GM Chadius's Gameday VI: 8-05 Ungrounded But Unbroken (Table 2) (Inactive)

Game Master chadius


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Liberty's Edge

Unchained Rogue/Mouser 4/2 | HP 41/41 | AC 24, T 17, FF 24 Uncanny Dodge| Fort +3, Ref +13 +2 vs Traps, Evasion, Will +1 (+2 vs Fear) | Init +5 | Perc +15 (+2 vs Traps/Surprise)Trapspotter | Luck: 3/3 | Panache: 4/4 | Charmed Life: 3/3 |Effects:

I would say you should avoid the extra work on yourself unless you think there only being 4 of us would put us in dire straights.

Grand Lodge

Jale Usoara | M NN Wayang Psychic 3 | HP: 17 | AC: 15 (11 Tch, 14 FF) | CMB: +1, CMD: 9 | F: +1, R: +1, W: +3 | Init: +4| Perc: +6, SM: +4 | Speed 20ft | Phrenic Pool: 3/3, Dark Half 3/6| Spells: Lvl 1: 5/7

^Agreed. If botting is easier, do that. If taking the 4 person reduction is easier, Tita can sleep off the hot cocoa while we go to court.

The Exchange

Male CG Gnome Unchained Summoner 4 | HP 38/38 | AC 16 T 12 FF 15 | CMB 1, CMD 13 | F: +5, R: +4, W: +4 | Init: +2 | Perc: +4, SM: +0 | Speed 20ft | Summon Monster 6/6 | Spells: 1st 4/4 2nd 2/2 | Active conditions:

Yep, agree with the others. What ever works best for you. I don't mind either way.

Silver Crusade

Skills:
Diplomacy +7, Heal +3, Kno(Nature) +4, Kno (Religion) +4 Kno(Geography)+2, Perception +3, Profession Herbalist + 4
Female Elf PFS#186188-3 (Retired: Rebuilt for 2e) Paladin (of Shelyn) 2
Stats:
│HP: 18/18 │ AC 17│ T12│ FF14│ F6│R4│W+4 (+2 vs enchantment spell and effects)│Immune to Magical Sleep│Init 2│Perception +1 │Low-Light Vision│CMB +4│CMD18│

I imagine the DC's are probably a bit lower for 4 players, but as long as Tita is a bot we still have 5 shots to pass so it probably shouldn't be too bad.

In either case I'm willing to trust your judgement GM. Whatever works best for you I'm happy to roll with.

Grand Lodge

Jale Usoara | M NN Wayang Psychic 3 | HP: 17 | AC: 15 (11 Tch, 14 FF) | CMB: +1, CMD: 9 | F: +1, R: +1, W: +3 | Init: +4| Perc: +6, SM: +4 | Speed 20ft | Phrenic Pool: 3/3, Dark Half 3/6| Spells: Lvl 1: 5/7

I have a +3. Frankie, I bet you have the highest. Do you want to take one of the good bonuses to ensure you succeed? I could go second. I might be able to pass it...

Either way, I think we will all need your +2.

Liberty's Edge

Unchained Rogue/Mouser 4/2 | HP 41/41 | AC 24, T 17, FF 24 Uncanny Dodge| Fort +3, Ref +13 +2 vs Traps, Evasion, Will +1 (+2 vs Fear) | Init +5 | Perc +15 (+2 vs Traps/Surprise)Trapspotter | Luck: 3/3 | Panache: 4/4 | Charmed Life: 3/3 |Effects:

Who doesn't love kids? Especially little blonde haired ones that are super friendly and helpful... especially little old ladies... who the General seems to be nearing.

Frankie should go first to soften her up, I agree.

*Edit: I can make my base check with a +13, so the question is... How good a piece of evidence do you want me to use vs saving them for the next person with less of a bonus? Can't take 10 on this check.

With the confession I autosucceed exactly. With the worst evidence I'd need to roll a 4+.

We also only need 1 check per person I would think so you can wipe out most of those +3 pieces of evidence as unnecessary.

The Exchange

Male CG Gnome Unchained Summoner 4 | HP 38/38 | AC 16 T 12 FF 15 | CMB 1, CMD 13 | F: +5, R: +4, W: +4 | Init: +2 | Perc: +4, SM: +0 | Speed 20ft | Summon Monster 6/6 | Spells: 1st 4/4 2nd 2/2 | Active conditions:

reposting for convenience.

Dell Darkblade’s Testimony (+6)
Slagcrusher’s Note (+5)
Aspis Badge and Cauchemar’s Note (+4)
Poison Samples (+3)
Elemental Tattoos on the earth elemental bandits (+3)
The False Description of Inysha (+3)

This one is a rough situation. I don't have time to post a long argument for now. I am about to head into a meeting so I will post my opinions a bit later day.

