GM Dak - Hell's Rebels

Game Master Dakcenturi

Chapter 2: Turn of the Torrent
Part 1: The Ninth Proclamation

Pics | Maps | Loot & Notes

Starting Day: Toilday, 20th of Abadius 4715 AR
Current Day: Oathday, 11th of Calistril 4715 AR


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Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

I am hitting the road to Hilton Head today. It was postponed a couple of days thanks to Hurricane Florence. I still expect to be on once or twice a day (Hilton Head, while an island, does probably have wi-fi). Just letting you know that it won't be my usual checking 3 or 4 times a day. I'll be back Saturday night.


HP 20/20 | AC 20 : T13 : FF17 | CMD : 17 | F:5 R:6 W:0 | Init +4 | Perp +5 (+6 vs Traps) | Darkness 1/1

This is my take on the plan :

Nils will disguise himself as Barco, a tiefling drunk disguise he uses for gathering information, and act as the bait. Based on what we know about the location of the attacks I'm thinking we pick an area a short distance from a tavern/bar and Nils will stumble about the area...pass out...drink...repeat for a time. Never leaving the general vacinity. The party can take up positions nearby.

As far as prep goes, perhaps some shopping (CI arrows?), prepare some blinds to help the party hide.

What do you guys think?

What time of the day is it?


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

Great ideas all....er except the arrows, I have to just hit them. I have silver but not cold iron. I will just have to hope I hit them hard enough. What type of save does one need against their bite? Fort? Does Horillo have a Fort buff that he can give out or are there inexpensive scrolls/potions?


Male
Spoiler:
HPs 23/23 AC 16/FF13/T13 Saves: F+4, Ref +4, W+8 +1Illusion, Perc +11 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/4

Not sure what time it is currently?

Like the idea, was going through my head too. We should do a reccy of the area first to get good places to hide. If it's day now, it's as good a time as any. Then do the shopping, or we split the party into shopping detail and reccy detail, (very military ... lol).

Would like to buy some cold iron arrows, as we seem to be coming up against a fair few beasties that are in this place.

A few Detect evil spells might give us a bit of a warning, 10 mins per level.... expensive but might be worth it... not guaranteed, don't want to wait a day to regain spells.

The only thing I can think to help fort saves is resistance or guidance spells, 0-level. If we think they use poison, then we could buy potions of anti-toxin. There is Pick Your poison which might be effective, but the has quite a heavy cost.

There is a spell called ironbeard, which might be useful.. I+1AC and cold iron armour spikes.

Nothing at 1st level really helps with fort/will saves other than the normal bless, or Swallow Your Fear

Personally think Bless is always a goody, and Ironbeard might also be useful.

If these things go invisible, anything that would help like Fairy Fire
might be of use or even bags of flour....


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

By this point, it is a around mid day.


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

Ok, I will go with Nils and recon the area, finding good hiding places for us. Probably the others go shopping. Saniel for the face, Horillo and Sorix for the knowledge of things arcane and divine. Just a suggestion.


HP 17/17 | AC 16 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +2 | Will +7 | Init +4 | Perc +12 | Sense Motive +10 | Darkvision 60'

Sorry for my absence this week folks. Work has got the better of me!


Female CG Human Exploiter Wizard 4 | HP 26/26 | AC13 T12 FF11 | CMB+2 CMD14 | F+2 R+3 W+4 | Ini+6 | Prcp+2 SM+2 | Spd 30' | Arcane Reservoir 2/7 | Active:

Aforementioned plans sound great to me. I'll go with the shopping group.

@GM is a cloak of resistance +1 available in town?


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

If you feel it's necessary to hit, please purchase a cold iron weapon for me. I have the money and will give it to you. I am set up for 2H reach so no point in getting the same. I would think a 1H. I don't have access to hero labs where I am. I think if I'm going with a 1H then I could use a small shield? I'm not sure if it's worth it. I would accept some advice and then go with it. Maybe just a 2H CI weapon would save me some money and if it doesn't have anything special...so be it.


HP 20/20 | AC 20 : T13 : FF17 | CMD : 17 | F:5 R:6 W:0 | Init +4 | Perp +5 (+6 vs Traps) | Darkness 1/1

Honestly I don't know if I'd bother at this point yet Mawl. You're going to hit hard enough to bypass most DR. That said extra damage is extra damage so it depends on funds and how many weapons you feel like carrying.


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

Ok,I was thinking the same. I have enough weapons at the moment and I thought that when I hit the last time I could bypass the DR and still do some damage. Let's go with no new weapons for Mawl.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

@Sorix Yes you could find a cloak of resistance +1 however, didn't you all loot one not too long back?


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

I placed myself in an alley just out of view of the tavern and I will slightly conceal myself slightly act like a homeless, minding my own business.


