G.M.E.W's Confirmation (Inactive)

Game Master Evan Whitefield

Sir Dydimus is looking for a few brave pathfinders to join him on a quest to explore the mysterious cave of Death!

MAP


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Grand Lodge

Gnome Druid-4 | Handle Animal +8 | HP: 34/34 | AC: 17 | T: 14 | FF: 15 | CMB: 2 | CMD: 15 Fort: +7 | Ref: +4 | Will: +7 (+2 vs. illusions) | Init: +1 | Perc: +10 | Heal +6 | Spellcraft +6 | Job +8

No, that was an ID10T error in HeroLab. His name is Plunder. I probably could have put in details about him, now that I think about it.

Plunder will move up to the red one and do a talon attack.
Talon: 1d20 + 2 ⇒ (10) + 2 = 121d6 ⇒ 2


The Veteran's Vault: MAP

To keep things moving and possibly finish up today.

Plunder brings a large claw down on the reaming creature just catching it in the arm. Unfortunately the talon tears away nothing but rags leaving no wound (hit AC but did not bypass DR). With sudden burst of fervor the lone mite launches itself at Hubbub Screaming in the same dark language.

Dagger w/ Dwarf Hatred
Attack: 1d20 + 1 ⇒ (11) + 1 = 12
damage: 1d3 - 1 ⇒ (3) - 1 = 2

Sorted Initiative:
Uncle Hubbub: 20
Lucrezia: 17
Alek: 14
Telos: 10
Aravanshiel: 10

M: 9
Iraldi: 7

Bold it up!

Silver Crusade

Male Dwarf Ranger/1 Inquisitor/8 (Tot Lvl 9) | Init +14 | AC 15 tch 12, ff 13 | HP 36/77 | Fort +13 Ref +9 Will +16 | Bane 3/8 | Judgement 2/3

(Hurray for 15 AC!)

- Standard Action: Elven Curve Blade: 1d20 + 3 ⇒ (11) + 3 = 14, Damage: 1d10 + 3 ⇒ (5) + 3 = 8
- Free Action: "How dare you try to touch one such as myself! You filthy... thing... Praise Desna!"


The Veteran's Vault: MAP

With another swipe Uncle Hubbub dispatches the last foe.

Combat over, sorry Aravanshiel & Iraldi.
A search of the bodies turns up nothing or real value.

The Tunnel to the east leads upwards and those with keen senses can hear the sound of birds and smell fresh air. The route to the surface leads through a maze of tight passages that include steep ascents and short climbs as you wind from west to east.

Last encounter is Optional:
Quick vote who wants to play it who would like to wrap things up?

Tally:

Lucrezia
Telos
Uncle Hubbub
Alek
Iraldi
Aravanshiel

Just in case

1d6 ⇒ 5

Silver Crusade

Male Dwarf Ranger/1 Inquisitor/8 (Tot Lvl 9) | Init +14 | AC 15 tch 12, ff 13 | HP 36/77 | Fort +13 Ref +9 Will +16 | Bane 3/8 | Judgement 2/3

I'm fine either way. Since Alek hasn't played this before, I think his vote should get some extra weight.

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

Telos looks toward the filtered sunlight. "Looks like our explorations here are nearly complete," he says.

I give my vote to Alek...

Silver Crusade

Male Dwarf Ranger/1 Inquisitor/8 (Tot Lvl 9) | Init +14 | AC 15 tch 12, ff 13 | HP 36/77 | Fort +13 Ref +9 Will +16 | Bane 3/8 | Judgement 2/3
Telos Phane wrote:
Telos looks toward the filtered sunlight. "Looks like our explorations here are nearly complete,"

"Of course they're nearly complete. I mean, with two elves on the case, how could we do anything but succeed quickly? Praise Desna!"

Grand Lodge

Male Ulfen 3rd Hunter | HP 24/24 | AC 18 | T 12 | FF 17 | CMD 16 | Fort + 5 | Ref +4 | Will +3 | Init +1 | Perc +8 | AF: 3/3 | Spells: 1st - 4/4 | Cinder | HP 16/22 | AC 20 | T 13 | FF 17 | CMD 18 | Fort +5 | Ref +5 | Will +2 | Perc +6 | AF - Bull

Lets take it on! If you guys think we can be done by tomorrow for some folks?

