Demonmoose's Iron Gods AP Orange (Inactive)

Game Master GM Demonmoose

Set in Numeria using the Iron Gods Adventure Path.
Forest 1

Jevik's Farm

Tower Part 1

Tower Part 2
Under Well


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Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Yvell already knows from a combination of things, Its not even the reforming and actually much less so about that though it can be inferred. What your rolled depended on what it pertained to. Yvells is a history, local and Religion. He knows what this place is, What it was named after and why. He already told you who this man is one the way here.. Which Ibuki seemed to have ignored at least in his eyes. He already said generally Why this man was mostly likely bound here. Regrets from Killing himself or Regrets fro placing hi work above his woman. The people have sent Crusaders in to deal with him they have said they have failed multiple times meaning the bond is that strong. There is nothing metagamey about this fact to my characters eyes it take no amount of ability to place together the ability to come back. Now what you had said on thier weaknesses was another thing altogether Yvell didnt get that, then again Yvell wasnt aiming fr that either.


huh? I only saw this what the GM answered with some stuff. Then you suddenly claimed to know some other stuff, which is unclear to me where you actually said that.
I went back just now and could not find it. Maybe i overread it?

I´m used to determine character knowledge by rolling knowledge checks.
What a character once knew can be remembered and under certain circumstances you can retry. Of course information from others is also valuable. Bardic knowledge doesn´t mean you know everything by default, just that you add half your bard level (minimum 1) and can make the checks untrained.

Since we did not meet a ghost before in this adventure, i assume we only know what our rolls and the GM reveal about ghosts.
That we know what the place is called and that this ghost once was Aldronard, doesn´t give us a lot of information about anything else there.

Yvell said wrote:
"If He had been here all this time, something is keeping him here and if the stories are true it must be something strong enough to make him break his vow to Sarenrae. Perhaps he still regrets the death of his wife or the failure to provide a soul towards the cause of the crusade? As such a simple destruction.. may not work. And may be the reason the exorcisms have failed.. along with the fact such a thing is not a high Priority compared to the Worldwound "

That´s actually all you said.

Liberty's Edge

Male Underpowered Warrior 1

This may be what you're looking for.


Ah Thanks!
Didn´t have it on my radar that we were talking about that so far back^^
So, please excuse me.

I suggest, perhaps the next time we are ingame haggling about something that was written several pages ago, let´s repost it somehow or just repeat the information?
Since we have a vast speed with several subjects going on often, that might be a good idea.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

I also said this immediately afterward

Quote:
Yvell was stumped for the moment but then remembered a tale from one of his superior officers who was on a pilgrimage to Kenebres to fight against the Worldwound Demons. " I remember this place now that I think about it, The story came from one of my trainers. This is Aldronard's Grave, a fort that crusaders use to move from the River Kingdoms or the east to the Worldwound and Mendev. Quite famous actually so I find it hard to believe I would have forgotten. Sadly it is named for a crusader named Aldronard that killed himself after finding out his beloved died far away on their farm while he fought against demons. He is a reminder of what happens when you become.. too focused on a task and leave those who are important to you behind. That with such fervor it might be better off to have.. no loved ones. " Yvell pauses as his eyes become hard and somewhat sad at that last portion.

So yes I had information and noted it SEVERAL times even noted it at the beginning that there might be a reason he i still here. All this is IC


I´ll GM 3 life games in places near here over the nest three days, so don´t know how often i´ll be able to post. Should probably not be a problem thanks to wayfinder app.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Okay I am now actually awake time to post.


I think we both have really messed up sleeping cycles, could it be?


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Hrmm Nah, I just overworked yesterday, and thus passed out mostly after that post from before.

I work Midnights normally and sleep in the daytime.

For the Raging Song I would Advise taking it any turn your not going to cast spells as a caster or anytime as a martial if you use Str.. it doesnt help Aeron yet but at around 6th level you can benefit from the rage power I choose.


Android Male Bladebound Kensai Magus 5
Vitals:
HP 26/38 | Initiative: +4 | AC: 18 | Touch: 26 | Flat-Footed: 11 | CMB: +3 | CMD: 21 | Fortitude +6 | Reflex +5 | Will +5 | Arcane Pool: 4/5
Skills:
Spellcraft, UMD:11 | Acrobatics: 9 | Kno(Geo), Ride, Stealth:8 | Kno(Arcana/Dung/Planes), Perception:7 | Climb, Swim:4 | Survival:2 | Perform Dance:1

Ahh, right. Moral bonus. I was under the impression that if I do not get the moral bonus, I also do not get the rage powers associated with it.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Technically you can get the Minus to AC but nothing else.. Until Rage powers.. assuming they are not Morale bonuses. Which you will ant when that comes.. or can take the feat to get them.. either or.


Rage provides moral boni. Inspired rage calls out morale boni too.
You have +4 vs mind affecting and are only shaken though.


