GM Dak - Hell's Rebels

Game Master Dakcenturi

Chapter 1: In Hell's Bright Shadow
Part 3: Redaction's and Revenge

Pics | Maps | Loot & Notes

Starting Day: Toilday, 20th of Abadius 4715 AR
Current Day: Oathday, 11th of Calistril 4715 AR


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HP 17/17 | AC 16 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +2 | Will +7 | Init +4 | Perc +12 | Sense Motive +10 | Darkvision 60'

I'm pretty sure that is how I'd handle it if I were running things :P


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

@Horillo Please jump on Roll20 when you get a chance and let me know once you have so I can assign you permissions to move your token around.


Male
Spoiler:
HPs 18/18 AC 16/FF13/T13 Saves: F+3, Ref +4, W+6 +1Illusion, Perc +10 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/3
GM Dak wrote:
@Horillo Please jump on Roll20 when you get a chance and let me know once you have so I can assign you permissions to move your token around.

I don't have permission to your game, I sign in with

dedded_again
at or even @
yahoo.
co.
uk

if you can add me to your game.

My display name is Paul F.


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Sent invite. The link at the top should have worked, but if it didn't the invite should.


HP 31/31 | AC 20 | T 13 | FF 17 | CMD 19| Fort +5| Ref +3 | Will +2 | Init +3 | Perc +6 | Intimidate +7 Bloodrager (Aberrant)

Wow, obviously something wrong with the dice roller in this game. Those are the three worst attack rolls I've seen in a long time.


HP 20/20 | AC 20 : T13 : FF17 | CMD : 17 | F:5 R:6 W:0 | Init +4 | Perp +5 (+6 vs Traps) | Darkness 1/1

Must be the shock of the sudden turn of events. Hoping on FF to save my roll ;)

I do have to ask though, was that guy just carrying manure around or is our fine city just so covered in it that it's easily at hand when needed?


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Well it wasn't readily handy so it is a little odd that someone just happened to have that with them :P


HP 31/31 | AC 20 | T 13 | FF 17 | CMD 19| Fort +5| Ref +3 | Will +2 | Init +3 | Perc +6 | Intimidate +7 Bloodrager (Aberrant)

I couldn't hit with my normal attack but I am pretty sure I will hit it when it moves, as with difficult terrain he will have to move :) Surely I can't roll that bad again


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Yup, just waiting on San. I will post something either way on Monday


HP 17/17 | AC 16 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +2 | Will +7 | Init +4 | Perc +12 | Sense Motive +10 | Darkvision 60'

Sorry for my absence on Friday. I had a long end of month process Thursday night and slept for a good portion of the next day :)


HP 20/20 | AC 20 : T13 : FF17 | CMD : 17 | F:5 R:6 W:0 | Init +4 | Perp +5 (+6 vs Traps) | Darkness 1/1

As far as situation clarification goes I believe the guard have been ordered to run off, arrest or kill the crowd (no preference as to which). At the same time men who appear to be loyalists with armbands have uncloaked and drawn weapons with malicious intent in their eyes.


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Well specifically, Nox was ordered to run off, arrest or kill the crowd. Queen's Loyalists (which you may or may not be familiar with, they have become prevalent with Thrune's rise to power) are actively harassing the crowd, a group of which is working toward harassing you all (though doing a bit of a poor job with their init rolls :P). The rest can be seen in the most recent gameplay post.


HP 31/31 | AC 20 | T 13 | FF 17 | CMD 19| Fort +5| Ref +3 | Will +2 | Init +3 | Perc +6 | Intimidate +7 Bloodrager (Aberrant)

Ok, sorry about messing the map with my purple lines. I ended where the little rectangle is. I can't figure out how to erase the mistake, and I just kept making mistakes.


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

No worries, map marks are appreciated and I will erase once I post.


HP 20/20 | AC 20 : T13 : FF17 | CMD : 17 | F:5 R:6 W:0 | Init +4 | Perp +5 (+6 vs Traps) | Darkness 1/1

I thought Mawl was just running back and forth in a tizzy :)


HP 31/31 | AC 20 | T 13 | FF 17 | CMD 19| Fort +5| Ref +3 | Will +2 | Init +3 | Perc +6 | Intimidate +7 Bloodrager (Aberrant)
Nils the Ashen wrote:

I thought Mawl was just running back and forth in a tizzy :)

I had a spasm, then I tried to correct it, had another, then I tried to correct all of it...I give up


Male
Spoiler:
HPs 18/18 AC 16/FF13/T13 Saves: F+3, Ref +4, W+6 +1Illusion, Perc +10 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/3

I wouldn't worry, I shout at my computer a lot!!!!

