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For 9, I have wanted to try out the Master of Many Styles in a high level game since I first saw it.The Priest fills the void I feel there sometimes is for a pure non-combat divine spellcaster and meshes well with the monk. The petitioner race replacement template just looks cool. If he were to take the Guardian mythic path, Ythir might make a great combat healer with quick movements and high melee counter damage. Alternatively, if we need melee combatants, he could go Champion and fill that role. I will and he will definitely facilitate group cohesion.
For his portfolio, I'm thinking Necessity, Pursuit, Development(or maybe Growth?) and Death.

Tenro |

Tenro, forgot to answer! I'm thinking of some kind of physical relic, like maybe a gem that floats near you or tendrils that trail seemingly into nothingness near your giant brain form! Oh and the Thoon Elder Brain creature is CR15 and large size. Do Cryptics get form concealing capabilities lol? Still, not the most screwed up creature to walk (Or float!) through the planes. There are also Contemplatives of Ashok, if that concept squicks you out!
Cryptics get some good abilities, although I'd have to see if they get form altering ones. Seems up their alley. I was thinking eldritch godling as well so im sure it will get what I need.
that said, CR 15 ... OOOOFFF that is rough. Could you link the stats? I most likely would go for something with less CR as that is A LOT of godling abilities lost.

Red Velvet Tiger |

Tenro, I would have to type it up from scratch, as I do not know if WotC has released it as a PDF. Basically, you get acid tipped tentacles, a wisdom draining mind blast, the ability to take both a physical AND a mental rounds worth of actions, a special confusion aura, telepathy, a 20 ft (Perfect) fly speed, 30 ft swim speed and a lowly 10 ft land speed. And psionic powers and a load of mental score bonuses, obviously!
TarkXT, you wouldn't happen to want an obsidian sacrificial dagger and fluffy feather headress with that, would you? ;)
Billybrainpan, I figured it out! You can still customize your character, but it can be suitably unique! In preparation for an Alice in Wonderland style campaign, I bought the Fursona book. No, I'm not a furry! :P Anyway, you select a base Order, like Canis (Dog), Reptilia (Reptile), Piscia (Fish), Lymantria (Winged Insects), ect, then apply a set of cool customizations. One thing with this, though, the customizations regarding sex will likely be omitted, as most fantasy campaigns do not involve these aspects.

Billybrainpan |

Billybrainpan, I figured it out! You can still customize your character, but it can be suitably unique! In preparation for an Alice in Wonderland style campaign, I bought the Fursona book. No, I'm not a furry! :P Anyway, you select a base Order, like Canis (Dog), Reptilia (Reptile), Piscia (Fish), Lymantria (Winged Insects), ect, then apply a set of cool customizations. One thing with this, though, the customizations regarding sex will likely be omitted, as most fantasy campaigns do not involve these aspects.
Sweet, Is there somewhere I can find a list of those customizations?

Red Velvet Tiger |

Billy, you have a PM.
MPCampbell, yes you can be evil, so long as you can cooperate with your fellow players and try to approach situations from more angles than 'ooh, kill/torture it!' every time, as most PCs like to have some variety. You also need to somehow figure out how you belong to a group of plane-crossing adventurers and such. Also, you do not begin as a god. I feel a well-roleplayed evil character would be a nice addition. What would you focus on, portfolio-wise?

Tenro |

You closed it as ooc.
fixed.
also considering Silthilar, as it is a more manageable CR. but those Thoon Brain powers are pretty cool.... a standard Elder Brain is CR 25... yikes
EDIT: looked at silthilar, not quite what i remembered. a custom race may have to bridge the gap... not sure. if all else fails i could go human

Red Velvet Tiger |

Mind Flayers of Thoon also tie into your mad visionary concept. They scour the planes searching for quintessence, a strange, nearly formless substance they use to build intelligent biomechamical monstrosities. They also use quintessence as gifts for the being they call Thoon. What if quintessence is a physical form of the energy that is faith? Seems odd how it is found in living creatures AND mystical locations? Maybe your mad insight gave you this knowledge, which helps you keep up with the other deities power despite having only bundles of worshippers. Just some ideas! Don't let me influence you lol.
Excellent, MonkeyGod!

