GM Evil's Scions of the Sky Key (High Tier) (Inactive)

Game Master Z...D...

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Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

I'm not sure if the kobold that wolife is on top of is still alive, assuming it is, Wolfie goes for that, if not he steps forward and goes for pink

Wolfie bites!attack, prone: 1d20 + 4 + 4 ⇒ (2) + 4 + 4 = 10
damage: 1d6 + 1 ⇒ (1) + 1 = 2
trip if pink: 1d20 + 4 ⇒ (13) + 4 = 17

Oleaner meanwhile pumps more arrows into the closest kobold as she moves forward.
[ooc]probably pink
attack, into melee: 1d20 + 10 - 4 ⇒ (17) + 10 - 4 = 23
damage: 1d8 + 4 ⇒ (3) + 4 = 7


Knowledge Checks -Sky Key Solution Aid Token

@Saphera..Not all Kobolds are built equally.haha.
@Oleander..The one wolfie is standing on and just attacked is asleep but not dead. And Wolfie still misses...WOW:P

Wolfie goes after the one on the ground but it's teeth can't seem to penetrate it's armor and thick hide.

Oleander Launches an arrow at pink and drops it with one shot.

#1 is still snoozing....

Yellow is awake now and attacks Turzyk from the ground. And misses.

short sword: 1d20 + 1 - 4 ⇒ (1) + 1 - 4 = -2
slashing: 1d4 - 1 ⇒ (2) - 1 = 1

A fourth Kobold emerges from the steps and takes pink's place. And goes to harass saphera as well. And harass her is all it is able to do.

spear: 1d20 - 1 ⇒ (2) - 1 = 1
piercing damage: 1d6 - 1 ⇒ (5) - 1 = 4

GM Screen:
Yellow:5 hp prone, Regular #1 sleep, #2 22hp, dazrd for 1 round
1d20 + 2 ⇒ (1) + 2 = 3

Combat Round 3
Bold May Act: Miner's Are Assisting in combat.
Saphera
Azura

#2 Dazed
Andruss
Turzyk

Blue
Oleander
#1
Yellow
GM
Orange

Silver Crusade

Female Aasimar (Angelkin) Inquisitor (Sanctified Slayer) 5 / HP 43 / 43 / AC 26 /T 15 /FF 22 /F +5 /R +4 /W +6 /Init+9 /Perc+10 /CMB+6 /CMD 20 /(+1) Cold iron bastard sword +7 (1d10+4/19-20) / (MW) Repeating light crossbow +7 (1d8/19-20)

Saphera brings her large blade down along the side of her shield with a powerful side-arm cut.

(Move action) Study target on the non-color kobold with a 2 on on it, (Standard action) Attack the non-color kobold.

(Attack) MW Cold-iron Bastard-sword: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19
(Damage) MW Cold-iron Bastard-Sword: 1d10 + 3 + 1 ⇒ (8) + 3 + 1 = 12 (Nonlethal)

Additional Damage
Merciful: 1d6 ⇒ 6 (Nonlethal)

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2

Andruss pulls off some mushrooms from his pocket and suddenly a bank of fog emerges on the battlefield.

Andruss cast euphoric cloud. Everebody on the yellow marked area on the map have to make a Fort saving throw DC 18, or becomes fascinated. This condition lasts as long as a creature is in the cloud and for 1d4 + 1 ⇒ (3) + 1 = 4 rounds after it leaves. Any creature that succeeds at its save but remains in the cloud must continue to save each round on your turn.

Euphoric cloud round 1/4.

Liberty's Edge

Male
ATK:
Ranged +5, Melee +6
Aasimar
Skills:
Diplomacy+9, Religion+6, Sense Motive +10, Heal +8
Warpriest 7 [HP:45/45][AC:19/T:12/FF: 18][F:+8;R:+4;W:+10][INIT:+2][Perc:+11]

Turzyk attacks the one on the ground...

Katana+PA: 1d20 + 5 ⇒ (6) + 5 = 11
DMG+PA: 1d8 + 3 + 3 ⇒ (4) + 3 + 3 = 10

Liberty's Edge

Female Musetouched Aasimar HP 29/29 | With Shield AC 22, T 13, FF 19 | Bard 4 | AC 19, T 13, FF 16 |HP 29|Fort +2 , Ref +7, Will +3| Init +5 | Percep +3, Sense Motive(VP Sing) +13

With new combatants on the field, Azura fires on one of the kobolds.

