
Chimwemwe |

Chimwemwe thinks rapidly on his options as the wall of force. He considers the equation that he has been working on to fold space, but it is incomplete and difficult to control. He remembers a device he prepared this morning. With a prayer, he hopes that he prepared the correct sort.
The Lirgeni arcanist removes a wire wrapped crystal from a belt pouch. He touches his thumb and little finger to two specific runes carved upon the stone and then releases it. The stone emits a wave of etheric energy and then clatters to the ground.
◆ Retrieve an Item
◆◆ Activate: Etheric Essence Disruptor (greater)
Q◆ Stride: Dashed line if Success, Solid line if Fail.
Counteract (divine/occult only), Level 6 vs. Wall of Force: 1d20 + 18 ⇒ (15) + 18 = 33

GM Doug H |

Chim folds space around the wall of force, removing a chain of atoms from existence and unraveling it like a thread.
ESCAPE!!
The other creature hurlks fire at Wisps, who seems to be the only creature succumbing to their attacks:
Fire Ray: 1d20 + 25 ⇒ (13) + 25 = 38
Fire: 3d10 + 3 - 6 ⇒ (9, 2, 2) + 3 - 6 = 10
Then it attempts to unravel Akoril's magic:
Dispel, level 6: 1d20 + 23 ⇒ (14) + 23 = 37 S
☀☀☀
The Sunlit Dormitory Round 3
Party Conditions: Inspired
Terrain: Wall of force (6)
Battlemap
──────────
BOLD IS UP!:
──────────
Wisps (121/140 HP)
Shining Child 3 (-0 HP) │ Slow 1 1 min
Chimwemwe (130/164 HP)
Akoril (142/164 HP)
Shining child 2 (-81 HP) │ nonlethal dmg
➤ Kiri (119/138 HP) │ Shield
Shining child 1 (-24 HP)
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Alrinkiri |

Rushing to take advantage of their target's temporary distraction from Chim, Kiri's claws blur as they slash at the creature.
claw (+2 striking, ghost touch, grievous) vs. off-guard #1, IC/CA: 1d20 + 26 + 1 ⇒ (19) + 26 + 1 = 46
Slashing, IC/CA: 2d4 + 7 + 1 ⇒ (1, 2) + 7 + 1 = 11
Sneak Attack: 3d6 ⇒ (6, 2, 6) = 14
claw (+2 striking, ghost touch, grievous) vs. off-guard #1, IC/CA, agile 2nd: 1d20 + 26 + 1 - 4 ⇒ (9) + 26 + 1 - 4 = 32
Slashing, IC/CA: 2d4 + 7 + 1 ⇒ (2, 4) + 7 + 1 = 14
Sneak Attack: 3d6 ⇒ (4, 1, 4) = 9
claw (+2 striking, ghost touch, grievous) vs. off-guard #1, IC/CA, agile 3rd: 1d20 + 26 + 1 - 8 ⇒ (15) + 26 + 1 - 8 = 34
Slashing, IC/CA: 2d4 + 7 + 1 ⇒ (4, 1) + 7 + 1 = 13
Sneak Attack: 3d6 ⇒ (2, 3, 2) = 7
1 hit: stupified 1
2 hits: also clumsy 1
3 hits: also -10ft penalty to speed
Crit: DC 32 Fort vs. Slowed 1.

GM Doug H |

Kidi lands a series of decimating blows against the astral being!
Fort: 1d20 ⇒ 8 F
The shining child screams and teleports, appearing behind wisps. S1 falls off.
☀☀☀
The Sunlit Dormitory Round 4
Party Conditions: Inspired
Terrain: Wall of force (6)
Battlemap
──────────
BOLD IS UP!:
──────────
➤ Wisps (121/140 HP)
Shining Child 3 (-0 HP) │ Slow 1 1 min
Chimwemwe (130/164 HP)
Akoril (142/164 HP)
Shining child 2 (-81 HP) │ nonlethal dmg
Kiri (119/138 HP) │ Shield
Shining child 1 (-116 HP) │ clumsy 1, -10 speed, stup 1
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Curling-Wisps-of-Smoke Reliava |