... then shrug my shoulders and walk away..


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

As we now look at progressing into 'group' situations, it would be useful for expediency if we setup a marching order. I made assumptions for the new map, feel free to adjust accordingly.


Female CG Human Wizard (Exploiter) 3 | HP 20/20 | AC12 T11 FF11 | CMB+1 CMD12 | F+2 R+2 W+3 | Ini+5 | Prcp+4 SM+2 | Spd 30' | Arcane Reservoir 3/6 | Active: heightened awareness

As long as I'm not in the front, I'm good! It's nice to have sturdier bodies on all sides if possible, in case we ever get surprised from behind.


HP 31/31 | AC 20 | T 13 | FF 17 | CMD 19| Fort +5| Ref +3 | Will +2 | Init +3 | Perc +6 | Intimidate +7 Bloodrager (Aberrant)

Ack We need to reset the seed number for the dice number generator...these rolls are improbably bad.


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Mawl, not that it matters with your role, but Knowledge skills can't be used untrained. See Skill List for reference on which can be used trained/untrained.


HP 20/20 | AC 20 : T13 : FF17 | CMD : 17 | F:5 R:6 W:0 | Init +4 | Perp +5 (+6 vs Traps) | Darkness 1/1

Ya that was a series of good rolls, hopefully RND doesn't strike me down too hard later....;)


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Moved you all to the starter image if you want to arrange yourselves in some semblance of a marching order for future reference. Just from who knows who already, I placed you with my best guess. If that needs adjustment feel free to adjust.


HP 31/31 | AC 20 | T 13 | FF 17 | CMD 19| Fort +5| Ref +3 | Will +2 | Init +3 | Perc +6 | Intimidate +7 Bloodrager (Aberrant)

Mawl can be as far front as anyone else doesn't want to be. I agree that I would be near Sorix though as we have a commonality.

I have centrally placed Mawl so that we can form a new line. Feel free to place your icons in front of or behind, or beside? I am assuming we are facing to the left and "marching" moving that direction.


HP 17/17 | AC 16 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +2 | Will +7 | Init +4 | Perc +12 | Sense Motive +10 | Darkvision 60'

Sorry for my absence the past two days all. I am on vacation and am juggling prep for Origins as well as birthday festivities. I expect my posting will be spotty until after Origins, but I'm going to try and get posts in when I can and keep up with what is going on.

Dak, obviously if you need to push forward or bot me for anything please feel free. Keep the game rolling until this convention insanity is over :)


HP 20/20 | AC 20 : T13 : FF17 | CMD : 17 | F:5 R:6 W:0 | Init +4 | Perp +5 (+6 vs Traps) | Darkness 1/1

Nils will shadow Mawl during general walking about. If we're feeling threatened/concerned about traps (come level 2) he'll be out front 10 feet or so.


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

@Saniel No worries, I figured that was the case.


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Added a map of Kintaro in a separate Roll20 above for you all to reference as needed. I will add locations to the map as you find them.


Female CG Human Wizard (Exploiter) 3 | HP 20/20 | AC12 T11 FF11 | CMB+1 CMD12 | F+2 R+2 W+3 | Ini+5 | Prcp+4 SM+2 | Spd 30' | Arcane Reservoir 3/6 | Active: heightened awareness

Since we just got our first batch of loot, now's a good time to ask: How shall we handle loot? In my home game AP, if more than one person wants an item, we work it out between players. Anything unwanted is sold. All gp from selling items, and gp found, is split evenly. When a found item is no longer wanted by the person using it, the gp from sales is split among the party. One of the players is treasurer and keeps a google doc with all loot info.


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

I have a pretty decent loot sheet if you all want to use it, but yes, good for you all to figure out how you want to handle loot.


HP 31/31 | AC 20 | T 13 | FF 17 | CMD 19| Fort +5| Ref +3 | Will +2 | Init +3 | Perc +6 | Intimidate +7 Bloodrager (Aberrant)

Dak, has a google docs ss he uses that has the same principle. I'm good with whaterver


HP 31/31 | AC 20 | T 13 | FF 17 | CMD 19| Fort +5| Ref +3 | Will +2 | Init +3 | Perc +6 | Intimidate +7 Bloodrager (Aberrant)

I would love to have the bracers for even this encounter in the livery if we could work something out. I'm not sure about other classes and their need and ability to use them.