Fire Composite Shortbow: 1d20 + 7 ⇒ (15) + 7 = 22 Damage: 1d6 + 2 ⇒ (6) + 2 = 8


Knowledge Checks -Sky Key Solution Aid Token

will orange: 1d20 - 1 ⇒ (9) - 1 = 8
will blue: 1d20 - 1 ⇒ (20) - 1 = 19
will #2: 1d20 + 1 ⇒ (1) + 1 = 2

Saphera misses her target with her sword.

Azura is able to pick off the orange kobold in one shot

#2 looks on.

Andruss places a fog onto the battlefield

TUrzyk finishes off the Kobold on the ground.

Blue adjust out of the fog cloud and attacks Sapera

spear: 1d20 + 1 ⇒ (13) + 1 = 14
damage: 1d6 - 1 ⇒ (6) - 1 = 5

Combat Round 3
Bold May Act: Miner's Are Assisting in combat.
Saphera
Azura
#2 Fascinated
Andruss
Turzyk
Blue
Oleander
#1
GM

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

"No woolfie, the one still standing" cries Oleander in despair at the animals choice of targets.

He moves over to help Saphera. Oleander drops her own bow and moves over to also help, drawing her sword as she moves.

wolfie attack: 1d20 + 4 ⇒ (15) + 4 = 19
damage?: 1d6 + 1 ⇒ (3) + 1 = 4
wolfie trip?: 1d20 + 4 ⇒ (3) + 4 = 7
Oleander attack: 1d20 + 9 ⇒ (13) + 9 = 22
damage: 1d8 + 3 ⇒ (7) + 3 = 10


Knowledge Checks -Sky Key Solution Aid Token

The wolf finally gets what oleander is saying and engages the other kobold. But the jaws snap shut on it's armor not drawing in blood.

Oleander moves in and manages to hit the kobold in an unprotected spot.

GM Screen:
Regular #1 sleep, #2 10hp

#1 is still snoozing...

will save staff: 1d20 + 4 ⇒ (18) + 4 = 22

Staff will move into position and lets loose a spell. Crackling electricity comes from its finger and fires in a direct line.

spellcraft DC 18:
Lightning bolt

electricity damage: 6d6 ⇒ (6, 1, 5, 2, 3, 6) = 23 DC 16 reflex for half. line of effect is going to be the electric blue.

Combat Round 4
Bold May Act: Miner's Are Assisting in combat.
Saphera
Azura

#2
Andruss
Turzyk
Blue
Oleander
#1
staff

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Wolfie has evasion
Oleander reflex: 1d20 + 7 ⇒ (19) + 7 = 26
Wolfie reflex, evasion: 1d20 + 5 ⇒ (15) + 5 = 20

Both the Oleander and the wolf escape the worst of the lightning
Oleander takes 11, Wolfie none

Silver Crusade

Female Aasimar (Angelkin) Inquisitor (Sanctified Slayer) 5 / HP 43 / 43 / AC 26 /T 15 /FF 22 /F +5 /R +4 /W +6 /Init+9 /Perc+10 /CMB+6 /CMD 20 /(+1) Cold iron bastard sword +7 (1d10+4/19-20) / (MW) Repeating light crossbow +7 (1d8/19-20)

The ripping lightning catches Saphera off-guard. As the blast slams into the inquisitor, she goes ridged for a second and then shakes off the startling effects. With her attention now fully reoriented, the inquisitor disregards her current threat and quickly moves to engage the spell caster.

(This will likely provoke an AOO)

After moving across the field, Saphera lowers her shield and brings her long blade over the top of the barricade in a powerful downward chop.

(Move action) Move 20’ to the staff-caster (Avoiding the mysterious fog), (Standard action) Attack the staff-caster.