Alek looks around, listening to the sounds of the outside world. "It would seem to be the case. What a strange cave."

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

Telos begins marching toward the exit.

Grand Lodge

Gnome Druid-4 | Handle Animal +8 | HP: 34/34 | AC: 17 | T: 14 | FF: 15 | CMB: 2 | CMD: 15 Fort: +7 | Ref: +4 | Will: +7 (+2 vs. illusions) | Init: +1 | Perc: +10 | Heal +6 | Spellcraft +6 | Job +8

Lead the way, Hubbub, you're superior and all.


The Veteran's Vault: MAP

Initiative:

Lucrezia: 1d20 + 2 ⇒ (15) + 2 = 17
Telos: 1d20 + 6 ⇒ (8) + 6 = 14
Uncle Hubbub: 1d20 + 4 ⇒ (1) + 4 = 5
Alek: 1d20 + 1 ⇒ (17) + 1 = 18
Iraldi: 1d20 + 5 ⇒ (10) + 5 = 15
Aravanshiel: 1d20 + 5 ⇒ (11) + 5 = 16
Slime: 1d20 - 1 ⇒ (10) - 1 = 9

As the party marches towards the fading daylight What at first seemed to be a carpet of fungi and mushrooms suddenly stirs to life, surging forward with a reek of decay.

MAP

Sorted Initiative:
Alek: 18
Lucrezia: 17
Aravanshiel: 16
Iraldi: 15
Telos: 14

Slime: 9
Uncle Hubbub: 5

Bold is up!

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

With his reach weapon, Telos instinctively stabs at the slimy creature as it rears up before them.

MW Bardiche power attack: 1d20 + 5 ⇒ (10) + 5 = 15 for Bardiche power atack dmg: 1d10 + 9 ⇒ (7) + 9 = 16 vs. Flat-footed ooze.

He then leaps back to allow his companions a shot.

With the bottleneck, it's probably better for me to get out of the way since I've already been able to attack.

Grand Lodge

Male Ulfen 3rd Hunter | HP 24/24 | AC 18 | T 12 | FF 17 | CMD 16 | Fort + 5 | Ref +4 | Will +3 | Init +1 | Perc +8 | AF: 3/3 | Spells: 1st - 4/4 | Cinder | HP 16/22 | AC 20 | T 13 | FF 17 | CMD 18 | Fort +5 | Ref +5 | Will +2 | Perc +6 | AF - Bull

Alek recoils at the smell eminating from the foul mass and worries about Cinderpaw getting to close. "Cinder, Come!" Alek steps towards the second passageway and ushers his wolf behind him. He readies himself to attack the moment the mass I foulness approaches.

On my phone so I can't move myself, if someone could love Conder into the spot north of Lucrezia and Alek one square north. Moving and holding attack action until the mass moves into melee.

Scarab Sages

Sorry been busy with over time and then Halloween with my two year old...

Aravensheil will toss a bomb.
1d20 + 5 ⇒ (18) + 5 = 231d6 + 7 ⇒ (6) + 7 = 13

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

I know what you mean Arav, got a almost 3 year old myself

Iraldi aims his crossbow, taking a moment to find a weak spot on the strange creature.

Using a point of grit, to use Sharp Shoot, to aim at touch AC
Crossbow, Touch AC: 1d20 + 4 ⇒ (2) + 4 = 6 +1 if I can get within 30'
Damage: 1d8 ⇒ 2 +1 if within 30'

Grand Lodge

Gnome Druid-4 | Handle Animal +8 | HP: 34/34 | AC: 17 | T: 14 | FF: 15 | CMB: 2 | CMD: 15 Fort: +7 | Ref: +4 | Will: +7 (+2 vs. illusions) | Init: +1 | Perc: +10 | Heal +6 | Spellcraft +6 | Job +8

Since he doesn't have to move now, Plunder will full attack.
Bite: 1d20 + 2 ⇒ (13) + 2 = 151d4 ⇒ 4
Talon 1: 1d20 + 2 ⇒ (13) + 2 = 151d6 ⇒ 1
Talon 2: 1d20 + 2 ⇒ (14) + 2 = 161d6 ⇒ 1

Then I want him to 5 foot back and I'll climb up on his back.