Female CG Human Wizard (Exploiter) 3 | HP 20/20 | AC12 T11 FF11 | CMB+1 CMD12 | F+2 R+2 W+3 | Ini+5 | Prcp+4 SM+2 | Spd 30' | Arcane Reservoir 3/6 | Active: heightened awareness

I like the method my home group uses that I posted above. It's about as fair to all as I can think of. If you have a loot sheet, great, let's use it.

EDIT: Mawl, yes, take the bracers.


Female CG Human Wizard (Exploiter) 3 | HP 20/20 | AC12 T11 FF11 | CMB+1 CMD12 | F+2 R+2 W+3 | Ini+5 | Prcp+4 SM+2 | Spd 30' | Arcane Reservoir 3/6 | Active: heightened awareness

Wait, they won't stack with your scale mail. They're only good for characters that don't wear armor. Wizards and Monks.

That's why I thought I'd be the only one in the party to benefit from them.


Female CG Human Wizard (Exploiter) 3 | HP 20/20 | AC12 T11 FF11 | CMB+1 CMD12 | F+2 R+2 W+3 | Ini+5 | Prcp+4 SM+2 | Spd 30' | Arcane Reservoir 3/6 | Active: heightened awareness

Oh wait again, I forgot I'm already wearing a haramaki for +1 armor. I don't think they're useful to any of us.


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

The sheet I have is more for keeping track of what loot there is before it is sold and who is claiming what until things get sold. Link. If whomever plans to keep up with loot wants to use this sheet I can add it to the top section with the other links for easy access.


Female CG Human Wizard (Exploiter) 3 | HP 20/20 | AC12 T11 FF11 | CMB+1 CMD12 | F+2 R+2 W+3 | Ini+5 | Prcp+4 SM+2 | Spd 30' | Arcane Reservoir 3/6 | Active: heightened awareness

Would anyone like to volunteer to be in charge of the loot sheet? I would except I'm fairly spreadsheet-illiterate. Or if someone wants to explain it to me like I'm 5, I'll do it :)


HP 31/31 | AC 20 | T 13 | FF 17 | CMD 19| Fort +5| Ref +3 | Will +2 | Init +3 | Perc +6 | Intimidate +7 Bloodrager (Aberrant)

I don't mind but Dak you would have to give me the value of everything. Saniel knows this stuff as does Nils, so either one of them could do it also.

So my armor won't stack with the bracers :( That's the type of stuff I don't know either. So we should just sell them also?

Dak, I think there are one too many columns for names. I like having a 'party' column to buy common use stuff, but we only have five of us, right?


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

I just look the values up in Hero Labs :P, also yeah the bracers give an armor bonus so if you already have armor that grants an armor bonus and bonuses do not stack. For the columns, I can adjust, it was like that from our previously larger party in our other game.


HP 31/31 | AC 20 | T 13 | FF 17 | CMD 19| Fort +5| Ref +3 | Will +2 | Init +3 | Perc +6 | Intimidate +7 Bloodrager (Aberrant)

Ok Sorix, I can look stuff up in Hero Labs, not as well as Dak, but I can handle it. If you want me to handle the ss. I'm ok with whichever way we want to handle people wanting items. The way I understand it your way is:
One person takes what comes up if they want it, then if they sell it later on they split the money with the party.

The way we handled it was the sales value was subtracted from that person's share.

We need to decide that.

Secondly, you didn't mention anything about common group items such as healing potions, and things that benefit the entire group. Since we typically each probably have one or two of these to start but then if we need to use more later on (we generally purchase a wand) we make a split portion for the "group" and spend that money on things that benefit all. Obviously if it gets too large, then we can split it. Let's all chime in on how we want to handle it.


Female CG Human Wizard (Exploiter) 3 | HP 20/20 | AC12 T11 FF11 | CMB+1 CMD12 | F+2 R+2 W+3 | Ini+5 | Prcp+4 SM+2 | Spd 30' | Arcane Reservoir 3/6 | Active: heightened awareness

Sounds like both methods have the same net result, whether the GP of a sold found item is split with the group, or the value is subtracted from the share. Your way seems simpler. Let's do that (subtract value of sold item from that person's share).