(Attack) MW Cold-iron Bastard-sword: 1d20 + 7 ⇒ (19) + 7 = 26
Damage) MW Cold-iron Bastard-sword: 1d10 + 3 ⇒ (9) + 3 = 12 (Nonlethal)

(Attack) Critical conformation: 1d20 + 7 ⇒ (7) + 7 = 14
Damage) Critical: 1d10 + 3 ⇒ (8) + 3 = 11 (Nonlethal)

Additional Damage
Merciful: 1d6 ⇒ 3 (Nonlethal)

Edited: Forgot the save.
Reflex Save: 1d20 + 4 ⇒ (13) + 4 = 17

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2

I'm sorry, but I think you are forgetting something about the euphoric cloud, the special condition of the fog: concealment.

The fog (yellow marked area) obscures all sight, including darkvision, beyond 5 feet. A creature within 5 feet has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker can't use sight to locate the target).

This include friend's attacks.

Silver Crusade

Female Aasimar (Angelkin) Inquisitor (Sanctified Slayer) 5 / HP 43 / 43 / AC 26 /T 15 /FF 22 /F +5 /R +4 /W +6 /Init+9 /Perc+10 /CMB+6 /CMD 20 /(+1) Cold iron bastard sword +7 (1d10+4/19-20) / (MW) Repeating light crossbow +7 (1d8/19-20)

Andruss, I'm a little confused about your comment. I'm not quite sure what you are referring to. From what I can see, the GM's kobold cast an aoe that affected a number of characters. I don't think the cloud would have had any affect on that. On Saphera's turn, she noted where the bolt came from and moved to engaged the treat. In doing so she move in a way to avoid the fog, seeing she had no clue what it is. The staff-wielding kobold, which is the only threat that could have cast that spell from the direction it came from, is not in the cloud. So the cloud wouldn't have had an affect on her attack on the Kobold. The only notable mistake I can see is the fact that I had Saphera make a Reflex save, when the bolt missed her altogether. If i'm missing something please point it out.

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2

When I said "you", I was talking about everybody in general (you all?), not about Saphera. Attacks were made after Andruss' turn and they did't make the check for the concealment miss chance.


Knowledge Checks -Sky Key Solution Aid Token

Moving forward. It is was an oversight. I have a feeling that it will not change the outcome of this fight. You all are doing wonderfully. So lets move on and have fun doing so.

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2
GM Z..D.. wrote:
Moving forward. It is was an oversight. I have a feeling that it will not change the outcome of this fight. You all are doing wonderfully. So lets move on and have fun doing so.

You're right. Moving forward.

Silver Crusade

Female Aasimar (Angelkin) Inquisitor (Sanctified Slayer) 5 / HP 43 / 43 / AC 26 /T 15 /FF 22 /F +5 /R +4 /W +6 /Init+9 /Perc+10 /CMB+6 /CMD 20 /(+1) Cold iron bastard sword +7 (1d10+4/19-20) / (MW) Repeating light crossbow +7 (1d8/19-20)
Andruss Delsine wrote:
When I said "you", I was talking about everybody in general (you all?), not about Saphera. Attacks were made after Andruss' turn and they did't make the check for the concealment miss chance.

OK, I see what you are referring to now. Going forward, I will make sure that any action Saphera takes will interact with the fog correctly.


Knowledge Checks -Sky Key Solution Aid Token

Turzyk still needs to save

Saphera takes of after the staff wielder.
blue AOO: 1d20 + 1 ⇒ (11) + 1 = 12
damage: 1d6 - 1 ⇒ (4) - 1 = 3

AOO #2: 1d20 + 11 ⇒ (18) + 11 = 29
damage: 1d4 + 2 ⇒ (3) + 2 = 5
confirming potential crit: 1d20 + 11 ⇒ (16) + 11 = 27
damage: 1d4 + 2 ⇒ (2) + 2 = 4

Botting Azura Azura aims at the hostile target #2, and launches the arrow over his head.
attack: 1d20 + 7 ⇒ (11) + 7 = 18
damage: 1d6 + 2 ⇒ (1) + 2 = 3

#2 is going to walk out of the cloud and swings at the first threat he sees, Oleander. But thrust his rapier into the ground.
attack: 1d20 + 11 ⇒ (1) + 11 = 12
damage: 1d4 + 2 ⇒ (4) + 2 = 6

GM Screen:
#1 sleep, #2 10hp, Staff:15NL

Combat Round 4
Bold May Act: Miner's Are Assisting in combat.
Saphera
Azura
#2
Andruss
Turzyk

Blue
Oleander
#1
staff

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2

@GM Z..D.., but #2 was fascinated and he wasn't attacked or made another Will saving throw, how he can do those actions?