Darien Cedric Espoir |

Ok, more fleshed out.
he is an advanced Gunslinger/machinesmith. (I am refluffing the advanced template to a clockwork upgrade, IE, he has modified his body with his own prosthetics, GM allowing) Image I think it fits his appearance well. well, well enough.
Divine portfolio- Creativity, innovation, invention, Freedom, Dreams, Ideas, Forge, Art, Weapons.
Domains- Fire, Artificer, Knowledge, Rune, Mechamagic
Artefact- I was actually thinking a idea of 2-3 artefacts that grow more powerful if you have more than one. A rifle, A pair of goggles, and a clockwork machine that helps your building/repairing.
Deific names- Lord Inventor, The Great Craftsman, he who tinkers, The Innovator, Master Maker.
Divine Realm- Clockwork/metal, buildings and structures fall apart, then resemble the gears and cogs into something else at a thought. Arcane streams running through the area like electricity.
Servitors- Mechanic Angels, clockwork beings. (all with built in AI!)
Sefira- Not sure here, either Daat or Keter,
I love steampunk, and I personally love the oddball inventor type, I have never gotten to play a character like this before so I feel stoked! He will even become the god of steampunk! until he invents the newer and better things :3.

Darien Cedric Espoir |

No, I think I will keep a "squish" race. like I said before, He understands the power of his tech, but also knows how strong the creative and innovative mind of a mortal is. He wouldn't dare give that up wholly. He will be a god of creation/innovation, not just building, any fool or smith can make something, but the great things, those come from innovation, risks, and the intelligence to see what is coming next. He expects his followers to be great thinkers, not just great builders! They are what will introduce his wonders into the world after all!

Monkeygod |

Looked over Uldra, pretty solid. Do you mind if I tweak it a bit, via the ARG creation rules, to make almost a paragon type version? Nothing too powerful mind, but give it a nice little power boost, in case the other PCs go with more monstrous races.
Did you get a chance to check out the book? Want to make sure it sent properly.

Darien Cedric Espoir |

For those interested in templates, here is a list of all templates in pathfinder I think Templates!
I am actually looking at the clockwork creature template. hehe, though it feels to metallic for him.

Red Velvet Tiger |

Darien, they could be, though servitors will mainly be sent out on missions and such. You could also have things like clockwork dragons or robots (The Pathfinder ones!). And that's fine about the squishy, I was just making sure. Also, those are just official/supported templates, not a full list.
IF ANYONE HAS AN IDEA FOR A CHARACTER TEMPLATE, I LIKELY HAVE SOMETHING SIMILAR!
MonkeyGod, you may power it up, as 3.X material is normally a good bit weaker than Pathfinder. And no, I have not had a chance to check yet. Been busy discussing concepts, typing up the beginnings of the campaign, and watching a special on King Tutankhamen, with a few moments doing all 3 simultaneously! I will check around noon-ish! ^_^
Tenro, I do not envy you that decision! So many cool options to pick from. My mentor and I share that in common, we both are very lax with our character restrictions. I don't agree with his laxity on race builder though, as I feel most of the purchase traits are just bits and pieces from other races and not unique enough. Still useful for evening out unequal races though, yeah?
Oh, the campaign is coming along VERY smoothly! Already have a good bit of the first adventure planned out, as well as two major NPCs! ^_^

