GM Choon Presents: The (Gestalt) War of Dragonfires (Inactive)

Game Master Choon

Current Battle Map


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Ok guys looks like the gm started a new campaign thread with the new revised pc making
Rules. I suggest we all head over there and post a pc with new rules

Jat say this combats over and take it from there.

What you think guys?


The Man. The Myth. The Mask!

Ya, this cost is essentially over. I'll post a summary and let the new guys in as soon add I can. Probably this afternoon.


The Man. The Myth. The Mask!

Sorry for the delay in gameplay posting. Today turned out to be busier than I anticipated. I'm going to attempt a gameplay post in a few hours.


Male Half-Orc Barbarian 20
DekoTheBarbarian wrote:
Well, here is Janry Orvay, jotunnar paragon/fighter with the savage warrior and mutation warrior archetype.

So do I make an alias and join in?


The Man. The Myth. The Mask!

Ok, in spite of the rule change, I did promise that those who had already built a monster could use it at least once. This encounter will be that time.

So, can I get a roll call!


The Man. The Myth. The Mask!
DekoTheBarbarian wrote:
DekoTheBarbarian wrote:
Well, here is Janry Orvay, jotunnar paragon/fighter with the savage warrior and mutation warrior archetype.
So do I make an alias and join in?

Yup. Make it general just in case this guy bites it. :)


NPC Intelligence Officer

here - NPC officer


Ynja Eva Ragnavold Half-Atlantean, HP[32/32] MP[30/32]Luck[16/16]Sanity92] ]Luck[16]Dodge [75/36/15] Privet investigator

and here as recycled PC


The Man. The Myth. The Mask!

Incendia, as you'll be an NPC from now on, feel free to take the stats from that to bar and just put your title and NPC up there.


NPC Intelligence Officer

Done GM


Male Half-Orc Barbarian 20

Actually, the jotunnar is the giant player race from Rite Publishing. Will have the alias up and running shortly. Forgot to buy equipment so will get that done as well.

The Exchange

Complain about the new boards here!

Waiting. I'll switch. Non monster form, I had my fun.


Stats:
HP [89/90] | AC 19, T 10, FF 19, CMD 19, DR 4/- | Fort +9, Ref +2, Will +7 | Low-Light Vision, Perception +7 | Bloodrage [17/17] |
Astral Suit Modifications:
Fortification 25%, Hardy, Stalwart, Flexible Suit, Improved Armor, Quickened Attacks, Psionic Attack, Psionic Damage, Augmented Weapon
Aegis 6/Bloodrager 6

Welp, here I is! Ready to smash things up! Deko's submission.


Male Halfling, HP: 32/83, PP: 26/59, CP: 7/9, CMD: +18, DR: 4/-, Fast Healing 2 (2 rounds) 8 temp hps
Vitals:
AC: 18, T: 12, F: 17. Saves: F: 9, R: 4, W: 7, CMB +7, CMD +18, Init +1, per +9, sense +1
Skills:
Autohyp +10, Escape Artist +7, Heal +11, Intimidate +6, K (Religion) +9, K (Psionics) +7, Perception +9, Prof (Cook) +7, Ride +6, Sense Motive +1, Spellcraft 12, UMD +10

Hia (again).
Here with my mutagoo halfling :)

Im a non-monster psionic character, am i in this one or the next? Im not too worried about his chances of survival, even in a party of monsters :)
Ill get his consumables done tonight when i get home and on my actual computer.


Yaksha master of forms 6//rakshasa paragon 6 | HP: 24/53 | AC/T/FF: 22/18/19 | F/R/W: +7/+8/+6 | Init: +1; Perception +11 | CMB: +9; CMD: 27 | Defense: Evasion, DR 2/-
Resources:
Focus: 0/4 | Pool of Predation: 3/9 per day | Sorcerer Lvl 1 - 4/6 per day | Deep Focus: 0/1 per day | Thunder Spear: 0/1 per day | Active Stance: Lightning
Status Effects:
Hungerborn: +1 to attacks, skill check, ability checks, and CL checks for 1 hour. | IH: Fast Heal 1 (3 rds) | GL: +20 ft. speed (5 rds) [ooc]| EP: Large Size (17 rds)

Checking in.