Knowledge Checks -Sky Key Solution Aid Token

You are correct. I made a mistake. And from now on, I will not be posting prior to have a cup of coffee or two...ok three.

Rewind.

Ok clearing things up with this post.

Saphera you do not take any damage from the AOO since #2 was still fascinated at that point.

Azura would not have taken a shot at #2 since she can not clearly see him. I will redirect her arrow to the staff, which will still miss, but at least this targeting makes more since.

#2 is still fascinated and according to the reading of it, he makes the save on your turn.Correct andruss?. So I will roll for it now.will save: 1d20 + 1 ⇒ (6) + 1 = 7 Which it fails

Combat Round 4
Bold May Act: Miner's Are Assisting in combat.
Saphera
Azura
#2
Andruss
Turzyk

Blue
Oleander
#1
staff

Whew....I think it is all kosher now

Liberty's Edge

Male
ATK:
Ranged +5, Melee +6
Aasimar
Skills:
Diplomacy+9, Religion+6, Sense Motive +10, Heal +8
Warpriest 7 [HP:45/45][AC:19/T:12/FF: 18][F:+8;R:+4;W:+10][INIT:+2][Perc:+11]

Katana+PA: 1d20 + 5 ⇒ (6) + 5 = 11
DMG+PA: 1d8 + 3 + 3 ⇒ (7) + 3 + 3 = 13

Turzyk takes a 5 ft step closer to Kobold #1 and strikes out at him...

I believe he is still up correct?

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2

Andruss goes at the kobold wizard direction, open his mouth and a swarm os spider jumps from it, and starts to crawling over the kobold.

Andruss casts Vomit Swarm, and the spider swarm goes at the kobold with the staff, causing 1d6 ⇒ 1 of damage + poison (Fort DC 11, or take 1d2 ⇒ 2 of Str damage). The kobold still also make a Fort save DC 11, or becomes nauseated.

Euphoric cloud: 2/4 rounds.
Vomit swarm: 1/4 rounds.

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2
Turzyk Sunwarden wrote:

[dice=Katana+PA]1d20+5

[dice=DMG+PA]1d8+3+3

Turzyk takes a 5 ft step closer to Kobold #1 and strikes out at him...

I believe he is still up correct?

He is sleeping and if you enter in the yellow are, you'll have to make a Will save DC 18, or becomes fascinated.


Knowledge Checks -Sky Key Solution Aid Token

Turzyk, I readjusted you to get away from the fog.

Andruss moves forward and vomits spiders all over the staff wielding kobold.

fort: 1d20 + 3 ⇒ (15) + 3 = 18
fort: 1d20 + 3 ⇒ (6) + 3 = 9

Not poisoned but is naueseated.

Turzyk moves forward and finishes the Kobold off.

Blue attacks Oleander
spear: 1d20 + 1 ⇒ (19) + 1 = 20
damage: 1d6 - 1 ⇒ (5) - 1 = 4

Combat Round 4
Bold May Act: Miner's Are Assisting in combat.
Saphera
Azura
#2
Andruss
Turzyk
Blue
Oleander
staff

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Wolfie and Oleander adjust their positions to surround the kobold with blue scales and a spear.

Oleander goes first, striking with her sword
attack, flank: 1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 25
damage: 1d8 + 3 ⇒ (7) + 3 = 10

The sword cuts deeply, and Oleander has a hard time keeping satisfaction from her face.

If it is still up, then Wolfie goes for it, otherwise he goes for the other kobold.

wolfie attack, flank: 1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 19
damage: 1d6 + 1 ⇒ (5) + 1 = 6
trip: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23


Knowledge Checks -Sky Key Solution Aid Token

Oleander takes out the blue scaled kobold in one shot. Wolfie goes after the kobold just inside the fog, and finds him, but can not pierce its armor.
concealment, 20 below misses: 1d100 ⇒ 46

The staff wielding kobold being nauseated, attempts to flee the swarm. Provoking an attack from Saphera from movement.

