Feral's Giantslayer: #5 Anvil of Fire - Sanctioned Seeker Adventure (Inactive)

Game Master Feral

[dice=Exiel]1d20+12[/dice]
[dice=Pursnikkitty]1d20[/dice]
[dice=Ralph]1d20+3[/dice]
[dice=Rhon]1d20+1[/dice]
[dice=???]1d20[/dice]

Map


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The domination will actually lapse as soon as the summon does but I’m not terribly worried about it. We can assume you find some way to dispatch it within the next minute.

”I cannot escape this chamber”, the gigas groans through the enchantment. ”The b*!&* that summoned me chose this cavern to bind me because she knew I could not physically escape it even if I broke her spell.”

He points to the hallway the party entered the temple through.

With the illusions down the whole party can see that the gigas is gargantuan. The hallway is sized for giants.

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

Ralph nods.

"Very well. We are going to go in and kill that "b~~+#" as you call her anyway. After that, I will be your only ticket out of here. Don't cause us any trouble, and I will send you back after we are done here. If you attack us, we will just kill you, which benefits no one since it will mean expenditure of resources on our part that we may need in other battles, and you will be dead. I'm sure neither of us wants that."

"Hmm... while there is still time, tell us what forces we can expect further ahead. Numbers and known abilities."

Once we've gotten what information we can from the gigas, Ralph will be ready to proceed.


”I don’t know anything beyond this temple. I’ve seen probably a dozen fire giants come here to worship. The terms of my binding prevent me from visiting my frustration on them.”

Grand Lodge

male Cleric 16 HP 120 | AC 34; Touch 14; FF 32 | F +15; R +8; W +20 | CMB +12; CMD 25 | Speed 20 ft | Init +0 | Perc +9 | Stealth: -2 cleric 16

I'm out of channels. Rest?

Purs burns 11 charges from his wand.

clw: 11d8 + 11 ⇒ (3, 3, 4, 7, 8, 6, 3, 6, 2, 4, 6) + 11 = 63

and 5 on his dog.

clw: 5d8 + 5 ⇒ (5, 8, 5, 6, 5) + 5 = 34

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

"I have no problem with leaving the gigas here for now, where he can't hurt anyone. But if there's a spellcaster around who can bind the gigas to her service, then I think we should at least take her down before retreating to rest, lest she enslave it again and use it against us a second time."

Exiel lays a hand on himself to heal himself a little more.

1d6 ⇒ 5

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

Purs, what spells do you have left? I can transport us to my demiplane to rest so we do not need to worry about saving spells in case of an ambush. If you have enough spells to keep fighting perhaps we can last one or two more fights before having to pull back.


If it makes a difference we’ve only got two fights left in the dungeon.

Grand Lodge

male Cleric 16 HP 120 | AC 34; Touch 14; FF 32 | F +15; R +8; W +20 | CMB +12; CMD 25 | Speed 20 ft | Init +0 | Perc +9 | Stealth: -2 cleric 16

thanks guys let me double check the thread to make sure I'm up to date

Grand Lodge

male Cleric 16 HP 120 | AC 34; Touch 14; FF 32 | F +15; R +8; W +20 | CMB +12; CMD 25 | Speed 20 ft | Init +0 | Perc +9 | Stealth: -2 cleric 16

I think I'm good. I have a couple of big spells like holy word

Purs uses his wand on himself again.

clw: 1d8 + 1 ⇒ (8) + 1 = 9

Silver Crusade

Active Spells:
Aura's:
Aura of Good (Overwhelming) l Aura of Courage (10 ft) l Aura of Resolve (10 ft) | Aura of Faith (10 ft)
LG Male Dwarf Paladin (Stonelord) 16 | HP 182/182 | AC 43 | T 14 | FF 42 | CMB +16 | CMD 34 | Fort: +20 (+2 poison/drugs, +4 alcohol), Ref: +11, Will: +19 (+1 all saves FF/surprise rd) | 8/adamantine | SR 21 | Fortification 75% | Immune to Blood Drain, Charm, Fear, & Petrification | Perception: +25 (+2 unusual stonework)(darkvision 60 ft) | Init: +1 | Move 20' | LoH 11/11 | DS 38/38 |

Lets go forth and finish this then.