Don´t think he can use rage powers. You have to be in a rage to do so and androids can´t rage i guess.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

I already noted that. But either way he failed.. I could get rid of it though if needed. The shaken that is. Androids can rage all day it jut doesnt do anything save lower AC.


You´re not immune to fear right?
You mean you could use a mercy? Might be a good idea.
This is a tough encounter, i hope the ghosts fails his save vs my spell!
Can cast that spell 4 times, then i can´t do anything...


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Im not immune but that doesn't matter, I didnt fail the save.. and even if I was the wail specifically negated that. The Mercy wont help you all at all though. beating it down isnt out of the realm with this group its actually quite easy.. its more we have to get rid of it more than just beating it for the fight to count as a win. He's been here for Lords know how long.. Im pretty sure crusaders have bested him in fights.


Then hope he fails his save, we can talk to him then a lot better.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Ask and you shall receive..


Android Male Bladebound Kensai Magus 5
Vitals:
HP 26/38 | Initiative: +4 | AC: 18 | Touch: 26 | Flat-Footed: 11 | CMB: +3 | CMD: 21 | Fortitude +6 | Reflex +5 | Will +5 | Arcane Pool: 4/5
Skills:
Spellcraft, UMD:11 | Acrobatics: 9 | Kno(Geo), Ride, Stealth:8 | Kno(Arcana/Dung/Planes), Perception:7 | Climb, Swim:4 | Survival:2 | Perform Dance:1

Sorry I didn't post yesterday. I have been having some Internet issues.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

S'alright


Yvell said wrote:
though Ibuki might give you a run for your money when it comes to.. smarts.

Not sure i get the meaning of that sentence, language-wise.

Someone cares to explain?


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

He is suggesting that in the field of intelligence, Phylla would have to consider Ibuki a rival.


I see. Thanks! Interesting way to put that^^
Don´t wonder, i´m not a native speaker. The money there really confused me.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Yes it was meant to be that way.. Ibuki might also think the same way as you..as that is wis based. Yvell was being purposely difficult.


I don´t know, but i think we could really tone that down a bit.
There are clear reading mistakes on all sides now and then, what is not a major problem. Having a banter now and then is funny, but too much is annyoing and for me personnaly the paladin thing and this strong setting of a direction is a bit too much slowly.
Playing out a confrontation like that might be funny from time to time, but it´s not what i´m ultimately here for.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

At this point either you or your character seem to be confused.

What your saying just comes out as ignorant or disingenuous. The woman already stated her deal and what she would give the group. Yvell isnt reading anything wrong its just Ibuki is asking for more and more information when the deal WAS that more information. Anything past what is pertinent towards the goal of taking out Birdfood would be included in that information. Yvell had appropriately diplomacied for extra information because it would help our cause. Being a paladin had NOTHING to do with it. Being Lawful in this case is, Your CHARACTER is Chaotic Neutral. You wouldnt really care about alot of things that dont fit you personal beliefs, Yvell isnt like that he does have to take that into account but he also does not have to be nice.

The Paladin and bully thing wont really work as an insult/case against him however.... when Ibuki flatly acted as though he would use whatever's necessary to get information out of Meyanda from before or how he recently (And glad that he did) advocated the dark magic of Necromancy to fix other issues.

Now if you missed some text and had posted something Im sorry but my character will respond to what he hears/sees.. that is how he is. At this point he believes we should do something to get anymore information.


Yvell Endymion wrote:

At this point either you or your character seem to be confused.

What your saying just comes out as ignorant or disingenuous.

Really? I´m suggesting we tone it down and have less conflict and you answer with this?


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

It is IC (that is what that was a response to; the deal with the lady right now), thats what Im going off I'm fine with it being toned but both sides have to do so. I just am not sure how they wont come to blows on certain issues.. when they have vastly different mindsets on those things. Overall we can simply agree to disagree.

In that particular case you picked those two lines instead of ALL the lines after that sentence.


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

Well, I'm glad I'm just the meatshield, because this has crossed over from IC. :P


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Well, I wouldnt call you the meat shield.. you more the beatface. Not exactly made to take a gratuitous amount of hits or AC but darn if you cant put someone in the ground.

The second post was a clarification on the first. Im not upset at all.


Muga has the best bluff in the group and could very well use it, would actually a very good fit i think.

I´m a bit annoyed because i feel drama is taking over the main part of the game and i would like to focus on other parts more.
Also now are two people outposting the rest of the party immensely...


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

That happens when the characters have different mindsets, doubly so if they are the most frequent posters. later on Yvell will have bluff but it will be a class things, he wont actively use it except maybe for feinting. All games have Drama to one extent or another and it will come up at appropriate times. When the GM posts often it advances the story anyway, but those moments wont go away and rightly they shouldn't. People of wildly different mindsets shouldn't always get along but the opposite is also true, sometimes they will simply agree on something.