HP 17/17 | AC 16 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +2 | Will +7 | Init +4 | Perc +12 | Sense Motive +10 | Darkvision 60'

How to homeless act? :)

Picturing Mawl holding a cardboard sign asking for "anything helps". Obligatory "God Bless" included for good measure.


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

Lol, yes "...will work for food"


Female CG Human Exploiter Wizard 4 | HP 26/26 | AC13 T12 FF11 | CMB+2 CMD14 | F+2 R+3 W+4 | Ini+6 | Prcp+2 SM+2 | Spd 30' | Arcane Reservoir 2/7 | Active:

@GM we looted one but decided one of the frontliners should have it first. Nils, IIRC.


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

Please erase the purple square. It is where I intend to land on my turn.


Male
Spoiler:
HPs 23/23 AC 16/FF13/T13 Saves: F+4, Ref +4, W+8 +1Illusion, Perc +11 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/4

oooh...like the lights on the map :-)


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

wow! Horillo, those dice were horrible to you.


Male
Spoiler:
HPs 23/23 AC 16/FF13/T13 Saves: F+4, Ref +4, W+8 +1Illusion, Perc +11 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/4

We are going trough a bad patch .... Nils too....


HP 17/17 | AC 16 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +2 | Will +7 | Init +4 | Perc +12 | Sense Motive +10 | Darkvision 60'

At least my dice haven't completely abandoned me yet...


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Sorry that it wasn't clear. For the current situation, the enemy is fleeing right now. Sorix won't have an opportunity to get to them before they fly off unless you chase after them. So currently the two options when it comes around to your turn will be to chase or for those with ranged attacks to get off one last shot instead of chasing.

Just to ensure clarity before I post, currently Mawl has destroyed another one with his AoO and Saniel managed to grab hold of one with his AoO. As such, there is only one left that is attempting to flee. I just want to know if Sorix/Horillo will attempt to take out the fleeing one or if we need to go through the chase scene for everyone.


Male
Spoiler:
HPs 23/23 AC 16/FF13/T13 Saves: F+4, Ref +4, W+8 +1Illusion, Perc +11 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/4

Those dice were just toying with you Saniel ....


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

Mawl is going to be out of town the remainder of the day today with no access to the internet (driving). He is not a decision maker nor a leader, so he is most likely going to decide to do whatever the smarter and/or wiser members of the group suggest.


Female CG Human Exploiter Wizard 4 | HP 26/26 | AC13 T12 FF11 | CMB+2 CMD14 | F+2 R+3 W+4 | Ini+6 | Prcp+2 SM+2 | Spd 30' | Arcane Reservoir 2/7 | Active:

Hey all, it's my birthday tomorrow and I'm having a party tonight which I'm busy getting ready for. I'll try to post this afternoon but it probably won't be until tomorrow evening.


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

Happy birthday! enjoy!


HP 20/20 | AC 20 : T13 : FF17 | CMD : 17 | F:5 R:6 W:0 | Init +4 | Perp +5 (+6 vs Traps) | Darkness 1/1

Happy Birthday!


Male
Spoiler:
HPs 23/23 AC 16/FF13/T13 Saves: F+4, Ref +4, W+8 +1Illusion, Perc +11 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/4

Belated birthday wishes, hope you had a great day.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

@Sorix Happy belated B-Day, hope it was a good one!


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

Mawl already agreed to his having a silver raven to keep us informed. Let's move on to the next lead. We can investigate the fires or check out the bar, or possibly both at the same time.


Male
Spoiler:
HPs 23/23 AC 16/FF13/T13 Saves: F+4, Ref +4, W+8 +1Illusion, Perc +11 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/4

Horillo agrees about the silver raven and leaving it with Hetamon.


HP 17/17 | AC 16 | T 11 | FF 14 | CMD 12 | Fort +5 | Ref +2 | Will +7 | Init +4 | Perc +12 | Sense Motive +10 | Darkvision 60'

Was out yesterday for training day. Catching up this morning


Male
Spoiler:
HPs 23/23 AC 16/FF13/T13 Saves: F+4, Ref +4, W+8 +1Illusion, Perc +11 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/4

We have hooks to:
- Clenchjaws - other patries disaffected by the Thrune crackdown
- Prisoners being put in the Salt Works ...
- Random fires happening, might get noble support
- One gang being allowed to reek havoc, chaos and violence.

Details here

We seem to be heading towards the Clenchjaws hook next, with Mawl, currently doing it tomorrow.

Just my synopsis of where I think we are right now ....


Male
Spoiler:
HPs 23/23 AC 16/FF13/T13 Saves: F+4, Ref +4, W+8 +1Illusion, Perc +11 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/4

Horillo's spells today:
Iron Beard
Divine Focus
Calm Animals
Bless


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Just so I make sure I am tracking this correct, we are know on day 4 since the Aria Park protests, day 2 since you starting working on the rebellion. Let me know if I am not remembering that correctly.