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Ok, let's finish this.


With the temple ransacked, the party marches onward.

Progress comes to a halt again when a trio of guards emerge from a hallway with weapons leveled.

"Stop the intruders! Protect the ambassadors! Protect the royal family!"

Exiel: 1d20 + 12 ⇒ (12) + 12 = 24
Pursnikkitty: 1d20 ⇒ 18
Ralph: 1d20 + 3 ⇒ (7) + 3 = 10
Rhon: 1d20 + 1 ⇒ (18) + 1 = 19
Guards: 1d20 + 1 ⇒ (13) + 1 = 14
Giants A: 1d20 + 1 ⇒ (20) + 1 = 21
Giants B: 1d20 ⇒ 7

Exiel is up.

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

"Let's try to end this quickly," Exiel mutters as he casts haste on the entire party.

I assume Ralph is invisible as always but I can target him via echolocation.

Swift action crane style.


One of the giants charges into the invaders' ranks. The other two hustle to keep up.

Charge vs Rhon: 1d20 + 27 + 2 ⇒ (11) + 27 + 2 = 40
Damage: 2d6 + 13 ⇒ (6, 3) + 13 = 22

Everyone but Exiel is up.

Grand Lodge

male Cleric 16 HP 120 | AC 34; Touch 14; FF 32 | F +15; R +8; W +20 | CMB +12; CMD 25 | Speed 20 ft | Init +0 | Perc +9 | Stealth: -2 cleric 16

who's nongood here? I was thinking of using holy word. One of my big spells left.

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

I am non-good, but if you give a warning I can move back out of the effect range. But perhaps we should reserve that tactic for the next battle. This looks like a straightforward brawl, and I will use one of my remaining spells to even the odds.

"Icy king of the frozen wastes,
Bear thy wrath upon these wretched souls.
Yrax's breath!"

dazing intensified frost fireball: 15d6 ⇒ (6, 5, 5, 5, 6, 2, 3, 6, 5, 6, 4, 1, 6, 6, 5) = 71
DC 23 save for half, cold vulnerability applies. If they fail they are also dazed for 3 rounds.

After casting his spell, Ralph pulls back 40ft to give Purs the option of casting his spell if he wishes.


Reflexes: 3d20 ⇒ (16, 6, 17) = 39

The blast of paralyzing cold chills one of the giants to the bone rendering him dazed.

The middle one is dazed.

Grand Lodge

male Cleric 16 HP 120 | AC 34; Touch 14; FF 32 | F +15; R +8; W +20 | CMB +12; CMD 25 | Speed 20 ft | Init +0 | Perc +9 | Stealth: -2 cleric 16

Purs will cast prayer to aid his allies.

"Go get 'em!"

Silver Crusade

Active Spells:
Aura's:
Aura of Good (Overwhelming) l Aura of Courage (10 ft) l Aura of Resolve (10 ft) | Aura of Faith (10 ft)
LG Male Dwarf Paladin (Stonelord) 16 | HP 182/182 | AC 43 | T 14 | FF 42 | CMB +16 | CMD 34 | Fort: +20 (+2 poison/drugs, +4 alcohol), Ref: +11, Will: +19 (+1 all saves FF/surprise rd) | 8/adamantine | SR 21 | Fortification 75% | Immune to Blood Drain, Charm, Fear, & Petrification | Perception: +25 (+2 unusual stonework)(darkvision 60 ft) | Init: +1 | Move 20' | LoH 11/11 | DS 38/38 |

"Okay then. Feel the bite of my ax!"

Full round attack vs. Green.