The Veteran's Vault: MAP

Telos lands a solid blow against the monster nearly splitting it in half. Huge chunks of rotting garbage fall off the monstrosity but it continues to surge forward. Telos moves back to alow his companions to finish the creature off.

Hoping to draw the creature to them Alek and Cinderpaw position themselves to

As the fire from Aravensheil's bomb washes over the creature the flames hiss and sputter but leave the creature relatively unharmed. The monster seems to be just to moist to burn properly.

Iraldi lines up a shot but the bolt misses by 2 inches and clatters against the stone walls.

The Monster moves forward squeezing its mass through the narrow cavern to get to the party. [Double move and now its squeezing -4 to hit and to AC)

Total damage to creature: 16+3= 19
Lucrezia I had Plunder move up and ready an attack. the both of you can take two round of actions now.

Party is UP!

ninja'd!; Monster has taken 25 points of damage as Plunder shreds more peices off the creature. Plunder is free to make a single attack not too.

Grand Lodge

Gnome Druid-4 | Handle Animal +8 | HP: 34/34 | AC: 17 | T: 14 | FF: 15 | CMB: 2 | CMD: 15 Fort: +7 | Ref: +4 | Will: +7 (+2 vs. illusions) | Init: +1 | Perc: +10 | Heal +6 | Spellcraft +6 | Job +8

Alright, he'll do another talon attack.

Talon 1: 1d20 + 2 ⇒ (5) + 2 = 71d6 ⇒ 5


The Veteran's Vault: MAP

With the creature falling apart in front of it Plunder lifts a single taloned foot and with quick kick sends the rest of the filth splattering across the far wall.

That is it! End of Combat end of Scenario!

Lets see how you did:
Primary mission: Find the cave and identify 2 of the carvings: Check!
Secondary: Explore, report, and cooperate:
If a PC successfully accomplishes [/b]three[/b] of the following five objectives, t
1. Heed Sir Dydimus' order to flee into the caves when the minotaur: Nope
2. Identify at least two more of the carvings: Check!
3. Explore both areas B4 and B5: Check!
4. Prevent the minotaur from killing Sir dydimus: Check!
5. Take good notes during the Confirmation: Check!

Game will be reported and chronicle will be issued today! Have fun with Game Day 3?

Silver Crusade

Male Dwarf Ranger/1 Inquisitor/8 (Tot Lvl 9) | Init +14 | AC 15 tch 12, ff 13 | HP 36/77 | Fort +13 Ref +9 Will +16 | Bane 3/8 | Judgement 2/3

Thanks for running the scenario! :-)

Grand Lodge

Gnome Druid-4 | Handle Animal +8 | HP: 34/34 | AC: 17 | T: 14 | FF: 15 | CMB: 2 | CMD: 15 Fort: +7 | Ref: +4 | Will: +7 (+2 vs. illusions) | Init: +1 | Perc: +10 | Heal +6 | Spellcraft +6 | Job +8

Thanks very much! Had a blast :)

Grand Lodge

Male Ulfen 3rd Hunter | HP 24/24 | AC 18 | T 12 | FF 17 | CMD 16 | Fort + 5 | Ref +4 | Will +3 | Init +1 | Perc +8 | AF: 3/3 | Spells: 1st - 4/4 | Cinder | HP 16/22 | AC 20 | T 13 | FF 17 | CMD 18 | Fort +5 | Ref +5 | Will +2 | Perc +6 | AF - Bull

Yes, thanks a lot! Also, thanks to everyone who let me pick the path of the adventure.