Jazzai Moonbreaker |

Rogue/Ranger Infiltrator or Rogue/(Wizard/witch) Arcane archer, one of these two.
2. Details about your character's divine portfolio, domains, favored race of servitor Outsiders, ect.
I am not sure on domains as of yet I will look at them tomorrow and settle. Same for Outsiders.
3. Three deific titles. You will be playing deities, the least you can do is come up with some epic titles!
- The Shadow Stalker
- Silent Hunter
- Curse (by her enemies)
4. Come up with ideas for a deific relic. For a real world mythical analogue, think Zeus' Aegis, the Mymir Stone, the Staff of Anubis, ect. Provide an idea on what sort of abilities you may want, but do not include rules! The rules are will be decided by me.
Her most treasured possession is a family heirloom. It was said to have been carved from the heart of the first tree and only those of pure intentions could wield it. It was passed down for many generations and she used it always. Even when better bows were gifted or found, she refused to use any others. During a great battle her bow was broken and its magic lost. Even then she repaired it by hand refusing to use make whole magic to heal the bow believing it deserved the respect of being repaired by one whose life it had saved many times. It took her years to repair it, questing to find the right pieces and to grow it once again using the old ways. To this day she still carries it and uses it.
The abilities she prizes, is the ability to transform her arrows into what can pierce the hide of the creature she is hunting.
Many believe the bow gives greater distance to any shot and enables the bearer to shoot any target illuminating them so they may not hide from sight. (ideas are 3.5 transformative for ranged, heartseeker, and limning basic ideas)
Also if this weapon starts out not magical I am fine with that ^.^ She is that dedicated to using it.
5. What sort of divine realm would you have? Which plane would it be on (Be generic, like 'the plane of law', because we will be using the Dark Roads and Golden Hells cosmology by Kobold Press, along some worlds from Lords of Gossamer and Shadow by Rite Publishing!)?
Hers is a wild realm and while seeming untamed and dangerous it also provides everything you need to survive. It tests your skills, challenges you and makes you learn about prey and predator. It also judges your character and challenges conception of views about people. A hasty judgment in killing something you perceive to be evil because of race and not actions ends with harsh lessons from her.
6. BACKGROUND! I would rather have a party of people with sucktastic crunch and awesome fluff, than a party with the inverse.
Her parents were magic users. Good people that believed in healing people and helping. Royalty from where they came from then forsake their pasts and their kingdoms to live a simple life away from the rigors of the realm when they learned they were going to have twins. A truly blessed event for elves of their kind. But the people from the village they moved near didn’t trust them for how they looked and were quick to blame them when an epidemic spread. One day she and her twin sister were out playing in the woods when the villagers came and attacked. They claimed their parents were evil witches and warlocks and burned them at the stake. Little did they know they also burned the two people who had found the cause of the outbreak and a way to cure the blight. When the girls returned they found the corpses of their parents and swore vengeance that day upon the town. They haunted the town seeking those that lead the burning of their parents. They searched for many years for the cause of their parents deaths. The town believed it had come under the witch’s curse. They saw shadowy figures of the woman they had burned though their windows at night. All manner of bad omen was attributed to them seeking the answers and haunting the town in their anger. Then one night, they found what they were looking for. The old priest, who had led the mob, admitted to stirring up the people because he was losing his flock to “heathens” and he would purge anyone who didn’t follow his “gods” laws. This so enraged the girls that one grabbed a nearby oil lamp and threw it at the man lighting him on fire. She, raised her bow and shot him. While he burned they both watched until her sister left. When the village came to the burning building and saw her standing there they gasped. Before anything could be said she walked to the burnt corpse of the priest and pulled out her arrow holding it up to the crowd. “This is the vengeance we seek. He was guilty of crimes against my family, this town, and even his own god. We will leave now.” She left them standing their mutely. Everyone thought it strange that despite the priest being burned to a crisp, the church had been unharmed. It was taken as a sign they had been led astray and they renewed their worship back to the proper ways. Thus, started the twins path on seeking vengeance for people. At first, they were young and naïve but they eventually learned not all vengeance is just and it is a razor’s edge to tread. With many difficult years they sided with good and became hunters of evil. Delivering vengeance upon those that would harm the innocent.
They learned that just because you believe someone is evil doesn’t mean they are. They found many shining beacons of light that were judged wrongly and persecuted for perceptions just like their parents.
And sometimes evil is hiding behind the face of light waiting to strike.
They spent time as pirates, mercenaries, traveling and moving looking for the next cause that could use their expertise. The same battle that her bow was broken, she also lost her twin sister. She sacrificed her life force to defeat a great evil. To this day she carries the broken slivers of the staff she had carried. The only thing that had remained of her sister that day was those two pieces. Though she continues on there is a part of her that always mourns for her lost twin.
HER WORDS
In every story it talks about fighters suiting up for a big battle and how their armor gleamed or glowed. A breastplate that reflected the sun’s light, a shield bearing their symbol that was as strong as the earth, hard boots that the mere sound of their approach put fear in the heart of evil. I was always enamored of those scenes as the bards would tell them. Everyone always envisioned the good guy being a knight or companion of a knight as this man or woman in gleaming armor. A hero is someone who stands on the field fighting and defeating the bad guy with honor.
Well, I guess that means I will never be a hero. I do suit up before my battles, but my armor is anything but shiny. It is a dark brown that is almost a red black that does anything but shine. Light seems to be absorbed when you look at it. I put on soft boots that soften my foot falls and gloves that only expose three fingers to the air. I don’t go strolling onto a battlefield where I can be seen or have a shield to help protect me. That would only hinder what I am good at. See, I am never considered a hero but evil still trembles at the thought of me being called. I am never seen, and I am never heard but my strikes are true. My symbol is one thing, always found in the body of the guilty when they are found. A single black arrow with silver fletching marking the fact someone called vengeance down on this man or woman for their evil deeds.
I have learned that to truly defeat evil, you can’t always meet it head on. You have to know it inside and out. Walk the path it does and then master that path so you may better hunt it. So, while many true heroes conquer evil, so will I, in my own way. Only known as the Silent Hunter, Curse, Shadow Stalker, I continue to hunt and deliver just vengeance to those that come to my attention.
7. Post which one of the 10 Sefira your character embodies: Malkuth (Rulership of One's self and surroundings, and respect for another's authority), Yesod (Physicality and the transcendence thereof), Hod (Glory and serenity), Netzach (Eternity, represented by an un changing will), Tiferet (Beauty and inner grace), Gevuruh (Discipline and intent of the law), Chesed (Kindness and compassion), Daat (Knowledge), Binah (Understanding and wisdom), Chokhmah (Epiphany), and Keter (Creation and light). These will be important storywise, give bonuses and penalties, and offer a selection of 'bonus divine powers' once characters achieve apotheosis.
Not sure which
9.A post about why you want to play this character, what you bring to the table, and whether or not you intend to facilitate group cohesion (Read: YOU MUST! Even though your character will be a god, this is still a group-based roleplaying game. There will be plenty of time for independent stuff during downtime!).
I have wanted to play a character like this for some time. Someone focused on hunting that wasn’t just nature oriented. Someone that was good but not the shining example that everyone perceives. She is a hunter of evil but doesn’t just murder people because they are. She will happily work with evil people because sometimes it must be done for the greater good. And just because someone is evil, doesn’t mean they deserve to die.
Will facilitate group cohesion as all she has known is how to work in a team. You don’t get far walking solo in the world even if you are one of the best. And as someone who walks the line she understands to defeat your enemy you must know them like a brother or sister.