Combat Round 4
Bold May Act: Miner's Are Assisting in combat.
Saphera
Azura

#2
Andruss
Turzyk
Oleander
staff

GM Screen:
#2 10hp, Staff:34hp 15NL

Silver Crusade

Female Aasimar (Angelkin) Inquisitor (Sanctified Slayer) 5 / HP 43 / 43 / AC 26 /T 15 /FF 22 /F +5 /R +4 /W +6 /Init+9 /Perc+10 /CMB+6 /CMD 20 /(+1) Cold iron bastard sword +7 (1d10+4/19-20) / (MW) Repeating light crossbow +7 (1d8/19-20)

I will provide an AOO in case it is needed. If the staff wielding kobold used the withdraw action he wouldn't have provoked.

(Attack) AOO-MW Cold-iron Bastard-sword: 1d20 + 7 ⇒ (17) + 7 = 24
(Damage) AOO-MW Cold-iron Bastard-sword: 1d10 + 3 ⇒ (2) + 3 = 5 (Nonlethal)
.

Additional damage
Merciful: 1d6 ⇒ 3

Committed to pressing the spell caster, Saphera follows the staff wielding kobold while avoiding contact with the icky spiders and the fog.

(Full move action) move into melee range with the spell caster.


Knowledge Checks -Sky Key Solution Aid Token

Saphera takes a swipe at the kobold and clips it while it flees. Then gives chase.

Botting AzuraAzura fires off another arrow at the staff wielder.

attack: 1d20 + 7 - 8 ⇒ (9) + 7 - 8 = 8
damage: 1d6 + 2 ⇒ (6) + 2 = 8

#2 comes aware of his surroundings when the wolf lunges at him. #2 then retaliates against the wolf.

rapier: 1d20 + 11 ⇒ (16) + 11 = 27
damage: 1d4 + 2 ⇒ (3) + 2 = 5

GM Screen:
#2 10hp, Staff:34hp 20NL

Combat Round 4
Bold May Act: Miner's Are Assisting in combat.
Saphera
Azura
#2
Andruss
Turzyk
Oleander

staff

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2

"Come to me, little creature...", Andruss whispers to the kobold holding the staff.

He casts Command: Approach over the "mage" kobold, Will DC 17 negates. If the kobold fails, he will enter in the swarm area, take 1d6 ⇒ 1 of damage; 1d2 ⇒ 1 of Str damage if fail on the Fort save DC 11 (vs. poison), and becomes nauseated if fail in another Fort save DC 11 (ditraction). Otherwise, unfortunately, the swarm goes in Saphera's direction and she will take the damage and will have to make the saving throws.

Euphoric cloud: 3/4 rounds.
Vomit swarm: 2/4 rounds.


Knowledge Checks -Sky Key Solution Aid Token

will: 1d20 + 4 ⇒ (16) + 4 = 20

The kobold holds out against Andruss's command.

Combat Round 4
Bold May Act: Miner's Are Assisting in combat.
Saphera
Azura
#2
Andruss
Turzyk
Oleander

staff

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2

@Saphera sorry for this. :/

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Wolfie and Oleander adjust their positions again, but can't quite bring off a flank.

Oleander goes first, striking with her sword
attack: 1d20 + 9 ⇒ (6) + 9 = 15
damage: 1d8 + 3 ⇒ (5) + 3 = 8

Wolfie then tries to join in

wolfie attack: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d6 + 1 ⇒ (3) + 1 = 4
trip if attack hits: 1d20 + 4 ⇒ (19) + 4 = 23

It would appear neither has a lot of success.

"Could use a hand over here" admits Oleander reluctantly.

Liberty's Edge

Male
ATK:
Ranged +5, Melee +6
Aasimar
Skills:
Diplomacy+9, Religion+6, Sense Motive +10, Heal +8
Warpriest 7 [HP:45/45][AC:19/T:12/FF: 18][F:+8;R:+4;W:+10][INIT:+2][Perc:+11]

Seeing some of the party injured Turzyk decides to channel to heal his allies and exclude the foes...

Channel: 2d6 ⇒ (6, 4) = 10

He then moves closer to Oleander...


Knowledge Checks -Sky Key Solution Aid Token

Oleander and her companion keep trying to take down this kobold but is too elusive.

Turzyk sends out a healing burst of energy.