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

Yes, that was great! I loved the added touch of Dydimus as the captain, especially since I've seen his antics before...really fun! Thanks for running it! :)


The Veteran's Vault: MAP

Thanks! It was a lot of fun to run! I know some of you are already signed up but if anyone wants to play in my Intro 1 game I still have some spots open HERE

Grand Lodge

Gnome Druid-4 | Handle Animal +8 | HP: 34/34 | AC: 17 | T: 14 | FF: 15 | CMB: 2 | CMD: 15 Fort: +7 | Ref: +4 | Will: +7 (+2 vs. illusions) | Init: +1 | Perc: +10 | Heal +6 | Spellcraft +6 | Job +8

I've submitted a request with my level 1 Rogue Zarlonna.

Grand Lodge

Male Ulfen 3rd Hunter | HP 24/24 | AC 18 | T 12 | FF 17 | CMD 16 | Fort + 5 | Ref +4 | Will +3 | Init +1 | Perc +8 | AF: 3/3 | Spells: 1st - 4/4 | Cinder | HP 16/22 | AC 20 | T 13 | FF 17 | CMD 18 | Fort +5 | Ref +5 | Will +2 | Perc +6 | AF - Bull

I'll bring my level 1 Lore Warden along if that's possible!

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

Looks like you are filling up quick, but I have a level 1 bard that would love to join if there's room...


The Veteran's Vault: MAP

plenty of room left!

Who has played it before?

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

I have...

Grand Lodge

Male Ulfen 3rd Hunter | HP 24/24 | AC 18 | T 12 | FF 17 | CMD 16 | Fort + 5 | Ref +4 | Will +3 | Init +1 | Perc +8 | AF: 3/3 | Spells: 1st - 4/4 | Cinder | HP 16/22 | AC 20 | T 13 | FF 17 | CMD 18 | Fort +5 | Ref +5 | Will +2 | Perc +6 | AF - Bull

Likewise, I'll be joining Table 2 with Theon.

Grand Lodge

Gnome Druid-4 | Handle Animal +8 | HP: 34/34 | AC: 17 | T: 14 | FF: 15 | CMB: 2 | CMD: 15 Fort: +7 | Ref: +4 | Will: +7 (+2 vs. illusions) | Init: +1 | Perc: +10 | Heal +6 | Spellcraft +6 | Job +8

I have played it.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Thanks for the game. I think I'll pass on Intro. Played it before and have a few others things going on.


The Veteran's Vault: MAP

Alek and Lucrezia it looks like I need day job rolls from you

Telos were you first or second level when you played this?

Working on Chronicles, game has been reported.

If you have revived your chronicle let me know if it is OK or not.

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

Was first, but leveled already for another scenario.

Grand Lodge

Male Ulfen 3rd Hunter | HP 24/24 | AC 18 | T 12 | FF 17 | CMD 16 | Fort + 5 | Ref +4 | Will +3 | Init +1 | Perc +8 | AF: 3/3 | Spells: 1st - 4/4 | Cinder | HP 16/22 | AC 20 | T 13 | FF 17 | CMD 18 | Fort +5 | Ref +5 | Will +2 | Perc +6 | AF - Bull

So you do!

Prof: Woodcutter: 1d20 + 6 ⇒ (19) + 6 = 25

Grand Lodge

Gnome Druid-4 | Handle Animal +8 | HP: 34/34 | AC: 17 | T: 14 | FF: 15 | CMB: 2 | CMD: 15 Fort: +7 | Ref: +4 | Will: +7 (+2 vs. illusions) | Init: +1 | Perc: +10 | Heal +6 | Spellcraft +6 | Job +8

Craft Locks: 1d20 + 8 ⇒ (2) + 8 = 10

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Looks good, thanks for the game.


The Veteran's Vault: MAP

Everyone one should have received their chronicles via a PM. If anything is wrong or you didn't get it let me know. I'll deactivate this thread tomorrow.

Dark Archive

Human Fighter 2 / Slayer 2 | HP 38/38 | AC 19; Tch 12; FF 16 | F +8; R +5; W +1 | CMB+8; CMD 20 | Speed 20 ft | Init +2 | +1 Fauchard: +10 (1d10+7/18-20) | Perc +7

I received mine and it looks great! Thanks again!!!

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