp)
Save: Will negates

Effects: The spell creataes strange noises and colorful displays to distract the audience, while the spell exchanges the dirt with the diamond dust, making it look like diamond dust worth 250gp were created.


It's a pouch of coins (412pp),
a small wooden box containing a little pillow with a pearl (of power 3rd) on it.
Also another box with a ring (of protection +2),
an elaborately gem encrusted dagger Non magical
and a fine short sword (luck blade, 0 wishes)

potions of cure moderate wounds (2)
+2 breastplate,x6
+1 longsword,x6
masterwork light crossbow with 10 bolts,x6
200 gp

The books and scrolls on the table also hide a libram on transformative blood magic. The book is also a spellbook, and contains the following wizard spells: clone, horrid wilting, insanity, iron body, transformation, and vision.

In the lab
In addition to the vials of lich dust, the bubbling cauldron in the fireplace is a cauldron of brewing. It contains a half-completed batch of what you can't definitely tell off your head.

There are rearch notes, and beneath them are four scrolls of protection
from evil. Finally, a small, elaborate glass vial sits in a velvet lined coffer on the table, containing just two or three drops of a golden fluid.

Stuff to keep or sell


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

If nobody else claims it: I wouldn't mind the ring of protection +2. I have a ring plus +1 that I could sell or give to someone else.

Everything else I'm good to sell.


No claim on ring. Don't think I have use for the armor


Kitsune Game Master
Spugnoir2 wrote:


a small wooden box containing a little pillow with a pearl (of power 3rd) on it.
an elaborately gem encrusted dagger Non magical
and a fine short sword (luck blade, 0 wishes)

potions of cure moderate wounds (2)
+2 breastplate,x6
+1 longsword,x6
masterwork light crossbow with 10 bolts,x6
200 gp
Stuff to keep or sell

8k

12k
6k


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

I say sell the Sun Orchid. That should get us some cash.

I'm suprised Stam or Darius doesn't want the pearl of power.


Works for me. Adventurers tend to not have much worry about dying of old age.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

No we don't grow old really. So Stam is at 10k gold, should I just buy spells and scrolls?


I guess I will get diamond dust.


2000 gp of diamond dust bought.


Scraping all my money together, I have 14,186 gp. Some purchases

Gunsmith's Kit (16 gp)
3 doses Ghost Salt for bullets (600 gp)
30 bullets (30 gp)

I could also brew potions for everyone. Requests?


Deathless (5000 gp) on mail shirt
This armor protects its wearer from harmful negative and positive energy, including channeled energy. The armor absorbs the first 10 points of positive or negative energy damage per attack that the wearer would normally take. The wearer has a 25% chance to ignore negative levels from any attack. Deathless armor does not block healing of any kind and does not protect against positive or negative energy effects that do not deal damage or bestow negative levels. The deathless ability can be applied to armor of any sort, but not shields.

We'll probably need stuff for dealing with lots of undead.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

I will do some shopping tomorrow and get it listed. We are in between. I can do Phantom mounts of us, plus I have to pick up Ned


Get Ned some armor and something that lets him trample all over stuff. Battle Ox!


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

That would be awesome for sure.

Upgrade cloak of resistance +2 to +3 5k

I have 5k left and not sure what to buy.


Scrolls? Wands? Emergency Raise fund?


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

I was thinking wands yes just of spells that are more utility


That is a pretty darn expensive staff


Kitsune Game Master

Just wanted to spark some new ideas. Don't know if you have the coin.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

With all the kids home I haven't managed to get on the computer to do the level up.

But the big things I need to address are invisibility, Flying and Grapple.

I have to look how much it costs.

I think see invisibility potions and a potion of fly would be cheapest there. Then I have to check how much for a ring of free action again.

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