Liberty's Edge

Unchained Rogue/Mouser 4/2 | HP 41/41 | AC 24, T 17, FF 24 Uncanny Dodge| Fort +3, Ref +13 +2 vs Traps, Evasion, Will +1 (+2 vs Fear) | Init +5 | Perc +15 (+2 vs Traps/Surprise)Trapspotter | Luck: 3/3 | Panache: 4/4 | Charmed Life: 3/3 |Effects:

Thanks for reposting that. Ya I wanted feedback from the group since this is a group effort type of 'challenge' before I went ahead and did anything.

I would certainly start with whoever has the highest bonus to their check and hope to stack successes on those down the line. The question will be.. are we shooting for a 4/4 on this or going for a safer 2/4 or 3/4 finish?

Silver Crusade

Skills:
Diplomacy +7, Heal +3, Kno(Nature) +4, Kno (Religion) +4 Kno(Geography)+2, Perception +3, Profession Herbalist + 4
Female Elf PFS#186188-3 (Retired: Rebuilt for 2e) Paladin (of Shelyn) 2
Stats:
│HP: 18/18 │ AC 17│ T12│ FF14│ F6│R4│W+4 (+2 vs enchantment spell and effects)│Immune to Magical Sleep│Init 2│Perception +1 │Low-Light Vision│CMB +4│CMD18│

I have a plus 7, so I should be able to use in of the lower bonus pieces but I'm worried even considering that guarantees and low roll.

Also are we getting a titabot, or is this on 4 player rules?


1-23 (Thread|Slides)
Guisseppe "Lil Frankie" Franko wrote:
I would say you should avoid the extra work on yourself unless you think there only being 4 of us would put us in dire straights.
Guisseppe "Lil Frankie" Franko wrote:
I would say you should avoid the extra work on yourself

Woohoo! Less work! 4 player rules it is!

Grand Lodge

Jale Usoara | M NN Wayang Psychic 3 | HP: 17 | AC: 15 (11 Tch, 14 FF) | CMB: +1, CMD: 9 | F: +1, R: +1, W: +3 | Init: +4| Perc: +6, SM: +4 | Speed 20ft | Phrenic Pool: 3/3, Dark Half 3/6| Spells: Lvl 1: 5/7

I'm guessing Titabot, because 20 is a darn high DC. I'd suggest Frankie takes a 3 (you can get a 4. Right? Right?!?) And maybe Ulena takes a 6? With your +2 that gives her a +16 as well. That way we have two really likely successes. And then my +3 could turn into a +12 with the note. And I have a folio reroll still. So I should be able to roll an 8.

Which gives Nigel a +10 to whatever his base is.

We might actually be able to get 3 or 4 of these...

Silver Crusade

Skills:
Diplomacy +7, Heal +3, Kno(Nature) +4, Kno (Religion) +4 Kno(Geography)+2, Perception +3, Profession Herbalist + 4
Female Elf PFS#186188-3 (Retired: Rebuilt for 2e) Paladin (of Shelyn) 2
Stats:
│HP: 18/18 │ AC 17│ T12│ FF14│ F6│R4│W+4 (+2 vs enchantment spell and effects)│Immune to Magical Sleep│Init 2│Perception +1 │Low-Light Vision│CMB +4│CMD18│

I like the plan Johnny.

Grand Lodge

Jale Usoara | M NN Wayang Psychic 3 | HP: 17 | AC: 15 (11 Tch, 14 FF) | CMB: +1, CMD: 9 | F: +1, R: +1, W: +3 | Init: +4| Perc: +6, SM: +4 | Speed 20ft | Phrenic Pool: 3/3, Dark Half 3/6| Spells: Lvl 1: 5/7

As long as you and Frankie can roll 4's, I think it can work!

The Exchange

Male CG Gnome Unchained Summoner 4 | HP 38/38 | AC 16 T 12 FF 15 | CMB 1, CMD 13 | F: +5, R: +4, W: +4 | Init: +2 | Perc: +4, SM: +0 | Speed 20ft | Summon Monster 6/6 | Spells: 1st 4/4 2nd 2/2 | Active conditions:

I like the plan too! Sorry guys, posting will be a bit more sparse the next few days. Road tripping to a wedding. Will be around as often as I can.

Liberty's Edge

Unchained Rogue/Mouser 4/2 | HP 41/41 | AC 24, T 17, FF 24 Uncanny Dodge| Fort +3, Ref +13 +2 vs Traps, Evasion, Will +1 (+2 vs Fear) | Init +5 | Perc +15 (+2 vs Traps/Surprise)Trapspotter | Luck: 3/3 | Panache: 4/4 | Charmed Life: 3/3 |Effects:

Ok going with Johnny's layout.