Tenro |

RVT, what would you do to bring the CR 15 Thoon Elder Brain (3.5) in line with a pathfinder CR 15?
Or would you just lower the CR?
Just wondering, trying to decide. If i did have to choose, i'd probably go with seeing if the CR could be lowered to make room for more class levels. but either way could potentially tip the scales on the decision.

Red Velvet Tiger |

Jazzai Moonbreaker, Gevuruh could be a good choice (In your case, the discipline to not kill or discriminate, and the intent of the law as true justice), though some others would work too.
MonkeyGod, trust me I will look over it, as I looked at a preview and it looks epic, no pun intended!
Darien, I like the pun! And yes, Machinesmiths are awesome, as are Fleshwraiths, their genetic engineering type counterparts.
Tenro, what would you prefer? If it was merely reduced, I would likely subtract 2 or 3 CR probably. If you wanted to bring it up to standard power levels, I could give you a list of abilities you could add to make it more Lovecraftian.

Tenro |

I would be interested in perusing both options. Strange abilities hinted at by the GM are always interesting, but on the other hand i am concerned about having more Godling levels to fit into the campaign better.
EDIT: also interested to see what the stat modifiers for it are based on your formula for figuring out how they differ from the basic array (i forget how it was done back in the day)

Red Velvet Tiger |

Darien, the way it sounds, someone will anyway! Interest is really high on this or at least devotion on the part of the applicants is! Yes, Machinesmiths can be quite deadly little buggers with some of their blueprints. And yes, you get the discount.
Will try to post a list of planes, sample deific powers, and other such miscellanea throughout the day. TSP and I will be going to our Thursday parties, the ones I have missed out on lately. And no, we're not dating or anything lol! ^_^

PathlessBeth |
Wow, this thread is moving fast.
Although it is still in playtest, could I play a dragon using Rite's in the company of dragons playtest? (gestalted with something else, of course).
I'll post more details later, but I'm definitely interested.