Rolling Saves for Saphera from the swarm
fort vs poison: 1d20 + 5 ⇒ (20) + 5 = 25
fort vs distraction: 1d20 + 5 ⇒ (9) + 5 = 14
No problems with both

Backed into a corner. The kobold is forced to cast defensively and unleashes another lightning bolt.
conc. check to cast defensively DC 21: 1d20 + 9 ⇒ (19) + 9 = 28
success
electricity damage: 6d6 ⇒ (2, 5, 2, 3, 1, 5) = 18 DC 16 reflex for half

Combat Round 5
Bold May Act: Miner's Are Assisting in combat.
Saphera
Azura

#2
Andruss
Turzyk
Oleander
staff

Silver Crusade

Female Aasimar (Angelkin) Inquisitor (Sanctified Slayer) 5 / HP 43 / 43 / AC 26 /T 15 /FF 22 /F +5 /R +4 /W +6 /Init+9 /Perc+10 /CMB+6 /CMD 20 /(+1) Cold iron bastard sword +7 (1d10+4/19-20) / (MW) Repeating light crossbow +7 (1d8/19-20)

Reflex save: 1d20 + 4 ⇒ (2) + 4 = 6 (Saphera takes the full damage (-5 Energy resistance lightning for 15 damage.)

After pressing the spell caster into a difficult situation, Saphera becomes inundated with a massive spider infestation. It becomes obvious that her solid resolve falters under the undeniable presence of the vermin. Soon after being heavily distracted by the spider infestation, she takes a bolt of lightning to the face. Luckily Saphera’s latent heritage has given her a small amount of resistance to such attacks. The blast coupled with the overwhelming infestation, sends the inquisitor fleeing to a spider free location.

(Full round action) Full run to a covered location. This will likely provoke an AOO from the staff-wielding kobold. Note: I wont be able to access the map until later tonight.


Knowledge Checks -Sky Key Solution Aid Token

The staff wielder swings it's staff at the fleeing combatant.
AOO: 1d20 + 2 ⇒ (7) + 2 = 9
damage: 1d4 - 2 ⇒ (1) - 2 = -1

Botting AzuraAzura shoots another arrow at the staff wielder.
attack: 1d20 + 7 - 4 ⇒ (13) + 7 - 4 = 16
damage: 1d6 + 2 ⇒ (1) + 2 = 3

#2 is going to go after Oleander this round.
attack: 1d20 + 11 ⇒ (15) + 11 = 26
damage: 1d4 - 1 ⇒ (1) - 1 = 0 1 point of damage

Combat Round 6
Bold May Act: Miner's Are Assisting in combat.
Saphera
Azura
#2
Andruss
Turzyk
Oleander

staff

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2

The swarm 'eats' the kobold with the staff.

The kobold takes 1d6 ⇒ 5 of damage; 1d2 ⇒ 2 of Str damage if fail on the Fort save DC 11 (vs. poison), and becomes nauseated if fail in another Fort save DC 11 (ditraction).

Andruss sent a magic missile against the spellcaster kobold, then moves away.

Magic Missile: 1d4 + 1 ⇒ (4) + 1 = 5

Liberty's Edge

Male
ATK:
Ranged +5, Melee +6
Aasimar
Skills:
Diplomacy+9, Religion+6, Sense Motive +10, Heal +8
Warpriest 7 [HP:45/45][AC:19/T:12/FF: 18][F:+8;R:+4;W:+10][INIT:+2][Perc:+11]

Katana+PA: 1d20 + 5 ⇒ (3) + 5 = 8
DMG+PA: 1d8 + 3 + 3 ⇒ (1) + 3 + 3 = 7

Turzyk moves forward and strikes out at the kobold...

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Wolfie moves tacticlly around to help distract the kobold before trying to sink his teeth in again.

wolfie attack, aid, flank: 1d20 + 4 + 2 + 2 ⇒ (1) + 4 + 2 + 2 = 9
damage: 1d6 + 1 ⇒ (4) + 1 = 5
trip if attack hits: 1d20 + 4 + 2 + 2 ⇒ (7) + 4 + 2 + 2 = 15

MEanwhile Oleander presses her own attack home.
attack,flank, aid: 1d20 + 9 + 2 + 2 ⇒ (2) + 9 + 2 + 2 = 15
damage: 1d8 + 3 ⇒ (3) + 3 = 6

But the odd cloud behind the kobold distracts both of them.