Ynja Eva Ragnavold Half-Atlantean, HP[32/32] MP[30/32]Luck[16/16]Sanity92] ]Luck[16]Dodge [75/36/15] Privet investigator

So just to make clear, the last Monsters will be the ones now dealing with the Thudder user, after that they all go, head back and its none Monster race PCs from then on.

I have NPCed my Monster PC, and have my none monster race PC in the command cost, as shown on the map ready for the next fight.

I think if the GM is will and your PCs oked, you can join here while we wait on the thudder fight to rap.

Sound ok GM?


Darkweaver, Owb Rogue; AC 22/19/14 20% miss chance; HP 106/106; F11, R13e, W8

Still working on a non-monster idea. Go on without me.


The Man. The Myth. The Mask!

Sounds good Ynja. Composing the end of that fight now.


The Man. The Myth. The Mask!

Re: Monsters
This next fight is the last if you have a monster that you have not yet played.


Sharptalon | HP 77/78 + 14 Temp | AC 22 T 11 FF 18 | CMB +14 CMD 26 | Ref + 10 Fort +12 Will +7 | Rage 6/9 Martial Flex 6/6

I think I'll drop out. I was mostly just interested in playing griffons, and it seems like there's a lot of other players, so I won't see if the Sorcerer/Oracle idea tickling the back of my brain would make anything interesting. Have fun all!


Human Fighter 17/Guardian 5: HP 182/182, Fort +17, Ref +18, Will +19, AC 52 (T 21, FF 47), CMD 53 (Grapple , Overrun 70), Perception +2, Init +8

Still here, but I'll be a bit spotting posting this week since I'm on a trip.


Sorry to see you go, Griffon. Fly well.


Dreig(Giant) Celeste | HP 73/33 | AC 27 T 24 FF 19 | CMB +15 CMD 32 | Fort +11 Ref + 18 Will +13| Init +7 | Rage 8/14 | Ki Pool: 9/9 | Perception +17 | Evasion | Spd 50ft | NA | Drkvsn 60ft | +2 saves vs spells/psionics/complsn/mind | Stance: Battle Dragon | Focus: Y | Buff: mistsight 5/rds

Oops. reporting in.

Do we have any ranged people right now?


The Man. The Myth. The Mask!

Canaan is a sniper.


Dreig(Giant) Celeste | HP 73/33 | AC 27 T 24 FF 19 | CMB +15 CMD 32 | Fort +11 Ref + 18 Will +13| Init +7 | Rage 8/14 | Ki Pool: 9/9 | Perception +17 | Evasion | Spd 50ft | NA | Drkvsn 60ft | +2 saves vs spells/psionics/complsn/mind | Stance: Battle Dragon | Focus: Y | Buff: mistsight 5/rds

Cool, I'll save the ranged character for next time.

Found a nice pic for my dreige barbarian.

Pic

Artist really dislike drawing warrior girls with any discernible muscle mass. Got lucky cause the pic has her two weapon fighting as well. Thank you google. So we post intros now right?


The Man. The Myth. The Mask!

Yup.


Dreig(Giant) Celeste | HP 73/33 | AC 27 T 24 FF 19 | CMB +15 CMD 32 | Fort +11 Ref + 18 Will +13| Init +7 | Rage 8/14 | Ki Pool: 9/9 | Perception +17 | Evasion | Spd 50ft | NA | Drkvsn 60ft | +2 saves vs spells/psionics/complsn/mind | Stance: Battle Dragon | Focus: Y | Buff: mistsight 5/rds

Awesome, even found a pic that looks pretty much like my character pic. Okay time to get dead.


Dreig(Giant) Celeste | HP 73/33 | AC 27 T 24 FF 19 | CMB +15 CMD 32 | Fort +11 Ref + 18 Will +13| Init +7 | Rage 8/14 | Ki Pool: 9/9 | Perception +17 | Evasion | Spd 50ft | NA | Drkvsn 60ft | +2 saves vs spells/psionics/complsn/mind | Stance: Battle Dragon | Focus: Y | Buff: mistsight 5/rds

Almost forgot to ask but do we level up in this campaign?

Also you might want to update the campaign info tab.


The Man. The Myth. The Mask!

Yes, you will level after surviving an undetermined set of encounters.