Attack #1: +1 Ghost Touch Impact Dwarven Waraxe, Power Attack, Haste, Prayer: 1d20 + 16 ⇒ (13) + 16 = 29
Damage #1: Magic, Ghost Touch, Good, Slashing, Power Attack, Prayer: 2d8 + 13 ⇒ (6, 4) + 13 = 23

Attack #2: +1 Ghost Touch Impact Dwarven Waraxe, Power Attack, Haste, Prayer: 1d20 + 11 ⇒ (17) + 11 = 28
Damage #2: Magic, Ghost Touch, Good, Slashing, Power Attack, Prayer: 2d8 + 13 ⇒ (2, 4) + 13 = 19

Attack #3: +1 Ghost Touch Impact Dwarven Waraxe, Power Attack, Haste, Prayer: 1d20 + 6 ⇒ (18) + 6 = 24
Damage #3: Magic, Ghost Touch, Good, Slashing, Power Attack, Prayer: 2d8 + 13 ⇒ (4, 3) + 13 = 20

Hasted Attack: +1 Ghost Touch Impact Dwarven Waraxe, Power Attack, Haste Prayer: 1d20 + 16 ⇒ (7) + 16 = 23
Hasted Damage: Magic, Ghost Touch, Good, Slashing, Power Attack, Prayer: 2d8 + 13 ⇒ (8, 1) + 13 = 22


With several blows from his mighty axe, Rhon badly wounds the giant that’s off-balance from its reckless charge.

Spellcasting can be heard from the northern hallway. The speaker remains out of sight. I’m not sure what they cast quite yet. I’ll post it when I get the book in front of me.

Exiel is up.

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Exiel flies up over Rhon as carefully as he can and takes a stab at his target.

acrobatics vs CMD: 1d20 + 4 ⇒ (17) + 4 = 21

attack roll: 1d20 + 24 ⇒ (18) + 24 = 42
damage roll: 1d6 + 9 + 2d6 ⇒ (1) + 9 + (5, 2) = 17

confirmation roll: 1d20 + 24 ⇒ (6) + 24 = 30
crit damage roll: 1d6 + 9 ⇒ (2) + 9 = 11

If my acrobatics roll does not beat their CMD, I should provoke only from green since teal is dazed. AC40 with 8 mirror images.


AoO: 1d20 ⇒ 6

That isn't enough to pop an image.

Exiel's blade leaves a bloody mark in its wake.

The giants still in control of their senses strike back.

Primary vs Rhon: 1d20 + 27 ⇒ (8) + 27 = 35
Damage: 2d6 + 13 ⇒ (2, 2) + 13 = 17

Iteratives: 2d20 ⇒ (20, 5) = 25
Damage: 2d6 + 13 ⇒ (6, 3) + 13 = 22

Confirming Iterative: 1d20 + 22 ⇒ (18) + 22 = 40 Nope!

Primary vs Exiel: 1d20 + 27 ⇒ (9) + 27 = 36
Damage: 2d6 + 13 ⇒ (5, 1) + 13 = 19

That will pop an image.

Iteratives: 2d20 ⇒ (9, 3) = 12

Everyone but Exiel is up.

Silver Crusade

Active Spells:
Aura's:
Aura of Good (Overwhelming) l Aura of Courage (10 ft) l Aura of Resolve (10 ft) | Aura of Faith (10 ft)
LG Male Dwarf Paladin (Stonelord) 16 | HP 182/182 | AC 43 | T 14 | FF 42 | CMB +16 | CMD 34 | Fort: +20 (+2 poison/drugs, +4 alcohol), Ref: +11, Will: +19 (+1 all saves FF/surprise rd) | 8/adamantine | SR 21 | Fortification 75% | Immune to Blood Drain, Charm, Fear, & Petrification | Perception: +25 (+2 unusual stonework)(darkvision 60 ft) | Init: +1 | Move 20' | LoH 11/11 | DS 38/38 |

Full round attack vs. Green. If Green goes down then Rhon will take a five foot step up to Blue and continue the attack.

