
|  Xerance-RK | 
 
	
 
                
                
              
            
            Xerance moves up in the direction she thinks he went and looks for the other exits the guy might be running towards perception: 1d20 - 2 ⇒ (15) - 2 = 13.
"An invisible person has entered this factory and he has stolen a dangerous object. We are here to apprehend him! I can't see him, someone direct me to where he is, I can make him visible again and make sure noone get's hurt!" Xerance yells through the factory
Ready a glitterdust spell in case she sees him or someone directs her to him.

|  Dvalin Stormforge | 
 
	
 
                
                
              
            
            Round 2 Initiative 17
Dvalin double moves to the North Entrance.

|  Aetherys Dawnblade | 
 
	
 
                
                
              
            
            CMD to break the grapple: 1d20 + 3 ⇒ (2) + 3 = 5
Folio reroll, 2 stars: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Aetherys, through nimble moves and strength of will, manages to escape the hold and continue her pursuit of Buri-Buri.
Perception: 1d20 + 8 ⇒ (9) + 8 = 17
She moves and succeeds in finding where the invisible man went.
Breaking the grapple is a standard action, so I have 40 ft to move in Buri-Buri's direction. Can you move me to where he is, please? Once (and if) she's reached him, she yells to Xarence. "He's here!."
I don't mind glitterdust being cast on Aetherys if it allows us to catch Buri-Buri (as far as PvP shenanigans in PFS are concerned.

|  Xerance-RK | 
 
	
 
                
                
              
            
            fortsave: 1d20 + 8 ⇒ (14) + 8 = 22
Would Aetherys have a good enough clue on his current position that I can toss my 10ft burst glitterdust in the right position and hit Buri Buri?

|  Aetherys Dawnblade | 
 
	
 
                
                
              
            
            Sorry, I didn't get that we had to do it every round. It's going to make things very complicated. I hope Buri-Buri also fails some of his saves.
Fort: 1d20 + 6 ⇒ (3) + 6 = 9
Well, that retcons the whole round for me. Back to grappled and coughing, it seems! If I look at the bright side of it, it means I get my reroll back...

| GM Bold Strider | 
 
	
 
                
                
              
            
            Yay? Haha... He failed his first save!
Dvalin cover the other exit from the factory while Zartrel and Skivane cover their faces with their scarves before moving into the spice-laden warehouse.
Aetherys struggles against the factory workers holding her, but some spice gets into her lungs and she ends up coughing voraciously, losing any edge she had to get out of their grasp.
Xerance moves deeper into the factory, searching for the trail of Buri-Buri.
1st Round: 
1st: Buri-Buri 
2nd: Dvalin @ 30/31 HP; Zartrel; Skivane; Jagged Stone-Grappled; Scissors; Aetherys-Grappled @ 28/28 HP; Xerance @ 18/18 HP; Victoria @ 12/12 HP 
3rd: Workers

|  Victoria Hennessee | 
 
	
 
                
                
              
            
            fort: 1d20 + 3 ⇒ (9) + 3 = 12 
Victoria will keep coughing...can she still move out of the door, 
I did not expect she made it very far into the building.

|  Victoria Hennessee | 
 
	
 
                
                
              
            
            Ok, I thought it was 14. Are the workers trying to hurt people or just prevent them from entering?
Victoria will still follow Dvalin to see if he will need help getting in through the other door.

|  Jagged Stone | 
 
	
 
                
                
              
            
            Jaggged struggles against the worker holding him a little.
"Hey now. Jagged Stone is trying to save this nice spice place from big evil artifact inside..."
Soon, he realizes the man holding him isn't going to let go so easily, he gives it a little more oomph.
CMB (to escape grapple): 1d20 + 5 ⇒ (3) + 5 = 8
Scissors mostly bats his wings angrily at the man holding the oread while just barely listening to the whistles and other noises Jagged makes to prevent his companion from tearing the man accosting him to pieces.
"Don't... don't make Siz'ahs angry! Hide all your paper!"

| GM Bold Strider | 
 
	
 
                
                
              
            