Knowledge Checks -Sky Key Solution Aid Token

The swarm advances on to the kobold. It shakes off the poison but can not help the nauseated feeling.
fort vs poison]1d20+3[/dice]
fort vs distraction: 1d20 + 3 ⇒ (14) + 3 = 17

Andruss shoots a couple missiles of force towards the staff wielder slamming into it.

Turzyk and Oleander both attack the rapier wielding kobold, but it is still avoiding them.

Combat Round 7
Bold May Act: Miner's Are Assisting in combat.
Saphera
Azura

#2
Andruss
Turzyk
Oleander
staff

GM Screen:
#2 10hp, Staff:29hp 20NL

Silver Crusade

Female Aasimar (Angelkin) Inquisitor (Sanctified Slayer) 5 / HP 43 / 43 / AC 26 /T 15 /FF 22 /F +5 /R +4 /W +6 /Init+9 /Perc+10 /CMB+6 /CMD 20 /(+1) Cold iron bastard sword +7 (1d10+4/19-20) / (MW) Repeating light crossbow +7 (1d8/19-20)

Unsure about the swarm's direction, Saphera takes cover behind the wall, drops her sword to the ground, and then pulls out a wand of cure light wounds. After securing the wand, she activates the device.

(Free action) move 5' behind cover, (Free action) Drop sword, (Move action) Retrieve item (Wand), (Standard action) Activate wand.

Wand of (CLW): 1d8 + 1 ⇒ (4) + 1 = 5


Knowledge Checks -Sky Key Solution Aid Token

Saphera will move away from the and heal herself.

botting Azura Azura will move away as well and launch an arrow at the caster.
attack: 1d20 + 7 ⇒ (5) + 7 = 12
damage: 1d6 + 2 ⇒ (5) + 2 = 7

#2 will go after target: 1d3 ⇒ 2 Turzyk.

rapier: 1d20 + 11 ⇒ (14) + 11 = 25
damage: 1d4 - 1 ⇒ (4) - 1 = 3

Combat Round 7
Bold May Act: Miner's Are Assisting in combat.
Saphera
Azura
#2
Andruss
Turzyk
Oleander

staff

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Oleander and Wolfie continue to try and double team the agile kobold they face.

"Give us back the miners..." tries Oleander, as she strikes at him.

attack,flank,aid: 1d20 + 9 + 2 + 2 ⇒ (16) + 9 + 2 + 2 = 29
damage: 1d8 + 3 ⇒ (1) + 3 = 4

Wolfie growls in agreement
"Grrrrrrrrrrrrrrrrrrrr" and then lunges
attack,flank,aid: 1d20 + 4 + 2 + 2 ⇒ (6) + 4 + 2 + 2 = 14
damage: 1d6 + 1 ⇒ (3) + 1 = 4
trip?: 1d20 + 4 + 2 + 2 ⇒ (20) + 4 + 2 + 2 = 28

Liberty's Edge

Male
ATK:
Ranged +5, Melee +6
Aasimar
Skills:
Diplomacy+9, Religion+6, Sense Motive +10, Heal +8
Warpriest 7 [HP:45/45][AC:19/T:12/FF: 18][F:+8;R:+4;W:+10][INIT:+2][Perc:+11]

Turzyk takes the damage and strikes out at the foe once more...

Katana+PA: 1d20 + 5 ⇒ (7) + 5 = 12
DMG+PA: 1d8 + 3 + 3 ⇒ (2) + 3 + 3 = 8

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2

The euphoric cloud ended, then Andruss concentrates in changing the swarm's direction (Standard action) and moves to find some cover for him (Move action).

Last round of swarm:
First, the kobold with the staff takes 1d6 ⇒ 5 of damage.
then,
The kobold with the staff have to make a Fortitude saving throw vs. poison DC 11, or he will take 1d2 ⇒ 1 of Str damage.
then,
The kobold with the staff have to make another Fortitude saving throw DC 11, or he will become nauseated.