Liberty's Edge

Unchained Rogue/Mouser 4/2 | HP 41/41 | AC 24, T 17, FF 24 Uncanny Dodge| Fort +3, Ref +13 +2 vs Traps, Evasion, Will +1 (+2 vs Fear) | Init +5 | Perc +15 (+2 vs Traps/Surprise)Trapspotter | Luck: 3/3 | Panache: 4/4 | Charmed Life: 3/3 |Effects:

Great work all, the dice rolls fell in our favor just right for the clean sweep!

GM: What was the required number of successes there? 2?


1-23 (Thread|Slides)

You needed to present 3 pieces of evidence and make 3 diplomacy checks to defeat Captain Othis.

Grand Lodge

Jale Usoara | M NN Wayang Psychic 3 | HP: 17 | AC: 15 (11 Tch, 14 FF) | CMB: +1, CMD: 9 | F: +1, R: +1, W: +3 | Init: +4| Perc: +6, SM: +4 | Speed 20ft | Phrenic Pool: 3/3, Dark Half 3/6| Spells: Lvl 1: 5/7

Wow, lots of people make negative Charisma characters. This could have been brutal!!!

Great job, guys!

Liberty's Edge

Unchained Rogue/Mouser 4/2 | HP 41/41 | AC 24, T 17, FF 24 Uncanny Dodge| Fort +3, Ref +13 +2 vs Traps, Evasion, Will +1 (+2 vs Fear) | Init +5 | Perc +15 (+2 vs Traps/Surprise)Trapspotter | Luck: 3/3 | Panache: 4/4 | Charmed Life: 3/3 |Effects:

Oh wow, that's no small feat for a 4 player group. CHA wins again!

I really enjoy the breadth of needs these PFS adventures require. Its no where near just hp/hit/damage/saves like many home brew hack n slashes.


1-23 (Thread|Slides)

Congratulations, you have survived 8-05: Ungrounded But Unbroken!

You had 6 of the possible 8 success points, you needed 4. The two you failed to get were both at the casino, as Inysha snuck past you with a phony "I was burned alive" story.

You convinced General bin Hanif that Captain Othis set you up for failure with 3 pieces of evidence, so you made the secondary success condition.

When I read the description, I expected lots of physical training and maybe some mock battles, but I was surprised by the amount of investigative skills that are required.

I'll report you guys ASAP and work on the chronicles today.

Grand Lodge

Jale Usoara | M NN Wayang Psychic 3 | HP: 17 | AC: 15 (11 Tch, 14 FF) | CMB: +1, CMD: 9 | F: +1, R: +1, W: +3 | Init: +4| Perc: +6, SM: +4 | Speed 20ft | Phrenic Pool: 3/3, Dark Half 3/6| Spells: Lvl 1: 5/7

Woohoo! That was a ton of fun! Thanks for letting us know what the aecondary was. With everything going on, I wasn't sure! Ha!

I'm definitely going to purchase and run this one. It was very different, with only two fights and so many skill challenges. Lots of fun!

This is a Gameday game, right? Do you want us to roll for our own boons, or will you? (You need those to report.)

Liberty's Edge

Unchained Rogue/Mouser 4/2 | HP 41/41 | AC 24, T 17, FF 24 Uncanny Dodge| Fort +3, Ref +13 +2 vs Traps, Evasion, Will +1 (+2 vs Fear) | Init +5 | Perc +15 (+2 vs Traps/Surprise)Trapspotter | Luck: 3/3 | Panache: 4/4 | Charmed Life: 3/3 |Effects:

He rolled for boons a few weeks? ago. Ulena won one! And I was close.

I do plan to make a speech with Frankie on how slavery is bad before we get teleported away, I just need to develop it in my head a bit, consider it my parting statement for Frankie!

SNAP! 3 second Ninja artist right here!


1-23 (Thread|Slides)

I rolled for boons already. Ulena was our lucky winner.


1-23 (Thread|Slides)

I have submitted this session to PbP Gameday. I'll work on Chronicle Sheets after lunch.

Grand Lodge

Jale Usoara | M NN Wayang Psychic 3 | HP: 17 | AC: 15 (11 Tch, 14 FF) | CMB: +1, CMD: 9 | F: +1, R: +1, W: +3 | Init: +4| Perc: +6, SM: +4 | Speed 20ft | Phrenic Pool: 3/3, Dark Half 3/6| Spells: Lvl 1: 5/7

Right!!! Thanks for the reminder! I checked the first page of the discussion, but not the second. That's what I get for being lazy!


1-23 (Thread|Slides)

Click Here for the chronicles!

Please tell me if there are any errors or inconsistencies.

Liberty's Edge

Unchained Rogue/Mouser 4/2 | HP 41/41 | AC 24, T 17, FF 24 Uncanny Dodge| Fort +3, Ref +13 +2 vs Traps, Evasion, Will +1 (+2 vs Fear) | Init +5 | Perc +15 (+2 vs Traps/Surprise)Trapspotter | Luck: 3/3 | Panache: 4/4 | Charmed Life: 3/3 |Effects:

Looks perfect to me. What was the boon we missed out on?