            They are not trying to hurt you. They are just trying to get you to leave.
The six men try to bodily move Aetherys and Jagged Stone back to the entrance.
Grapple @ Jagged Stone-17 CMD: 1d20 + 5 + 2 + 2 + 2 ⇒ (18) + 5 + 2 + 2 + 2 = 29
Grapple @ Aetherys-17 CMD: 1d20 + 5 + 2 + 2 + 2 ⇒ (20) + 5 + 2 + 2 + 2 = 31
A blur of dust moves to Xerance's left, leaping from one piles of packaged spice to a walkway and away from her.
Fort Save: 1d20 + 4 ⇒ (6) + 4 = 10
1st Round: 
1st: Buri-Buri 
2nd: Dvalin @ 30/31 HP; Zartrel; Skivane; Jagged Stone-Grappled; Scissors; Aetherys-Grappled @ 28/28 HP; Xerance @ 18/18 HP; Victoria @ 12/12 HP 
3rd: Workers

|  Zartrel | 
 
	
 
                
                
              
            
            Still covering his face Zartrel looks for the invisible runner. Keep your eye out Skivane. He could be anywhere.
If either of them are able to see him they will grapple him
Perception: 1d20 + 4 ⇒ (18) + 4 = 22
Grapple: 1d20 - 1 ⇒ (19) - 1 = 18

|  Xerance-RK | 
 
	
 
                
                
              
            
            my glitterdust ready action will go off not when I saw him, he might get blinded and the workers might stop him?
-Posted with Wayfinder

|  Aetherys Dawnblade | 
 
	
 
                
                
              
            
            Fort: 1d20 + 6 ⇒ (6) + 6 = 12
Aetherys manages to stop coughing, and uses that opportunity to try and disengage herself from the grapple.
CMD: 1d20 + 3 ⇒ (6) + 3 = 9
Seeing that she's unable to do it, she opts for a diplomatic solution.

|  Dvalin Stormforge | 
 
	
 
                
                
              
            
            Round 3 Initiative 17 
"If you could open the door please Victoria."
Move action into factory Fortitude: 1d20 + 7 ⇒ (11) + 7 = 18
Look for any sign of Buri ... dust plumes, tracks, etc. to fix his position Perception: 1d20 + 8 ⇒ (12) + 8 = 20
Ready attack triggered when Buri reveals his presence.
Comp Lg Bow w/ True Strike: 1d20 + 1 + 20 ⇒ (15) + 1 + 20 = 36 for Damage: 1d8 + 2 ⇒ (6) + 2 = 8 if Concealment < 50: 1d100 ⇒ 37

|  Jagged Stone | 
 
	
 
                
                
              
            
            Jagged considers attempting to struggle against the workers of the spice factory, but eventually decides that there's no reason to hurt these men and women who are just defending their place of work.
"Jagged Stone wasn't planning on doing anything bad in here... Jagged Stone was simply trying to stop a man with a bad statue..."
He's not going to struggle to break free and make a run, he's more just trying to keep the workers preoccupied while the others run Buri-Buri down. I'm not sure what check, if any, is needed for that?

|  Xerance-RK | 
 
	
 
                
                
              
            
            Could you please post the effect of the glitterdust on him? Kinda depends on what Xerance is going to do this round. Not sure how that word not got put in my last post, please ignore it.
fort: 1d20 + 8 ⇒ (11) + 8 = 19

| GM Bold Strider | 
 
	
 
                
                
              
            
            Sorry, your readied action skipped my mind.
Xerance sees a plume of spice leap from boxes to a causeway and blasts the area with a bright, shiny gout of glitter. The man falters on the causeway as he becomes outlined in shiny dust.
Jagged Stone and Aetherys are escorted to the door and three of the men stay behind to make sure they stay out. One of the men, a burly Kelishite speaks to Aetherys.
Victoria opens the door and Dvalin rushes in. He sees an explosion of glitter over some boxes and vats, but can't quite see what's going on.
Zartrel and Skivane see the outlined glitter-man, but are unable to reach him as he is about 20-25' above them.
1st Round: 
1st: Buri-Buri 
2nd: Dvalin @ 30/31 HP; Zartrel; Skivane; Jagged Stone-Grappled; Scissors; Aetherys-Grappled @ 28/28 HP; Xerance @ 18/18 HP; Victoria @ 12/12 HP 
3rd: Workers

|  Xerance-RK | 
 
	
 
                
                
              
            
            Xerance rushes to grapple with the pile of rainbow glitter grapple: 1d20 + 4 ⇒ (17) + 4 = 21
"Here he is, please hrlp me get him out and get the stolen dangerous item from him."
-Posted with Wayfinder

| GM Bold Strider | 
 
	
 
                
                
              
            