But really what more is the game OTHER than the interaction between characters and the main plot? Sure there is background but that must be discovered by the characters and at no point has that stopped. And activity.. well thats usually a good thing for a PBP.. stagnation kills a game more often than not. In this particular case.. Muga could also post about as much or even Aeron but their characters are not that vocal.


Auehda and Gark the Goblin have left the party due to reasons. He/She/They will not be replaced, but you probably don't need another player currently.


Android Male Bladebound Kensai Magus 5
Vitals:
HP 26/38 | Initiative: +4 | AC: 18 | Touch: 26 | Flat-Footed: 11 | CMB: +3 | CMD: 21 | Fortitude +6 | Reflex +5 | Will +5 | Arcane Pool: 4/5
Skills:
Spellcraft, UMD:11 | Acrobatics: 9 | Kno(Geo), Ride, Stealth:8 | Kno(Arcana/Dung/Planes), Perception:7 | Climb, Swim:4 | Survival:2 | Perform Dance:1

Auehda will be missed. Will the char be an npc, just dissappear, or will there be an in game exit of the char?


Yes that´s very sad to hear.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Yes I tried, Alas Auehda felt the need to leave.

Hrmmm Im not sure on the "Not need another character", Auehda was the blaster/Aoe caster and another full divine one that was prepared so they could change on will.. not to mention 1 less person = one less CSW boon not that the new person would have it. It does change tactics a bit. Truthfully I think if anything this would then be the time to recruit another person before we get deep into Scrapwall. And I'm not sure about the rest but there have been a few person I know who have wanted a try at our group at least. One in particular had an... equally unique divine shamanistic type character as well.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

As a matter of fact it might be better if the person is a member of the Steel Hawks and joins AFTER we handle Birdfood. Either way Im just pointing out its a loss. It wasnt Like Bran OR Derlin. Losing someone who beats things in the face isnt that big as long as you have at least ONE.. which was demonstrated in the first book. But losing someone like Valtyra for example changes things immensely... Not to mention Auehda was our only other Ranged combatant. Phylla does exist ant that is fine, but in now way currently can she do much or WILL actually do much as she is not guaranteed to act on our whims. I do love the little plantling though.


If you really want a sixth, I could ask one of the remaining people from the recruitment. But I'm not going to do recruitment for one person. None of them were like Auehda, though.

-Riggs Parrett human wizard/metal ranged/spell
-Ghiv human sorcerer psionic ranged/debuff
-Malak Gearhead, orc thunderscout (from Aden), wields a gun and has a vehicle.

Or just go with five members. Adventurers can take a lot more than you'd think.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

If we did go with 5 would we get a 6th for the next book?


I think 5 is fine. Upps the difficulty a bit but might be good.

-Posted with Wayfinder


Female Aasimar Life Oracle/8, Channels 5 [9], HP 60 [60], AC [22], CMB [+9]; CMD [21], Fort +5, Ref +4, Will +6, Init +1, Perception +1, Wielding Heavy Mace

Sad day. Auehda will be missed.


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

It seems like there was a good plotline there, sad to have not gotten to see it.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Next to me Auehda Rp'd and was about as active so it does hurt that the story died there. but all is meat to happen for a reason.


Male Human Fighter 8
Status:
HP 70/70 | AC 18 | T 14 | FF 14 | F +9 | R +7 | W +5 (+2 vs Fear) | Init +4 | Per +0 | CMD 24 (+8 vs Grapple/Trip)

Mmm... Meat.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Lol, slip up but still correct..


Yeah Auehda was pretty funny. Now the meat is talking he he. The rest did roleplay as well, only with different posting schedules.

-Posted with Wayfinder


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Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

Oh Im not discounting any of the others, Derlin was quite good as well, Bran played his character appropriately.. and we already know about You Ibuki. Valtyra is a wonderful character she has secrets more than the rest even against Yvell.. the poor girl. Next level his realization might blow his mind.. when he suddenly gains Sense Motive.


Female Aasimar Life Oracle/8, Channels 5 [9], HP 60 [60], AC [22], CMB [+9]; CMD [21], Fort +5, Ref +4, Will +6, Init +1, Perception +1, Wielding Heavy Mace

No i wont allow Yvell to sense motive! Bluff here i come.


Male Half Elf Paladin (Holy Tactician) 3/Skald 5 (Level 8)| HP 74(82)[98]/74(82)[98] | AC 21(20) T 11(10) FF 21(20) | Fort +15(+16) Ref +8 Will +13(+15)| CMD 19 | Init +0 | Perception +13

LOL thats not fair.. then again maybe its for the best.. his mind would be full of explosions. It would definitely take him out of his comfort zone. Currently he does most things because.. thats how paladins kinda are.. so be good, sometimes kinds, ruthless when need be, commanding. Versatile Performance.. is .. Versatile.


A paladin gone bard should definately be a follower of Shelyn! Think about it!

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