And thanks for the reminder


N Oracle (Lunar) / Sorcerer (Arcane) | HP 16/57| AC: 19(15Tch, 14Fl) | CMB: +7, CMD: 17 | F:+ 4, R: +7, W: +5; | Init: +5| Perc: +9, SM: +4 | Speed 30 ft| |Oracle Spells: 1st 5/7| 2nd 6/6| 3rd 4/4||Sorcerer Spells: 1st 3/7| 2nd 5/6| 3rd 3/4|Active conditions: Mage Armor 6h, See invisibility 1h6

Phew. Good thing I didn't dump int. Or we wouldn't be having that conversation.


The Man. The Myth. The Mask!

I will be updating the map and describing the area you need to run through tonight.


Dreig(Giant) Celeste | HP 73/33 | AC 27 T 24 FF 19 | CMB +15 CMD 32 | Fort +11 Ref + 18 Will +13| Init +7 | Rage 8/14 | Ki Pool: 9/9 | Perception +17 | Evasion | Spd 50ft | NA | Drkvsn 60ft | +2 saves vs spells/psionics/complsn/mind | Stance: Battle Dragon | Focus: Y | Buff: mistsight 5/rds

Akumu you are just casting obscuring mist right?

There is a 3rd party spell call mist sight that lets you see through stuff like that. Assuming that I can use 3rd party spells lol.


I'm not the GM obviously, but Choon's reaction when I had him vet my 3PP classes pretty much amounted to "whatever, go nuts," so I imagine you're good to go on that.

That's the kind of attitude I like my GM's to have. :-)


The Man. The Myth. The Mask!

Whatever within reason. And I'd like your abilities to be copied to your sheet at least just so I can reference them when needed.


Dreig(Giant) Celeste | HP 73/33 | AC 27 T 24 FF 19 | CMB +15 CMD 32 | Fort +11 Ref + 18 Will +13| Init +7 | Rage 8/14 | Ki Pool: 9/9 | Perception +17 | Evasion | Spd 50ft | NA | Drkvsn 60ft | +2 saves vs spells/psionics/complsn/mind | Stance: Battle Dragon | Focus: Y | Buff: mistsight 5/rds

Yup I pretty much tried to be meticulous with both the character sheet and the alias. Let me know if there is anything that isn't clear.

edit: need to add some more info on stances that I have.

This dreig race is pretty wicked though. Spurn enslavement makes casters that try to control them suffer damage and take a penalty to their caster levels!?

I even forgot all about this gem

Ancient Grudge (Su): wrote:

Dreigi labor under a mighty oath of revenge against those who destroyed their culture and scattered them to the winds; they benefit from a +2 bonus on attack rolls, damage rolls, and saving throws made against fey and outsiders with the chaotic and/or evil subtypes. This bonus increases by +1 every 4 character levels.

And that is an untyped set of bonuses as far as I know.


Dreig(Giant) Celeste | HP 73/33 | AC 27 T 24 FF 19 | CMB +15 CMD 32 | Fort +11 Ref + 18 Will +13| Init +7 | Rage 8/14 | Ki Pool: 9/9 | Perception +17 | Evasion | Spd 50ft | NA | Drkvsn 60ft | +2 saves vs spells/psionics/complsn/mind | Stance: Battle Dragon | Focus: Y | Buff: mistsight 5/rds

Think I am gonna switch out a few maneuvers to help the party with healing.


N Oracle (Lunar) / Sorcerer (Arcane) | HP 16/57| AC: 19(15Tch, 14Fl) | CMB: +7, CMD: 17 | F:+ 4, R: +7, W: +5; | Init: +5| Perc: +9, SM: +4 | Speed 30 ft| |Oracle Spells: 1st 5/7| 2nd 6/6| 3rd 4/4||Sorcerer Spells: 1st 3/7| 2nd 5/6| 3rd 3/4|Active conditions: Mage Armor 6h, See invisibility 1h6

Yup, standard obscuring mist, nothing too fancy here. Keep it simple, people.


Ynja Eva Ragnavold Half-Atlantean, HP[32/32] MP[30/32]Luck[16/16]Sanity92] ]Luck[16]Dodge [75/36/15] Privet investigator

Whats the area on that?