Male
Spoiler:
HPs 23/23 AC 16/FF13/T13 Saves: F+4, Ref +4, W+8 +1Illusion, Perc +11 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/4
GM Dak wrote:
Just so I make sure I am tracking this correct, we are know on day 4 since the Aria Park protests, day 2 since you starting working on the rebellion. Let me know if I am not remembering that correctly.

Sounds good to me :-)


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

Ok, not sure if I should do this OOC or here in discussion. What do we know about water? How deep is it? Are there nearby beaches and do people swim and boat? Is it just a commercial harbor? Is there such a thing as S.C.U.B.A.?


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

As per the map link at the top it is #17. It is basically a huge area of boardwalks in a commercial harbor. Where the shop fell through, the water is at least 10-15ft deep. There are indeed diver kits, air crystals, and various magical options.


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

I'm up for someone else to suggest something. We have to wait a little while to go back to Clenchjaw's. Can we do anything for a couple of hours like recruit or whatever the overarching campaign is? I've never done anything like that so I don't know if we have to actually spend time doing it.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

As you all may have noticed, Saniel has been away for some time. He mentioned that he was stepping away from Pathfinder for the time being (assuming that means this PbP game as well) so I'm going to be looking for a replacement. Before I do though, I want to make sure everyone else is still planning to continue on with us. Just want to confirm everyone's continued interest.


Female CG Human Exploiter Wizard 4 | HP 26/26 | AC13 T12 FF11 | CMB+2 CMD14 | F+2 R+3 W+4 | Ini+6 | Prcp+2 SM+2 | Spd 30' | Arcane Reservoir 2/7 | Active:

Most definitely still in this.


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

Yup, Yup! I'm in.


Male
Spoiler:
HPs 23/23 AC 16/FF13/T13 Saves: F+4, Ref +4, W+8 +1Illusion, Perc +11 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/4

Yep, me too... there's a lot to get stuck into and I like the group.


HP 20/20 | AC 20 : T13 : FF17 | CMD : 17 | F:5 R:6 W:0 | Init +4 | Perp +5 (+6 vs Traps) | Darkness 1/1

Loving the group and the run, I'm in


Female Half-Elf Bard (Dawnflower Dervish) 3 | HP: 19/30 | AC: 17 (T: 13, F: 14 | CMB: +2, CMD: 15 | F: +2, R: +6, W: +5 | Init: +3 | Perc: +8, SM: +10 | Speed 30' | Perform 9/11

Hi everyone! Thanks for inviting me to your campaign!

I'll be making a few adjustments to Sholti this evening then she'll be ready to go when you want to bring her in.

@Dak: I have a question about gear. Are mundane items that grant bonuses clear to use? For example perfume for the +1 to diplomacy, dancer's garb, etc. Best to know before I buy them.

Also, do courtier's outfits violate the Thrune ban on embroidered clothing?


Male HP 40/40 | AC 20 | T 13 | FF 17 | CMD 21| Fort +6| Ref +3 | Will +2 | Init +3 | Perc +7 | Intimidate +8 Bloodrager (Aberrant)

Welcome Sholti, very good questions too.


Female CG Human Exploiter Wizard 4 | HP 26/26 | AC13 T12 FF11 | CMB+2 CMD14 | F+2 R+3 W+4 | Ini+6 | Prcp+2 SM+2 | Spd 30' | Arcane Reservoir 2/7 | Active:

welcome, Sholti! Nice to have another aspiring Silver Raven.


Male
Spoiler:
HPs 23/23 AC 16/FF13/T13 Saves: F+4, Ref +4, W+8 +1Illusion, Perc +11 Init +3(+5 in surprise)
Human Cleric(Hidden Priest) of Erastil/4

Hi Sholti and welcome to our fun, I'm no longer the newbie in the group ;-) as I was the recruit after Dak's friend dropped out.


HP 20/20 | AC 20 : T13 : FF17 | CMD : 17 | F:5 R:6 W:0 | Init +4 | Perp +5 (+6 vs Traps) | Darkness 1/1

Welcome aboard!


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Sorry for the delay, I know I usually post earlier in the day, but it was a busy one.

In any case, as there was some discussion about finding alternate routes / clearing the sewers. Don't forget that you have a "team" at your base and you can recruit other teams to do things like that. I mean you are also welcome to spend time doing that kind of thing yourselves, but wanted to remind you there are other options.

Sholti:
As they begin searching the runes of the Silver Star, Shensen's store, feel free to approach them as you see fit.

Concerning mundane items that grant a bonus, no issues if that is what you want to spend your money on, just keeping in mind the no 3PP. For the cortier's outfit, I would say that it would be against the ban. Though you can always attempt to hide any embroidered clothing with a Disguise check.

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