Female human (Chelaxian) wizard (exploiter wizard) 3 (Pathfinder RPG Advanced Class Guide 133, Ultimate Wilderness 210)
CG Medium humanoid (human)
Init +5; Senses Perception +4
AC 12, touch 11, flat-footed 11 (+1 armor, +1 Dex)
hp 20 (3d6+6)
Fort +2, Ref +2, Will +3
Defensive Abilities share will
Speed 30 ft.
Melee dagger +1 (1d4/19-20) or
. . gauntlet +1 (1d3)
Special Attacks arcane reservoir (2/6)
Wizard (Exploiter Wizard) Spells Prepared (CL 3rd; concentration +7)
. . 2nd—bull's strength, glitterdust (DC 16)
. . 1st—color spray (DC 15), enlarge person (DC 15), grease
. . 0 (at will)—detect magic, light, prestidigitation, read magic
Str 10, Dex 13, Con 12, Int 18, Wis 10, Cha 14
Base Atk +1; CMB +1; CMD 12
Feats Alertness, Extra Arcanist Exploit[ACG], Extra Arcanist Exploit[ACG], Persistent Spell[APG], Scribe Scroll
Traits azlanti scholar, magical lineage, uskwood hunter (nidal)
Skills Knowledge (arcana) +11, Knowledge (dungeoneering) +11, Knowledge (engineering) +10, Knowledge (geography) +10, Knowledge (history) +11, Knowledge (local) +11, Knowledge (nature) +11, Knowledge (nobility) +10, Knowledge (planes) +11, Knowledge (religion) +11, Linguistics +9, Perception +4, Sense Motive +2, Spellcraft +10, Stealth +6
Languages Azlanti, Common, Elven, Halfling, Infernal, Shadowtongue, Strix
Combat Gear scroll of alarm, scroll of comprehend languages, scroll of disguise self, scroll of enlarge person, scroll of enlarge person, scroll of glitterdust, scroll of heightened awareness, scroll of infernal healing (x4), scroll of magic weapon, scroll of obscuring mist; Other Gear haramaki[UC], dagger, gauntlet, backpack, bandolier[UE], belt pouch, ink, inkpen, journal[UE], silk rope (50 ft.), sorix's starting spellbook, spell component pouch, wrist sheath, spring loaded, wrist sheath, spring loaded, 835 gp, 4 sp, 7 cp
Arcane Reservoir +2 DC or CL (6/day) (Su) Pool of points fuel exploits, or can expend to add +2 CL or DC while cast spell.
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Familiar Bonus: +4 to initiative checks You gain the Alertness feat while your familiar is within arm's reach.
Persistent Spell Foes must succeed at 2 saves or suffer the spell's full effects.
Quick Study (Ex) Use 1 reservoir as a full rd action, consult spellbook to switch out mem spell (provokes AoO).
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Share Will (Su) When your or familiar fails a save vs. mind-affecting effect, the other can roll in their place, but failure affects both.
Zealous -5 to hit and +2 to damage on your first attack against a target of a different religion than you
Sorix Seraxis grew up in the hinterlands north of Kintargo near the border with Nidal, where her family still resides. She was born into the underground cult of Desna who actively opposes the Kuthite government of Nidal. Her family and network have been waging an underground resistance against the Umbral Court practically from the moment it took control of the nation. As a devout follower of Desna (Zealous drawback), freedom is one of Sorix’s most fundamental principles.
Astoundingly bright from a very young age and intensely interested in the arcane, Sorix came to Kintargo as an adolescent to begin her formal education in the magical arts as an apprentice under the court wizards of Count Auxis Aulorian. There, she earns her keep as a scribe and assistant to the court wizards and as a tutor and nanny to the Aulorian children.
The recent events and takeover of Kintargo has made Sorix decide enough is enough, and it’s time to act. Rumors of the Silver Ravens have intrigued her immensely, as she’s already very familiar with life as a member of an active resistance (Historian of the Rebellion campaign trait). She’s attending the protest hoping to meet the Silver Ravens and intends to ally with them as soon as possible. She was recently contacted by a friend of a friend who instructed her to look for a man there wearing one black glove on his right hand and no glove on his left hand.
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