Male Halfling, HP: 32/83, PP: 26/59, CP: 7/9, CMD: +18, DR: 4/-, Fast Healing 2 (2 rounds) 8 temp hps
Vitals:
AC: 18, T: 12, F: 17. Saves: F: 9, R: 4, W: 7, CMB +7, CMD +18, Init +1, per +9, sense +1
Skills:
Autohyp +10, Escape Artist +7, Heal +11, Intimidate +6, K (Religion) +9, K (Psionics) +7, Perception +9, Prof (Cook) +7, Ride +6, Sense Motive +1, Spellcraft 12, UMD +10

Here is the paperwork I was talking about :) (btw, NOT SIMPLE!!!)
So to start, I spend 1 minute to allocate 2 of my unspent customization points to give me flight.

Flight:
The aegis uses psychokinetic energy to gain a fly speed equal to its base speed. The aegis’s maneuverability depends on his size. Medium or smaller aegii have good maneuverability. Large aegii have average maneuverability, while Huge aegii have poor maneuverability. For 2 additional customization points, the aegis’s maneuverability increases to perfect. The aegis’s fly speed can be increased by spending additional customization points, gaining a 20-foot increase to fly speed for each additional point spent. The aegis must be at least 5th level before selecting this customization.

I then Spend a move action to cast Metamorphosis and gain the 2x reduced size and +20ft move speed.
Metamorphosis:
--Decrease your size by two size categories (+4 size bonus to Dexterity, -4 size penalty to Strength, appropriate size modifiers to AC, CMB, attack rolls, etc). This effect does not stack with other effects that decrease your size.
--Increase your base land speed by 20 feet.

---------------
And here is the list of changes from these abilities.
o: -5PP, -2 Customization Points

o: +3 initiative (+2)
o: AC becomes: AC 23, Touch 17, Flat Footed 20 (+3 dex, +4 armor, +4 size, +2 NA)
o: +6 Ref saves (+2)

o: 40ft land speed, 40ft flight (good) (+20 each)
o: Melee becomes: +1 Staff +12/+7 (1d2+2/x2)
Modifiers +6/+0 BAB, +1/+1 Str, +4/+0 Size, +1/+1 Magic
o: Reach reduced to 0

o: Base stats become: Str 12, Dex 16, Con 16, Int 16, Wis 12, Cha 12
BAB +6 CMB +6 CMD +17 (+19 vs Trip)

o: Skills become:
Autohypnosis +10 (6 Ranks, +3 CS, +1 Wis)
Disguise +11 (0 Ranks, +10 Metamorphosis, +1 Cha)
Escape Artist +9 (6 Ranks, +3 Dex)
Fly +13 (0 Ranks, +4 Maneuverability, +6 Size, +3 Dex)
Heal +11 (3 Ranks, +3 CS, +2 Kit, +3 Int)
Intimidate +2 (3 Ranks, +2 Intimidating, -4 Size, +1 Cha)
K. Religion +9 (1 Rank, +3 CS, +2 Mwt, +3 Int)
K. Psionics +7 (1 Rank, +3 CS, +3 Int)
Perception +9 (6 Ranks, +2 Keen Senses, +1 Wis)
Profession (Cook) +7 (1 Rank, +3 CS, +2 Mwt, +1 Wis)
Ride +8 (3 Ranks, +2 Outrider, +3 Dex)
Sense Motive +1 (+1 Wis)
Spellcraft +12 (6 Ranks, +3 CS, +3 Int)
Stealth +15 (0 Ranks, +12 Size, +3 Dex)
UMD +10 (6 Ranks, +3 CS, +1 Cha)
----------------

Which all last for 6 minutes.
Other spell effects I have going at the moment would be:
Inertial Armor: +4 AC for 5 hours, 59 minutes
Vigor: +8 temp hps for 5 minutes


The Man. The Myth. The Mask!

Wow. Thanks Friar.


Yaksha master of forms 6//rakshasa paragon 6 | HP: 24/53 | AC/T/FF: 22/18/19 | F/R/W: +7/+8/+6 | Init: +1; Perception +11 | CMB: +9; CMD: 27 | Defense: Evasion, DR 2/-
Resources:
Focus: 0/4 | Pool of Predation: 3/9 per day | Sorcerer Lvl 1 - 4/6 per day | Deep Focus: 0/1 per day | Thunder Spear: 0/1 per day | Active Stance: Lightning
Status Effects:
Hungerborn: +1 to attacks, skill check, ability checks, and CL checks for 1 hour. | IH: Fast Heal 1 (3 rds) | GL: +20 ft. speed (5 rds) [ooc]| EP: Large Size (17 rds)

Alright, I'm hitting the hay. Feel free to bot my first turn (just a double-move) to push things along if it's prudent.