My experience with common group items (wands, essentially) have always been an informal, "we should all pitch in on a healing wand, yeah?" thing. I'm okay with your method of having a formal "group" share for those purchases.

Short answer: I think your way sounds great.


Male
Spoiler:
HPs 18/18 AC 16/FF13/T13 Saves: F+3, Ref +4, W+6 +1Illusion, Perc +10 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/3

I don't have time to do the loot sheet, as I just started GMing a RL group for Mummy's Mask and GM Starfinder at a weekly games club.

I'm happy with whatever is decided with the loot, provided it fair and is best for the party. So happy with Mawl's and Sorix's ideas.

Thought I'd let you know what I'm doing, so you can bot if required, I don't want to hold the game up.

Just as a run down on my RL gaming schedule...
Monday night is Pathfinder Society group.
Wednesday night Starfinder GM at gaming club
Thursday night bi weekly(ish) GM Mummy's Mask.

I hope to be posting during the day UK time from work or before work.

Weekends tend to be family, so posting can be more spotty.

22nd-24th weekend away gaming, don't know if I will have much opportunity to post.


Female CG Human Wizard (Exploiter) 3 | HP 20/20 | AC12 T11 FF11 | CMB+1 CMD12 | F+2 R+2 W+3 | Ini+5 | Prcp+4 SM+2 | Spd 30' | Arcane Reservoir 3/6 | Active: heightened awareness

My home group just started book 5 of Mummy’s Mask. It’s been really fun. We play on Thursday nights US Mountain time zone. And I play PFS locally on Wednesday nights.
I can post in the day while working though.

I’ll be on a cruise July 8 - 15 and I’m not sure what kind of access I’ll have. As it approaches we can discuss botting options.


HP 31/31 | AC 20 | T 13 | FF 17 | CMD 19| Fort +5| Ref +3 | Will +2 | Init +3 | Perc +6 | Intimidate +7 Bloodrager (Aberrant)

Ok, I have some sketchy time coming up. I will be out of the country June 23rd-30th. Internet is expensive and spotty but I hope to still post every day. And I will keep track of the stuff on the spreadsheet. There is a spot for everyone in the group to put an X if they agree to what others have taken or not. So if after you look at the sheet, Dak's link, put an X in the approval column under your name.

In future if you wish to claim something, put a mark in the column under your name and usually there won't be any discussion, unless everyone wants it. We usually have already talked about it.

If ever any questions--speak up, nobody wants to get hurt.


Female CG Human Wizard (Exploiter) 3 | HP 20/20 | AC12 T11 FF11 | CMB+1 CMD12 | F+2 R+2 W+3 | Ini+5 | Prcp+4 SM+2 | Spd 30' | Arcane Reservoir 3/6 | Active: heightened awareness

Great system; thank you for doing that!


HP 31/31 | AC 20 | T 13 | FF 17 | CMD 19| Fort +5| Ref +3 | Will +2 | Init +3 | Perc +6 | Intimidate +7 Bloodrager (Aberrant)

Ok, I fixed the sheet to reflect our party. I am not looking at it at the moment but I think everyone adds 147.67 gp to their PC purse.


Male
Spoiler:
HPs 18/18 AC 16/FF13/T13 Saves: F+3, Ref +4, W+6 +1Illusion, Perc +10 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/3

Thanks Mawl ... Great Job


HR | MM | RotRL1 | RotRL2 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Added the loot sheet at the top. As for the gold split, you wouldn't have the extra gold from selling things just yet. Need to actually find somewhere to sell that stuff off.


Male
Spoiler:
HPs 18/18 AC 16/FF13/T13 Saves: F+3, Ref +4, W+6 +1Illusion, Perc +10 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/3

I think we should keep the Silver dagger, Horillo will have it if no-one else wants it. But normally I'd want either the front-line or rogue to have it.


HP 20/20 | AC 20 : T13 : FF17 | CMD : 17 | F:5 R:6 W:0 | Init +4 | Perp +5 (+6 vs Traps) | Darkness 1/1

Weighing in late but basically I'm in agreement with the loot discussion. I'm pretty laid back with loot and would much rather see it get used than sold if it makes sense.

As far as the silver dagger we should definitely hold onto it somewhere as I'm sure we'll be fighting devilish things frequently.

Schedule wise I'll be on vacation June 21st to the 30th but should have internet access so posting might be a bit slower but should continue (probably more of a morning/evening schedule).

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