PS, that poison is pretty sweet... kinda reminds me of Drow poison...


1-23 (Thread|Slides)

Soverign Court members only!

Liberty's Edge

Unchained Rogue/Mouser 4/2 | HP 41/41 | AC 24, T 17, FF 24 Uncanny Dodge| Fort +3, Ref +13 +2 vs Traps, Evasion, Will +1 (+2 vs Fear) | Init +5 | Perc +15 (+2 vs Traps/Surprise)Trapspotter | Luck: 3/3 | Panache: 4/4 | Charmed Life: 3/3 |Effects:

Blah always getting left out of the fun stuff! *pouts*

The Exchange

Male CG Gnome Unchained Summoner 4 | HP 38/38 | AC 16 T 12 FF 15 | CMB 1, CMD 13 | F: +5, R: +4, W: +4 | Init: +2 | Perc: +4, SM: +0 | Speed 20ft | Summon Monster 6/6 | Spells: 1st 4/4 2nd 2/2 | Active conditions:

Mine looks good! This was a great adventure. Thanks for running it!

Silver Crusade

Skills:
Diplomacy +7, Heal +3, Kno(Nature) +4, Kno (Religion) +4 Kno(Geography)+2, Perception +3, Profession Herbalist + 4
Female Elf PFS#186188-3 (Retired: Rebuilt for 2e) Paladin (of Shelyn) 2
Stats:
│HP: 18/18 │ AC 17│ T12│ FF14│ F6│R4│W+4 (+2 vs enchantment spell and effects)│Immune to Magical Sleep│Init 2│Perception +1 │Low-Light Vision│CMB +4│CMD18│

Wonderfully done Chadius, I'll look for more of your games in the future, and I hope to see the rest of you at other tables!

The Exchange

Male CG Gnome Unchained Summoner 4 | HP 38/38 | AC 16 T 12 FF 15 | CMB 1, CMD 13 | F: +5, R: +4, W: +4 | Init: +2 | Perc: +4, SM: +0 | Speed 20ft | Summon Monster 6/6 | Spells: 1st 4/4 2nd 2/2 | Active conditions:

I believe the chronicle sheet will mark off one of these goals yes?

faction cards wrote:
Gain access to a unique or variant item during the course of an adventure whose rules are printed on your Chronicle sheet.

Grand Lodge

Jale Usoara | M NN Wayang Psychic 3 | HP: 17 | AC: 15 (11 Tch, 14 FF) | CMB: +1, CMD: 9 | F: +1, R: +1, W: +3 | Init: +4| Perc: +6, SM: +4 | Speed 20ft | Phrenic Pool: 3/3, Dark Half 3/6| Spells: Lvl 1: 5/7

Looks fantastic! Thank you for the amazing game! You did an excellent job GMing! That was a lot of fun.


1-23 (Thread|Slides)
Nigel Flit wrote:

I believe the chronicle sheet will mark off one of these goals yes?

faction cards wrote:
Gain access to a unique or variant item during the course of an adventure whose rules are printed on your Chronicle sheet.

I believe the Dusk Agate Extract counts.

The Exchange

Male CG Gnome Unchained Summoner 4 | HP 38/38 | AC 16 T 12 FF 15 | CMB 1, CMD 13 | F: +5, R: +4, W: +4 | Init: +2 | Perc: +4, SM: +0 | Speed 20ft | Summon Monster 6/6 | Spells: 1st 4/4 2nd 2/2 | Active conditions:

Wonderful. Marking it down now on my character sheet. Thanks again! I will definitely keep my eye open for your games in the future!


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1-23 (Thread|Slides)

Glad to see I didn't screw up the sheets.

I will mark this thread inactive in a few days. Please PM me if any more issues come up.

Thanks for participating in Game Day 6!


1-23 (Thread|Slides)

I'm marking this thread inactive. PM me if any issues come up. See you guys later!

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Unchained Rogue/Mouser 4/2 | HP 41/41 | AC 24, T 17, FF 24 Uncanny Dodge| Fort +3, Ref +13 +2 vs Traps, Evasion, Will +1 (+2 vs Fear) | Init +5 | Perc +15 (+2 vs Traps/Surprise)Trapspotter | Luck: 3/3 | Panache: 4/4 | Charmed Life: 3/3 |Effects:

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Female Elf PFS#186188-3 (Retired: Rebuilt for 2e) Paladin (of Shelyn) 2
Stats:
│HP: 18/18 │ AC 17│ T12│ FF14│ F6│R4│W+4 (+2 vs enchantment spell and effects)│Immune to Magical Sleep│Init 2│Perception +1 │Low-Light Vision│CMB +4│CMD18│


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