Ynja Eva Ragnavold Half-Atlantean, HP[32/32] MP[30/32]Luck[16/16]Sanity92] ]Luck[16]Dodge [75/36/15] Privet investigator

There is a map at the top guys, have a look so you know where we are an where we will be going. Short run over nomans land, with cover fire. Then fight along trench to Artillery, the fight out our front lines from behind thumpers. A cake walk, what could possible go wrong... runs way fast.

Why dos this campaign make me think of this, Sucker Punch scene


N Oracle (Lunar) / Sorcerer (Arcane) | HP 16/57| AC: 19(15Tch, 14Fl) | CMB: +7, CMD: 17 | F:+ 4, R: +7, W: +5; | Init: +5| Perc: +9, SM: +4 | Speed 30 ft| |Oracle Spells: 1st 5/7| 2nd 6/6| 3rd 4/4||Sorcerer Spells: 1st 3/7| 2nd 5/6| 3rd 3/4|Active conditions: Mage Armor 6h, See invisibility 1h6

Celeste, I would like to change place with you - since you move faster then me. Between us both we should be able to cover the way to the trench with obscuring mist - assuming each square is 5 ft. I'll move my full move, then use obs mist.

Obscuring mist is 20 ft emanating from caster. I could actually cloak the entire party(yay for sorcerers with invisibility), but I think its a waste of magic. If I get run out of spells I'm screwed for the rest of the day.

And I don't mind rolling an aqueous orb down the trench, when I get there. Results should be amusing.


Dreig(Giant) Celeste | HP 73/33 | AC 27 T 24 FF 19 | CMB +15 CMD 32 | Fort +11 Ref + 18 Will +13| Init +7 | Rage 8/14 | Ki Pool: 9/9 | Perception +17 | Evasion | Spd 50ft | NA | Drkvsn 60ft | +2 saves vs spells/psionics/complsn/mind | Stance: Battle Dragon | Focus: Y | Buff: mistsight 5/rds

You are telling celeste this with your ability correct? How do you plan on switching places with her? My obscuring mist will only last 1 minute so I was trying to use it for a sort of desperation move since I can cast it and still do other things with my swift actions.


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Dreig(Giant) Celeste | HP 73/33 | AC 27 T 24 FF 19 | CMB +15 CMD 32 | Fort +11 Ref + 18 Will +13| Init +7 | Rage 8/14 | Ki Pool: 9/9 | Perception +17 | Evasion | Spd 50ft | NA | Drkvsn 60ft | +2 saves vs spells/psionics/complsn/mind | Stance: Battle Dragon | Focus: Y | Buff: mistsight 5/rds

My characters name is Celeste lol.

I just made a generic alias for this game like Choon asked.


Ynja Eva Ragnavold Half-Atlantean, HP[32/32] MP[30/32]Luck[16/16]Sanity92] ]Luck[16]Dodge [75/36/15] Privet investigator

got ya , Celeste not Angels Dragonfire


What do you think, Should we bot slow posters? just so we can keep the action moving? combat can stall if a player can only post once every few days.

What do you think to

24 hours post, if not Bot


Yeah, we've got Areth on overwatch, so he at best readies an action to shoot something, and Friar's trying to book it with rest of us. Seems prudent enough for now - the thought of piecing together someone else's build while trying to run our own numerical abominations doesn't sound too appealing, though. Hopefully lulls are few and far.

For the record, that's not intended to be a jab at anyone - I just have a lot of moving pieces to keep straight with Craven, especially to have any chance at survival.


The Man. The Myth. The Mask!

I'll be updating this about once per day, yes. Whether or not everyone has gone. I can't promise every day, especially on the weekends, but that's the goal. If you don't go I'm going to assume you do your best to defend yourself.


The Man. The Myth. The Mask!

Could everyone please make sure their sheets are in their alias and that defensive stats are in the class/race lines for my reference? Thanks.

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