Wisps steps away from the shining child.
"We've got them on the run now!"
She fires an arrow at S1.
Shortbow: 1d20 + 22 + 1 ⇒ (16) + 22 + 1 = 39
ouch!: 2d6 + 2 + 1 ⇒ (3, 2) + 2 + 1 = 8
deadly, if a crit: 1d10 ⇒ 5
Step, Inspire, Strike

GM Doug H |

Shining 2 drops another Sun burst!
Fire, DC 33 ref: 8d10 ⇒ (9, 6, 8, 3, 5, 7, 2, 6) = 46
Then flings a ray a t Kiri:
Fire ray: 1d20 + 25 ⇒ (14) + 25 = 39
Fire: 3d10 + 3 ⇒ (5, 7, 4) + 3 = 19
☀☀☀
The Sunlit Dormitory Round 4
Party Conditions: Inspired
Terrain: Wall of force (6)
Battlemap
──────────
BEFORE YOUR TURN:
──────────
Wisps: Dc 33 vs 46 fire
Chimwemwe: Dc 33 vs 46 fire
Akoril: Dc 33 vs 46 fire
Kiri: Dc 33 vs 46 fire
──────────
BOLD IS UP!:
──────────
Wisps (121/140 HP)
Shining Child 3 (-0 HP) │ Slow 1 1 min
➤ Chimwemwe (130/164 HP)
➤ Akoril (142/164 HP)
Shining child 2 (-81 HP) │ nonlethal dmg
Kiri (100/138 HP)
Shining child 1 (-124 HP) │ clumsy 1, -10 speed, stup 1

Akoril |

Akoril unleashes a quick forcefang at #1.
reflex: 1d20 + 21 ⇒ (2) + 21 = 23
Hero Point: 1d20 + 21 ⇒ (5) + 21 = 26
Akoril twists and turns and still gets rather burnt.
Fail for 46 damage.
force damage: 4d4 + 4 + 1 ⇒ (4, 3, 2, 3) + 4 + 1 = 17
before firing a followup spellstrike at near point blank range.
inspired-volley vs #1: 1d20 + 25 + 1 - 2 ⇒ (16) + 25 + 1 - 2 = 40
piercing+piercing: 3d8 + 4 + 1 + 8d6 + 1 ⇒ (8, 6, 8) + 4 + 1 + (6, 1, 6, 2, 2, 4, 1, 4) + 1 = 54
Deadly?: 2d10 ⇒ (6, 7) = 13

Chimwemwe |

Reflex (E), Bulwark: 1d20 + 19 + 2 ⇒ (12) + 19 + 2 = 33
Success: 26 Fire - 10 resist = 16 damage
Chimwemwe slows down as the shining child rips away Akoril's magic and then flames wash over him. He weaves between the tables to interpose himself between the seriously wounded shining child (#1; #3 if Akoril already took out #1) and Curling-Wisps-of-Smoke.
Chimwemwe swings his shield with the goal of knocking the creature unconscious.
◆ Stride
◆ +2 Striking, Merciful, Ghost Touch Shield Boss (M): 1d20 + 25 + 1 ⇒ (1) + 25 + 1 = 27
Non-lethal, Magic, Bludgeoning, Merciful, Ghost Touch, Overdrive, Weapon Specialization: 2d6 + 4 + 4 + 2 + 1 ⇒ (2, 1) + 4 + 4 + 2 + 1 = 14
◆ +2 Striking, Merciful, Ghost Touch Shield Boss (M): 1d20 + 25 - 5 + 1 ⇒ (1) + 25 - 5 + 1 = 22
Non-lethal, Magic, Bludgeoning, Merciful, Ghost Touch, Overdrive, Weapon Specialization: 2d6 + 4 + 4 + 2 + 1 ⇒ (5, 5) + 4 + 4 + 2 + 1 = 21

Alrinkiri |

Reflex vs. sunburst, Resist Magic: 1d20 + 27 ⇒ (7) + 27 = 34
Success -> Crit Success