Druid

Oleander Anwamanë's page

979 posts. Organized Play character for Aerondor.


Full Name

Oleander Anwamanë

Race

Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4

Classes/Levels

Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Gender

HP 60/60; Reroll @+4 0/1; Wand 11/50

Age

134

Special Abilities

envoy

Alignment

CG

Languages

Common, elven, orcish

Homepage URL

http://www.myth-weavers.com/sheet.html#id=323239

Strength 16
Dexterity 17
Constitution 10
Intelligence 12
Wisdom 14
Charisma 8

About Oleander Anwamanë

[SIZE=+1]Oleander Anwamane[/SIZE]
Female CG Elf Ranger, Level 7, Init 3, HP 60/60, Speed 30
AC 20, Touch 13, Flat-footed 17, CMD 23, Fort 6, Ref 9, Will 4, CMB +10/+5, Base Attack Bonus 7/2
MW, Strength adjustment +3; enhancement +1 +1 flaming, composite Longbow +11/+6 (+12/+7) (d8+1d6+4 (+5) (x2 on first arrow), 20/x3)
MW, cold iron Longsword +11/+6 (d8+3, 19-20/x2)
+2 mithril chain shirt, light wooden shield (+6 Armor, +1 Shield, +3 Dex)
Abilities Str 16, Dex 17, Con 10, Int 12, Wis 14, Cha 8
Condition

Arrows:

Regular 1d8 damage
Blunt does Bludgeoning. Can do non lethal damage, if attack is at -4(-3 from Envoy of Peace boon)

Wolf companion:

Wolf

Starting Statistics: Size Medium; Speed 50 ft.; AC +2 natural armor; Attack bite +2(1d6 plus trip); Ability Scores Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, scent.
7th(10th)-Level Advancement: Size Large; AC +2 natural armor; Attack bite (1d8 plus trip); Ability Scores Str +8, Dex –2, Con +4.

Class Level HD BAB Fort Ref Will Skills Feats Natural Armor Bonus Str/Dex Bonus Bonus Tricks Special
1st 2 +1 +3 +3 +0 2 1 +0 +0 1 Link, share spells
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HD 2; Hp 16 BAB +1; F+3; R+3;W+0; AC 14 (+2 natural; +2 dex); Bite +2(d6+trip)
2 skills; 1 feat; tricks +1
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level 3: Evasion; natural armor +2; bonus feat; STR/DEX +1 (+1 to AC, reflex, hit and damage)
---
level 4(R7): +1HD (18 base hp); +1 to hit and Fort/Ref; +1 STR (level)
-
Tricks : Attack all(2); Heel; Defend; Down; Come; Stay;
Skills: Stealth ; Perception;
Feat: Toughness; Light armour proficiency;
Chain shirt barding.
Final AC = 3(dex)+4(armor)+4(NA)=21
Attack +6 Bite (d6+3+trip); CMB +6;
HP 18(base)+4(toughness) +8 (con) =30;

Boons:

Envoy of Peace (06-01)
Redeeming a few wayward souls makes the task easier in the future. You
gain a +1 bonus on Diplomacy checks made against creatures with a hostile starting attitude toward you, and you reduce the penalty to use a weapon to deal nonlethal damage by 1. You can cross this boon off your Chronicle sheet to reroll such a Diplomacy check or nonlethal attack roll and use the higher result