            He is on a causeway 20' above you, Xerance.
Xerance climbs the 20' ladder next to her to get on the causeway and moves to confront the glittering man who seems to be stumbling about.
The other three workers rush back stop Xerance but they see her standing next to a glittery creature that they have never seen the likes of. They run up to the foreman standing guard at the door and then they rush off after some whispering.
Buri-Buri seems to focus on trying to get the glitter out of his eyes as it seems to have blinded him.
1st Round: 
1st: Buri-Buri (Glitterdust-1 Rd.)
2nd: Dvalin @ 30/31 HP; Zartrel; Skivane; Jagged Stone; Scissors; Aetherys @ 28/28 HP; Xerance @ 18/18 HP; Victoria @ 12/12 HP 
3rd: Workers

|  Victoria Hennessee | 
 
	
 
                
                
              
            
            Victoria takes a deep breath and will try to re-enter the warehouse behind Dvalin.
fort: 1d20 + 3 ⇒ (20) + 3 = 23

|  Skivane | 
 
	
 
                
                
              
            
            Skivane climbs the ladder as she attempts to grapple with the man in an attempt to hold him still. Zartrel get your rope ready
Climb ladder to get next to the man and grapple.
Grapple: 1d20 + 4 ⇒ (17) + 4 = 21

|  Zartrel | 
 
	
 
                
                
              
            
            Zartrel will climbs up behind Skivane as he pulls the rope out of his pack to get ready to tie the man up.
Climb ladder near the man and get rope ready. if I have enough action left I will tie him up.

|  Dvalin Stormforge | 
 
	
 
                
                
              
            
            Round 4 Initiative 17
Dvalin will double move further into the warehouse ... his readied attack from last round not taken.
Fortitude: 1d20 + 7 ⇒ (4) + 7 = 11

|  Aetherys Dawnblade | 
 
	
 
                
                
              
            
            Fort: 1d20 + 6 ⇒ (7) + 6 = 13
CMD to escape grapple: 1d20 + 3 ⇒ (19) + 3 = 22
Aetherys tries to escape the workers' grapple. If she succeeds, she will move at higher speed toward Xerance.

|  Xerance-RK | 
 
	
 
                
                
              
            
            Xerance tries to grab the human dhaped ball of glitter
grapple: 1d20 + 4 ⇒ (20) + 4 = 24
-Posted with Wayfinder

| GM Bold Strider | 
 
	
 
                
                
              
            
            @Aetherys: The workers are blocking the entrance to the factory. Need Acrobatics to bypass them.
@Jagged Stone: They have let you go and are just trying to keep you out of the factory. If you try to go in the other door, which is in plain view of the entrance, then you are positive they will come try to stop you again.
Xerance will grab the Glitterdust-covered man, wrestling with him on the causeway above boxes of spice. Fort Save-Xerance: 1d20 + 8 ⇒ (5) + 8 = 13
Zartrel and Skivane will climb the ladder as quick as possible to join her on the causeway.
Dvalin moves into the factory with Victoria, still searching for the invisible owner of the statues. As they move in past the giant vats of spice, they see Xerance wrestling with a glittery mess on the causeway.
1st Round: 
1st: Buri-Buri (Glitterdust-1 Rd.) 
2nd: Dvalin @ 30/31 HP; Zartrel; Skivane; Jagged Stone; Scissors; Aetherys @ 28/28 HP; Xerance-Grappled @ 18/18 HP; Victoria @ 12/12 HP 
3rd: Workers

| GM Bold Strider | 
 
	
 
                
                
              
            
            Aetherys tries to leap past the guards to the spice factory, but ends up running straight into the foreman. She bounces off of his bulky physique.
1st Round: 
1st: Buri-Buri (Glitterdust-1 Rd.) 
2nd: Dvalin @ 30/31 HP; Zartrel; Skivane; Jagged Stone; Scissors; Aetherys @ 28/28 HP; Xerance-Grappled @ 18/18 HP; Victoria @ 12/12 HP 
3rd: Workers

|  Jagged Stone | 
 
	
 
                
                
              
            
            Sorry, I meant the single "back door" in the back... aka the right side of the map. I'll go with this below.
Jagged takes a couple steps back from the main door and gives the three workers a nod.
"Jagged Stone sees how it is. Not want an oh-ree-ad's help. It's dee-scrim-in-ation, I tells ya..."
Narrowing his eyes, he focuses as intently as he is able to at both of the main doors, waiting for Buri-Buri, whether visible or spice-covered-and-invisible to emerge and require his grappling.
"Siz'ahs, go seek at the back door..."
Seek command to send Scissors to the side/back door to squawk if anything alive comes through it.