Attack #1: +1 Ghost Touch Impact Dwarven Waraxe, Power Attack, Haste, Prayer: 1d20 + 16 ⇒ (15) + 16 = 31
Damage #1: Magic, Ghost Touch, Good, Slashing, Power Attack, Prayer: 2d8 + 13 ⇒ (5, 4) + 13 = 22

Attack #2: +1 Ghost Touch Impact Dwarven Waraxe, Power Attack, Haste, Prayer: 1d20 + 11 ⇒ (4) + 11 = 15
Damage #2: Magic, Ghost Touch, Good, Slashing, Power Attack, Prayer: 2d8 + 13 ⇒ (8, 5) + 13 = 26

Attack #3: +1 Ghost Touch Impact Dwarven Waraxe, Power Attack, Haste, Prayer: 1d20 + 6 ⇒ (13) + 6 = 19
Damage #3: Magic, Ghost Touch, Good, Slashing, Power Attack, Prayer: 2d8 + 13 ⇒ (2, 7) + 13 = 22

Hasted Attack: +1 Ghost Touch Impact Dwarven Waraxe, Power Attack, Haste, Prayer: 1d20 + 16 ⇒ (16) + 16 = 32
Hasted Damage: Magic, Ghost Touch, Good, Slashing, Power Attack, Prayer: 2d8 + 13 ⇒ (1, 6) + 13 = 20

Grand Lodge

male Cleric 16 HP 120 | AC 34; Touch 14; FF 32 | F +15; R +8; W +20 | CMB +12; CMD 25 | Speed 20 ft | Init +0 | Perc +9 | Stealth: -2 cleric 16

Purs will get out his crossbow and try to hit the nearest giant.

attack: 1d20 + 12 ⇒ (7) + 12 = 19

damage: 1d6 ⇒ 6

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

Ralph begins casting enlarge person.


Sorry for the delay. The spellcasting you heard previously was greater invis. No, you haven’t seen signs of anyone invisible come into the hallway yet.

Rhon further bloodies the lead guard. These giants appear to be generally hardier and better train than the previous ones.

An irritated voice calls out from the northern hallway. ”I thought King Tytarian kept his house in order? This is disgraceful!”

More spellcasting is heard and the guards begin to move more quickly. Haste.

Exiel is up.

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

"Yes, that Tytarian is quite the bum isn't he? Why you even bother to fight to defend him is beyond me."

Reminder to the GM, I have echolocation up, so I have blindsight 40ft and would be able to see any creature coming out from the Northern tunnel even if they are invisible.

Exiel unloads a full attack, fighting defensively and especially focusing his guard on the southern-most giant while he attacks Rhon's target, moving on to the dazed one after the first one is down.

"Press the attack! Our valour shall prevail!"

Using another first level spell slot for my heroic legends ability. All my allies get +3 to attack and damage for 1 round, humans get +4 for 2 rounds.

crane style defensive attack roll: 1d20 + 24 ⇒ (17) + 24 = 41
damage: 1d6 + 13 + 2d6 ⇒ (5) + 13 + (2, 3) = 23
confirmation roll: 1d20 + 24 ⇒ (10) + 24 = 34
crit damage: 1d6 + 13 + 2d6 ⇒ (5) + 13 + (1, 6) = 25

crane style defensive haste attack roll: 1d20 + 24 ⇒ (10) + 24 = 34
damage: 1d6 + 13 + 2d6 ⇒ (2) + 13 + (5, 2) = 22

crane style defensive iterative attack roll: 1d20 + 24 - 5 ⇒ (18) + 24 - 5 = 37
damage: 1d6 + 13 + 2d6 ⇒ (5) + 13 + (6, 5) = 29
confirmation roll: 1d20 + 24 - 5 ⇒ (17) + 24 - 5 = 36
damage: 1d6 + 13 + 2d6 ⇒ (4) + 13 + (1, 4) = 22

Once green is down, I will divert my remaining attacks to Teal, who I would be able to tell was more damaged by Ralph's cold fireball.

"Rhon, focus on the dazed one. Let's see if we can bring him down before he recovers his senses."

AC is 44 and is 54 vs yellow. 7 mirror images.


Exiel: I am aware of your blindsight. The invisible spellcaster is outside your range right now. I do not need constant reminders of these things.

Rhon: Is your HP up to date? I believe you've been hit at least once.

