Build Rules
Starting Level: 6th, Gestalt
Point buy, 20 pts.
Wealth: by level, 16k
Races: Anything below 20 RP, no race builder.
Classes: Paizo is approved, naturally.
Dreamscarred Press is approved.
HP: max 1st, rolled (min 1/2 die) thereafter. (if you wish, rolling 1/2 die + the 1/2 die will do this. For example, a d10 class would roll 1d5+5, a d8 would roll 1d4+4)
Traits: ZERO. I have an idea for those that will come into play later.
Alignment: Any BUT! You must be willing to play nice and work with your team.
Additional clarifications:
-- "Will there be RP?"
Yes, but your job is to take out monsters. This will be leaning toward the combat side. I do have this idea for a monster that functions off Diplomacy attempts, but that's all you're getting from me on that. The lion's share of RP will be with each other.
--Multiclassing one (or both) sides of your gestalt is acceptable, but PrC's that are dual progression (eg., progressing both a divine and arcane casting ability or something like that) are only available on one side of the gestalt and only apply to that side. The side on which they are used must be the side that qualified for it.
--Psionics transparency is in full force, yes.
-- Pool power points from psionic classes as per the multiclassing rules
--Templates are a no go, sadly. I have to draw the line somewhere for my sanity's sake.
--Which gods?
Use Golarion Deities for simplicity's sake.