| GM Bold Strider | 
 
	
 
                
                
              
            
            Jagged Stone sends his roc to guard the rear entrance that he spots when trundles towards the other entrance. He tries to make it look like he doesn't intend to enter the warehouse again.
From the entrance of the compound, four guards with weapons and armor rush in with the three workers at their heels. The workers are pointing at Jagged Stone and Aetherys.
Halt! This is private property! You must leave immediately! The guards rush up to each of the Pathfinders, ready to take them into custody.
Xerance's glitter dissipates from Buri-Buri and he finds that he can suddenly see again. He also sees that he is invisible once more. He tries to burst free from Xerance's grasp.
Grapple @ Xerance-18 CMD: 1d20 + 6 ⇒ (16) + 6 = 22
Acrobatics: 1d20 + 5 ⇒ (18) + 5 = 23
He pivots out of her grasp and leaps off the 20' high causeway, tumbling onto the boxes 10' below him and running across them, leaving a large trail of spice dust making it easy to spot him.
3rd Round: 
1st: Buri-Buri 
2nd: Dvalin @ 30/31 HP; Zartrel; Skivane; Jagged Stone; Scissors; Aetherys @ 28/28 HP; Xerance @ 18/18 HP; Victoria @ 12/12 HP 
3rd: Workers (6); Guards (4)

|  Xerance-RK | 
 
	
 
                
                
              
            
            actually he remains a ball of rainbow sparkles for the duration of the spell.
"Guards catch the invisible person! He is holding a stolen and dangerous artifact! " Xerance says as she shoots an arrow at him.
diplo: 1d20 + 11 ⇒ (4) + 11 = 15
arrow pbs: 1d20 + 7 ⇒ (17) + 7 = 24
dmg: 1d8 + 3 ⇒ (1) + 3 = 4
-Posted with Wayfinder

|  Aetherys Dawnblade | 
 
	
 
                
                
              
            
            Aetherys clicks her heels together and attempts to escape the forces preventing them from doing her work. Activating Daredevil Boots as free action, then moving across the workers with acrobatics.
Acrobatics, Daredevil Boots: 1d20 + 11 + 5 ⇒ (6) + 11 + 5 = 22
Once inside, Aetherys tries to spot where Buri-Buri is, and tries to tackle him.
Perception: 1d20 + 8 ⇒ (20) + 8 = 28
Grapple: 1d20 + 3 ⇒ (17) + 3 = 20

|  Zartrel | 
 
	
 
                
                
              
            
            Zartrel and Skivane both climb back down the ladder to look for the invisible man once again.
Perception Skivane: 1d20 + 4 ⇒ (5) + 4 = 9
Perception Zartrel: 1d20 + 4 ⇒ (2) + 4 = 6

|  Dvalin Stormforge | 
 
	
 
                
                
              
            
            Round 5 Initiative 17
As Buri-Buri breaks free from the grapple, Dvalin fires his bow ...
Cmp Lg Bow with True Strike: 1d20 + 4 + 20 ⇒ (16) + 4 + 20 = 40 for Damage: 1d8 + 2 ⇒ (3) + 2 = 5

| GM Bold Strider | 
 
	
 
                
                
              
            
            Zartrel and Skivane see the wake of the invisible man as he runs across the crates off to the west.
Dvalin, utilizing his True Strike, fires off an arrow that pierces Buri-Buri's shoulder, though Dvalin can't see that. He just sees blood fall onto the crates as his arrow disappears. You rolled for Total Concealment last time, thus you can have that roll this time.
3rd Round: 
1st: Buri-Buri @ 5 damage
2nd: Dvalin @ 30/31 HP; Zartrel; Skivane; Jagged Stone; Scissors; Aetherys @ 28/28 HP; Xerance @ 18/18 HP; Victoria @ 12/12 HP 
3rd: Workers (6); Guards (4)

|  Xerance-RK | 
 
	
 
                
                
              
            
            ah yes, it took 2 rounds to get to him :(.
concealment high is hit: 1d100 ⇒ 52
After shooting the arrow Xerance jumps down as well and persues him.
acrobatics: 1d20 + 4 ⇒ (14) + 4 = 18
 
	
 
     
    