Exiel finishes off the wounded guard and starts on the next.

The surviving undazed giant strikes back at the invaders.

Primary vs Rhon: 1d20 + 27 ⇒ (4) + 27 = 31
Damage: 2d6 + 13 ⇒ (2, 4) + 13 = 19

Iteratives: 2d20 ⇒ (5, 6) = 11
Damage: 2d6 + 13 ⇒ (1, 3) + 13 = 17

Everyone but Exiel is up.

Grand Lodge

male Cleric 16 HP 120 | AC 34; Touch 14; FF 32 | F +15; R +8; W +20 | CMB +12; CMD 25 | Speed 20 ft | Init +0 | Perc +9 | Stealth: -2 cleric 16

Purs moves up to help attack the two remaining giants.

One blue. I wasn't sure if the giants were 5' away or 10'away?

attack misc bonus prayer haste: 1d20 + 18 ⇒ (6) + 18 = 24

damage holy weapon: 1d6 + 5 + 2d6 ⇒ (4) + 5 + (2, 2) = 13

and his hound bites as well.

attack: 1d20 + 20 ⇒ (4) + 20 = 24

damage: 1d8 + 12 ⇒ (4) + 12 = 16

Silver Crusade

Active Spells:
Aura's:
Aura of Good (Overwhelming) l Aura of Courage (10 ft) l Aura of Resolve (10 ft) | Aura of Faith (10 ft)
LG Male Dwarf Paladin (Stonelord) 16 | HP 182/182 | AC 43 | T 14 | FF 42 | CMB +16 | CMD 34 | Fort: +20 (+2 poison/drugs, +4 alcohol), Ref: +11, Will: +19 (+1 all saves FF/surprise rd) | 8/adamantine | SR 21 | Fortification 75% | Immune to Blood Drain, Charm, Fear, & Petrification | Perception: +25 (+2 unusual stonework)(darkvision 60 ft) | Init: +1 | Move 20' | LoH 11/11 | DS 38/38 |

Both giants will get an AoO vs. Rhon as a result of him moving out of a threatened square.

Rhon hustles up against the furthest giant (Yellow) and attacks. Rhon's ax swings low to try to hew into the giant's ankle.

Single Attack: +1 Ghost Touch Impact Dwarven Waraxe, Power Attack, Haste, Prayer, Heroic Legends: 1d20 + 19 ⇒ (8) + 19 = 27
Damage: Magic, Ghost Touch, Good, Slashing, Power Attack, Prayer, Heroic Legends: 2d8 + 16 ⇒ (3, 8) + 16 = 27

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

Ralph finishes his enlarge spell and casts it upon Rhon, greatly increasing his size and reach.

Rhon: This should allow you to full attack either of the giants without moving.

Then he casts uses his wand to cast an illusion of a brilliant wall of prismatic energy behind the giants.


We'll assume Ralph's spell went off first.

The bolt from Purs' crossbow plinks off the giant's armor.

Rhon did you want to take the rest of your full attack?

Silver Crusade

Active Spells:
Aura's:
Aura of Good (Overwhelming) l Aura of Courage (10 ft) l Aura of Resolve (10 ft) | Aura of Faith (10 ft)
LG Male Dwarf Paladin (Stonelord) 16 | HP 182/182 | AC 43 | T 14 | FF 42 | CMB +16 | CMD 34 | Fort: +20 (+2 poison/drugs, +4 alcohol), Ref: +11, Will: +19 (+1 all saves FF/surprise rd) | 8/adamantine | SR 21 | Fortification 75% | Immune to Blood Drain, Charm, Fear, & Petrification | Perception: +25 (+2 unusual stonework)(darkvision 60 ft) | Init: +1 | Move 20' | LoH 11/11 | DS 38/38 |

Why yes I will, thank you.