Knowledge Checks -Sky Key Solution Aid Token

Andruss moves his swarm to give chase to the staff wielder and is overwhelmed by them.

fort vs poison: 1d20 + 3 ⇒ (6) + 3 = 9
fort vs distraction: 1d20 + 3 ⇒ (10) + 3 = 13
now poisoned and but not distracted

Turzyk misses the kobold while oleander blow lands solidly causing the Kobold to collapse.

The staff wielder being outnumbered and bloodied, withdraws into the forest.

END COMBAT

Once the PCs defeat the kobolds, the hooting and shrieking subsides, and the ruins below grow relatively calm. If the PCs saved any of the miners, the liberated laborers are grateful and wish to leave the valley as soon as possible. They also warn the PCs who hundreds more kobolds inhabit the area; it’s only a matter of time before the others discover what has occurred and call upon their hellish dragon god for aid.

A leather satchel bearing the Glyph of the Open Road—the insignia of the Pathfinder Society— leans against the defaced altar; it is the only trace of Venture-Captain Nieford Sharrowsmith. Within are spoiled rations, an elixir of vision, and one of his field notebooks.

Journal Excerpt:

The dwarves who inhabited what I now know as Ashkurhall frequently depict a great beast they simply call the “Golden Guardian,” a winged monstrosity that often appears in an antagonistic role yet occasionally accompanies symbolism more befitting a revered figure in dwarven lore. My initial hypothesis is that this guardian was a sacred destroyer and may even be responsible for Ashkurhall’s eventual abandonment.

The original occupants of this site put great stock in a curious orb that the carvings suggest shoots beams of light—likely someone in the Grand Lodge better versed in dwarven art could clarify the point—and causes the guardian beast discomfort and forces it to bow to their will (or writhe in pain... cursed erosion). The carving ends with a dwarf delivering this orb to an amphibian people called Krihirik, and the lack of more recent inscriptions suggests this may have been one of the society’s final acts.

I recognize the name Krihirik from my voyage south through the Mwangi Expanse. No doubt old Sylien could help me track it down, but I would rather not impose on him again. This orb seems important for anyone exploring these ruins, and I shall set off for it after completing my survey of a few more structures here.

Conclusion
Striking a blow against the kobolds demonstrates Fort Bandu’s ability to defend its territory and reduces the likelihood of future kobold raids. Praetor Sylien is pleased with the results of the PCs’ mission—even more so if they successfully rescued any of the miners. For the Pathfinders, though, the victory is incomplete without having found Venture-Captain Nieford Sharrowsmith, whose journal entries confirm he had explored part of Ashkurhall before implying he traveled to the Mwangi Expanse to find the Krihirik. Sylien is amenable to helping the PCs further, and he recognizes that the Krihirik are a tribe of grippli that live in the Kaava Lands just northwest of the Bandu Hills. He further shares that a member of the tribe visits several times a year to barter for good and gems, who left only a yesterday morning.

What’s more, Amersanus Valacosti abruptly wrapped up his business at the fort and departed in the same direction only a few hours later.

If the PCs are to find the Krihirik and recover the relic with the power to neutralize the Golden Guardian— especially if they want to get there ahead of the Aspis Consortium—the PCs must make haste for the Kaava Lands!

Part two to start shortley. Chronicles will be posted in the discussion thread. Just advise when ready and we will begin part two.

Scarab Sages

Male Half-Elf Occultist 5 | HP 43/43 | AC 20 | T 13 | FF 17 | CMD 15 | Fort +9 | Ref +6 | Will +7 (+2 vs. enchantment) | Init +6 | Perception +9 (low-light vision) | Sense Motive -1 | Spells: Level 1: 6/6, Level 2: 3/5 | Focus: Conjuration (3/4), Evocation (5/7), Transmutation (2/4) | Reroll 1/1 | Active Spells: Longstrider, Sudden Speed

Dot. Will update tonight to level 5.

Sovereign Court

Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
Tracked Resources:
Arcane Pool 5/14 | Lesser Extend Rod 0/3 | Pearl I 0/2 | Reroll 0/1 | Ablative Barrier 20/50 | Mythic Power 0/2

dot.


Knowledge Checks -Sky Key Solution Aid Token

Change of plans. For parts 2 and 3 we will be jumping ship to free up the other players that are leaving.

New Gameplay Thread

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