Damage #1: Additional damage: 1d8 + 1 ⇒ (3) + 1 = 4

Attack #2: +1 Ghost Touch Impact Dwarven Waraxe, Power Attack, Haste, Prayer, Heroic Legends, Enlarge Person: 1d20 + 14 ⇒ (19) + 14 = 33
Damage #2: Magic, Ghost Touch, Good, Slashing, Power Attack, Prayer, Heroic Legends, Enlarge Person: 3d8 + 17 ⇒ (1, 8, 2) + 17 = 28

Attack #3: +1 Ghost Touch Impact Dwarven Waraxe, Power Attack, Haste, Prayer, Heroic Legends, Enlarge Person: 1d20 + 9 ⇒ (4) + 9 = 13
Damage #3: Magic, Ghost Touch, Good, Slashing, Power Attack, Prayer, Heroic Legends, Enlarge Person: 3d8 + 17 ⇒ (5, 5, 2) + 17 = 29

Hasted Attack: +1 Ghost Touch Impact Dwarven Waraxe, Power Attack, Haste, Prayer, Heroic Legends, Enlarge Person: 1d20 + 19 ⇒ (2) + 19 = 21
Hasted Damage: Magic, Ghost Touch, Good, Slashing, Power Attack, Prayer, Heroic Legends, Enlarge Person: 3d8 + 17 ⇒ (8, 2, 3) + 17 = 30


Only the 33 hit but that's enough to finish off the dazed guard.

Rhon cuts down another giant before it can recover from Ralph's disorienting spell.

With another *pop* an angelic figure appears within Ralph's 'wall'. Despite being visibly uncomfortable, it hums a catchy tune and casts a quick spell that calls down a localized thunderclap on the party.

Sound Burst vs Rhon, Purs, and Exiel: 1d8 ⇒ 7

Also, roll a fort save. On a 1 you're stunned for a turn.

Exiel is up.

Grand Lodge

male Cleric 16 HP 120 | AC 34; Touch 14; FF 32 | F +15; R +8; W +20 | CMB +12; CMD 25 | Speed 20 ft | Init +0 | Perc +9 | Stealth: -2 cleric 16

Fort: 1d20 + 14 ⇒ (12) + 14 = 26

Silver Crusade

Active Spells:
Aura's:
Aura of Good (Overwhelming) l Aura of Courage (10 ft) l Aura of Resolve (10 ft) | Aura of Faith (10 ft)
LG Male Dwarf Paladin (Stonelord) 16 | HP 182/182 | AC 43 | T 14 | FF 42 | CMB +16 | CMD 34 | Fort: +20 (+2 poison/drugs, +4 alcohol), Ref: +11, Will: +19 (+1 all saves FF/surprise rd) | 8/adamantine | SR 21 | Fortification 75% | Immune to Blood Drain, Charm, Fear, & Petrification | Perception: +25 (+2 unusual stonework)(darkvision 60 ft) | Init: +1 | Move 20' | LoH 11/11 | DS 38/38 |

Fortitude Save: 1d20 + 16 ⇒ (7) + 16 = 23

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

fort save: 1d20 + 27 ⇒ (8) + 27 = 35

Exiel moves a little closer to yellow and full attacks him.

crane style defensive attack roll: 1d20 + 24 ⇒ (5) + 24 = 29
damage roll: 1d6 + 13 + 2d6 ⇒ (6) + 13 + (3, 4) = 26

crane style defensive haste attack roll: 1d20 + 24 ⇒ (18) + 24 = 42
damage roll: 1d6 + 13 + 2d6 ⇒ (1) + 13 + (6, 2) = 22
crane style defensive confirmation attack roll: 1d20 + 24 ⇒ (10) + 24 = 34
crit damage roll: 1d6 + 13 ⇒ (2) + 13 = 15

crane style defensive iterative attack roll: 1d20 + 24 - 5 ⇒ (19) + 24 - 5 = 38
damage roll: 1d6 + 13 + 2d6 ⇒ (2) + 13 + (2, 2) = 19
crane style defensive iterative confirmation attack roll: 1d20 + 24 - 5 ⇒ (14) + 24 - 5 = 33
crit damage roll: 1d6 + 13 ⇒ (5) + 13 = 18

AC is 44 and is 54 vs yellow. 7 mirror images.
GM you might want to check the discussion tab.

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